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Python TheBDM.getState方法代码示例

本文整理汇总了Python中armoryengine.BDM.TheBDM.getState方法的典型用法代码示例。如果您正苦于以下问题:Python TheBDM.getState方法的具体用法?Python TheBDM.getState怎么用?Python TheBDM.getState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在armoryengine.BDM.TheBDM的用法示例。


在下文中一共展示了TheBDM.getState方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: setupTheBDM

# 需要导入模块: from armoryengine.BDM import TheBDM [as 别名]
# 或者: from armoryengine.BDM.TheBDM import getState [as 别名]
def setupTheBDM():
   TheBDM.setBlocking(True)
   if not TheBDM.getState()==BDM_BLOCKCHAIN_READY:
      masterWallet.registerWallet()
      TheBDM.setOnlineMode(True)
      # Only executed on the first call if blockchain not loaded yet.
      LOGINFO('Blockchain loading')
      while not TheBDM.getState()==BDM_BLOCKCHAIN_READY:
         LOGINFO('Blockchain Not Ready Yet %s' % TheBDM.getState())
         time.sleep(2)
开发者ID:CarltonCode,项目名称:BitcoinArmory,代码行数:12,代码来源:PromoKit.py

示例2: setUpClass

# 需要导入模块: from armoryengine.BDM import TheBDM [as 别名]
# 或者: from armoryengine.BDM.TheBDM import getState [as 别名]
 def setUpClass(self):
    global doneShuttingDownBDM
    doneShuttingDownBDM = False
    
    # Handle both calling the this test from the context of the test directory
    # and calling this test from the context of the main directory. 
    # The latter happens if you run all of the tests in the directory
    if os.path.exists(TIAB_ZIPFILE_NAME):
       tiabZipPath = TIAB_ZIPFILE_NAME
    elif os.path.exists(os.path.join('pytest',TIAB_ZIPFILE_NAME)):
       tiabZipPath = (os.path.join('pytest',TIAB_ZIPFILE_NAME))
    else:
       self.fail(NEED_TIAB_MSG)
    self.tiab = TiabSession(tiabZipPath=tiabZipPath)
    
    newTheBDM()
    self.armoryHomeDir = os.path.join(self.tiab.tiabDirectory,'tiab','armory')
    TheBDM.setSatoshiDir(os.path.join(self.tiab.tiabDirectory,'tiab','1','testnet3'))
    TheBDM.setArmoryDBDir(os.path.join(self.tiab.tiabDirectory,'tiab','armory','databases'))
    TheBDM.goOnline(armoryDBDir=self.armoryHomeDir)
    
    i = 0
    while not TheBDM.getState()==BDM_BLOCKCHAIN_READY:
       time.sleep(2)
       i += 1
       if i >= 60:
          raise RuntimeError("Timeout waiting for TheBDM to get into BlockchainReady state.")
开发者ID:Bitcoinsulting,项目名称:BitcoinArmorydev,代码行数:29,代码来源:Tiab.py

示例3: __init__

# 需要导入模块: from armoryengine.BDM import TheBDM [as 别名]
# 或者: from armoryengine.BDM.TheBDM import getState [as 别名]
    def __init__(self, parent, main):
        super(WalletWizard, self).__init__(parent, main)
        self.newWallet = None
        self.isBackupCreated = False
        self.setWindowTitle(tr("Wallet Creation Wizard"))
        self.setOption(QWizard.HaveFinishButtonOnEarlyPages, on=True)
        self.setOption(QWizard.IgnoreSubTitles, on=True)

        # Page 1: Create Wallet
        self.walletCreationPage = WalletCreationPage(self)
        self.addPage(self.walletCreationPage)

        # Page 2: Set Passphrase
        self.setPassphrasePage = SetPassphrasePage(self)
        self.addPage(self.setPassphrasePage)

        # Page 3: Verify Passphrase
        self.verifyPassphrasePage = VerifyPassphrasePage(self)
        self.addPage(self.verifyPassphrasePage)

        # Page 4: Create Paper Backup
        self.walletBackupPage = WalletBackupPage(self)
        self.addPage(self.walletBackupPage)

