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Python Block.block方法代码示例

本文整理汇总了Python中ansible.playbook.block.Block.block方法的典型用法代码示例。如果您正苦于以下问题:Python Block.block方法的具体用法?Python Block.block怎么用?Python Block.block使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ansible.playbook.block.Block的用法示例。


在下文中一共展示了Block.block方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: _create_noop_block_from

# 需要导入模块: from ansible.playbook.block import Block [as 别名]
# 或者: from ansible.playbook.block.Block import block [as 别名]
    def _create_noop_block_from(self, original_block, parent):
        noop_block = Block(parent_block=parent)
        noop_block.block = self._replace_with_noop(original_block.block)
        noop_block.always = self._replace_with_noop(original_block.always)
        noop_block.rescue = self._replace_with_noop(original_block.rescue)

        return noop_block
开发者ID:awiddersheim,项目名称:ansible,代码行数:9,代码来源:linear.py

示例2: __init__

# 需要导入模块: from ansible.playbook.block import Block [as 别名]
# 或者: from ansible.playbook.block.Block import block [as 别名]
    def __init__(self, inventory, play, play_context, variable_manager, all_vars, start_at_done=False):
        self._play = play
        self._blocks = []

        setup_block = Block(play=self._play)
        setup_task = Task(block=setup_block)
        setup_task.action = 'setup'
        setup_task.tags   = ['always']
        setup_task.args   = {}
        setup_task.set_loader(self._play._loader)
        setup_block.block = [setup_task]

        setup_block = setup_block.filter_tagged_tasks(play_context, all_vars)
        self._blocks.append(setup_block)

        for block in self._play.compile():
            new_block = block.filter_tagged_tasks(play_context, all_vars)
            if new_block.has_tasks():
                self._blocks.append(new_block)

        self._host_states = {}
        start_at_matched = False
        for host in inventory.get_hosts(self._play.hosts):
            self._host_states[host.name] = HostState(blocks=self._blocks)
            # if the host's name is in the variable manager's fact cache, then set
            # its _gathered_facts flag to true for smart gathering tests later
            if host.name in variable_manager._fact_cache:
                host._gathered_facts = True
            # if we're looking to start at a specific task, iterate through
            # the tasks for this host until we find the specified task
            if play_context.start_at_task is not None and not start_at_done:
                while True:
                    (s, task) = self.get_next_task_for_host(host, peek=True)
                    if s.run_state == self.ITERATING_COMPLETE:
                        break
                    if task.name == play_context.start_at_task or fnmatch.fnmatch(task.name, play_context.start_at_task) or \
                       task.get_name() == play_context.start_at_task or fnmatch.fnmatch(task.get_name(), play_context.start_at_task):
                        start_at_matched = True
                        break
                    else:
                        self.get_next_task_for_host(host)

                # finally, reset the host's state to ITERATING_SETUP
                if start_at_matched:
                    self._host_states[host.name].did_start_at_task = True
                    self._host_states[host.name].run_state = self.ITERATING_SETUP

        if start_at_matched:
            # we have our match, so clear the start_at_task field on the
            # play context to flag that we've started at a task (and future
            # plays won't try to advance)
            play_context.start_at_task = None

        # Extend the play handlers list to include the handlers defined in roles
        self._play.handlers.extend(play.compile_roles_handlers())
开发者ID:matthewbga,项目名称:blargotron,代码行数:57,代码来源:play_iterator.py

示例3: run

# 需要导入模块: from ansible.playbook.block import Block [as 别名]
# 或者: from ansible.playbook.block.Block import block [as 别名]
    def run(self, iterator, play_context):
        '''
        The linear strategy is simple - get the next task and queue
        it for all hosts, then wait for the queue to drain before
        moving on to the next task
        '''

        # iteratate over each task, while there is one left to run
        result     = True
        work_to_do = True
        while work_to_do and not self._tqm._terminated:

            try:
                self._display.debug("getting the remaining hosts for this loop")
                hosts_left = [host for host in self._inventory.get_hosts(iterator._play.hosts) if host.name not in self._tqm._unreachable_hosts]
                self._display.debug("done getting the remaining hosts for this loop")

