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Python resource.Resource类代码示例

本文整理汇总了Python中core.resource.Resource的典型用法代码示例。如果您正苦于以下问题:Python Resource类的具体用法?Python Resource怎么用?Python Resource使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Resource类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: save_drop

    def save_drop(self, _id=None):
        if _id:
            this_stage = STAGE_ELITE[_id]
        else:
            this_stage = self.this_stage

        exp = this_stage.normal_exp
        gold = this_stage.normal_gold

        drop_ids = [int(i) for i in this_stage.normal_drop.split(',') if i.isdigit()]

        prepare_drop = get_drop(drop_ids)
        prepare_drop['gold'] += gold
        prepare_drop['exp'] += exp

        if self.is_circle_reward:
            drop_hero_ids = this_stage.drop_hero_ids
            if drop_hero_ids:
                _drop_id = random.choice([int(i) for i in drop_hero_ids.split(',')])
                prepare_drop['heros'].append((_drop_id, 1))

        additional_drop = ActivityEntry(self.char_id, 11001).get_additional_drop()
        drop = merge_drop([prepare_drop, additional_drop])

        resource = Resource(self.char_id, "EliteStage Drop", "stage {0}".format(this_stage.id))
        standard_drop = resource.add(**drop)

        return standard_drop
开发者ID:yueyoum,项目名称:sanguo-server,代码行数:28,代码来源:stage.py

示例2: reset_one

    def reset_one(self, _id):
        str_id = str(_id)
        if str_id not in self.stage.elites:
            raise SanguoException(
                errormsg.STAGE_ELITE_NOT_OPEN,
                self.char_id,
                "Elite Reset One",
                "reset a not opened stage {0}".format(_id)
            )

        reset_times = self.stage.elites_buy.get(str(_id), 0)
        char = Char(self.char_id).mc
        can_reset_times = VIP_FUNCTION[char.vip].stage_elite_buy
        if reset_times >= can_reset_times:
            raise SanguoException(
                errormsg.STAGE_ELITE_RESET_FULL,
                self.char_id,
                "Elite Reset One",
                "reset {0}".format(_id)
            )

        cost = self.get_reset_cost(_id)

        resource = Resource(self.char_id, "Elite Reset One", "reset {0}".format(_id))
        with resource.check(sycee=-cost):
            self.stage.elites[str(_id)] = 0
            self.stage.elites_buy[str(_id)] = reset_times + 1
            self.stage.save()

        self.send_update_notify(_id)
开发者ID:yueyoum,项目名称:sanguo-server,代码行数:30,代码来源:stage.py

示例3: get_reward

    def get_reward(self, char_id, condition_id):
        key = self.make_key(condition_id)
        try:
            doc = MongoActivityEnabledCondition.objects.get(id=key)
        except DoesNotExist:
            raise SanguoException(
                errormsg.ACTIVITY_CAN_NOT_GET_REWARD,
                char_id,
                "Activity Get Reward",
                "condition {0} can not get".format(condition_id)
            )

        if doc.value == 1:
            raise SanguoException(
                errormsg.ACTIVITY_ALREADY_GOT_REWARD,
                char_id,
                "Activity Get Reward",
                "condition {0} already got".format(condition_id)
            )

        doc.value = 1
        doc.save()

        standard_drop = get_drop([ACTIVITY_STATIC_CONDITIONS[condition_id].package])
        resource = Resource(char_id, "Activity Get Reward", "get condition id {0}".format(condition_id))
        standard_drop = resource.add(**standard_drop)

        return standard_drop_to_attachment_protomsg(standard_drop)
开发者ID:yueyoum,项目名称:sanguo-server,代码行数:28,代码来源:activity.py

示例4: levy

    def levy(self):
        char = Char(self.char_id).mc

        if self.counter.remained_value <= 0:
            if char.vip < VIP_MAX_LEVEL:
                raise SanguoException(
                    errormsg.LEVY_NO_TIMES,
                    self.char_id,
                    "Levy",
                    "no times. but can get additional times by increase vip level. current: {0}, max: {1}".format(char.vip, VIP_MAX_LEVEL)
                )
            raise SanguoException(
                errormsg.LEVY_NO_TIMES_FINAL,
                self.char_id,
                "Levy",
                "no times. vip reach the max level {0}".format(VIP_MAX_LEVEL)
            )

        resource = Resource(self.char_id, "Levy")
        cost_cyess = self.get_cost_sycee()

        with resource.check(sycee=-cost_cyess):
            drop = self.get_levy_drop()

            self.counter.incr()
            standard_drop = resource.add(**drop)

        t = Task(self.char_id)
        t.trig(4)

        self.send_notify()
        return standard_drop
开发者ID:yaosj,项目名称:sanguo-server,代码行数:32,代码来源:levy.py

