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Python Circle.copy方法代码示例

本文整理汇总了Python中circle.Circle.copy方法的典型用法代码示例。如果您正苦于以下问题:Python Circle.copy方法的具体用法?Python Circle.copy怎么用?Python Circle.copy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在circle.Circle的用法示例。


在下文中一共展示了Circle.copy方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: MyApp

# 需要导入模块: from circle import Circle [as 别名]
# 或者: from circle.Circle import copy [as 别名]
class MyApp(PygameApp):
    """
    Custom version of PygameApp, to display moving circle
    """
    def __init__(self, screensize = (400,400)):
        """
        Application initialization is executed only ONCE!
        """
        super().__init__(screensize = screensize, title="My Test Application") # call base class initializer
        pygame.key.set_repeat(100)              # allow keys to repeat when held 100 msec
        self.setbackgroundcolor((220,220,220))  # set a new background color
        self.circ = Circle(self.spritegroup)    # create a default circle

    def handle_event(self, event):
        """
        Override the base class event handler. Based on mouse and keyboard input make adjustments
        to the Circle object or make copies of it.
        """
        if event.type == MOUSEMOTION:
            self.circ.setpos(event.pos)
        elif event.type == MOUSEBUTTONDOWN:
            if event.button == 4:                   # scroll UP "button"
                self.circ.setradius(self.circ.radius+1)
            elif event.button == 5:                 # scroll DOWN "button"
                self.circ.setradius(self.circ.radius-1)
            elif event.button == 1:
                newcirc = self.circ.copy()          # "drop" a copy of the current circle
                newcirc.setcolor((255,0,0,200))
                newcirc.setthickness(1)
                newcirc.update()                    # force update and display
        elif event.type == KEYDOWN:                 # keyboard
            circpos = self.circ.pos
            if event.key == K_UP:                   # cursor up
                circpos = (circpos[0],circpos[1]-1) # calculate a new position
            elif event.key == K_DOWN: # cursor down
                circpos = (circpos[0],circpos[1]+1) # calculate a new position
            self.circ.setpos(circpos)             # update the position
        else:
            print (pygame.event.event_name(event.type))   # view unhandled events on the console
            
        return True                                 # Keep going!

    def quit(self):
        """
        Override default quit behavior here, if desired
        """
        pass

    def poll(self):
        """
        Override default poll behavior here, if desired
        """
        pass
开发者ID:tiggerntatie,项目名称:hhs-cp-site,代码行数:55,代码来源:myapp.py


注:本文中的circle.Circle.copy方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。