本文整理汇总了Python中Tkinter.Spinbox.pack方法的典型用法代码示例。如果您正苦于以下问题:Python Spinbox.pack方法的具体用法?Python Spinbox.pack怎么用?Python Spinbox.pack使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Tkinter.Spinbox
的用法示例。
在下文中一共展示了Spinbox.pack方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: initUI
# 需要导入模块: from Tkinter import Spinbox [as 别名]
# 或者: from Tkinter.Spinbox import pack [as 别名]
def initUI(self):
self.parent.title("Buttons")
self.style = Style()
self.style.theme_use("default")
frame = Frame(self, relief=GROOVE, borderwidth=5)
frame.pack(fill=BOTH, expand=1)
self.pack(fill = BOTH, expand = 1)
self.imageLabel = Label(frame, image = "")
self.imageLabel.pack(fill=BOTH, expand=1)
closeButton = Button(self, text="Close")
closeButton.pack(side=RIGHT)
okButton = Button(self, text="OK")
okButton.pack(side=RIGHT)
options = [item for item in dir(cv2.cv) if item.startswith("CV_CAP_PROP")]
option = OptionMenu(self, self.key, *options)
self.key.set(options[0])
option.pack(side="left")
spin = Spinbox(self, from_=0, to=1, increment=0.05)
self.val = spin.get()
spin.pack(side="left")
示例2: StarterWindow
# 需要导入模块: from Tkinter import Spinbox [as 别名]
# 或者: from Tkinter.Spinbox import pack [as 别名]
class StarterWindow(Tk):
def __init__(self):
Tk.__init__(self)
self.wm_title("FRCA QBase Reader - Start Menu")
self.exambtn = Button(self, text="start an exam", command=self.startExam)
self.exambtn.pack()
self.maxquestvar = IntVar()
self.maxquest = Spinbox(self, from_=1, to=1667, width=4, textvariable=self.maxquestvar)
self.maxquest.pack()
self.questbtn = Button(self, text="start single questions", command=self.startQuestions)
self.questbtn.pack()
self.um = """User manual:\n
Start either an exam or single questions\n
Go to next question either with mouse or the <right arrow>\n
Toggle checkboxes either with mouse or <keyboard buttons 1-5>\n
In single question mode, show answer either with mouse or <return>\n
In exam mode, results will display after the set question number\n
Text can be made bigger/smaller with <Up> or <Down> keyboard arrows"""
self.usermanual = Label(self, text=self.um, justify=LEFT)
self.usermanual.pack()
def startExam(self):
call(["python", "exam.py", str(self.maxquestvar.get())])
def startQuestions(self):
call(["python", "quest_by_quest.py"])
示例3: ventanaImprimir
# 需要导入模块: from Tkinter import Spinbox [as 别名]
# 或者: from Tkinter.Spinbox import pack [as 别名]
def ventanaImprimir(self):
t = Toplevel(self)
t.wm_title("Imprimir")
Label(t, text="Numero de Copias por etiqueta").pack()
w = Spinbox(t, from_=1, to=10)
w.pack()
buttonImprimir = Button(t, text="Imprimir", command=lambda:self.imprimir(int(w.get()),t))
buttonImprimir.pack()
示例4: ToolBar
# 需要导入模块: from Tkinter import Spinbox [as 别名]
# 或者: from Tkinter.Spinbox import pack [as 别名]
class ToolBar(Frame):
def __init__(self, root, printer, settings, logger, *arg):
self.app = root
self.printer = printer
self.settings = settings
self.logger = logger
self.app.printing = False
self.app.connected = False
self.app.paused = False
Frame.__init__(self, root, *arg)
topBar = Frame(self)
topBar.grid(row=1, column=1, columnspan=3, sticky=W)
speedBar = Frame(self)
speedBar.grid(row=1, column=5, sticky=E)
bottomBar = Frame(self)
bottomBar.grid(row=2, column=1, columnspan=6, sticky=W+E)
