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Python SessionZoomingComponent.set_scene_bank_buttons方法代码示例

本文整理汇总了Python中_Framework.SessionZoomingComponent.SessionZoomingComponent.set_scene_bank_buttons方法的典型用法代码示例。如果您正苦于以下问题:Python SessionZoomingComponent.set_scene_bank_buttons方法的具体用法?Python SessionZoomingComponent.set_scene_bank_buttons怎么用?Python SessionZoomingComponent.set_scene_bank_buttons使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在_Framework.SessionZoomingComponent.SessionZoomingComponent的用法示例。


在下文中一共展示了SessionZoomingComponent.set_scene_bank_buttons方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: MainSelectorComponent

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]

#.........这里部分代码省略.........
				
				

	def _setup_session(self, as_active, as_enabled):
		assert isinstance(as_active, type(False))
		for button in self._nav_buttons:
			if as_enabled:
				button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
			else:
				button.set_on_off_values(127, LED_OFF)

		#matrix
		for scene_index in range(8):
			scene = self._session.scene(scene_index)
			if as_active:
				self._activate_matrix(True)
				scene_button = self._side_buttons[scene_index]
				scene_button.set_on_off_values(127, LED_OFF)
				scene.set_launch_button(scene_button)
			else:
				scene.set_launch_button(None)
			for track_index in range(8):
				if as_active:
					button = self._matrix.get_button(track_index, scene_index)
					button.set_on_off_values(127, LED_OFF)
					scene.clip_slot(track_index).set_launch_button(button)
				else:
					scene.clip_slot(track_index).set_launch_button(None)

		#zoom
		if as_active:
			self._zooming.set_zoom_button(self._modes_buttons[0])
			self._zooming.set_button_matrix(self._matrix)
			self._zooming.set_scene_bank_buttons(self._side_buttons)
			self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
			self._zooming.update()
		else:
			self._zooming.set_zoom_button(None)
			self._zooming.set_button_matrix(None)
			self._zooming.set_scene_bank_buttons(None)
			self._zooming.set_nav_buttons(None, None, None, None)

		#nav buttons
		if as_enabled:
			self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
			self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
		else:
			self._session.set_track_bank_buttons(None, None)
			self._session.set_scene_bank_buttons(None, None)

	def _setup_instrument_controller(self, enabled):
		if self._instrument_controller != None:
			if enabled:
				self._activate_matrix(False)
				self._activate_scene_buttons(True)
				self._activate_navigation_buttons(True)
			else:
				for scene_index in range(8):
					scene_button = self._side_buttons[scene_index]
					scene_button.use_default_message()
					scene_button.force_next_send()
					for track_index in range(8):
						button = self._matrix.get_button(track_index, scene_index)
						button.use_default_message()
						button.force_next_send()
			self._instrument_controller.set_enabled(enabled)
开发者ID:overmanhattan,项目名称:Launchpad95,代码行数:70,代码来源:MainSelectorComponent.py

示例2: MainSelectorComponent

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]

#.........这里部分代码省略.........
        for button in self._all_buttons:
            button.set_channel(new_channel)
            button.set_force_next_value()

    def _setup_session(self, as_active, as_enabled):
        assert isinstance(as_active, type(False))
        for button in self._nav_buttons:
            if as_enabled:
                button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
            else:
                button.set_on_off_values(127, LED_OFF)

                # matrix
        for scene_index in range(8):
            scene = self._session.scene(scene_index)
            if as_active:
                scene_button = self._side_buttons[scene_index]
                scene_button.set_on_off_values(127, LED_OFF)
                scene.set_launch_button(scene_button)
            else:
                scene.set_launch_button(None)
            for track_index in range(8):
                if as_active:
                    button = self._matrix.get_button(track_index, scene_index)
                    button.set_on_off_values(127, LED_OFF)
                    scene.clip_slot(track_index).set_launch_button(button)
                else:
                    scene.clip_slot(track_index).set_launch_button(None)

                    # zoom
        if as_active:
            self._zooming.set_zoom_button(self._modes_buttons[0])
            self._zooming.set_button_matrix(self._matrix)
            self._zooming.set_scene_bank_buttons(self._side_buttons)
            self._zooming.set_nav_buttons(
                self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3]
            )
            self._zooming.update()
        else:
            self._zooming.set_zoom_button(None)
            self._zooming.set_button_matrix(None)
            self._zooming.set_scene_bank_buttons(None)
            self._zooming.set_nav_buttons(None, None, None, None)

            # nav buttons
        if as_enabled:
            self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
            self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
        else:
            self._session.set_track_bank_buttons(None, None)
            self._session.set_scene_bank_buttons(None, None)

    def _setup_quick_mix(self, as_active):
        if self._quick_mix != None:
            if as_active:
                for button in range(8):
                    self._side_buttons[button].set_enabled(True)
                self._quick_mix._is_active = True
                self._quick_mix.set_enabled(True)
            else:
                self._quick_mix._is_active = False
                self._quick_mix.set_enabled(False)

    def _setup_step_sequencer(self, as_active, mode):
        if self._stepseq != None:
            if self._stepseq._is_active != as_active or self._stepseq._mode != mode:
开发者ID:bobvk,项目名称:Launchpad95,代码行数:70,代码来源:MainSelectorComponent.py

示例3: MainSelectorComponent

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]