                # queue up this task for each host in the inventory
                callback_sent = False
                work_to_do = False

                host_results = []
                host_tasks = self._get_next_task_lockstep(hosts_left, iterator)

                # skip control
                skip_rest   = False
                choose_step = True

                for (host, task) in host_tasks:
                    if not task:
                        continue

                    run_once = False
                    work_to_do = True


                    # test to see if the task across all hosts points to an action plugin which
                    # sets BYPASS_HOST_LOOP to true, or if it has run_once enabled. If so, we
                    # will only send this task to the first host in the list.

                    try:
                        action = action_loader.get(task.action, class_only=True)
                        if task.run_once or getattr(action, 'BYPASS_HOST_LOOP', False):
                            run_once = True
                    except KeyError:
                        # we don't care here, because the action may simply not have a
                        # corresponding action plugin
                        pass

                    # check to see if this task should be skipped, due to it being a member of a
                    # role which has already run (and whether that role allows duplicate execution)
                    if task._role and task._role.has_run(host):
                        # If there is no metadata, the default behavior is to not allow duplicates,
                        # if there is metadata, check to see if the allow_duplicates flag was set to true
                        if task._role._metadata is None or task._role._metadata and not task._role._metadata.allow_duplicates:
                            self._display.debug("'%s' skipped because role has already run" % task)
                            continue

                    if task.action == 'meta':
                        self._execute_meta(task, play_context, iterator)
                    else:
                        # handle step if needed, skip meta actions as they are used internally
                        if self._step and choose_step:
                            if self._take_step(task):
                                choose_step = False
                            else:
                                skip_rest = True
                                break

                        self._display.debug("getting variables")
                        task_vars = self._variable_manager.get_vars(loader=self._loader, play=iterator._play, host=host, task=task)
                        task_vars = self.add_tqm_variables(task_vars, play=iterator._play)
                        templar = Templar(loader=self._loader, variables=task_vars)
                        self._display.debug("done getting variables")

                        if not callback_sent:
                            display.debug("sending task start callback, copying the task so we can template it temporarily")
                            saved_name = task.name
                            display.debug("done copying, going to template now")
                            try:
                                task.name = text_type(templar.template(task.name, fail_on_undefined=False))
                                display.debug("done templating")
                            except:
                                # just ignore any errors during task name templating,
                                # we don't care if it just shows the raw name
                                display.debug("templating failed for some reason")
                                pass
                            display.debug("here goes the callback...")
                            self._tqm.send_callback('v2_playbook_on_task_start', task, is_conditional=False)
                            task.name = saved_name
                            callback_sent = True
                            display.debug("sending task start callback")

                        self._blocked_hosts[host.get_name()] = True
                        self._queue_task(host, task, task_vars, play_context)

                    results = self._process_pending_results(iterator)
                    host_results.extend(results)

                    # if we're bypassing the host loop, break out now
#.........这里部分代码省略.........
开发者ID:thebeefcake,项目名称:masterless,代码行数:103,代码来源:linear.py

示例4: run

# 需要导入模块: from ansible.playbook.block import Block [as 别名]
# 或者: from ansible.playbook.block.Block import block [as 别名]

#.........这里部分代码省略.........
                            else:
                                skip_rest = True
                                break

                        display.debug("getting variables")
                        task_vars = self._variable_manager.get_vars(loader=self._loader, play=iterator._play, host=host, task=task)
                        self.add_tqm_variables(task_vars, play=iterator._play)
                        templar = Templar(loader=self._loader, variables=task_vars)
                        display.debug("done getting variables")

                        run_once = templar.template(task.run_once) or action and getattr(action, 'BYPASS_HOST_LOOP', False)

                        if (task.any_errors_fatal or run_once) and not task.ignore_errors:
                            any_errors_fatal = True