self.bPort = Button(topBar, text="Port", width=BWIDTH, command=self.doPort)
self.bPort.pack(side=LEFT, padx=2, pady=2)
ports = self.scanSerial()
self.spPort = Spinbox(topBar, values=ports, state="readonly")
self.spPort.pack(side=LEFT, padx=2, pady=2)
l = Label(topBar, text=" @ ")
l.pack(side=LEFT, padx=2, pady=2)
self.spBaud = Spinbox(topBar, values=baudChoices)
self.spBaud.pack(side=LEFT, padx=2, pady=2)
self.spBaud.delete(0, END)
self.spBaud.insert(0, 115200)
self.spBaud.config(state="readonly")
self.bConnectMode = CM_CONNECT
self.bConnect = Button(topBar, text=connectText[CM_CONNECT], width=BWIDTH, command=self.doConnect)
self.bConnect.pack(side=LEFT, padx=2, pady=2)
if len(ports) == 0:
self.bConnect.config(state=DISABLED)
else:
self.bConnect.config(state=NORMAL)
self.bReset = Button(topBar, text="Reset", width=BWIDTH, command=self.doReset, state=DISABLED)
self.bReset.pack(side=LEFT, padx=2, pady=2)
l = Label(speedBar, text="Speed:", justify=RIGHT)
l.grid(row=1, column=1, sticky=E)
self._speedJob = None
self.currentSpeed = self.app.FeedMultiply
self.scSpeed = Scale(speedBar, from_=MINSPEED, to=MAXSPEED, orient=HORIZONTAL, command=self.updateSpeedCommand)
self.scSpeed.grid(row=1, column=2)
self.scSpeed.set(self.currentSpeed);
l = Label(speedBar, text="Fan:", width=10, anchor=E, justify=RIGHT)
l.grid(row=1, column=3, sticky=E)
self._fanJob = None
self.currentFanSpeed = self.app.FanSpeed
self.scFan = Scale(speedBar, from_=0, to=255, orient=HORIZONTAL, command=self.updateFanSpeedCommand)
self.scFan.grid(row=1, column=4)
self.scFan.set(self.currentFanSpeed);
if self.settings.speedcommand is not None:
self.cbvAssertFan = IntVar()
if self.settings.forcefanspeed:
self.cbvAssertFan.set(1)
else:
self.cbvAssertFan.set(0)
self.cbAssertFan = Checkbutton(speedBar, text="Force", variable=self.cbvAssertFan,
command=self.clickAssertFan)
self.cbAssertFan.grid(row=1, column=5)
self.bSliceMode = SM_SLICE
self.bSlice = Button(bottomBar, text=sliceText[SM_SLICE], width=BWIDTH*2, command=self.doSlice)
self.bSlice.pack(side=LEFT, padx=2, pady=2)
self.bLoad = Button(bottomBar, text="Load GCode", width=BWIDTH, command=self.doLoad)
self.bLoad.pack(side=LEFT, padx=2, pady=2)
self.setSliceText()
self.bSD = Button(bottomBar, text="SD", width=BWIDTH, command=self.doSD, state=DISABLED)
self.bSD.pack(side=LEFT, padx=2, pady=2)
self.bPrintMode = PR_PRINT
self.bPrint = Button(bottomBar, text=printText[PR_PRINT], width=BWIDTH, command=self.doPrint, state=DISABLED)
self.bPrint.pack(side=LEFT, padx=2, pady=2)
self.bPauseMode = PM_PAUSE
self.bPause = Button(bottomBar, text=pauseText[PM_PAUSE], width=BWIDTH, command=self.doPause, state=DISABLED)
self.bPause.pack(side=LEFT, padx=2, pady=2)
self.bAbandon = Button(bottomBar, text="Abandon SD Print", width=BWIDTH+8, command=self.doAbandon, state=DISABLED)
self.bAbandon.pack(side=LEFT, padx=2, pady=2)
self.cbvLiftOnPause = IntVar()
if self.settings.liftonpause:
self.cbvLiftOnPause.set(1)
else:
self.cbvLiftOnPause.set(0)
self.cbLiftOnPause = Checkbutton(bottomBar, text="Lift Head/Retract on Pause", variable=self.cbvLiftOnPause,
#.........这里部分代码省略.........
示例5: Cockpit
# 需要导入模块: from Tkinter import Spinbox [as 别名]
# 或者: from Tkinter.Spinbox import pack [as 别名]
#.........这里部分代码省略.........