#.........这里部分代码省略.........
        else:
            new_channel = 15
        for button in self._all_buttons:
            button.set_channel(new_channel)
            button.set_force_next_value()

    def _setup_session(self, as_active, as_enabled):
        assert isinstance(as_active, type(False))
        for button in self._nav_buttons:
            if as_enabled:
                button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
            else:
                button.set_on_off_values(127, LED_OFF)

        for scene_index in range(8):
            scene = self._session.scene(scene_index)
            if as_active:
                scene_button = self._side_buttons[scene_index]
                scene_button.set_on_off_values(127, LED_OFF)
                scene.set_launch_button(scene_button)
            else:
                scene.set_launch_button(None)
            for track_index in range(8):
                if as_active:
                    button = self._matrix.get_button(track_index, scene_index)
                    button.set_on_off_values(127, LED_OFF)
                    scene.clip_slot(track_index).set_launch_button(button)
                else:
                    scene.clip_slot(track_index).set_launch_button(None)

        if as_active:
            self._zooming.set_zoom_button(self._modes_buttons[0])
            self._zooming.set_button_matrix(self._matrix)
            self._zooming.set_scene_bank_buttons(self._side_buttons)
            self._zooming.set_nav_buttons(
                self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3]
            )
            self._zooming.update()
        else:
            self._zooming.set_zoom_button(None)
            self._zooming.set_button_matrix(None)
            self._zooming.set_scene_bank_buttons(None)
            self._zooming.set_nav_buttons(None, None, None, None)
        if as_enabled:
            self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
            self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
            # self._session.set_show_highlight(True)			#Needs to be replaced with L9 equivalent
        else:
            self._session.set_track_bank_buttons(None, None)
            self._session.set_scene_bank_buttons(None, None)
            # self._session.set_show_highlight(False)		#Needs to be replaced with L9 equivalent

    def _setup_mixer(self, as_active):
        assert isinstance(as_active, type(False))
        as_active and self._sub_modes.is_enabled() and self._sub_modes.set_mode(-1)
        self._sub_modes.set_enabled(as_active)

    def _setup_user(self, release_buttons):
        for scene_index in range(8):
            scene_button = self._side_buttons[scene_index]
            scene_button.set_on_off_values(127, LED_OFF)
            scene_button.turn_off()
            scene_button.set_enabled(not release_buttons)
            for track_index in range(8):
                button = self._matrix.get_button(track_index, scene_index)
                button.set_on_off_values(127, LED_OFF)
开发者ID:novasnoa,项目名称:monomodular,代码行数:70,代码来源:MainSelectorComponent.py

示例4: _setup_session_control

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]
    def _setup_session_control(self):
        is_momentary = True
        num_tracks = 4
        num_scenes = 4
        global session #We want to instantiate the global session as a SessionComponent object (it was a global "None" type up until now...)
        session = MaschineSessionComponent(num_tracks, num_scenes) #(num_tracks, num_scenes)
        session.set_offsets(0, 0) #(track_offset, scene_offset) Sets the initial offset of the red box from top left

        matrix = ButtonMatrixElement()

        self._register_timer_callback(session.flash_clip_slots)

        """set up the session buttons"""
        left_button = ButtonElement(is_momentary, MIDI_CC_TYPE, CHANNEL, 91)
        right_button = ButtonElement(is_momentary, MIDI_CC_TYPE, CHANNEL, 93)
        session.set_track_bank_buttons(right_button, left_button)

        # Stop buttons
        track_stop_buttons = [ ButtonElement(is_momentary, MIDI_CC_TYPE, 4, (55 + index)) for index in range(num_tracks) ]
        session.set_stop_track_clip_buttons(tuple(track_stop_buttons))

        up_button = ButtonElement(is_momentary, MIDI_CC_TYPE, CHANNEL, 81)
        down_button = ButtonElement(is_momentary, MIDI_CC_TYPE, CHANNEL, 92)
        session.set_scene_bank_buttons(down_button, up_button) # (up_button, down_button) This is to move the "red box" up or down (increment track up or down, not screen up or down, so they are inversed)

        session.set_mixer(mixer) #Bind the mixer to the session so that they move together
        selected_scene = self.song().view.selected_scene #this is from the Live API
        all_scenes = self.song().scenes
        index = list(all_scenes).index(selected_scene)
        session.set_offsets(0, index) #(track_offset, scene_offset)

        scene_launch_buttons = []
            
        for scene_index in range(4):
          scene = session.scene(scene_index)
          launch_button = ButtonElement(is_momentary, MIDI_CC_TYPE, 1, (124 + scene_index))
          scene.set_launch_button(launch_button)
          scene_launch_buttons.append(launch_button)

        clip_launch_notes = [
          [24, 25, 26, 27],
          [20, 21, 22, 23],
          [16, 17, 18, 19],
          [12, 13, 14, 15],
        ]

        for scene_index in range(num_scenes):
          button_row = []
          for track_index in range(num_tracks):
            clip_slot = session.scene(scene_index).clip_slot(track_index)
            clip_slot.set_triggered_to_record_value(127)
            clip_slot.set_recording_value(127)
            clip_slot.set_started_value(127)
            clip_slot.set_stopped_value(127)
            button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 2, clip_launch_notes[scene_index][track_index])
            clip_slot.set_launch_button(button)
            button_row.append(button)
          matrix.add_row(tuple(button_row))

        session_zoom = SessionZoomingComponent(session)
        session_zoom.set_zoom_button(self.shift_button)
        session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button)
        session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons))
        session_zoom.set_button_matrix(matrix)
        session_zoom.set_stopped_value(0)
        session_zoom.set_selected_value(127)
开发者ID:willrjmarshall,项目名称:HumanMaschine,代码行数:68,代码来源:HumanMaschine.py

