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Python box.Box类代码示例

本文整理汇总了Python中box.Box的典型用法代码示例。如果您正苦于以下问题:Python Box类的具体用法?Python Box怎么用?Python Box使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Box类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: reset

 def reset(cls):
   """Reset to default state."""
   Box.reset()
   Note.reset()
   Figure.reset()
   Table.reset()
   Video.reset()
开发者ID:nunb,项目名称:MaTiSSe,代码行数:7,代码来源:theme.py

示例2: checkout

def checkout(url, version=None):
    """Check out latest snapshot of blob or repository"""
    from box import Box
    b = Box(url)

    def _write(item):
        log.debug('writing: %s' % item.name)
        if item.type != 'blob':
            return
        if b.type in ['box', 'local']:
            path = os.path.join(b.name, item.path)
            pdir = os.path.dirname(path)
            if not os.path.isdir(pdir):
                os.makedirs(pdir)
        else:
            path = item.name

        f = open(path, 'w')
        f.write(item.data())
        f.close()

    if b.type == 'blob':
        _write(b)
    else:
        items = b.items()
        count = 1
        total = len(items)
        while count <= total:
            print '[%s/%s] %0.2f%%' %(count, total, (float(count) / total) * 100), '*'*count, '\r',
            _write(items[count-1])
            count += 1
            sys.stdout.flush()
        print
开发者ID:pombredanne,项目名称:box,代码行数:33,代码来源:cli.py

示例3: __init__

    def __init__(self, sound_manager, x, y):
        Box.__init__(self, sound_manager, x, y)

        self.box_time = -1
        self.game_time = 0
        self.init_frames()
        self.refresh_image(self.display_frame)
开发者ID:jkamuda,项目名称:protomonk,代码行数:7,代码来源:brick_box.py

示例4: __init__

 def __init__(self, argon):
     self.hue = 0.0
     self.saturation = 0.0
     self.value = 1.0
     self.gradient = argon.image('hue-saturation-360x256.png')
     Box.__init__(self, 0, 0,  480+20, 256+20)
     self.which = -1
开发者ID:cheery,项目名称:essence,代码行数:7,代码来源:colorpicker.py

示例5: checkin

def checkin(url, files, message=None):
    """Check in files to a repository"""
    from box import Box
    b = Box(url)

    if b.type != 'local':
        raise BoxError('Not a box: %s' % url)

    if not files:
        raise BoxError('No files')

    def _write(path):
        log.debug('writing: %s' % path)
        item = Item.from_path(repo=b, path=path)
        v.addItem(item=item)

    v = b.addVersion()
    count = 1
    total = len(files) 
    while count <= total:
        print '[%s/%s] %0.2f%%' %(count, total, (float(count) / total) * 100), '*'*count, '\r',
        _write(os.path.abspath(files[count-1]))
        count += 1
        sys.stdout.flush()
    v.save(message=message)
    print
开发者ID:pombredanne,项目名称:box,代码行数:26,代码来源:cli.py

示例6: __init__

	def __init__(self, brick, color, tileDir, thickness, density, unglueThreshold=None, shatterLimit=None, shatterThreshold=None, noSetup=False):
		if noSetup: return
		
		depth = thickness / 2
		world = brick.world
		parent = brick.parent
		size = entrywiseMult(vecInvert(tileDir), brick.size) + (vecBasic(tileDir) * depth)
		pos = brick.node.getPos() + entrywiseMult(tileDir, brick.size) + (vecFromList(tileDir) * depth)
		self.tileDir = tileDir
		if unglueThreshold == None: unglueThreshold = 5
		if shatterThreshold == None: shatterThreshold = 10
		dir = getNeutralDir()

		Box.__init__(self, world, parent, color, pos, dir, size, density, unglueThreshold, shatterLimit, shatterThreshold)

		self.thickness = thickness
		self.brick = brick
		self.brick.addTile(self)

		# Glue to brick.
		self.glue = OdeFixedJoint(self.world.world)
		self.glue.attachBodies(self.body, brick.body)
		self.glue.set()

		# Adjust collision bitmasks.
		self.geom.setCategoryBits(GameObject.bitmaskTileGlued)
		self.geom.setCollideBits(GameObject.bitmaskAll & ~GameObject.bitmaskBox & ~GameObject.bitmaskTileGlued & ~GameObject.bitmaskTile)
开发者ID:Panda3D-google-code-repositories,项目名称:heavy-destruction,代码行数:27,代码来源:tile.py

