本文整理汇总了Python中UnitBase.UnitBase._unpackPlayer方法的典型用法代码示例。如果您正苦于以下问题:Python UnitBase._unpackPlayer方法的具体用法?Python UnitBase._unpackPlayer怎么用?Python UnitBase._unpackPlayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnitBase.UnitBase
的用法示例。
在下文中一共展示了UnitBase._unpackPlayer方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _unpackPlayer
# 需要导入模块: from UnitBase import UnitBase [as 别名]
# 或者: from UnitBase.UnitBase import _unpackPlayer [as 别名]
def _unpackPlayer(self, packedOps):
(playerID, hasPlayer,) = (0, False)
try:
(playerID,) = struct.unpack_from(PLAYER_ID_CHR, packedOps)
filtered = dict(filter(lambda item: item[1].get('role', 0) & UNIT_ROLE.INVITED == 0, self._players.iteritems()))
hasPlayer = playerID in filtered
except struct.error as e:
LOG_ERROR(e)
nextOps = UnitBase._unpackPlayer(self, packedOps)
if not hasPlayer and playerID:
self.onUnitPlayerAdded(playerID, self.getPlayer(playerID))
if hasPlayer:
LOG_DEBUG_DEV('onUnitPlayerInfoChanged', playerID, self.getPlayer(playerID))
self.onUnitPlayerInfoChanged(playerID, self.getPlayer(playerID))
return nextOps
示例2: _unpackPlayer
# 需要导入模块: from UnitBase import UnitBase [as 别名]
# 或者: from UnitBase.UnitBase import _unpackPlayer [as 别名]
def _unpackPlayer(self, packedOps):
accountDBID, hasPlayer = 0, False
try:
accountDBID, = struct.unpack_from(PLAYER_ID_CHR, packedOps)
filtered = dict(
filter(lambda item: item[1].get("role", 0) & UNIT_ROLE.INVITED == 0, self._players.iteritems())
)
hasPlayer = accountDBID in filtered
except struct.error as e:
LOG_ERROR(e)
nextOps = UnitBase._unpackPlayer(self, packedOps)
if not hasPlayer and accountDBID:
self.onUnitPlayerAdded(accountDBID, self.getPlayer(accountDBID))
if hasPlayer:
LOG_DEBUG_DEV("onUnitPlayerInfoChanged", accountDBID, self.getPlayer(accountDBID))
self.onUnitPlayerInfoChanged(accountDBID, self.getPlayer(accountDBID))
return nextOps