示例5: APC40plus22

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]
class APC40plus22(APC):
    __doc__ = " Script for Akai's APC40 Controller with extra features added "
    def __init__(self, c_instance):
        self._c_instance = c_instance
        self._shift_modes = None #added from APC20 script
        self._encoder_modes = None #added
        self._slider_modes = None #added
        APC.__init__(self, c_instance)
        self.show_message("APC40_22 script loaded")
        
        # Disabling the scene launch buttons and assigning them to the first 5 repeats on Master
        self._device_buttons = []
        self.setup_device_buttons()

    def disconnect(self): #this is from the APC20 script
        for button in self._device_buttons:
            button.remove_value_listener(self._device_toggle)
        self._device_buttons = None
        self._shift_modes = None
        self._encoder_modes = None
        self._slider_modes = None
        APC.disconnect(self)        

    def setup_device_buttons(self):
      repeat = RepeatComponent(self)
      repeat.set_shift_button(self._shift_button)

    def _setup_session_control(self):
        is_momentary = True
        self._shift_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 98)        
        right_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 96)
        left_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 97)
        up_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 94)
        down_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 95)
        right_button.name = 'Bank_Select_Right_Button'
        left_button.name = 'Bank_Select_Left_Button'
        up_button.name = 'Bank_Select_Up_Button'
        down_button.name = 'Bank_Select_Down_Button'
        self._session = PedaledSessionComponent(8, 5)
        self._session.name = 'Session_Control'
        self._session.set_track_bank_buttons(right_button, left_button)
        self._session.set_scene_bank_buttons(down_button, up_button)
        self._matrix = ButtonMatrixElement() #was: matrix = ButtonMatrixElement()
        self._matrix.name = 'Button_Matrix' #was: matrix.name = 'Button_Matrix'
        scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, (index + 82)) for index in range(5) ]
        #self._track_stop_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52) for index in range(8) ]
        self._track_stop_buttons = [ ConfigurableButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52) for index in range(8) ]
        for index in range(len(scene_launch_buttons)):
            scene_launch_buttons[index].name = 'Scene_'+ str(index) + '_Launch_Button'
        for index in range(len(self._track_stop_buttons)):
            self._track_stop_buttons[index].name = 'Track_' + str(index) + '_Stop_Button'
        stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81)
        stop_all_button.name = 'Stop_All_Clips_Button'
        self._session.set_stop_all_clips_button(stop_all_button)
        self._session.set_stop_track_clip_buttons(tuple(self._track_stop_buttons))
        self._session.set_stop_track_clip_value(2)
        for scene_index in range(5):
            scene = self._session.scene(scene_index)
            scene.name = 'Scene_' + str(scene_index)
            button_row = []
            scene.set_launch_button(scene_launch_buttons[scene_index])
            scene.set_triggered_value(2)
            for track_index in range(8):
                #button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track_index, (scene_index + 53)) 
                button = ConfigurableButtonElement(is_momentary, MIDI_NOTE_TYPE, track_index, (scene_index + 53)) #use Launchpad configurable button instead
                button.name = str(track_index) + '_Clip_' + str(scene_index) + '_Button'
                button_row.append(button)
                clip_slot = scene.clip_slot(track_index)
                clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
                clip_slot.set_triggered_to_play_value(2)
                clip_slot.set_triggered_to_record_value(4)
                clip_slot.set_stopped_value(3)
                clip_slot.set_started_value(1)
                clip_slot.set_recording_value(5)
                clip_slot.set_launch_button(button)
            self._matrix.add_row(tuple(button_row)) #matrix.add_row(tuple(button_row))

        # Removing the launch selected clip footpedal option
        #self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67))


        self._session.selected_scene().name = 'Selected_Scene'
        self._session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64))
        self._session_zoom = SessionZoomingComponent(self._session) #use APC20 Zooming instead      
        self._session_zoom.name = 'Session_Overview'
        self._session_zoom.set_button_matrix(self._matrix) #was: self._session_zoom.set_button_matrix(matrix)
        self._session_zoom.set_zoom_button(self._shift_button) #set in MatrixModesComponent instead
        self._session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button)
        self._session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons))
        self._session_zoom.set_stopped_value(3)
        self._session_zoom.set_selected_value(5)
        return None

    def _setup_mixer_control(self):
        is_momentary = True
        self._mixer = SpecialMixerComponent(self, 8) #added self for parent
        self._mixer.name = 'Mixer'
        self._mixer.master_strip().name = 'Master_Channel_Strip'
        master_select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 80)
        master_select_button.name = 'Master_Select_Button'
#.........这里部分代码省略.........
开发者ID:bshmidt,项目名称:AbletonDJTemplate,代码行数:103,代码来源:APC40plus22.py

示例6: MainSelectorComponent

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]