                        if not callback_sent:
                            display.debug("sending task start callback, copying the task so we can template it temporarily")
                            saved_name = task.name
                            display.debug("done copying, going to template now")
                            try:
                                task.name = to_text(templar.template(task.name, fail_on_undefined=False), nonstring='empty')
                                display.debug("done templating")
                            except:
                                # just ignore any errors during task name templating,
                                # we don't care if it just shows the raw name
                                display.debug("templating failed for some reason")
                                pass
                            display.debug("here goes the callback...")
                            self._tqm.send_callback('v2_playbook_on_task_start', task, is_conditional=False)
                            task.name = saved_name
                            callback_sent = True
                            display.debug("sending task start callback")

                        self._blocked_hosts[host.get_name()] = True
                        self._queue_task(host, task, task_vars, play_context)
                        del task_vars

                    # if we're bypassing the host loop, break out now
                    if run_once:
                        break

                    results += self._process_pending_results(iterator, max_passes=max(1, int(len(self._tqm._workers) * 0.1)))

                # go to next host/task group
                if skip_rest:
                    continue

                display.debug("done queuing things up, now waiting for results queue to drain")
                if self._pending_results > 0:
                    results += self._wait_on_pending_results(iterator)
                host_results.extend(results)

                all_role_blocks = []
                for hr in results:
                    # handle include_role
                    if hr._task.action == 'include_role':
                        loop_var = None
                        if hr._task.loop:
                            loop_var = 'item'
                            if hr._task.loop_control:
                                loop_var = hr._task.loop_control.loop_var or 'item'
                            include_results = hr._result.get('results', [])
                        else:
                            include_results = [ hr._result ]

                        for include_result in include_results:
开发者ID:2ndQuadrant,项目名称:ansible,代码行数:70,代码来源:linear.py

示例5: __init__

# 需要导入模块: from ansible.playbook.block import Block [as 别名]
# 或者: from ansible.playbook.block.Block import block [as 别名]
    def __init__(self, inventory, play, play_context, variable_manager, all_vars, start_at_done=False):
        self._play = play
        self._blocks = []

        self._task_uuid_cache = dict()

        # Default options to gather
        gather_subset = C.DEFAULT_GATHER_SUBSET
        gather_timeout = C.DEFAULT_GATHER_TIMEOUT

        # Retrieve subset to gather
        if self._play.gather_subset is not None:
            gather_subset = self._play.gather_subset
        # Retrieve timeout for gather
        if self._play.gather_timeout is not None:
            gather_timeout = self._play.gather_timeout

        setup_block = Block(play=self._play)
        setup_task = Task(block=setup_block)
        setup_task.action = "setup"
        setup_task.name = "Gathering Facts"
        setup_task.tags = ["always"]
        setup_task.args = {"gather_subset": gather_subset}
        if gather_timeout:
            setup_task.args["gather_timeout"] = gather_timeout
        setup_task.set_loader(self._play._loader)
        setup_block.block = [setup_task]

        setup_block = setup_block.filter_tagged_tasks(play_context, all_vars)
        self._blocks.append(setup_block)
        self.cache_block_tasks(setup_block)

        for block in self._play.compile():
            new_block = block.filter_tagged_tasks(play_context, all_vars)
            if new_block.has_tasks():
                self.cache_block_tasks(new_block)
                self._blocks.append(new_block)

        for handler_block in self._play.handlers:
            self.cache_block_tasks(handler_block)

        self._host_states = {}
        start_at_matched = False
        for host in inventory.get_hosts(self._play.hosts):
            self._host_states[host.name] = HostState(blocks=self._blocks)
            # if the host's name is in the variable manager's fact cache, then set
            # its _gathered_facts flag to true for smart gathering tests later
            if host.name in variable_manager._fact_cache and variable_manager._fact_cache.get("module_setup", False):
                host._gathered_facts = True
            # if we're looking to start at a specific task, iterate through
            # the tasks for this host until we find the specified task
            if play_context.start_at_task is not None and not start_at_done:
                while True:
                    (s, task) = self.get_next_task_for_host(host, peek=True)
                    if s.run_state == self.ITERATING_COMPLETE:
                        break
                    if (
                        task.name == play_context.start_at_task
                        or fnmatch.fnmatch(task.name, play_context.start_at_task)
                        or task.get_name() == play_context.start_at_task
                        or fnmatch.fnmatch(task.get_name(), play_context.start_at_task)
                    ):
                        start_at_matched = True
                        break
                    else:
                        self.get_next_task_for_host(host)

