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Python FakeClient.isvar方法代码示例

本文整理汇总了Python中b3.fake.FakeClient.isvar方法的典型用法代码示例。如果您正苦于以下问题:Python FakeClient.isvar方法的具体用法?Python FakeClient.isvar怎么用?Python FakeClient.isvar使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在b3.fake.FakeClient的用法示例。


在下文中一共展示了FakeClient.isvar方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Test_events

# 需要导入模块: from b3.fake import FakeClient [as 别名]
# 或者: from b3.fake.FakeClient import isvar [as 别名]
class Test_events(JumperTestCase):

    def setUp(self):
        JumperTestCase.setUp(self)
        with logging_disabled():
            from b3.fake import FakeClient

        # create some clients
        self.mike = FakeClient(console=self.console, name="Mike", guid="mikeguid", team=TEAM_FREE, groupBits=1)
        self.bill = FakeClient(console=self.console, name="Bill", guid="billguid", team=TEAM_FREE, groupBits=1)
        self.mike.connects("1")
        self.bill.connects("2")

        # force fake mapname
        self.console.game.mapName = 'ut42_bstjumps_u2'

    def tearDown(self):
        self.mike.disconnects()
        self.bill.disconnects()
        JumperTestCase.tearDown(self)

    ####################################################################################################################
    #                                                                                                                  #
    #   JUMPRUN EVENTS                                                                                                 #
    #                                                                                                                  #
    ####################################################################################################################

    def test_event_client_jumprun_started(self):
        # WHEN
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.mike, data={'way_id' : '1'}))
        # THEN
        self.assertEqual(True, self.mike.isvar(self.p, 'jumprun'))
        self.assertIsNone(self.mike.var(self.p, 'jumprun').value.demo)
        self.assertIsInstance(self.mike.var(self.p, 'jumprun').value, JumpRun)

    def test_event_client_jumprun_stopped(self):
        # WHEN
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.mike, data={'way_id' : '1', 'way_time' : '12345'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertListEqual([], self.p.getClientRecords(self.mike, self.console.game.mapName))

    def test_event_client_jumprun_canceled(self):
        # WHEN
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_CANCEL', client=self.mike, data={'way_id' : '1'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertListEqual([], self.p.getClientRecords(self.mike, self.console.game.mapName))

    def test_event_client_jumprun_started_stopped(self):
        # WHEN
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.mike, data={'way_id' : '1'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.mike, data={'way_id' : '1', 'way_time' : '12345'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertEqual(1, len(self.p.getClientRecords(self.mike, self.console.game.mapName)))

    def test_event_client_jumprun_started_canceled(self):
        # WHEN
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.mike, data={'way_id' : '1'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_CANCEL', client=self.mike, data={'way_id' : '1'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertEqual(0, len(self.p.getClientRecords(self.mike, self.console.game.mapName)))

    def test_event_client_jumprun_started_stopped_multiple_clients(self):
        # WHEN
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.mike, data={'way_id' : '1'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.mike, data={'way_id' : '1', 'way_time' : '12345'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.bill, data={'way_id' : '1'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.bill, data={'way_id' : '1', 'way_time' : '12345'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertEqual(False, self.bill.isvar(self.p, 'jumprun'))
        self.assertEqual(1, len(self.p.getClientRecords(self.mike, self.console.game.mapName)))
        self.assertEqual(1, len(self.p.getClientRecords(self.bill, self.console.game.mapName)))

    def test_event_client_jumprun_started_stopped_multiple_ways(self):
        # WHEN
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.mike, data={'way_id' : '1'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.mike, data={'way_id' : '1', 'way_time' : '12345'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.mike, data={'way_id' : '2'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.mike, data={'way_id' : '2', 'way_time' : '12345'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertEqual(2, len(self.p.getClientRecords(self.mike, self.console.game.mapName)))

    def test_event_client_jumprun_started_stopped_multiple_clients_multiple_ways(self):
        # WHEN
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.mike, data={'way_id' : '1'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.mike, data={'way_id' : '1', 'way_time' : '12345'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.mike, data={'way_id' : '2'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.mike, data={'way_id' : '2', 'way_time' : '12345'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.bill, data={'way_id' : '1'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.bill, data={'way_id' : '1', 'way_time' : '12345'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_START', client=self.bill, data={'way_id' : '2'}))
        self.console.queueEvent(self.console.getEvent('EVT_CLIENT_JUMP_RUN_STOP', client=self.bill, data={'way_id' : '2', 'way_time' : '12345'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertEqual(False, self.bill.isvar(self.p, 'jumprun'))
#.........这里部分代码省略.........
开发者ID:82ndab-Bravo17,项目名称:big-brother-bot,代码行数:103,代码来源:test_events.py