#.........这里部分代码省略.........
			button.set_force_next_value()




	def _setup_session(self, as_active, as_enabled):
		assert isinstance(as_active, type(False))
		for button in self._nav_buttons:
			if as_enabled:
				button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
			else:
				button.set_on_off_values(127, LED_OFF)

		for scene_index in range(8):
			scene = self._session.scene(scene_index)
			if as_active:
				scene_button = self._side_buttons[scene_index]
				scene_button.set_on_off_values(127, LED_OFF)
				scene.set_launch_button(scene_button)
			else:
				scene.set_launch_button(None)
			for track_index in range(8):
				if as_active:
					button = self._matrix.get_button(track_index, scene_index)
					button.set_on_off_values(127, LED_OFF)
					scene.clip_slot(track_index).set_launch_button(button)
				else:
					scene.clip_slot(track_index).set_launch_button(None)


		if as_active:
			self._zooming.set_zoom_button(self._modes_buttons[0])
			self._zooming.set_button_matrix(self._matrix)
			self._zooming.set_scene_bank_buttons(self._side_buttons)
			self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
			self._zooming.update()
		else:
			self._zooming.set_zoom_button(None)
			self._zooming.set_button_matrix(None)
			self._zooming.set_scene_bank_buttons(None)
			self._zooming.set_nav_buttons(None, None, None, None)
		if as_enabled:
			self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
			self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
			self._session.set_show_highlight(True)
		else:
			self._session.set_track_bank_buttons(None, None)
			self._session.set_scene_bank_buttons(None, None)
			self._session.set_show_highlight(False)



	def _setup_mixer(self, as_active):
		assert isinstance(as_active, type(False))
		self._sub_modes.set_enabled(as_active)




	def _setup_user(self, release_buttons):
		for scene_index in range(8):
			scene_button = self._side_buttons[scene_index]
			scene_button.set_on_off_values(127, LED_OFF)
			scene_button.turn_off()
			scene_button.set_enabled((not release_buttons))
			for track_index in range(8):
开发者ID:Adamdma,项目名称:monomodular,代码行数:70,代码来源:MainSelectorComponent.py

示例7: MainSelectorComponent

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]

#.........这里部分代码省略.........
            else:
                raise False or AssertionError
            self._session.set_allow_update(True)
            self._zooming.set_allow_update(True)
            self._update_control_channels()

    def _update_control_channels(self):
        new_channel = self.channel_for_current_mode()
        for button in self._all_buttons:
            button.set_channel(new_channel)
            button.set_force_next_value()

    def _setup_session(self, as_active, as_enabled):
        if not isinstance(as_active, type(False)):
            raise AssertionError
            for button in self._nav_buttons:
                if as_enabled:
                    button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
                else:
                    button.set_on_off_values(127, LED_OFF)

            for scene_index in range(8):
                scene = self._session.scene(scene_index)
                if as_active:
                    scene_button = self._side_buttons[scene_index]
                    scene_button.set_on_off_values(127, LED_OFF)
                    scene.set_launch_button(scene_button)
                else:
                    scene.set_launch_button(None)
                for track_index in range(8):
                    if as_active:
                        button = self._matrix.get_button(track_index, scene_index)
                        button.set_on_off_values(127, LED_OFF)
                        scene.clip_slot(track_index).set_launch_button(button)
                    else:
                        scene.clip_slot(track_index).set_launch_button(None)

            if as_active:
                self._zooming.set_zoom_button(self._modes_buttons[0])
                self._zooming.set_button_matrix(self._matrix)
                self._zooming.set_scene_bank_buttons(self._side_buttons)
                self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
                self._zooming.update()
            else:
                self._zooming.set_zoom_button(None)
                self._zooming.set_button_matrix(None)
                self._zooming.set_scene_bank_buttons(None)
                self._zooming.set_nav_buttons(None, None, None, None)
            as_enabled and self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
            self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
        else:
            self._session.set_track_bank_buttons(None, None)
            self._session.set_scene_bank_buttons(None, None)

    def _setup_mixer(self, as_active):
        if not isinstance(as_active, type(False)):
            raise AssertionError
            as_active and self._sub_modes.is_enabled() and self._sub_modes.set_mode(-1)
        self._sub_modes.set_enabled(as_active)

    def _setup_user(self, release_buttons):
        for scene_index in range(8):
            scene_button = self._side_buttons[scene_index]
            scene_button.set_on_off_values(127, LED_OFF)
            scene_button.turn_off()
            scene_button.set_enabled(not release_buttons)
            for track_index in range(8):
                button = self._matrix.get_button(track_index, scene_index)
                button.set_on_off_values(127, LED_OFF)
                button.turn_off()
                button.set_enabled(not release_buttons)

        for button in self._nav_buttons:
            button.set_on_off_values(127, LED_OFF)
            button.turn_off()
            button.set_enabled(not release_buttons)

        if release_buttons:
            self._config_button.send_value(2)
        self._config_button.send_value(32, force_send=True)

    def _init_session(self):
        self._session.set_stop_track_clip_value(AMBER_BLINK)
        for scene_index in range(self._matrix.height()):
            scene = self._session.scene(scene_index)
            scene.set_triggered_value(GREEN_BLINK)
            scene.name = 'Scene_' + str(scene_index)
            for track_index in range(self._matrix.width()):
                clip_slot = scene.clip_slot(track_index)
                clip_slot.set_triggered_to_play_value(GREEN_BLINK)
                clip_slot.set_triggered_to_record_value(RED_BLINK)
                clip_slot.set_stopped_value(AMBER_FULL)
                clip_slot.set_started_value(GREEN_FULL)
                clip_slot.set_recording_value(RED_FULL)
                clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
                self._all_buttons.append(self._matrix.get_button(track_index, scene_index))

        self._zooming.set_stopped_value(RED_FULL)
        self._zooming.set_selected_value(AMBER_FULL)
        self._zooming.set_playing_value(GREEN_FULL)
开发者ID:Dwayne1,项目名称:AbletonLive9_RemoteScripts,代码行数:104,代码来源:MainSelectorComponent.py