                # finally, reset the host's state to ITERATING_SETUP
                if start_at_matched:
                    self._host_states[host.name].did_start_at_task = True
                    self._host_states[host.name].run_state = self.ITERATING_SETUP

        if start_at_matched:
            # we have our match, so clear the start_at_task field on the
            # play context to flag that we've started at a task (and future
            # plays won't try to advance)
            play_context.start_at_task = None
开发者ID:2ndQuadrant,项目名称:ansible,代码行数:79,代码来源:play_iterator.py

示例6: __init__

# 需要导入模块: from ansible.playbook.block import Block [as 别名]
# 或者: from ansible.playbook.block.Block import block [as 别名]
    def __init__(self, inventory, play, play_context, variable_manager, all_vars, start_at_done=False):
        self._play = play
        self._blocks = []
        self._variable_manager = variable_manager

        self._task_uuid_cache = dict()

        # Default options to gather
        gather_subset = play_context.gather_subset
        gather_timeout = play_context.gather_timeout
        fact_path = play_context.fact_path

        # Retrieve subset to gather
        if self._play.gather_subset is not None:
            gather_subset = self._play.gather_subset
        # Retrieve timeout for gather
        if self._play.gather_timeout is not None:
            gather_timeout = self._play.gather_timeout
        # Retrieve fact_path
        if self._play.fact_path is not None:
            fact_path = self._play.fact_path

        setup_block = Block(play=self._play)
        setup_task = Task(block=setup_block)
        setup_task.action = 'setup'
        setup_task.name = 'Gathering Facts'
        setup_task.tags = ['always']
        setup_task.args = {
            'gather_subset': gather_subset,
        }
        if gather_timeout:
            setup_task.args['gather_timeout'] = gather_timeout
        if fact_path:
            setup_task.args['fact_path'] = fact_path
        setup_task.set_loader(self._play._loader)
        # short circuit fact gathering if the entire playbook is conditional
        if self._play._included_conditional is not None:
            setup_task.when = self._play._included_conditional[:]
        setup_block.block = [setup_task]

        setup_block = setup_block.filter_tagged_tasks(play_context, all_vars)
        self._blocks.append(setup_block)
        self.cache_block_tasks(setup_block)

        for block in self._play.compile():
            new_block = block.filter_tagged_tasks(play_context, all_vars)
            if new_block.has_tasks():
                self.cache_block_tasks(new_block)
                self._blocks.append(new_block)

        for handler_block in self._play.handlers:
            self.cache_block_tasks(handler_block)

        self._host_states = {}
        start_at_matched = False
        for host in inventory.get_hosts(self._play.hosts):
            self._host_states[host.name] = HostState(blocks=self._blocks)
            # if we're looking to start at a specific task, iterate through
            # the tasks for this host until we find the specified task
            if play_context.start_at_task is not None and not start_at_done:
                while True:
                    (s, task) = self.get_next_task_for_host(host, peek=True)
                    if s.run_state == self.ITERATING_COMPLETE:
                        break
                    if task.name == play_context.start_at_task or fnmatch.fnmatch(task.name, play_context.start_at_task) or \
                       task.get_name() == play_context.start_at_task or fnmatch.fnmatch(task.get_name(), play_context.start_at_task):
                        start_at_matched = True
                        break
                    else:
                        self.get_next_task_for_host(host)

                # finally, reset the host's state to ITERATING_SETUP
                if start_at_matched:
                    self._host_states[host.name].did_start_at_task = True
                    self._host_states[host.name].run_state = self.ITERATING_SETUP

        if start_at_matched:
            # we have our match, so clear the start_at_task field on the
            # play context to flag that we've started at a task (and future
            # plays won't try to advance)
            play_context.start_at_task = None
开发者ID:ernstp,项目名称:ansible,代码行数:83,代码来源:play_iterator.py

