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Python OptionMenu.destroy方法代码示例

本文整理汇总了Python中Tkinter.OptionMenu.destroy方法的典型用法代码示例。如果您正苦于以下问题:Python OptionMenu.destroy方法的具体用法?Python OptionMenu.destroy怎么用?Python OptionMenu.destroy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Tkinter.OptionMenu的用法示例。


在下文中一共展示了OptionMenu.destroy方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Application

# 需要导入模块: from Tkinter import OptionMenu [as 别名]
# 或者: from Tkinter.OptionMenu import destroy [as 别名]

#.........这里部分代码省略.........
                target_parent = getattr(self, CHECK_BUTTONS[cb]['sub_frame'])
            setattr(self, cb, IntVar(value=type(CHECK_BUTTONS[cb]) == dict and
                                           CHECK_BUTTONS[cb]['val'] or
                                           CHECK_BUTTONS[cb]))
            self.this_cb = Checkbutton(target_parent, text=label, variable=getattr(self, cb))
            self.this_cb.bind('<Button-1>', self.check_boxes_handler)
            self.this_cb.disable = (type(CHECK_BUTTONS[cb]) == dict and
                                   'disable' in CHECK_BUTTONS[cb].keys())
            self.this_cb.grid(sticky=W, column=0, row=len(target_parent.winfo_children()))
            self.this_cb.ref = cb
        for but in GLOBAL_BUTTONS:
            label = but
            ele = GLOBAL_BUTTONS[but]
            this_but = Button(self.cb_frame, text=but)
            this_but.bind('<ButtonRelease-1>', getattr(self, ele['handler']))
            this_but.ref = but
            this_but.grid(sticky=W, column=0, row=len(self.cb_frame.winfo_children()))
        self.cb_frame.grid(column=0, row=0, rowspan=10, sticky=N)

    def new_behaviour_chosen(self, a, b, c):
        self.send({'sys': ['change_behaviour', self.selected_behaviour.get()]})

    def set_value(self, name, val):
        '''sets a widget to the specified value

        various different widget types need custom setting functionality'''

        direct = ['scale', 'wavetable_generation_type', 'partial_pool']
        if filter(lambda x: match("(voice_\d_|)" + x, name), direct):
            self.gui_logger.info("setting: '{0}' to '{1}' in GUI".format(name, val))
            getattr(self, name).set(val)
            return
        if name == 'saved_behaviours' and len(val):
            self.savedBehavioursMenu.destroy()
            self.savedBehavioursMenu = OptionMenu(self.monitor_frame,
                                                  self.selected_behaviour, *sorted(val))
            self.savedBehavioursMenu.grid(row=5, sticky=E + W)
            return
        for w in self.settables:
            typ = w.__class__.__name__
            if w.ref == name:
                #print "setting '{0}' of type: '{1}' to: {2}".format(name, typ, val)
                if typ == 'Scale':
                    w.set(val)
                elif typ == "Checkbutton":
                    w.select() if val else w.deselect()

    def check_boxes_handler(self, event):
        '''handles checkbox events.

        shows and hides gui elements according to their enable/disable fields'''
        #print event.__dict__
        #print event.widget.__dict__
        ref = event.widget.ref
        val = not getattr(self, ref).get()  # because is read before the var is changed
        self.send({ref: val})
        #print ref, val
        # handle gui elements
        # enable/disable functionality temporarily(?) commented on:
        # Wed Aug 17 09:39:54 CEST 2011
#        if event.widget.disable:
#            for w in self.children.values():
#
#                # this try clause is for debugging, remove when stable
#                try:
#                    w.ref
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注:本文中的Tkinter.OptionMenu.destroy方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。