示例8: APC40

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]
class APC40(APC):
    __doc__ = " Script for Akai's APC40 Controller "

    def __init__(self, c_instance):
        APC.__init__(self, c_instance)

    def _setup_session_control(self):
        is_momentary = True
        self._shift_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 98)
        right_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 96)
        left_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 97)
        up_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 94)
        down_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 95)
        right_button.name = "Bank_Select_Right_Button"
        left_button.name = "Bank_Select_Left_Button"
        up_button.name = "Bank_Select_Up_Button"
        down_button.name = "Bank_Select_Down_Button"
        self._session = PedaledSessionComponent(8, 5)
        self._session.name = "Session_Control"
        self._session.set_track_bank_buttons(right_button, left_button)
        self._session.set_scene_bank_buttons(down_button, up_button)
        matrix = ButtonMatrixElement()
        matrix.name = "Button_Matrix"
        scene_launch_buttons = [
            ConfigurableButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, (index + 82)) for index in range(5)
        ]
        self._double_buttons = [
            ConfigurableButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, (index + 82)) for index in range(5)
        ]
        track_stop_buttons = [ButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52) for index in range(8)]
        for index in range(len(scene_launch_buttons)):
            scene_launch_buttons[index].name = "Scene_" + str(index) + "_Launch_Button"
        for index in range(len(track_stop_buttons)):
            track_stop_buttons[index].name = "Track_" + str(index) + "_Stop_Button"
        stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81)
        stop_all_button.name = "Stop_All_Clips_Button"
        self._session.set_stop_all_clips_button(stop_all_button)
        self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons))
        self._session.set_stop_track_clip_value(2)
        for scene_index in range(5):
            scene = self._session.scene(scene_index)
            scene.name = "Scene_" + str(scene_index)
            button_row = []
            scene.set_launch_button(scene_launch_buttons[scene_index])
            scene.set_triggered_value(2)
            for track_index in range(8):
                button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track_index, (scene_index + 53))
                button.name = str(track_index) + "_Clip_" + str(scene_index) + "_Button"
                button_row.append(button)
                clip_slot = scene.clip_slot(track_index)
                clip_slot.name = str(track_index) + "_Clip_Slot_" + str(scene_index)
                clip_slot.set_triggered_to_play_value(2)
                clip_slot.set_triggered_to_record_value(4)
                clip_slot.set_stopped_value(3)
                clip_slot.set_started_value(1)
                clip_slot.set_recording_value(5)
                clip_slot.set_launch_button(button)

            matrix.add_row(tuple(button_row))

        self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67))
        self._session.selected_scene().name = "Selected_Scene"
        self._session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64))
        self._session_zoom = SessionZoomingComponent(self._session)
        self._session_zoom.name = "Session_Overview"
        self._session_zoom.set_button_matrix(matrix)
        self._session_zoom.set_zoom_button(self._shift_button)
        self._session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button)
        self._session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons))
        self._session_zoom.set_stopped_value(3)
        self._session_zoom.set_selected_value(5)

        scene_user_mode = SceneUserModeComponent(self._session, self._session_zoom, self)

        return None  # return session

    def _setup_mixer_control(self):
        is_momentary = True
        self._mixer = SpecialMixerComponent(8)
        self._mixer.name = "Mixer"
        self._mixer.master_strip().name = "Master_Channel_Strip"
        self._mixer.selected_strip().name = "Selected_Channel_Strip"
        for track in range(8):
            strip = self._mixer.channel_strip(track)
            strip.name = "Channel_Strip_" + str(track)
            volume_control = SliderElement(MIDI_CC_TYPE, track, 7)
            arm_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 48)
            solo_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 49)
            mute_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 50)
            select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 51)
            volume_control.name = str(track) + "_Volume_Control"
            arm_button.name = str(track) + "_Arm_Button"
            solo_button.name = str(track) + "_Solo_Button"
            mute_button.name = str(track) + "_Mute_Button"
            select_button.name = str(track) + "_Select_Button"
            strip.set_volume_control(volume_control)
            strip.set_arm_button(arm_button)
            strip.set_solo_button(solo_button)
            strip.set_mute_button(mute_button)
            strip.set_select_button(select_button)
#.........这里部分代码省略.........
开发者ID:psykel,项目名称:APC40-Magic,代码行数:103,代码来源:APC40.py