        # Page 5: Create Watching Only Wallet -- but only if expert, or offline
        self.hasCWOWPage = False
        if self.main.usermode == USERMODE.Expert or TheBDM.getState() == BDM_OFFLINE:
            self.hasCWOWPage = True
            self.createWOWPage = CreateWatchingOnlyWalletPage(self)
            self.addPage(self.createWOWPage)

        self.setButtonLayout([QWizard.BackButton, QWizard.Stretch, QWizard.NextButton, QWizard.FinishButton])
开发者ID:IcantBelieveItsNotMoney,项目名称:BitcoinArmory,代码行数:34,代码来源:Wizards.py

示例4: updateOnCoinControl

# 需要导入模块: from armoryengine.BDM import TheBDM [as 别名]
# 或者: from armoryengine.BDM.TheBDM import getState [as 别名]
   def updateOnCoinControl(self):
      useAllAddr = (self.altBalance == None)
      wlt = self.main.walletMap[self.getSelectedWltID()]
      fullBal = wlt.getBalance('Spendable')
      if useAllAddr:
         self.dispID.setText(wlt.uniqueIDB58)
         self.dispName.setText(wlt.labelName)
         self.dispDescr.setText(wlt.labelDescr)
         if fullBal == 0:
            self.dispBal.setText('0.0', color='TextRed', bold=True)
         else:
            self.dispBal.setValueText(fullBal, wBold=True)
      else:
         self.dispID.setText(wlt.uniqueIDB58 + '*')
         self.dispName.setText(wlt.labelName + '*')
         self.dispDescr.setText('*Coin Control Subset*', color='TextBlue', bold=True)
         self.dispBal.setText(coin2str(self.altBalance, maxZeros=0), color='TextBlue')
         rawValTxt = str(self.dispBal.text())
         self.dispBal.setText(rawValTxt + ' <font color="%s">(of %s)</font>' % \
                                    (htmlColor('DisableFG'), coin2str(fullBal, maxZeros=0)))

      if not TheBDM.getState() == BDM_BLOCKCHAIN_READY:
         self.dispBal.setText('(available when online)', color='DisableFG')
      self.repaint()
      if self.coinControlCallback:
         self.coinControlCallback(self.sourceAddrList, self.altBalance)
开发者ID:Groestlcoin,项目名称:GroestlcoinArmory,代码行数:28,代码来源:WalletFrames.py

示例5: updateOnWalletChange

# 需要导入模块: from armoryengine.BDM import TheBDM [as 别名]
# 或者: from armoryengine.BDM.TheBDM import getState [as 别名]
   def updateOnWalletChange(self, ignoredInt=None):
      """
      "ignoredInt" is because the signals should call this function with the
      selected index of the relevant container, but we grab it again anyway
      using getSelectedWltID()
      """

      wltID = self.getSelectedWltID()

      if len(wltID) > 0:
         wlt = self.main.walletMap[wltID]
               
         self.dispID.setText(wltID)
         self.dispName.setText(wlt.labelName)
         self.dispDescr.setText(wlt.labelDescr)
         self.selectedID = wltID
         
         if not TheBDM.getState() == BDM_BLOCKCHAIN_READY:
            self.dispBal.setText('-' * 12)
         else:
            bal = wlt.getBalance('Spendable')
            balStr = coin2str(wlt.getBalance('Spendable'), maxZeros=1)
            if bal <= self.balAtLeast:
               self.dispBal.setText('<font color="red"><b>%s</b></font>' % balStr)
            else:
               self.dispBal.setText('<b>' + balStr + '</b>')     

         if self.selectWltCallback:
            self.selectWltCallback(wlt)

         self.repaint()
         # Reset the coin control variables after a new wallet is selected
         if self.coinControlCallback:
            self.altBalance = None
            self.sourceAddrList = None
            self.btnCoinCtrl.setEnabled(wlt.getBalance('Spendable')>0)
            self.lblCoinCtrl.setText('Source: All addresses' if wlt.getBalance('Spendable')>0 else\
                                     'Source: 0 addresses' )
            self.updateOnCoinControl()
开发者ID:Groestlcoin,项目名称:GroestlcoinArmory,代码行数:41,代码来源:WalletFrames.py