示例5: step_up

    def step_up(self):
        to = self.equip.upgrade_to
        if not to:
            raise SanguoException(
                errormsg.EQUIPMENT_REACH_MAX_STEP,
                self.char_id,
                "Equipment Step Up",
                "Equipment {0} Can not step up".format(self.equip_id)
            )

        step_up_need_gold = self.step_up_need_gold()

        stuff_needs = []
        for x in self.equip.stuff_needs.split(','):
            _id, _amount = x.split(':')
            stuff_needs.append((int(_id), int(_amount)))

        resouce = Resource(self.char_id, "Equipment Step Up", "equipment {0}".format(self.equip_id))
        with resouce.check(gold=-step_up_need_gold, stuffs=stuff_needs):
            self.oid = to
            self.equip = EQUIPMENTS[self.oid]

            self.mongo_item.equipments[str(self.equip_id)].oid = to
            add_gem_slots = self.equip.slots - len(self.mongo_item.equipments[str(self.equip_id)].gems)
            for i in range(add_gem_slots):
                self.mongo_item.equipments[str(self.equip_id)].gems.append(0)

            self.mongo_item.save()

        achievement = Achievement(self.char_id)
        achievement.trig(22, 1)
        if not self.equip.upgrade_to:
            achievement.trig(23, 1)

        return stuff_needs
开发者ID:yaosj,项目名称:sanguo-server,代码行数:35,代码来源:item.py

示例6: get_reward

    def get_reward(self, vip):
        if vip > self.mc.vip:
            raise SanguoException(
                errormsg.VIP_LEVEL_NOT_ENOUGH,
                self.char_id,
                "VIP GET REWARD",
                "vip not enough. {0} < {1}".format(self.mc.vip, vip)
            )

        vips = self.can_reward_vips()
        if vip not in vips:
            raise SanguoException(
                errormsg.VIP_HAS_GOT_REWARD,
                self.char_id,
                "VIP GET REWARD",
                "vip {0} has got reward".format(vip)
            )

        # send reward
        prepare_drop = get_drop([VIP_REWARD[vip].package])
        resource = Resource(self.char_id, "VIP GET REWARD", "vip {0}".format(vip))
        standard_drop = resource.add(**prepare_drop)

        self.mc.vip_has_reward.append(vip)
        self.mc.save()
        self.send_notify()

        return standard_drop_to_attachment_protomsg(standard_drop)
开发者ID:yaosj,项目名称:sanguo-server,代码行数:28,代码来源:vip.py

示例7: create

    def create(self,name):
        if len(name) > UNION_NAME_MAX_LENGTH:
            raise SanguoException(
                    errormsg.UNION_NAME_TOO_LONG,
                    self.char_id,
                    "Union Create",
                    "name too long: {0}".format(name.encode('utf-8'))
                    )


        if MongoUnion.objects.filter(name=name).count() > 0:
            raise SanguoException(
                    errormsg.UNION_NAME_ALREADY_EXIST,
                    self.char_id,
                    "Union Create",
                    "name already exist: {0}".format(name.encode('utf-8'))
                    )


        resource = Resource(self.char_id, "Union Create")

        with resource.check(sycee=-UNION_CREATE_NEEDS_SYCEE):
            new_id = id_generator('union')[0]
            mu = MongoUnion(id=new_id)
            mu.owner = self.char_id
            mu.name = name
            mu.bulletin = UNION_DEFAULT_DES
            mu.level = 1
            mu.contribute_points = 0
            mu.save()
            UnionMember(self.char_id).join_union(new_id)

        Union(self.char_id, new_id).send_notify()
        UnionBattle(self.char_id).send_notify()
开发者ID:yaosj,项目名称:sanguo-server,代码行数:34,代码来源:union.py

示例8: get_attachment

    def get_attachment(self, mail_id):
        if str(mail_id) not in self.mail.mails:
            raise SanguoException(
                errormsg.MAIL_NOT_EXIST,
                self.char_id,
                "Mail Get Attachment",
                "mail {0} not exist".format(mail_id)
            )

        if not self.mail.mails[str(mail_id)].attachment:
            raise SanguoException(
                errormsg.MAIL_HAS_NO_ATTACHMENT,
                self.char_id,
                "Mail Get Attachment",
                "mail {0} has no attachment".format(mail_id)
            )

        resource = Resource(self.char_id, "Mail Attachment")
        attachment = json.loads(self.mail.mails[str(mail_id)].attachment)
        resource.add(**attachment)

        self.mail.mails[str(mail_id)].attachment = ''
        self.mail.mails[str(mail_id)].has_read = True
        self.mail.save()
        self.send_notify()
        return attachment
开发者ID:hx002,项目名称:sanguo-server,代码行数:26,代码来源:mail.py