示例9: AumPC40

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]
class AumPC40(APC):
	__doc__ = " Script for Akai's APC40 Controller "
	
	def __init__(self, c_instance):
		APC.__init__(self, c_instance)
		self._device_selection_follows_track_selection = True


	def _setup_session_control(self):
		is_momentary = True
		self._shift_button = FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 98, self)		   
		right_button = FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 96, self)
		self._right_button = right_button
		left_button = FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 97, self)
		self._left_button = left_button
		up_button = FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 94, self)
		self._up_button = up_button
		down_button = FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 95, self)
		self._down_button = down_button
		right_button.name = 'Bank_Select_Right_Button'
		left_button.name = 'Bank_Select_Left_Button'
		up_button.name = 'Bank_Select_Up_Button'
		down_button.name = 'Bank_Select_Down_Button'
		self._session = PedaledSessionComponent(8, 5)
		self._session.name = 'Session_Control'
		self._session.set_track_bank_buttons(right_button, left_button)
		self._session.set_scene_bank_buttons(down_button, up_button)
		matrix = ButtonMatrixElement()
		self._matrix = matrix  # added a
		matrix.name = 'Button_Matrix'
		scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, (index + 82)) for index in range(5) ]
		track_stop_buttons = [ FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52, self) for index in range(8) ]
		self._track_stop_buttons = track_stop_buttons  # added a
		for index in range(len(scene_launch_buttons)):
			scene_launch_buttons[index].name = 'Scene_'+ str(index) + '_Launch_Button'
		for index in range(len(track_stop_buttons)):
			track_stop_buttons[index].name = 'Track_' + str(index) + '_Stop_Button'
		stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81)
		stop_all_button.name = 'Stop_All_Clips_Button'
		self._session.set_stop_all_clips_button(stop_all_button)
		self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons))
		self._session.set_stop_track_clip_value(2)
		for scene_index in range(5):
			scene = self._session.scene(scene_index)
			scene.name = 'Scene_' + str(scene_index)
			button_row = []
			scene.set_launch_button(scene_launch_buttons[scene_index])
			scene.set_triggered_value(2)
			for track_index in range(8):
				button = FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, track_index, (scene_index + 53), self)
				button.name = str(track_index) + '_Clip_' + str(scene_index) + '_Button'
				button_row.append(button)
				clip_slot = scene.clip_slot(track_index)
				clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
				clip_slot.set_triggered_to_play_value(2)
				clip_slot.set_triggered_to_record_value(4)
				clip_slot.set_stopped_value(5)
				clip_slot.set_started_value(1)
				clip_slot.set_recording_value(3)
				clip_slot.set_launch_button(button)
			matrix.add_row(tuple(button_row))
		self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67))
		self._session.selected_scene().name = 'Selected_Scene'
		self._session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64))
		self._session_zoom = SessionZoomingComponent(self._session)
		self._session_zoom.name = 'Session_Overview'
		self._session_zoom.set_button_matrix(matrix)
		self._session_zoom.set_zoom_button(self._shift_button)
		self._session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button)
		self._session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons))
		self._session_zoom.set_stopped_value(3)
		self._session_zoom.set_selected_value(5)
		return None	  
	

	def _setup_mixer_control(self):
		is_momentary = True
		self._mixer = SpecialMixerComponent(8)
		self._mixer.name = 'Mixer'
		self._mixer.master_strip().name = 'Master_Channel_Strip'
		self._mixer.selected_strip().name = 'Selected_Channel_Strip'
		self._solo_buttons = []	# added a
		self._select_buttons = []	# added a
		for track in range(8):
			strip = self._mixer.channel_strip(track)
			strip.name = 'Channel_Strip_' + str(track)
			volume_control = MonoEncoderElement2(MIDI_CC_TYPE, track, 7, Live.MidiMap.MapMode.absolute, 'Slider_' + str(track), track, self)
			arm_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 48)
			solo_button = FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 50, self)
			self._solo_buttons.append(solo_button)	# added a
			mute_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 49)
			select_button = FlashingButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 51, self)
			self._select_buttons.append(select_button)	# added a
			#volume_control.name = str(track) + '_Volume_Control'
			arm_button.name = str(track) + '_Arm_Button'
			solo_button.name = str(track) + '_Solo_Button'
			mute_button.name = str(track) + '_Mute_Button'
			select_button.name = str(track) + '_Select_Button'
			strip.set_volume_control(volume_control)
			strip.set_arm_button(arm_button)
#.........这里部分代码省略.........
开发者ID:Adamdma,项目名称:monomodular,代码行数:103,代码来源:AumPC40.py

示例10: APC40

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]
class APC40(APC):
    __doc__ = " Script for Akai's APC40 Controller "
    
    def __init__(self, c_instance):
        APC.__init__(self, c_instance)
        self._device_selection_follows_track_selection = True
        
    def _setup_session_control(self):
    	is_momentary = True
        self._shift_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 98)        
        right_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 96)
        left_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 97)
        up_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 94)
        down_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 95)
        right_button.name = 'Bank_Select_Right_Button'
        left_button.name = 'Bank_Select_Left_Button'
        up_button.name = 'Bank_Select_Up_Button'
        down_button.name = 'Bank_Select_Down_Button'
        self._session = PedaledSessionComponent(8, 5)
        self._session.name = 'Session_Control'
        self._session.set_track_bank_buttons(right_button, left_button)
        self._session.set_scene_bank_buttons(down_button, up_button)
        matrix = ButtonMatrixElement()
        matrix.name = 'Button_Matrix'
        self.scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, (index + 82)) for index in range(5) ]
        track_stop_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52) for index in range(8) ]
        for index in range(len(self.scene_launch_buttons)):
            self.scene_launch_buttons[index].name = 'Scene_'+ str(index) + '_Launch_Button'
        for index in range(len(track_stop_buttons)):
            track_stop_buttons[index].name = 'Track_' + str(index) + '_Stop_Button'
        self.stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81)
        self.stop_all_button.name = 'Stop_All_Clips_Button'
        self._session.set_stop_all_clips_button(self.stop_all_button)
        self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons))
        self._session.set_stop_track_clip_value(2)
        