示例7: run

# 需要导入模块: from ansible.playbook.block import Block [as 别名]
# 或者: from ansible.playbook.block.Block import block [as 别名]
    def run(self, iterator, connection_info):
        '''
        The linear strategy is simple - get the next task and queue
        it for all hosts, then wait for the queue to drain before
        moving on to the next task
        '''

        result = True

        # iteratate over each task, while there is one left to run
        work_to_do = True
        while work_to_do and not self._tqm._terminated:

            try:
                debug("getting the remaining hosts for this loop")
                self._tqm._failed_hosts = iterator.get_failed_hosts()
                hosts_left = self.get_hosts_remaining(iterator._play)
                debug("done getting the remaining hosts for this loop")
                if len(hosts_left) == 0:
                    debug("out of hosts to run on")
                    self._tqm.send_callback('v2_playbook_on_no_hosts_remaining')
                    result = False
                    break

                # queue up this task for each host in the inventory
                callback_sent = False
                work_to_do = False

                host_results = []
                host_tasks = self._get_next_task_lockstep(hosts_left, iterator)
                for (host, task) in host_tasks:
                    if not task:
                        continue

                    run_once = False
                    work_to_do = True

                    # test to see if the task across all hosts points to an action plugin which
                    # sets BYPASS_HOST_LOOP to true, or if it has run_once enabled. If so, we
                    # will only send this task to the first host in the list.

                    try:
                        action = action_loader.get(task.action, class_only=True)
                        if task.run_once or getattr(action, 'BYPASS_HOST_LOOP', False):
                            run_once = True
                    except KeyError:
                        # we don't care here, because the action may simply not have a
                        # corresponding action plugin
                        pass

                    debug("getting variables")
                    task_vars = self._variable_manager.get_vars(loader=self._loader, play=iterator._play, host=host, task=task)
                    debug("done getting variables")

                    # check to see if this task should be skipped, due to it being a member of a
                    # role which has already run (and whether that role allows duplicate execution)
                    if task._role and task._role.has_run():
                        # If there is no metadata, the default behavior is to not allow duplicates,
                        # if there is metadata, check to see if the allow_duplicates flag was set to true
                        if task._role._metadata is None or task._role._metadata and not task._role._metadata.allow_duplicates:
                            debug("'%s' skipped because role has already run" % task)
                            continue

                    if task.action == 'meta':
                        # meta tasks store their args in the _raw_params field of args,
                        # since they do not use k=v pairs, so get that
                        meta_action = task.args.get('_raw_params')
                        if meta_action == 'noop':
                            # FIXME: issue a callback for the noop here?
                            continue
                        elif meta_action == 'flush_handlers':
                            self.run_handlers(iterator, connection_info)
                        else:
                            raise AnsibleError("invalid meta action requested: %s" % meta_action, obj=task._ds)
                    else:
                        if not callback_sent:
                            self._tqm.send_callback('v2_playbook_on_task_start', task, is_conditional=False)
                            callback_sent = True

                        self._blocked_hosts[host.get_name()] = True
                        self._queue_task(host, task, task_vars, connection_info)

                    results = self._process_pending_results(iterator)
                    host_results.extend(results)

                    # if we're bypassing the host loop, break out now
                    if run_once:
                        break

                debug("done queuing things up, now waiting for results queue to drain")
                results = self._wait_on_pending_results(iterator)
                host_results.extend(results)

                # FIXME: this needs to be somewhere else
                class IncludedFile:
                    def __init__(self, filename, args, task):
                        self._filename = filename
                        self._args     = args
                        self._task     = task
                        self._hosts    = []
#.........这里部分代码省略.........
开发者ID:victron,项目名称:paramiko_ssh-i,代码行数:103,代码来源:linear.py

