本文整理汇总了Python中clientmenu.Menu.loop方法的典型用法代码示例。如果您正苦于以下问题:Python Menu.loop方法的具体用法?Python Menu.loop怎么用?Python Menu.loop使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类clientmenu.Menu
的用法示例。
在下文中一共展示了Menu.loop方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: main
# 需要导入模块: from clientmenu import Menu [as 别名]
# 或者: from clientmenu.Menu import loop [as 别名]
def main(self):
single_player_menu = Menu([4030],
[(c.title, c) for c in campaigns()] +
[
([4055], self.training_menu),
([4113], self.restore_game),
([4118], END_LOOP),
])
server_menu = Menu([4043], [
([4044, 4045], (start_server_and_connect, "admin_only")),
([4046, 4047], (start_server_and_connect, "")),
([4121, 4122], (start_server_and_connect,
"admin_only no_metaserver")),
([4048], None),
])
options_menu = Menu([4086], [
([4087], self.modify_login),
([4319], self.modify_default_mods),
[[4323], self.manage_packages],
([4118], END_LOOP),
])
main_menu = Menu([4029, 4030], [
[[4031, 4032], single_player_menu.loop],
[[4033, 4034], self.multiplayer_menu],
[[4035, 4036], server_menu],
[[4315], self.replay_menu],
[[4037, 4038], options_menu.loop],
[[4041, 4042], END_LOOP],
])
if "connect_localhost" in sys.argv:
connect_and_play()
else:
main_menu.loop()
示例2: manage_packages
# 需要导入模块: from clientmenu import Menu [as 别名]
# 或者: from clientmenu.Menu import loop [as 别名]
def manage_packages(self):
def add():
menu = Menu([4325])
for p in get_packages():
if not p.is_active:
menu.append([p.name], (p.add, voice))
menu.append([4118], None)
menu.run()
def deactivate():
menu = Menu([4326])
for p in get_packages():
if p.is_active:
menu.append([p.name], p.deactivate)
menu.append([4118], None)
menu.run()
def update():
menu = Menu([4327])
for p in get_packages():
if p.is_active:
menu.append([p.name], (p.update, voice))
menu.append([4118], None)
menu.run()
menu = Menu([4324], [
([4325], add),
([4326], deactivate),
([4327], update),
([4076], END_LOOP),
])
menu.loop()
reload_all()
示例3: modify_default_mods
# 需要导入模块: from clientmenu import Menu [as 别名]
# 或者: from clientmenu.Menu import loop [as 别名]
def modify_default_mods(self):
def available_mods():
result = []
for path in get_all_packages_paths():
mods_path = os.path.join(path, "mods")
for mod in os.listdir(mods_path):
if os.path.isdir(os.path.join(mods_path, mod)) \
and mod not in result and mod not in mods:
result.append(mod)
return result
def select_next_mod(parent):
def add_mod(mod):
if mod not in mods:
mods.append(mod)
parent.title = mods
menu = Menu([4320] + mods)
for mod in available_mods():
menu.append([mod], (add_mod, mod))
menu.append([4118], None)
menu.run()
def save():
previous_mods = config.mods
config.config_mods = ",".join(mods)
config.mods = config.config_mods
config.save()
if config.mods != previous_mods:
reload_all()
return END_LOOP
mods = []
menu = Menu([4321]) # the list is empty
menu.append([4320], (select_next_mod, menu))
menu.append([4096], save)
menu.append([4098], END_LOOP)
menu.loop()