        ## Quirksmode
        self.newZoom_buttons = []
        
        for scene_index in range(5):
            scene = self._session.scene(scene_index)
            scene.name = 'Scene_' + str(scene_index)
            button_row = []

            scene.set_launch_button(self.scene_launch_buttons[scene_index])
            scene.set_triggered_value(2)
            for track_index in range(8):
                button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track_index, (scene_index + 53))
                
                ## Quirksmode - This moves the zoomer to allow for scene launch customisation (Currently not working 100%)
                if(track_index == 4):
                	self.newZoom_buttons.append(button)
                
                button.name = str(track_index) + '_Clip_' + str(scene_index) + '_Button'
                button_row.append(button)
                clip_slot = scene.clip_slot(track_index)
                clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
                clip_slot.set_triggered_to_play_value(2)
                clip_slot.set_triggered_to_record_value(4)
                clip_slot.set_stopped_value(3)
                clip_slot.set_started_value(1)
                clip_slot.set_recording_value(3)
                clip_slot.set_launch_button(button)

            matrix.add_row(tuple(button_row))

        self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67))
        self._session.selected_scene().name = 'Selected_Scene'
        self._session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64))
        self._session_zoom = SessionZoomingComponent(self._session)
        self._session_zoom.name = 'Session_Overview'
        self._session_zoom.set_button_matrix(matrix)
        self._session_zoom.set_zoom_button(self._shift_button)
        self._session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button)
        self._session_zoom.set_scene_bank_buttons(tuple(self.newZoom_buttons))
        self._session_zoom.set_stopped_value(3)
        self._session_zoom.set_selected_value(5)
        return None #return session

    def _setup_mixer_control(self):
        is_momentary = True
        
        ## Quirksmode
        self.arm_buttons = []
        
        self._mixer = SpecialMixerComponent(self, 8) #added self for parent
        self._mixer.name = 'Mixer'
        self._mixer.master_strip().name = 'Master_Channel_Strip'
        self._mixer.selected_strip().name = 'Selected_Channel_Strip'
        for track in range(8):
            self.strip = self._mixer.channel_strip(track)
            self.strip.name = 'Channel_Strip_' + str(track)
            volume_control = SliderElement(MIDI_CC_TYPE, track, 7)
            arm_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 48)
            solo_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 49)
            mute_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 50)
            select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 51)
            volume_control.name = str(track) + '_Volume_Control'
            arm_button.name = str(track) + '_Arm_Button'
            solo_button.name = str(track) + '_Solo_Button'
#.........这里部分代码省略.........
开发者ID:Quirksmode,项目名称:Custom-DJ-Template-for-APC-40-and-Ableton,代码行数:103,代码来源:APC40.py

示例11: APC40

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]
class APC40(APC):
    __doc__ = " Script for Akai's APC40 Controller "
    
    def __init__(self, c_instance):
        APC.__init__(self, c_instance)
        self._device_selection_follows_track_selection = True

    def _setup_session_control(self):
        is_momentary = True
        self._shift_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 98)        
        right_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 96)
        left_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 97)
        up_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 94)
        down_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 95)
        right_button.name = 'Bank_Select_Right_Button'
        left_button.name = 'Bank_Select_Left_Button'
        up_button.name = 'Bank_Select_Up_Button'
        down_button.name = 'Bank_Select_Down_Button'
        self._session = PedaledSessionComponent(8, 5)
        self._session.name = 'Session_Control'
        self._session.set_track_bank_buttons(right_button, left_button)
        self._session.set_scene_bank_buttons(down_button, up_button)
        matrix = ButtonMatrixElement()
        matrix.name = 'Button_Matrix'
        self._matrix = matrix
        scene_launch_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, (index + 82)) for index in range(5) ]
        track_stop_buttons = [ ButtonElement(is_momentary, MIDI_NOTE_TYPE, index, 52) for index in range(8) ]
        self._track_stop_buttons = track_stop_buttons
        for index in range(len(scene_launch_buttons)):
            scene_launch_buttons[index].name = 'Scene_'+ str(index) + '_Launch_Button'
        for index in range(len(track_stop_buttons)):
            track_stop_buttons[index].name = 'Track_' + str(index) + '_Stop_Button'
        stop_all_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, 0, 81)
        stop_all_button.name = 'Stop_All_Clips_Button'
        self._session.set_stop_all_clips_button(stop_all_button)
        self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons))
        self._session.set_stop_track_clip_value(2)
        self._button_rows = []
        for scene_index in range(5):
            scene = self._session.scene(scene_index)
            scene.name = 'Scene_' + str(scene_index)
            button_row = []
            scene.set_launch_button(scene_launch_buttons[scene_index])
            scene.set_triggered_value(2)
            for track_index in range(8):
                button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track_index, (scene_index + 53))
                button.name = str(track_index) + '_Clip_' + str(scene_index) + '_Button'
                button_row.append(button)
                clip_slot = scene.clip_slot(track_index)
                clip_slot.name = str(track_index) + '_Clip_Slot_' + str(scene_index)
                clip_slot.set_triggered_to_play_value(2)
                clip_slot.set_triggered_to_record_value(4)
                clip_slot.set_stopped_value(5)
                clip_slot.set_started_value(1)
                clip_slot.set_recording_value(3)
                clip_slot.set_launch_button(button)
            matrix.add_row(tuple(button_row))
            self._button_rows.append(button_row)

