本文整理汇总了Python中cart.Cart.fini方法的典型用法代码示例。如果您正苦于以下问题:Python Cart.fini方法的具体用法?Python Cart.fini怎么用?Python Cart.fini使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cart.Cart
的用法示例。
在下文中一共展示了Cart.fini方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Slots
# 需要导入模块: from cart import Cart [as 别名]
# 或者: from cart.Cart import fini [as 别名]
class Slots(object):
def __init__(self, aggregatedData):
self.cart = Cart(aggregatedData)
self.bonusPanel = BonusPanel(aggregatedData)
self.updated = Event()
self.selected = Event()
self.__aData = aggregatedData
self.__currentType = CUSTOMIZATION_TYPE.CAMOUFLAGE
self.__currentIdx = 0
self.__data = None
self.__initialData = None
self.__updateSlotsData(False)
self.__aData.updated += self.__updateSlotsData
return
def fini(self):
self.__aData.updated -= self.__updateSlotsData
self.__aData = None
self.__data = None
self.__initialData = None
self.cart.fini()
self.bonusPanel.fini()
self.cart = None
self.bonusPanel = None
return
def getSelectedSlotItemID(self):
return self.__data['data'][self.__currentType]['data'][self.__currentIdx]['itemID']
def getInstalledItem(self, idx = None, type_ = None):
idx = self.__currentIdx if idx is None else idx
type_ = self.__currentType if type_ is None else type_
return self.__aData.installed[type_][idx]
def getSlotItem(self, slotIdx = None, cType = None):
slotIdx = self.__currentIdx if slotIdx is None else slotIdx
cType = self.__currentType if cType is None else cType
itemID = self.__data['data'][cType]['data'][slotIdx]['itemID']
if itemID < 0:
return
else:
return self.__aData.available[cType][itemID]
return
def getItemById(self, cType, itemId):
return self.__aData.available[cType][itemId]
def getSummaryString(self):
totalSlotsNum = 0
occupiedSlotsNum = 0
for slotGroupData in self.__data['data']:
totalSlotsNum += len(slotGroupData['data'])
for slotData in slotGroupData['data']:
if slotData['itemID'] >= 0:
occupiedSlotsNum += 1
return text_styles.highTitle(_ms('#customization:typeSwitchScreen/slotSummary', occupiedSlotsNum=occupiedSlotsNum, totalSlotsNum=totalSlotsNum))
def getCurrentTypeLabel(self):
return text_styles.middleTitle(_ms('#customization:typeSwitchScreen/typeName/plural/{0}'.format(self.__currentType)))
def getData(self):
return self.__data
def select(self, cType, slotIdx):
self.__currentType = cType
self.__currentIdx = slotIdx
self.selected(cType, slotIdx)
g_hangarSpace.space.updateVehicleSticker(self.__aData.viewModel[1:3])
if cType != CUSTOMIZATION_TYPE.CAMOUFLAGE:
slotItem = self.__data['data'][cType]['data'][slotIdx]
g_hangarSpace.space.locateCameraOnEmblem(slotItem['spot'] == 0, SLOT_TYPE[cType], self.calculateVehicleIndex(slotIdx, cType), 0.2)
else:
g_hangarSpace.space.locateCameraToPreview()
def updateSlot(self, item, cType = None, slotIdx = None, duration = 0):
slotIdx = self.__currentIdx if slotIdx is None else slotIdx
cType = self.__currentType if cType is None else cType
if item['id'] < 0:
if cType == CUSTOMIZATION_TYPE.CAMOUFLAGE:
img = _EMPTY_SLOTS_MAP[cType][slotIdx]
else:
img = _EMPTY_SLOTS_MAP[cType]
price = 0
bonus = ''
isInDossier = False
else:
img = item['object'].getTexturePath()
price = item['object'].getPrice(duration)
isInDossier = item['object'].isInDossier
bonus = self.__getSlotBonusString(item['object'].qualifier, isInDossier)
typedData = self.__data['data'][cType]['data']
if len(typedData) == 2:
thisItemSlotIdx = slotIdx
anotherSlotIdx = 1 - slotIdx
if item['id'] < 0:
if typedData[thisItemSlotIdx]['itemID'] == typedData[anotherSlotIdx]['itemID']:
typedData[anotherSlotIdx]['price'] = self.getSlotItem(cType=cType, slotIdx=anotherSlotIdx).getPrice(typedData[anotherSlotIdx]['duration'])
elif item['id'] == typedData[anotherSlotIdx]['itemID']:
#.........这里部分代码省略.........