本文整理汇总了Python中anki.sync.SyncClient.localTime方法的典型用法代码示例。如果您正苦于以下问题:Python SyncClient.localTime方法的具体用法?Python SyncClient.localTime怎么用?Python SyncClient.localTime使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类anki.sync.SyncClient
的用法示例。
在下文中一共展示了SyncClient.localTime方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: doImport
# 需要导入模块: from anki.sync import SyncClient [as 别名]
# 或者: from anki.sync.SyncClient import localTime [as 别名]
def doImport(self):
"Import."
src = DeckStorage.Deck(self.file)
client = SyncClient(self.deck)
server = SyncServer(src)
# if there is a conflict, sync local -> src
client.localTime = self.deck.modified
client.remoteTime = 0
src.s.execute("update facts set modified = 1")
src.s.execute("update models set modified = 1")
src.s.execute("update cards set modified = 1")
self.deck.s.flush()
# set up a custom change list and sync
lsum = client.summary(0)
rsum = server.summary(0)
payload = client.genPayload(lsum, rsum)
# no need to add anything to src
payload["added-models"] = []
payload["added-cards"] = []
payload["added-facts"] = {"facts": [], "fields": []}
payload["deleted-facts"] = []
payload["deleted-cards"] = []
payload["deleted-models"] = []
res = server.applyPayload(payload)
client.applyPayloadReply(res)
# add tags
fids = [f[0] for f in res["added-facts"]["facts"]]
self.deck.addFactTags(fids, self.tagsToAdd)
self.total = len(res["added-facts"]["facts"])
src.s.rollback()
self.deck.flushMod()
示例2: exportInto
# 需要导入模块: from anki.sync import SyncClient [as 别名]
# 或者: from anki.sync.SyncClient import localTime [as 别名]
def exportInto(self, path):
n = 3
if not self.includeSchedulingInfo:
n += 1
try:
os.unlink(path)
except (IOError, OSError):
pass
self.newCol = DeckStorage.Deck(path)
client = SyncClient(self.deck)
server = SyncServer(self.newDeck)
client.setServer(server)
client.localTime = self.deck.modified
client.remoteTime = 0
self.deck.db.flush()
# set up a custom change list and sync
lsum = self.localSummary()
rsum = server.summary(0)
payload = client.genPayload((lsum, rsum))
res = server.applyPayload(payload)
if not self.includeSchedulingInfo:
self.newDeck.resetCards()
# media
if self.includeMedia:
server.deck.mediaPrefix = ""
copyLocalMedia(client.deck, server.deck)
# need to save manually
self.newDeck.rebuildCounts()
# FIXME
#self.exportedCards = self.newDeck.cardCount
self.newDeck.crt = 0
self.newDeck.db.commit()
self.newDeck.close()
示例3: doImport
# 需要导入模块: from anki.sync import SyncClient [as 别名]
# 或者: from anki.sync.SyncClient import localTime [as 别名]
def doImport(self):
"Import."
random = self.deck.newCardOrder == NEW_CARDS_RANDOM
num = 4
if random:
num += 1
src = DeckStorage.Deck(self.file, backup=False)
client = SyncClient(self.deck)
server = SyncServer(src)
client.setServer(server)
# if there is a conflict, sync local -> src
client.localTime = self.deck.modified
client.remoteTime = 0
src.s.execute("update facts set modified = 1")
src.s.execute("update models set modified = 1")
src.s.execute("update cards set modified = 1")
src.s.execute("update media set created = 1")
self.deck.db.flush()
# set up a custom change list and sync
lsum = client.summary(0)
self._clearDeleted(lsum)
rsum = server.summary(0)
self._clearDeleted(rsum)
payload = client.genPayload((lsum, rsum))
# no need to add anything to src
payload['added-models'] = []
payload['added-cards'] = []
payload['added-facts'] = {'facts': [], 'fields': []}
assert payload['deleted-facts'] == []
assert payload['deleted-cards'] == []
assert payload['deleted-models'] == []
res = server.applyPayload(payload)
client.applyPayloadReply(res)
copyLocalMedia(server.deck, client.deck)
# add tags
fids = [f[0] for f in res['added-facts']['facts']]
self.deck.addTags(fids, self.tagsToAdd)
# mark import material as newly added
self.deck.db.execute(
"update cards set modified = :t where id in %s" %
ids2str([x[0] for x in res['added-cards']]), t=time.time())
self.deck.db.execute(
"update facts set modified = :t where id in %s" %
ids2str([x[0] for x in res['added-facts']['facts']]), t=time.time())
self.deck.db.execute(
"update models set modified = :t where id in %s" %
ids2str([x['id'] for x in res['added-models']]), t=time.time())
# update total and refresh
self.total = len(res['added-facts']['facts'])
src.s.rollback()
src.engine.dispose()