"P": 0.0,
"I": 0.0,
"D": 0.0
}
}
}
self.parent = parent
self.initUI()
self._controlKeysLocked = False
if not isDummy:
self._link = INetLink(droneIp, dronePort)
else:
self._link = ConsoleLink()
self._link.open()
self._updateInfoThread = Thread(target=self._updateInfo)
self._updateInfoThreadRunning = False
self._readingState = False
self._start()
def initUI(self):
self.parent.title("Drone control")
self.style = Style()
self.style.theme_use("default")
self.pack(fill=BOTH, expand=1)
self.parent.bind_all("<Key>", self._keyDown)
self.parent.bind_all("<KeyRelease>", self._keyUp)
if system() == "Linux":
self.parent.bind_all("<Button-4>", self._onMouseWheelUp)
self.parent.bind_all("<Button-5>", self._onMouseWheelDown)
else:
#case of Windows
self.parent.bind_all("<MouseWheel>", self._onMouseWheel)
#Commands
commandsFrame = tkFrame(self)
commandsFrame.grid(column=0, row=0, sticky="WE")
self._started = IntVar()
self._startedCB = Checkbutton(commandsFrame, text="On", variable=self._started, command=self._startedCBChanged)
self._startedCB.pack(side=LEFT, padx=4)
# self._integralsCB = Checkbutton(commandsFrame, text="Int.", variable=self._integralsEnabled, \
# command=self._integralsCBChanged, state=DISABLED)
# self._integralsCB.pack(side=LEFT, padx=4)
self._quitButton = Button(commandsFrame, text="Quit", command=self.exit)
self._quitButton.pack(side=LEFT, padx=2, pady=2)
# self._angleLbl = Label(commandsFrame, text="Angle")
# self._angleLbl.pack(side=LEFT, padx=4)
#
# self._angleEntry = Entry(commandsFrame, state=DISABLED)
# self._angleEntry.pack(side=LEFT)
示例6: Cockpit
# 需要导入模块: from Tkinter import Spinbox [as 别名]
# 或者: from Tkinter.Spinbox import pack [as 别名]
#.........这里部分代码省略.........
"P": 0.0,
"I": 0.0,
"D": 0.0
}
}
}
self.parent = parent
self.initUI()
self._controlKeysLocked = False
if not isDummy:
self._link = INetLink(droneIp, dronePort)
else:
self._link = ConsoleLink()
self._link.open()
self._updateInfoThread = Thread(target=self._updateInfo)
self._updateInfoThreadRunning = False
self._readingState = False
self._start()
def initUI(self):
self.parent.title("Drone control")
self.style = Style()
self.style.theme_use("default")
self.pack(fill=BOTH, expand=1)
self.parent.bind_all("<Key>", self._keyDown)
self.parent.bind_all("<KeyRelease>", self._keyUp)
if system() == "Linux":
self.parent.bind_all("<Button-4>", self._onMouseWheelUp)
self.parent.bind_all("<Button-5>", self._onMouseWheelDown)
else:
#case of Windows
self.parent.bind_all("<MouseWheel>", self._onMouseWheel)
#Commands
commandsFrame = tkFrame(self)
commandsFrame.grid(column=0, row=0, sticky="WE")
self._startedCB = Checkbutton(commandsFrame, text="On", variable=self._started, command=self._startedCBChanged)
self._startedCB.pack(side=LEFT, padx=4)
self._integralsCB = Checkbutton(commandsFrame, text="Int.", variable=self._integralsEnabled, \
command=self._integralsCBChanged, state=DISABLED)
self._integralsCB.pack(side=LEFT, padx=4)
self._quitButton = Button(commandsFrame, text="Quit", command=self.exit)
self._quitButton.pack(side=LEFT, padx=2, pady=2)
# self._angleLbl = Label(commandsFrame, text="Angle")
# self._angleLbl.pack(side=LEFT, padx=4)
#
# self._angleEntry = Entry(commandsFrame, state=DISABLED)
# self._angleEntry.pack(side=LEFT)
示例7: refreshWidget
# 需要导入模块: from Tkinter import Spinbox [as 别名]
# 或者: from Tkinter.Spinbox import pack [as 别名]
def refreshWidget(self) :
#print "refresh"
self.card_win.pack_forget()
#Card window
self.card_win = PanedWindow(self.card_win.master, orient=VERTICAL)
self.card_win.pack(side=TOP, expand=True, fill=BOTH, pady=2, padx=2)
#Create the name zone
name_zone=PanedWindow(self.card_win, orient=HORIZONTAL)
name = StringVar()
name.set(self.name)
def modifName(*args) :
self.name=name.get()
name.trace("w", modifName)