示例8: run

# 需要导入模块: from ansible.playbook.block import Block [as 别名]
# 或者: from ansible.playbook.block.Block import block [as 别名]
    def run(self, iterator, connection_info):
        '''
        The linear strategy is simple - get the next task and queue
        it for all hosts, then wait for the queue to drain before
        moving on to the next task
        '''

        # iteratate over each task, while there is one left to run
        result     = True
        work_to_do = True
        while work_to_do and not self._tqm._terminated:

            try:
                debug("getting the remaining hosts for this loop")
                hosts_left = self._inventory.get_hosts(iterator._play.hosts)
                debug("done getting the remaining hosts for this loop")

                # queue up this task for each host in the inventory
                callback_sent = False
                work_to_do = False

                host_results = []
                host_tasks = self._get_next_task_lockstep(hosts_left, iterator)

                for (host, task) in host_tasks:
                    if not task:
                        continue

                    run_once = False
                    work_to_do = True

                    # test to see if the task across all hosts points to an action plugin which
                    # sets BYPASS_HOST_LOOP to true, or if it has run_once enabled. If so, we
                    # will only send this task to the first host in the list.

                    try:
                        action = action_loader.get(task.action, class_only=True)
                        if task.run_once or getattr(action, 'BYPASS_HOST_LOOP', False):
                            run_once = True
                    except KeyError:
                        # we don't care here, because the action may simply not have a
                        # corresponding action plugin
                        pass

                    # check to see if this task should be skipped, due to it being a member of a
                    # role which has already run (and whether that role allows duplicate execution)
                    if task._role and task._role.has_run():
                        # If there is no metadata, the default behavior is to not allow duplicates,
                        # if there is metadata, check to see if the allow_duplicates flag was set to true
                        if task._role._metadata is None or task._role._metadata and not task._role._metadata.allow_duplicates:
                            debug("'%s' skipped because role has already run" % task)
                            continue

                    if task.action == 'meta':
                        # meta tasks store their args in the _raw_params field of args,
                        # since they do not use k=v pairs, so get that
                        meta_action = task.args.get('_raw_params')
                        if meta_action == 'noop':
                            # FIXME: issue a callback for the noop here?
                            continue
                        elif meta_action == 'flush_handlers':
                            self.run_handlers(iterator, connection_info)
                        else:
                            raise AnsibleError("invalid meta action requested: %s" % meta_action, obj=task._ds)
                    else:
                        debug("getting variables")
                        task_vars = self._variable_manager.get_vars(loader=self._loader, play=iterator._play, host=host, task=task)
                        task_vars = self.add_tqm_variables(task_vars, play=iterator._play)
                        templar = Templar(loader=self._loader, variables=task_vars)
                        debug("done getting variables")

                        if not callback_sent:
                            temp_task = task.copy()
                            temp_task.name = templar.template(temp_task.get_name(), fail_on_undefined=False)
                            self._tqm.send_callback('v2_playbook_on_task_start', temp_task, is_conditional=False)
                            callback_sent = True

                        self._blocked_hosts[host.get_name()] = True

                       #Code for Distributed ansible.
                        self._pending_results += 1
                        dtask = {}
                        (worker_prc, main_q, rslt_q) = self._workers[self._cur_worker]
                        t_uuid              = task._uuid
                        task._uuid          = None
                        dtask['host']       = jsonpickle.encode(host)
                        dtask['task_vars']  = jsonpickle.encode(task_vars)
                        dtask['task']       = jsonpickle.encode(task)
                        dtask['conn_info']  = jsonpickle.encode(connection_info)
                        dtask['base_dir']   = self._loader.get_basedir()
#                       dtask['uuid']       = t_uuid 
                        final_task          = json.dumps(dtask)
                        remote_task         = TaskRpcClient()
                        task_response        = remote_task.put(final_task)
                    
#                        self._queue_task(host, task, task_vars, connection_info)

                    task_result = json.loads(task_response)
                    rslt_q.put(jsonpickle.decode(task_result),block=False)
                    results = self._process_pending_results(iterator)
#.........这里部分代码省略.........
开发者ID:bennojoy,项目名称:distrib,代码行数:103,代码来源:linear.py


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