示例6: updateWalletTable

# 需要导入模块: from armoryengine.BDM import TheBDM [as 别名]
# 或者: from armoryengine.BDM.TheBDM import getState [as 别名]
    def updateWalletTable(self):
        numWallets = len(self.main.walletMap)
        self.wltTable.setRowCount(numWallets)
        self.wltTable.setColumnCount(4)

        row = 0
        for wltID, wltObj in self.main.walletMap.iteritems():
            wltValueBTC = "(...)"
            wltValueUSD = "(...)"
            if TheBDM.getState() == BDM_BLOCKCHAIN_READY:
                convertVal = float(self.lastSellStr.replace(",", ""))
                wltBal = wltObj.getBalance("Total")
                wltValueBTC = coin2str(wltBal, maxZeros=2)
                wltValueUSD = "$" + self.addCommasToPrice("%0.2f" % (wltBal * convertVal / 1e8))

            rowItems = []
            rowItems.append(QTableWidgetItem(wltID))
            rowItems.append(QTableWidgetItem(wltObj.labelName))
            rowItems.append(QTableWidgetItem(wltValueBTC))
            rowItems.append(QTableWidgetItem(wltValueUSD))

            rowItems[-2].setTextAlignment(Qt.AlignRight)
            rowItems[-1].setTextAlignment(Qt.AlignRight)
            rowItems[-2].setFont(GETFONT("Fixed", 10))
            rowItems[-1].setFont(GETFONT("Fixed", 10))

            for i, item in enumerate(rowItems):
                self.wltTable.setItem(row, i, item)
                item.setFlags(Qt.NoItemFlags)

            self.wltTable.setHorizontalHeaderItem(0, QTableWidgetItem(tr("Wallet ID")))
            self.wltTable.setHorizontalHeaderItem(1, QTableWidgetItem(tr("Wallet Name")))
            self.wltTable.setHorizontalHeaderItem(2, QTableWidgetItem(tr("BTC Balance")))
            self.wltTable.setHorizontalHeaderItem(3, QTableWidgetItem(tr("USD ($) Value")))
            self.wltTable.verticalHeader().hide()

            row += 1
开发者ID:IcantBelieveItsNotMoney,项目名称:BitcoinArmory,代码行数:39,代码来源:testPlugin.py

示例7: RightNow

# 需要导入模块: from armoryengine.BDM import TheBDM [as 别名]
# 或者: from armoryengine.BDM.TheBDM import getState [as 别名]
if run_LoadBlockchain_Async:
   """
   By setting blocking=False, most calls to TheBDM will return immediately,
   after queuing the BDM to execute the operation in the background.  You have
   to check back later to see when it's done.  However, even when blocking is
   false, any functions that return data must block so the data can be 
   returned.  If you are in asynchronous mode, and don't want to ever wait 
   for anything, always check TheBDM.getState()==BDM_BLOCKCHAIN_READY before
   requesting data that will force blocking.
   """
   start = RightNow()
   TheBDM.setBlocking(False)
   TheBDM.setOnlineMode(True)
   sleep(2)
   print 'Waiting for blockchain loading to finish',
   while not TheBDM.getState()==BDM_BLOCKCHAIN_READY:
      print '.',
      sys.stdout.flush()
      sleep(2)
   print 'Loading blockchain took %0.1f sec' % (RightNow() - start)

   topBlock = TheBDM.getTopBlockHeight()
   print '\n\nCurrent Top Block is:', topBlock
   TheBDM.blockchain().top().pprint()

################################################################################
if run_LoadBlockchain_Block:
   start = RightNow()
   TheBDM.setBlocking(True)
   TheBDM.setOnlineMode(True)
   # The setOnlineMode should block until blockchain loading is complete
开发者ID:waldoalvarez00,项目名称:BitcoinArmory,代码行数:33,代码来源:sample_armory_code.py


注:本文中的armoryengine.BDM.TheBDM.getState方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。