name_wid=Entry(name_zone, width=30,textvariable=name)
name_wid.pack()
name_zone.add(name_wid)
#Create the cost ad star stringvar
#print int(floor(self.getCost()))
self.cost=StringVar()
self.stars=StringVar()
cost_wid=Label(None, textvariable=self.cost, background='red',width=5, anchor=W)
star_wid=Label(None, textvariable=self.stars, background='blue', anchor=E)
self.cost.set(str(int(floor(self.getCost()))))
self.stars.set("*"*self.getStars())
#Add them in name zone
name_zone.add(cost_wid)
name_zone.add(star_wid)
#Create an Image Zone
image_zone=Button(self.card_win, command=self.choosePhoto)
if hasattr(self,"photofile") and self.photofile :
print "Image: ",self.photofile
try :
img=Image.open(self.photofile)
except :
decomp=self.photofile.split('/')
for i in range(1,6) :
try :
fname="/".join(decomp[-i:])
print "try to open",fname
img=Image.open(fname)
self.photofile=fname
break
except :
self.photofile=None
if self.photofile :
w, h = img.size
if w>300 or h>200 :
img=img.resize((w/2,h/2),Image.LINEAR)
image_zone.image=ImageTk.PhotoImage(img)
image_zone.config(image=image_zone.image)
#print "IMAGE CHANGED"
else :
from os import path
name=self.name.replace(" ","_")
if path.isfile("Cards/"+name+".png") :
image_zone.config(text='image can be taken from\n'+"Cards/"+name+".png",background='white',anchor=CENTER)
else :
image_zone.config(text='clic to choose image',background='white',anchor=CENTER)
image_zone.pack
# POWER ZONE
power_zone=PanedWindow(self.card_win, orient=VERTICAL)
#fenetre=self.card_win.master
def removePowerCreator(px) :
def removePower(*args) :
#print 'avant',list_pow
self.bonus.remove(px)
#print 'apres',list_pow
#self.card_win.pack_forget()
self.refreshWidget()
return removePower
for p in self.bonus :
powline = PanedWindow(self.card_win, orient=HORIZONTAL)
pow_wid=p.initWidget(powline)
powline.add(pow_wid)
removepow=Button(powline, text="X", command=removePowerCreator(p), anchor=E)
removepow.pack()
powline.add(removepow)
power_zone.add(powline)
def addPower(*args) :
name=addBonus.get()
print "added :",name
import cardPowers
self.bonus+=[eval('cardPowers.'+name+'()')]
self.bonus[-1].parent=self.bonus
self.bonus[-1].card=self
#self.card_win.pack_forget()
self.refreshWidget()
#Add bonus Option menu
addBonus = StringVar(power_zone)
addBonus.set("add bonus") # default value
if not self.pv: addBonus_wid = getSpellMenu(power_zone, addBonus)
else: addBonus_wid = getBonusMenu(power_zone, addBonus)
#.........这里部分代码省略.........
示例8: TTTUI
# 需要导入模块: from Tkinter import Spinbox [as 别名]
# 或者: from Tkinter.Spinbox import pack [as 别名]
class TTTUI(object):
default_ply = 6
neither_color = '#%02x%02x%02x' % (255, 255, 255) # white
player_color = '#%02x%02x%02x' % (62, 188, 0) # green
computer_color = '#%02x%02x%02x' % (192, 35, 3) # red
win_color = '#%02x%02x%02x' % (25, 111, 254) # blue
def __init__(self):
# TTT related
self.ttt = Board(ply=9)
self.human_first = True
# UI related
self.root = Tk()
self.root.resizable(0, 0)
self.root.title("3D TTT")
# TTT frames
self.ttt_frames = [Frame(self.root) for x in range(3)]
for i in range(3):
self.ttt_frames[i].grid(row=0, column=i)
self.button_pos = dict()
self._init_board()
# control frame
self.control_frame = Frame(self.root, padx=5, pady=5)
self.control_frame.grid(row=1, column=1)
self.new_game_btn = Button(self.control_frame, text='New Game', \
command=lambda: self.reset())
self.new_game_btn.pack(side=LEFT, fill=BOTH, expand=True)
self.toggle_human_first_btn = Button(self.control_frame, \
text='Human First', command=lambda: self.toggle_human_first())
self.toggle_human_first_btn.pack(side=RIGHT, fill=BOTH, expand=True)
self.ply_box = Spinbox(self.control_frame, from_=1, to=20, \
textvariable=self.ttt.difficulty, command=lambda: self.reset())
self.ply_box.pack(side=RIGHT, fill=BOTH, expand=True)