示例2: Test_cmd_login

# 需要导入模块: from b3.fake import FakeClient [as 别名]
# 或者: from b3.fake.FakeClient import isvar [as 别名]
class Test_cmd_login(LoginTestCase):

    def setUp(self):
        LoginTestCase.setUp(self)
        self.init_plugin()
        # create a client which needs to log in and has a password saved in database
        self.jack = FakeClient(self.console, name="Jack", guid="jackguid", groupBits=128, password=F00_MD5)
        self.jack.save()

    def test_already_logged_in(self):
        # GIVEN
        joe = FakeClient(self.console, name="Joe", guid="joeguid", groupBits=128)
        joe.setvar(self.p, 'loggedin', 1)
        joe.connects("0")
        # WHEN
        joe.clearMessageHistory()
        joe.says("!login")
        # THEN
        self.assertEqual(['You are already logged in'], joe.message_history)

    def test_low_level(self):
        # GIVEN
        joe = FakeClient(self.console, name="Joe", guid="joeguid", groupBits=8)
        joe.connects("0")
        # WHEN
        joe.clearMessageHistory()
        joe.says("!login")
        # THEN
        self.assertEqual(['You do not need to log in'], joe.message_history)
        self.assertFalse(self.jack.isvar(self.p, 'loggedin'))

    def test_high_level_no_parameter(self):
        # GIVEN
        self.jack.connects("0")
        self.assertEqual(2, self.jack.groupBits) # the login plugin set his level down to 2 while waiting for the password
        # WHEN
        self.jack.clearMessageHistory()
        self.jack.says("!login")
        # THEN
        self.assertEqual(['Usage (via console): /tell 0 !login yourpassword'], self.jack.message_history)
        self.assertEqual(2, self.jack.groupBits)
        self.assertFalse(self.jack.isvar(self.p, 'loggedin'))

    def test_high_level_wrong_password(self):
        # GIVEN
        self.jack.connects("0")
        self.assertEqual(2, self.jack.groupBits) # the login plugin set his level down to 2 while waiting for the password
        # WHEN
        self.jack.clearMessageHistory()
        self.jack.says("!login qsfddqsf")
        # THEN
        self.assertEqual(['***Access denied***'], self.jack.message_history)
        self.assertEqual(2, self.jack.groupBits)
        self.assertFalse(self.jack.isvar(self.p, 'loggedin'))

    def test_high_level_correct_password(self):
        # GIVEN
        self.jack.connects("0")
        self.assertEqual(2, self.jack.groupBits) # the login plugin set his level down to 2 while waiting for the password
        # WHEN
        self.jack.clearMessageHistory()
        self.jack.says("!login f00")
        # THEN
        self.assertEqual(['You are successfully logged in'], self.jack.message_history)
        self.assertEqual(128, self.jack.groupBits)
        self.assertTrue(self.jack.isvar(self.p, 'loggedin'))

    def test_high_level_spoofed_password_with_compromised_client_object(self):
        """
        in some B3 game parser implementation there is an issue which could let the 'password' property of client
        objects be compromised.
        """
        # GIVEN
        batman_md5 = 'ec0e2603172c73a8b644bb9456c1ff6e'
        self.jack.connects("0")
        self.assertEqual(2, self.jack.groupBits) # the login plugin set his level down to 2 while waiting for the password
        self.jack.password = batman_md5
        # WHEN
        self.jack.clearMessageHistory()
        self.jack.says("!login batman")
        # THEN
        self.assertEqual(['***Access denied***'], self.jack.message_history)
        self.assertEqual(2, self.jack.groupBits)
        self.assertFalse(self.jack.isvar(self.p, 'loggedin'))

    def test_high_level_correct_password_with_compromised_client_object(self):
        """
        in some B3 game parser implementation there is an issue which could let the 'password' property of client
        objects be compromised.
        """
        # GIVEN
        batman_md5 = 'ec0e2603172c73a8b644bb9456c1ff6e'
        self.jack.connects("0")
        self.assertEqual(2, self.jack.groupBits) # the login plugin set his level down to 2 while waiting for the password
        self.jack.password = batman_md5
        # WHEN
        self.jack.clearMessageHistory()
        self.jack.says("!login f00")
        # THEN
        self.assertEqual(['You are successfully logged in'], self.jack.message_history)
#.........这里部分代码省略.........
开发者ID:HaoDrang,项目名称:big-brother-bot,代码行数:103,代码来源:test_commands.py

示例3: Test_events

# 需要导入模块: from b3.fake import FakeClient [as 别名]
# 或者: from b3.fake.FakeClient import isvar [as 别名]
class Test_events(JumperTestCase):

    def setUp(self):

        JumperTestCase.setUp(self)

        with logging_disabled():
            from b3.fake import FakeClient

        # prevent the test to query the api: we handle this somewhere else
        when(self.p).getMapsData().thenReturn(dict())

        # create some clients
        self.mike = FakeClient(console=self.console, name="Mike", guid="mikeguid", team=TEAM_FREE, groupBits=1)
        self.bill = FakeClient(console=self.console, name="Bill", guid="billguid", team=TEAM_FREE, groupBits=1)
        self.mike.connects("1")
        self.bill.connects("2")

