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Python Arrange.create方法代码示例

本文整理汇总了Python中cura.Arranging.Arrange.Arrange.create方法的典型用法代码示例。如果您正苦于以下问题:Python Arrange.create方法的具体用法?Python Arrange.create怎么用?Python Arrange.create使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在cura.Arranging.Arrange.Arrange的用法示例。


在下文中一共展示了Arrange.create方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: run

# 需要导入模块: from cura.Arranging.Arrange import Arrange [as 别名]
# 或者: from cura.Arranging.Arrange.Arrange import create [as 别名]
    def run(self):
        status_message = Message(i18n_catalog.i18nc("@info:status", "Multiplying and placing objects"), lifetime=0,
                                 dismissable=False, progress=0, title = i18n_catalog.i18nc("@info:title", "Placing Objects"))
        status_message.show()
        scene = Application.getInstance().getController().getScene()

        total_progress = len(self._objects) * self._count
        current_progress = 0

        global_container_stack = Application.getInstance().getGlobalContainerStack()
        machine_width = global_container_stack.getProperty("machine_width", "value")
        machine_depth = global_container_stack.getProperty("machine_depth", "value")

        root = scene.getRoot()
        scale = 0.5
        arranger = Arrange.create(x = machine_width, y = machine_depth, scene_root = root, scale = scale, min_offset = self._min_offset)
        processed_nodes = []
        nodes = []

        not_fit_count = 0

        for node in self._objects:
            # If object is part of a group, multiply group
            current_node = node
            while current_node.getParent() and (current_node.getParent().callDecoration("isGroup") or current_node.getParent().callDecoration("isSliceable")):
                current_node = current_node.getParent()

            if current_node in processed_nodes:
                continue
            processed_nodes.append(current_node)

            node_too_big = False
            if node.getBoundingBox().width < machine_width or node.getBoundingBox().depth < machine_depth:
                offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(current_node, min_offset = self._min_offset, scale = scale)
            else:
                node_too_big = True

            found_solution_for_all = True
            arranger.resetLastPriority()
            for i in range(self._count):
                # We do place the nodes one by one, as we want to yield in between.
                new_node = copy.deepcopy(node)
                solution_found = False
                if not node_too_big:
                    solution_found = arranger.findNodePlacement(new_node, offset_shape_arr, hull_shape_arr)

                if node_too_big or not solution_found:
                    found_solution_for_all = False
                    new_location = new_node.getPosition()
                    new_location = new_location.set(z = - not_fit_count * 20)
                    new_node.setPosition(new_location)
                    not_fit_count += 1

                # Same build plate
                build_plate_number = current_node.callDecoration("getBuildPlateNumber")
                new_node.callDecoration("setBuildPlateNumber", build_plate_number)
                for child in new_node.getChildren():
                    child.callDecoration("setBuildPlateNumber", build_plate_number)

                nodes.append(new_node)
                current_progress += 1
                status_message.setProgress((current_progress / total_progress) * 100)
                Job.yieldThread()

            Job.yieldThread()

        if nodes:
            op = GroupedOperation()
            for new_node in nodes:
                op.addOperation(AddSceneNodeOperation(new_node, current_node.getParent()))
            op.push()
        status_message.hide()

        if not found_solution_for_all:
            no_full_solution_message = Message(i18n_catalog.i18nc("@info:status", "Unable to find a location within the build volume for all objects"), title = i18n_catalog.i18nc("@info:title", "Placing Object"))
            no_full_solution_message.show()
开发者ID:TinkerGnome,项目名称:Cura,代码行数:78,代码来源:MultiplyObjectsJob.py

示例2: add

# 需要导入模块: from cura.Arranging.Arrange import Arrange [as 别名]
# 或者: from cura.Arranging.Arrange.Arrange import create [as 别名]
 def add(self):
     new_arrange = Arrange.create(x = self._x, y = self._y, fixed_nodes = self._fixed_nodes)
     self._arrange.append(new_arrange)
     self._count += 1
     self._update_first_empty()
开发者ID:TinkerGnome,项目名称:Cura,代码行数:7,代码来源:ArrangeObjectsAllBuildPlatesJob.py

示例3: test_smoke_arrange

# 需要导入模块: from cura.Arranging.Arrange import Arrange [as 别名]
# 或者: from cura.Arranging.Arrange.Arrange import create [as 别名]
def test_smoke_arrange():
    ar = Arrange.create(fixed_nodes = [])
开发者ID:Twosilly,项目名称:Cura,代码行数:4,代码来源:TestArrange.py

示例4: run

# 需要导入模块: from cura.Arranging.Arrange import Arrange [as 别名]
# 或者: from cura.Arranging.Arrange.Arrange import create [as 别名]
    def run(self):
        status_message = Message(i18n_catalog.i18nc("@info:status", "Finding new location for objects"),
                                 lifetime = 0,
                                 dismissable=False,
                                 progress = 0,
                                 title = i18n_catalog.i18nc("@info:title", "Finding Location"))
        status_message.show()
        arranger = Arrange.create(fixed_nodes = self._fixed_nodes)

        # Collect nodes to be placed
        nodes_arr = []  # fill with (size, node, offset_shape_arr, hull_shape_arr)
        for node in self._nodes:
            offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(node, min_offset = self._min_offset)
            nodes_arr.append((offset_shape_arr.arr.shape[0] * offset_shape_arr.arr.shape[1], node, offset_shape_arr, hull_shape_arr))

        # Sort the nodes with the biggest area first.
        nodes_arr.sort(key=lambda item: item[0])
        nodes_arr.reverse()

        # Place nodes one at a time
        start_priority = 0
        last_priority = start_priority
        last_size = None
        grouped_operation = GroupedOperation()
        found_solution_for_all = True
        for idx, (size, node, offset_shape_arr, hull_shape_arr) in enumerate(nodes_arr):
            # For performance reasons, we assume that when a location does not fit,
            # it will also not fit for the next object (while what can be untrue).
            # We also skip possibilities by slicing through the possibilities (step = 10)
            if last_size == size:  # This optimization works if many of the objects have the same size
                start_priority = last_priority
            else:
                start_priority = 0
            best_spot = arranger.bestSpot(offset_shape_arr, start_prio=start_priority, step=10)
            x, y = best_spot.x, best_spot.y
            node.removeDecorator(ZOffsetDecorator)
            if node.getBoundingBox():
                center_y = node.getWorldPosition().y - node.getBoundingBox().bottom
            else:
                center_y = 0
            if x is not None:  # We could find a place
                last_size = size
                last_priority = best_spot.priority

                arranger.place(x, y, hull_shape_arr)  # take place before the next one

                grouped_operation.addOperation(TranslateOperation(node, Vector(x, center_y, y), set_position = True))
            else:
                Logger.log("d", "Arrange all: could not find spot!")
                found_solution_for_all = False
                grouped_operation.addOperation(TranslateOperation(node, Vector(200, center_y, - idx * 20), set_position = True))

            status_message.setProgress((idx + 1) / len(nodes_arr) * 100)
            Job.yieldThread()

        grouped_operation.push()

        status_message.hide()

        if not found_solution_for_all:
            no_full_solution_message = Message(i18n_catalog.i18nc("@info:status", "Unable to find a location within the build volume for all objects"),
                                               title = i18n_catalog.i18nc("@info:title", "Can't Find Location"))
            no_full_solution_message.show()

        self.finished.emit(self)
开发者ID:CPS-3,项目名称:Cura,代码行数:67,代码来源:ArrangeObjectsJob.py


注:本文中的cura.Arranging.Arrange.Arrange.create方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。