示例9: send_reward_with_custom_price

    def send_reward_with_custom_price(self, goods_id, price):
        # 这里 price 是新台币,而且不一定是这个goods_id所对应的价格
        # 所以这里按照比例给东西
        p = PURCHASE[goods_id]

        xintaibi = p.rmb * 5

        buy_div, buy_mod = divmod(price, xintaibi)
        for i in xrange(buy_div):
            self.send_reward(goods_id)

        if buy_mod:
            # 换算成对应的元宝
            sycee = buy_mod * 2

            # 任意金额也要双倍!!!
            buy_times = self.buy_times_of_this_goods(goods_id)
            if buy_times == 0:
                actual_sycee = sycee * 2
            else:
                actual_sycee = sycee

            resource = Resource(self.char_id, "Purchase With Custom Price")
            resource.add(purchase_got=sycee, purchase_actual_got=actual_sycee)

            self.mongo_record.times[str(goods_id)] = buy_times + 1
            self.mongo_record.save()
            self.send_notify()

            title = u'充值成功'
            content = u'获得了 {0} 元宝'.format(actual_sycee)
            mail = Mail(self.char_id)
            mail.add(title, content)
开发者ID:yaosj,项目名称:sanguo-server,代码行数:33,代码来源:purchase.py

示例10: checkin

    def checkin(self):
        if self.c.has_checked:
            raise SanguoException(
                errormsg.CHECKIN_ALREADY_CHECKIN,
                self.char_id,
                "CheckIn checkin",
                "already checkin",
            )

        self.c.has_checked = True
        day = self.c.day

        self.c.save()

        resource = Resource(self.char_id, "Daily Checkin", 'checkin reward. day {0}'.format(day))
        resource_add = self.checkin_data[str(day)]['package']
        resource_add = get_drop_from_raw_package(resource_add)

        standard_drop = resource.add(**resource_add)

        msg = CheckInResponse()
        msg.ret = 0
        msg.reward.MergeFrom(standard_drop_to_attachment_protomsg(standard_drop))

        self.send_update_notify(day)
        return msg
开发者ID:yueyoum,项目名称:sanguo-server,代码行数:26,代码来源:daily.py

示例11: get_reward

    def get_reward(self):
        counter = Counter(self.char_id, 'official_reward')
        if counter.remained_value <= 0:
            raise SanguoException(
                errormsg.OFFICAL_ALREADY_GET_REWARD,
                self.char_id,
                "OfficialDailyReward Get Reward",
                "already got"
            )


        char = Char(self.char_id)
        official_level = char.mc.official
        if official_level == 0:
            raise SanguoException(
                errormsg.OFFICAL_ZERO_GET_REWARD,
                self.char_id,
                "OfficialDailyReward Get Reward",
                "char official level = 0"
            )

        counter = Counter(self.char_id, 'official_reward')
        counter.incr()

        gold = OFFICIAL[official_level].gold

        resource = Resource(self.char_id, "Daily Official", 'official reward')
        standard_drop = resource.add(gold=gold)
        return standard_drop_to_attachment_protomsg(standard_drop)
开发者ID:yueyoum,项目名称:sanguo-server,代码行数:29,代码来源:daily.py

示例12: save_drop

    def save_drop(self):
        stage_id = self.hang_doing.stage_id
        actual_seconds = self.hang_doing.actual_seconds
        times = actual_seconds / 15

        stage = STAGES[stage_id]

        drop_exp = stage.normal_exp * times
        drop_gold = stage.normal_gold * times
        drop_gold = self._actual_gold(drop_gold)

        drop_ids = [int(i) for i in stage.normal_drop.split(',')]
        prepare_drop = get_drop(drop_ids, multi=times, gaussian=True)

        prepare_drop['exp'] += drop_exp
        prepare_drop['gold'] += drop_gold

        self.hang_doing.delete()
        self.hang_doing = None
        self.send_notify()

        prepare_drop = drop_after_stage_type(stage_id, prepare_drop)

        resource = Resource(self.char_id, "Hang Reward", "actual seconds = {0}, times = {1}".format(actual_seconds, times))
        standard_drop = resource.add(**prepare_drop)

        achievement = Achievement(self.char_id)
        achievement.trig(29, drop_exp)

        return standard_drop_to_attachment_protomsg(standard_drop)
开发者ID:wyrover,项目名称:sanguo-server,代码行数:30,代码来源:stage.py