        # force fake mapname
        self.console.game.mapName = 'ut42_bstjumps_u2'

    def tearDown(self):
        self.mike.disconnects()
        self.bill.disconnects()
        JumperTestCase.tearDown(self)

    ####################################################################################################################
    ##                                                                                                                ##
    ##   JUMPRUN EVENTS                                                                                               ##
    ##                                                                                                                ##
    ####################################################################################################################

    def test_event_client_jumprun_started(self):
        # WHEN
        event = self.console.getEventID('EVT_CLIENT_JUMP_RUN_START')
        self.console.queueEvent(Event(event, client=self.mike, data={'way_id' : '1'}))
        # THEN
        self.assertEqual(True, self.mike.isvar(self.p, 'jumprun'))
        self.assertIsNone(self.mike.var(self.p, 'jumprun').value.demo)
        self.assertIsInstance(self.mike.var(self.p, 'jumprun').value, JumpRun)

    def test_event_client_jumprun_stopped(self):
        # WHEN
        event = self.console.getEventID('EVT_CLIENT_JUMP_RUN_STOP')
        self.console.queueEvent(Event(event, client=self.mike, data={'way_id' : '1', 'way_time' : '12345'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertListEqual([], self.p.getClientRecords(self.mike, self.console.game.mapName))

    def test_event_client_jumprun_canceled(self):
        # WHEN
        event = self.console.getEventID('EVT_CLIENT_JUMP_RUN_CANCEL')
        self.console.queueEvent(Event(event, client=self.mike, data={'way_id' : '1'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertListEqual([], self.p.getClientRecords(self.mike, self.console.game.mapName))

    def test_event_client_jumprun_started_stopped(self):
        # WHEN
        event1 = self.console.getEventID('EVT_CLIENT_JUMP_RUN_START')
        event2 = self.console.getEventID('EVT_CLIENT_JUMP_RUN_STOP')
        self.console.queueEvent(Event(event1, client=self.mike, data={'way_id' : '1'}))
        self.console.queueEvent(Event(event2, client=self.mike, data={'way_id' : '1', 'way_time' : '12345'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertEqual(1, len(self.p.getClientRecords(self.mike, self.console.game.mapName)))

    def test_event_client_jumprun_started_canceled(self):
        # WHEN
        event1 = self.console.getEventID('EVT_CLIENT_JUMP_RUN_START')
        event2 = self.console.getEventID('EVT_CLIENT_JUMP_RUN_CANCEL')
        self.console.queueEvent(Event(event1, client=self.mike, data={'way_id' : '1'}))
        self.console.queueEvent(Event(event2, client=self.mike, data={'way_id' : '1'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertEqual(0, len(self.p.getClientRecords(self.mike, self.console.game.mapName)))

    def test_event_client_jumprun_started_stopped_multiple_clients(self):
        # WHEN
        event1 = self.console.getEventID('EVT_CLIENT_JUMP_RUN_START')
        event2 = self.console.getEventID('EVT_CLIENT_JUMP_RUN_STOP')
        self.console.queueEvent(Event(event1, client=self.mike, data={'way_id' : '1'}))
        self.console.queueEvent(Event(event2, client=self.mike, data={'way_id' : '1', 'way_time' : '12345'}))
        self.console.queueEvent(Event(event1, client=self.bill, data={'way_id' : '1'}))
        self.console.queueEvent(Event(event2, client=self.bill, data={'way_id' : '1', 'way_time' : '12345'}))
        # THEN
        self.assertEqual(False, self.mike.isvar(self.p, 'jumprun'))
        self.assertEqual(False, self.bill.isvar(self.p, 'jumprun'))
        self.assertEqual(1, len(self.p.getClientRecords(self.mike, self.console.game.mapName)))
        self.assertEqual(1, len(self.p.getClientRecords(self.bill, self.console.game.mapName)))

    def test_event_client_jumprun_started_stopped_multiple_ways(self):
        # WHEN
        event1 = self.console.getEventID('EVT_CLIENT_JUMP_RUN_START')
        event2 = self.console.getEventID('EVT_CLIENT_JUMP_RUN_STOP')
        self.console.queueEvent(Event(event1, client=self.mike, data={'way_id' : '1'}))
        self.console.queueEvent(Event(event2, client=self.mike, data={'way_id' : '1', 'way_time' : '12345'}))
        self.console.queueEvent(Event(event1, client=self.mike, data={'way_id' : '2'}))
        self.console.queueEvent(Event(event2, client=self.mike, data={'way_id' : '2', 'way_time' : '12345'}))
        # THEN
#.........这里部分代码省略.........
开发者ID:danielepantaleone,项目名称:b3-plugin-jumper,代码行数:103,代码来源:test_events.py


注:本文中的b3.fake.FakeClient.isvar方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。