# randomize?
if random:
self.deck.randomizeNewCards([x[0] for x in res['added-cards']])
self.deck.flushMod()
示例4: exportInto
# 需要导入模块: from anki.sync import SyncClient [as 别名]
# 或者: from anki.sync.SyncClient import localTime [as 别名]
def exportInto(self, path):
self.newDeck = DeckStorage.Deck(path)
client = SyncClient(self.deck)
server = SyncServer(self.newDeck)
client.localTime = self.deck.modified
client.remoteTime = 0
self.deck.s.flush()
# set up a custom change list and sync
lsum = self.localSummary()
rsum = server.summary(0)
payload = client.genPayload(lsum, rsum)
res = server.applyPayload(payload)
client.applyPayloadReply(res)
if not self.includeSchedulingInfo:
self.newDeck.s.statement("""
update cards set
interval = 0,
lastInterval = 0,
due = 0,
lastDue = 0,
factor = 2.5,
firstAnswered = 0,
reps = 0,
successive = 0,
averageTime = 0,
reviewTime = 0,
youngEase0 = 0,
youngEase1 = 0,
youngEase2 = 0,
youngEase3 = 0,
youngEase4 = 0,
matureEase0 = 0,
matureEase1 = 0,
matureEase2 = 0,
matureEase3 = 0,
matureEase4 = 0,
yesCount = 0,
noCount = 0,
modified = :now
""", now=time.time())
# update spacing
self.newDeck.s.statement("""
update facts set
lastCardId = null,
spaceUntil = 0,
modified = :now""", now=time.time())
# need to save manually
self.newDeck.s.commit()
self.newDeck.close()
示例5:
# 需要导入模块: from anki.sync import SyncClient [as 别名]
# 或者: from anki.sync.SyncClient import localTime [as 别名]
if client.remoteTime > client.localTime:
self.conflictResolution = "keepRemote"
else:
self.conflictResolution = "keepLocal"
changes = True
# summary
if not self.conflictResolution and not self.onlyMerge:
self.setStatus(_("Fetching summary from server..."), 0)
sums = client.summaries()
if (self.conflictResolution or
self.onlyMerge or client.needFullSync(sums)):
self.setStatus(_("Preparing full sync..."), 0)
if self.conflictResolution == "keepLocal":
client.remoteTime = 0
elif self.conflictResolution == "keepRemote" or self.onlyMerge:
client.localTime = 0
lastSync = self.deck.lastSync
ret = client.prepareFullSync()
if ret[0] == "fromLocal":
if not self.conflictResolution:
if lastSync <= 0 and not deckCreated:
self.clobberChoice = None
self.emit(SIGNAL("syncClobber"), syncName)
while not self.clobberChoice:
time.sleep(0.2)
if self.clobberChoice == "cancel":
# disable syncing on this deck
c = sqlite.connect(sqlpath)
c.execute(
"update decks set syncName = null, "
"lastSync = 0")
示例6: exportInto
# 需要导入模块: from anki.sync import SyncClient [as 别名]
# 或者: from anki.sync.SyncClient import localTime [as 别名]
def exportInto(self, path):
n = 3
if not self.includeSchedulingInfo:
n += 1
self.deck.startProgress(n)
self.deck.updateProgress(_("Exporting..."))
self.newDeck = DeckStorage.Deck(path)
client = SyncClient(self.deck)
server = SyncServer(self.newDeck)
server._mediaSupported = self.includeMedia
client.setServer(server)
client.localTime = self.deck.modified
client.remoteTime = 0
self.deck.s.flush()
# set up a custom change list and sync
lsum = self.localSummary()
rsum = server.summary(0)
self.deck.updateProgress()
payload = client.genPayload((lsum, rsum))
self.deck.updateProgress()
res = server.applyPayload(payload)
if not self.includeSchedulingInfo:
self.deck.updateProgress()
self.newDeck.s.statement("""
delete from reviewHistory""")
self.newDeck.s.statement("""
update cards set
interval = 0,
lastInterval = 0,
due = created,
lastDue = 0,
factor = 2.5,
firstAnswered = 0,
reps = 0,
successive = 0,
averageTime = 0,
reviewTime = 0,
youngEase0 = 0,
youngEase1 = 0,
youngEase2 = 0,
youngEase3 = 0,
youngEase4 = 0,
matureEase0 = 0,
matureEase1 = 0,
matureEase2 = 0,
matureEase3 = 0,
matureEase4 = 0,
yesCount = 0,
noCount = 0,
spaceUntil = 0,
isDue = 1,
type = 2,
combinedDue = created,
modified = :now
""", now=time.time())
self.newDeck.s.statement("""
delete from stats""")
# media
if client.mediaSyncPending:
bulkClient = BulkMediaSyncer(client.deck)
bulkServer = BulkMediaSyncer(server.deck)
bulkClient.server = bulkServer
bulkClient.sync()
# need to save manually
self.newDeck.rebuildCounts()
self.newDeck.updateAllPriorities()
self.exportedCards = self.newDeck.cardCount
self.newDeck.utcOffset = -1
self.newDeck.s.commit()
self.newDeck.close()
self.deck.finishProgress()