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Python UnitBase._unpackPlayer方法代码示例

本文整理汇总了Python中UnitBase.UnitBase._unpackPlayer方法的典型用法代码示例。如果您正苦于以下问题:Python UnitBase._unpackPlayer方法的具体用法?Python UnitBase._unpackPlayer怎么用?Python UnitBase._unpackPlayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UnitBase.UnitBase的用法示例。


在下文中一共展示了UnitBase._unpackPlayer方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: _unpackPlayer

# 需要导入模块: from UnitBase import UnitBase [as 别名]
# 或者: from UnitBase.UnitBase import _unpackPlayer [as 别名]
 def _unpackPlayer(self, packedOps):
     (playerID, hasPlayer,) = (0, False)
     try:
         (playerID,) = struct.unpack_from(PLAYER_ID_CHR, packedOps)
         filtered = dict(filter(lambda item: item[1].get('role', 0) & UNIT_ROLE.INVITED == 0, self._players.iteritems()))
         hasPlayer = playerID in filtered
     except struct.error as e:
         LOG_ERROR(e)
     nextOps = UnitBase._unpackPlayer(self, packedOps)
     if not hasPlayer and playerID:
         self.onUnitPlayerAdded(playerID, self.getPlayer(playerID))
     if hasPlayer:
         LOG_DEBUG_DEV('onUnitPlayerInfoChanged', playerID, self.getPlayer(playerID))
         self.onUnitPlayerInfoChanged(playerID, self.getPlayer(playerID))
     return nextOps
开发者ID:Infernux,项目名称:Projects,代码行数:17,代码来源:clientunit.py

示例2: _unpackPlayer

# 需要导入模块: from UnitBase import UnitBase [as 别名]
# 或者: from UnitBase.UnitBase import _unpackPlayer [as 别名]
    def _unpackPlayer(self, packedOps):
        accountDBID, hasPlayer = 0, False
        try:
            accountDBID, = struct.unpack_from(PLAYER_ID_CHR, packedOps)
            filtered = dict(
                filter(lambda item: item[1].get("role", 0) & UNIT_ROLE.INVITED == 0, self._players.iteritems())
            )
            hasPlayer = accountDBID in filtered
        except struct.error as e:
            LOG_ERROR(e)

        nextOps = UnitBase._unpackPlayer(self, packedOps)
        if not hasPlayer and accountDBID:
            self.onUnitPlayerAdded(accountDBID, self.getPlayer(accountDBID))
        if hasPlayer:
            LOG_DEBUG_DEV("onUnitPlayerInfoChanged", accountDBID, self.getPlayer(accountDBID))
            self.onUnitPlayerInfoChanged(accountDBID, self.getPlayer(accountDBID))
        return nextOps
开发者ID:webiumsk,项目名称:WOT-0.9.12-CT,代码行数:20,代码来源:clientunit.py


注:本文中的UnitBase.UnitBase._unpackPlayer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。