        self._session.set_slot_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 67))
        self._session.selected_scene().name = 'Selected_Scene'
        self._session.selected_scene().set_launch_button(ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 64))
        self._session_zoom = SessionZoomingComponent(self._session)
        self._session_zoom.name = 'Session_Overview'
        self._session_zoom.set_button_matrix(matrix)
        self._session_zoom.set_zoom_button(self._shift_button)
        self._session_zoom.set_nav_buttons(up_button, down_button, left_button, right_button)
        self._session_zoom.set_scene_bank_buttons(tuple(scene_launch_buttons))
        self._session_zoom.set_stopped_value(3)
        self._session_zoom.set_selected_value(5)
        return None   

    def _setup_mixer_control(self):
        is_momentary = True
        self._mixer = SpecialMixerComponent(8)
        self._mixer.name = 'Mixer'
        self._mixer.master_strip().name = 'Master_Channel_Strip'
        self._mixer.selected_strip().name = 'Selected_Channel_Strip'
        self._select_buttons = []
        for track in range(8):
            strip = self._mixer.channel_strip(track)
            strip.name = 'Channel_Strip_' + str(track)
            volume_control = SliderElement(MIDI_CC_TYPE, track, 7)
            arm_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 48)
            solo_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 49)
            mute_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 50)
            select_button = ButtonElement(is_momentary, MIDI_NOTE_TYPE, track, 51)
            self._select_buttons.append(select_button)
            volume_control.name = str(track) + '_Volume_Control'
            arm_button.name = str(track) + '_Arm_Button'
            solo_button.name = str(track) + '_Solo_Button'
            mute_button.name = str(track) + '_Mute_Button'
            select_button.name = str(track) + '_Select_Button'
            strip.set_volume_control(volume_control)
            strip.set_arm_button(arm_button)
            strip.set_solo_button(solo_button)
            strip.set_mute_button(mute_button)
            strip.set_select_button(select_button)
            strip.set_shift_button(self._shift_button)
            strip.set_invert_mute_feedback(True)
#.........这里部分代码省略.........
开发者ID:SquarewaveMultimedia,项目名称:AlwaysPureCarnage,代码行数:103,代码来源:APC40.py

示例12: MainSelectorComponent

# 需要导入模块: from _Framework.SessionZoomingComponent import SessionZoomingComponent [as 别名]
# 或者: from _Framework.SessionZoomingComponent.SessionZoomingComponent import set_scene_bank_buttons [as 别名]

#.........这里部分代码省略.........

	def _setup_session(self, as_active, as_enabled):
		assert isinstance(as_active, type(False))
		for button in self._nav_buttons:
			if as_enabled:
				button.set_on_off_values(GREEN_FULL, GREEN_THIRD)
			else:
				button.set_on_off_values(127, LED_OFF)

		#matrix
		self._activate_matrix(True)
		for scene_index in range(8):
			scene = self._session.scene(scene_index)
			if as_active:
				scene_button = self._side_buttons[scene_index]
				scene_button.set_enabled(as_active)
				scene_button.set_on_off_values(127, LED_OFF)
				scene.set_launch_button(scene_button)
			else:
				scene.set_launch_button(None)
			for track_index in range(8):
				if as_active:
					button = self._matrix.get_button(track_index, scene_index)
					button.set_on_off_values(127, LED_OFF)
					button.set_enabled(as_active)
					scene.clip_slot(track_index).set_launch_button(button)
				else:
					scene.clip_slot(track_index).set_launch_button(None)

		#zoom
		if as_active:
			self._zooming.set_zoom_button(self._modes_buttons[0])
			self._zooming.set_button_matrix(self._matrix)
			self._zooming.set_scene_bank_buttons(self._side_buttons)
			self._zooming.set_nav_buttons(self._nav_buttons[0], self._nav_buttons[1], self._nav_buttons[2], self._nav_buttons[3])
			self._zooming.update()
		else:
			self._zooming.set_zoom_button(None)
			self._zooming.set_button_matrix(None)
			self._zooming.set_scene_bank_buttons(None)
			self._zooming.set_nav_buttons(None, None, None, None)

		#nav buttons
		if as_enabled:
			self._session.set_track_bank_buttons(self._nav_buttons[3], self._nav_buttons[2])
			self._session.set_scene_bank_buttons(self._nav_buttons[1], self._nav_buttons[0])
		else:
			self._session.set_track_bank_buttons(None, None)
			self._session.set_scene_bank_buttons(None, None)

	def _setup_instrument_controller(self, enabled):
		if self._instrument_controller != None:
			if enabled:
				self._m4lmode_index = 1
				self.refresh_map_display()
				self._activate_matrix(False)
				self._activate_scene_buttons(True)
				self._activate_navigation_buttons(True)
			else:
				for scene_index in range(8):
					scene_button = self._side_buttons[scene_index]
					scene_button.use_default_message()
					scene_button.force_next_send()
					for track_index in range(8):
						button = self._matrix.get_button(track_index, scene_index)
						button.use_default_message()
开发者ID:kil9ore,项目名称:Launchpad95,代码行数:70,代码来源:MainSelectorComponent.py


注:本文中的_Framework.SessionZoomingComponent.SessionZoomingComponent.set_scene_bank_buttons方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。