示例13: stuff_sell

    def stuff_sell(self, _id, amount):
        # TODO get gold
        gold = 10 * amount

        resource = Resource(self.char_id, "Stuff Sell", "sell {0}, amount: {1}".format(_id, amount))
        resource.check_and_remove(stuffs=[(_id, amount)])
        resource.add(gold=gold)
开发者ID:wyrover,项目名称:sanguo-server,代码行数:7,代码来源:item.py

示例14: checkin

    def checkin(self):
        # 签到
        from core.union.union import Union
        from core.union.battle import UnionBattle

        if not self.mongo_union_member.joined:
            raise SanguoException(
                errormsg.INVALID_OPERATE,
                self.char_id,
                "Union Checkin",
                "not join union"
            )

        if self.mongo_union_member.checkin_times + 1 > self.checkin_total_amount:
            raise SanguoException(
                errormsg.UNION_CHECKIN_REACH_MAX_TIMES,
                self.char_id,
                "Union Checkin",
                "reached max times"
            )

        try:
            c = UNION_CHECKIN[self.mongo_union_member.checkin_times+1]
        except KeyError:
            raise SanguoException(
                errormsg.UNION_CHECKIN_REACH_MAX_TIMES,
                self.char_id,
                "Union Checkin",
                "reached max times. UNION_CHECKIN KeyError: {0}".format(self.mongo_union_member.checkin_times+1)
            )

        if c.cost_type == 1:
            needs = {'gold': -c.cost_value}
        else:
            needs = {'sycee': -c.cost_value}

        resources = Resource(self.char_id, "Union Checkin")
        with resources.check(**needs):
            self.mongo_union_member.checkin_times += 1
            self.mongo_union_member.last_checkin_timestamp = arrow.utcnow().timestamp

            self.add_coin(c.got_coin, send_notify=False)
            self.add_contribute_points(c.got_contributes, send_notify=False)
            self.mongo_union_member.save()
        self.send_personal_notify()

        Union(self.char_id).add_contribute_points(c.got_contributes)

        UnionBattle(self.char_id).send_notify()
        doc = MongoUnion._get_collection().find_one(
                {'_id': self.mongo_union_member.joined},
                {'owner': 1}
        )
        owner = doc['owner']
        UnionBattle(owner).send_notify()

        drop = make_standard_drop_from_template()
        drop['union_coin'] = c.got_coin
        drop['union_contribute_points'] = c.got_contributes
        return standard_drop_to_attachment_protomsg(drop)
开发者ID:yueyoum,项目名称:sanguo-server,代码行数:60,代码来源:member.py

示例15: step_up

    def step_up(self):
        # 升阶
        if self.step >= HERO_MAX_STEP:
            raise SanguoException(
                errormsg.HERO_REACH_MAX_STEP,
                self.char_id,
                "Hero Step Up",
                "Hero {0} reach max step {1}".format(self.id, HERO_MAX_STEP)
            )

        resource_needs = {}
        cost_gold = external_calculate.Hero.step_up_using_gold(self.model_hero.quality)

        resource_needs['gold'] = -cost_gold
        soul_needs_amount = external_calculate.Hero.step_up_using_soul_amount(self.model_hero.quality)

        hs = HeroSoul(self.char_id)
        self_soul_amount = hs.soul_amount(self.oid)

        common_soul_needs = soul_needs_amount - self_soul_amount
        if common_soul_needs <= 0:
            # don't need common soul
            resource_needs['souls'] = [(self.oid, soul_needs_amount)]
        else:
            # need common soul
            resource_needs['stuffs'] = [(22, common_soul_needs)]

        resource = Resource(self.char_id, "Hero Step Up", 'step up {0}'.format(self.id))
        try:
            resource.check_and_remove(**resource_needs)
        except SanguoException as e:
            if e.error_id == errormsg.SOUL_NOT_ENOUGH or e.error_id == errormsg.STUFF_NOT_ENOUGH:
                raise SanguoException(
                    errormsg.HERO_STEP_UP_ALL_NOT_ENOUGH,
                    self.char_id,
                    "Hero Step Up",
                    "soul not enough"
                )
            raise e

        # 扣完东西了,开始搞一次
        self.hero.progress += 1
        if self.hero.progress >= self.max_socket_amount:
            # 真正的升阶
            # 否则仅仅是记录当前状态
            self.hero.step += 1
            self.hero.progress = 0

            hero_step_up_signal.send(
                sender=None,
                char_id=self.char_id,
                hero_id=self.id,
                new_step=self.hero.step
            )

        self.hero.save()
        hero_changed_signal.send(
            sender=None,
            hero_id=self.id
        )
开发者ID:wyrover,项目名称:sanguo-server,代码行数:60,代码来源:hero.py


注:本文中的core.resource.Resource类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。