示例7: __init__

 def __init__(self, generator, *args):
     Box.__init__(self, (0,0,0,0), None)
     self.node       = None
     self.controller = None
     self.generator  = generator
     self.args       = args
     self.rebuild()
开发者ID:cheery,项目名称:essence,代码行数:7,代码来源:intron.py

示例8: __init__

 def __init__(self, offset=0, box=None):
     Box.__init__(self, offset, box)
     if isinstance(box, FullBox) and box != None:
         self.large_size = box.large_size
         self.user_type = box.user_type
     else:
         self.version = 0
         self.flags = ''
开发者ID:jason860306,项目名称:pymp4,代码行数:8,代码来源:fullbox.py

示例9: settings

def settings():
    if request.method == "POST":
        app.logger.debug("Received post '{0}', '{1}'".format(request.form["client_id"], request.form["client_secret"]))
        box = Box(app.logger)
        box.set_value("client_id", request.form["client_id"])
        box.set_value("client_secret", request.form["client_secret"])
        return redirect("/", code=302)
    return render_template("settings.html")
开发者ID:box-community,项目名称:box-hero-report,代码行数:8,代码来源:app.py

示例10: __init__

 def __init__(self, world, parent, color, pos, dir, axis, size, density):
     Box.__init__(self, world, parent, color, pos, dir, size, density)
     self.body.setGravityMode(False)
     self.joint = OdeHingeJoint(world.world)
     self.joint.attach(self.body, None)
     self.joint.setAnchor(self.node.getPos())
     self.joint.setAxis(*axis)
     self.joint.setParamBounce(0.0)
开发者ID:joaofrancese,项目名称:heavy-destruction,代码行数:8,代码来源:spinner.py

示例11: __init__

 def __init__(self, nodes, style):
     self.nodes = nodes
     self.offset0 = [0] * (len(nodes) + 1)
     self.offset1 = [0] * (len(nodes) + 1)
     self.flow0 = [0] * len(nodes)
     self.flow1 = [0] * len(nodes)
     self.base0 = 0 
     self.base1 = 0
     Box.__init__(self, (0,0,0,0), style)
开发者ID:cheery,项目名称:essence,代码行数:9,代码来源:container.py

示例12: __init__

 def __init__(self, font, text, tags, head=0, tail=0):
     self.font = font
     self.text = text
     self.tags = tags
     self.head = head + 11
     self.tail = tail + 40
     Box.__init__(self)
     self.width  = 300
     self.line_height = font.height * 1.2
     self.dragging = False
开发者ID:cheery,项目名称:essence,代码行数:10,代码来源:richtext.py

示例13: authorize

def authorize():
    box = Box(app.logger)
    code = request.args.get("code")

    if code is None:
        callback = "https://" + request.headers.get("Host") + "/auth/authorize"
        auth_url = box.authorization_url(callback)
        return redirect(auth_url, code=302)

    box.authorize(code)
    return redirect("/", code=302)
开发者ID:box-community,项目名称:box-hero-report,代码行数:11,代码来源:app.py

示例14: __init__

    def __init__(self):

        icon = loader.loadTexture('storymaps/data/actions/add.svg.png')
        icon.setMagfilter(Texture.FTLinearMipmapLinear)
        icon.setMinfilter(Texture.FTLinearMipmapLinear)
        rollover_icon = loader.loadTexture('storymaps/data/actions/add_rollover.svg.png')
        rollover_icon.setMagfilter(Texture.FTLinearMipmapLinear)
        rollover_icon.setMinfilter(Texture.FTLinearMipmapLinear)
        self.addButton = DirectButton(image= (icon, rollover_icon, rollover_icon, icon), command = self.add, suppressMouse=0)
        b = Box()
        b.fill(self.addButton)              
        self.buttons.append(b)
        self.addButton['state'] = DGG.NORMAL
开发者ID:seanh,项目名称:PandaZUI,代码行数:13,代码来源:storyCard.py

示例15: __init__

    def __init__(self, sound_manager, x, y, num_coins=1):
        Box.__init__(self, sound_manager, x, y)

        self.num_coins = num_coins
        self.empty_frame = None
        self.coin_box_frames = []
        self.frame_idx = 0
        self.coin_box_time = 0
        self.game_time = 0
        self.transition_time = 0

        self.coin_score_group = pygame.sprite.Group()

        self.init_frames()
        self.refresh_image(self.coin_box_frames[0])
开发者ID:jkamuda,项目名称:protomonk,代码行数:15,代码来源:coin_box.py


注:本文中的box.Box类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。