# start UI
self.update_pieces()
self.start()
self.root.mainloop()
def toggle_human_first(self):
self.human_first = not self.human_first
self.toggle_human_first_btn.config(text='Human First' if \
self.human_first else 'Computer First')
self.reset()
def _find_button(self, frame, r, c):
for child in frame.children.values():
info = child.grid_info()
if info['row'] == r and info['column'] == c:
return child
return None
def update_pieces(self):
player_pieces = self.ttt.get_moves(self.ttt.human)
computer_pieces = self.ttt.get_moves(self.ttt.ai)
cnt = 0
for b, board in enumerate(self.ttt.board):
for r, row in enumerate(board):
for c, col in enumerate(row):
color = self.neither_color
text = '-'
occupied = False
if cnt in player_pieces:
color = self.player_color
text = self.ttt.human
if cnt in computer_pieces:
color = self.computer_color
text = self.ttt.ai
if self.ttt.complete and cnt in self.ttt.winning_combo:
color = self.win_color
btn = self.button_pos[cnt]
btn.config(text=text, bg=color, state=DISABLED if \
occupied else NORMAL)
cnt += 1
def place_human(self, position):
if position in self.ttt.allowed_moves and not self.ttt.complete:
self.ttt.move(position, self.ttt.human)
self.ttt.human_turn = False
self.update_pieces()
self.place_computer()
def place_computer(self):
if not self.ttt.complete:
self.ttt.computers_move()
self.update_pieces()
def reset(self):
self.ttt.reset()
self.ttt.difficulty = self.default_ply if not \
self.ply_box.get().isdigit() else int(self.ply_box.get())
self.ttt.human_turn = self.human_first
self.update_pieces()
self.start()
#.........这里部分代码省略.........
示例9: AntroidGUI
# 需要导入模块: from Tkinter import Spinbox [as 别名]
# 或者: from Tkinter.Spinbox import pack [as 别名]
class AntroidGUI(Tk):
def __init__(self):
Tk.__init__(self)
self.protocol("WM_DELETE_WINDOW", self.myquit)
self.etat = True
self.readstate = True
self.title("Antroid Map")
self.turns = {}
self.selectTurn = -1
self.caselength = 10
self.CaseMarge = 20
self.var = StringVar()
self.initGUI()
def initGUI(self):
frame = Frame(self, width =630, height = 500)
self.panel = PanedWindow(frame, orient=HORIZONTAL)
self.LeftFrame(self.panel)
self.RightFrame(self.panel)
self.panel.add(self.LFrame)
self.panel.add(self.RFrame)
self.panel.pack()
frame.pack()
def LeftFrame(self, parent):
self.LFrame=Frame(parent, width = 500, height = 500)
self.maptroid = Canvas(self.LFrame,bg='black',width=500,height=500)
if self.selectTurn >= 0:
self.printMap()
self.maptroid.pack()
self.LFrame.pack()
def RightFrame(self, parent):
self.RFrame = Frame(parent, width = 130, height = 500)
if self.selectTurn >= 0:
self.printInfo()
self.FrameInfo = None
self.updateT = True
self.RFrame.pack()
def setreadstate(self, readstate):
self.readstate = readstate
def addTurn(self, turnnumber, turnvalue):
self.turns[turnnumber] = turnvalue
self.updateGui(turnnumber)
return self.etat
def updateGui(self, turn):
self.selectTurn = turn
self.updateMap()
self.updateInfo()
def updateMap(self):
self.maptroid.delete(ALL)
self.printMap()
def updateInfo(self):
if self.FrameInfo:
if self.updateT:
self.frameT.destroy()
self.printTurn()
self.frameAnts.destroy()
self.frameAnt.destroy()
self.printAnts()
self.updateT = True
else:
self.printInfo()
def updateSpin_turn(self):
turn = int(self.Spin_T.get())
self.updateT = False
self.updateGui(turn)
def validateTurn(self, event):
try:
turn = int(self.Spin_T.get())
except ValueError:
turn = self.selectTurn
if turn in self.turns.keys():
if turn != self.selectTurn:
self.updateT = False
self.updateGui(turn)
else:
turn = self.selectTurn
def choiceAnt(self,event):
i = self.listbox.curselection()
id_a = self.listbox.get(i)
self.frameAnt.destroy()
self.printInfoAnt(int(id_a))
def printInfo(self):
self.FrameInfo=Frame(self.RFrame)
self.printTurn()
self.printAnts()
#.........这里部分代码省略.........