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Python Checkbutton.bind方法代码示例

本文整理汇总了Python中Tkinter.Checkbutton.bind方法的典型用法代码示例。如果您正苦于以下问题:Python Checkbutton.bind方法的具体用法?Python Checkbutton.bind怎么用?Python Checkbutton.bind使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Tkinter.Checkbutton的用法示例。


在下文中一共展示了Checkbutton.bind方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: MakeCB

# 需要导入模块: from Tkinter import Checkbutton [as 别名]
# 或者: from Tkinter.Checkbutton import bind [as 别名]
 def MakeCB(self, cb_ptr, text, evt_type, arg, csp=1, stky=W):
     cb_ptr = Checkbutton(self, text=text)
     cb_ptr.bind(evt_type, lambda event, arg=arg: self.toggle_cb(event, arg))
     if self.orig[arg]:
         cb_ptr.select()
     cb_ptr.grid(row=self.row, column=self.col, columnspan=csp, sticky=W)
     self.row += 1
开发者ID:imuttschall,项目名称:Snap-Dragon,代码行数:9,代码来源:OptionWindow.py

示例2: __init__

# 需要导入模块: from Tkinter import Checkbutton [as 别名]
# 或者: from Tkinter.Checkbutton import bind [as 别名]
    def __init__(self, parent):
        Frame.__init__(self, parent)

        self.parent = parent

        self.buttons = {}
        self.nodes = {}
        self.edges = {}
        self.active_node = None
        self.active_edge = None
        self.start = None
        self.x = None
        self.y = None
        self.cycles = None
        self.show_cycles_only_mode = False
        self.steps = None
        self.step_index = None

        self.parent.title("Demonstrační aplikace - nalezení elementárních cyklů v orientovaném grafu")
        self.style = Style()
        self.style.theme_use("default")
        self.pack(fill=BOTH, expand=1)

        self.columnconfigure(1, weight=1)
        self.columnconfigure(3, pad=7)
        self.rowconfigure(5, weight=1)
        self.rowconfigure(6, pad=7)

        self.label = Label(self, text="graf1.graphml")
        self.label.grid(sticky=W, pady=4, padx=5)

        self.canvas = Canvas(self)
        self.canvas.bind('<Double-Button-1>', self.event_add_node)
        self.canvas.bind('<Button-1>', self.event_add_edge_start)
        self.canvas.bind('<B1-Motion>', self.event_add_edge_move)
        self.canvas.bind('<ButtonRelease-1>', self.event_add_edge_end)
        self.canvas.bind('<Button-3>', self.event_move_node_start)
        self.canvas.bind('<B3-Motion>', self.event_move_node)
        self.canvas.pack()
        self.canvas.grid(row=1, column=0, columnspan=2, rowspan=6,
                         padx=5, sticky=E + W + S + N)

        self.buttons['start'] = b = Button(self, text="Start", width=15)
        b.bind('<Button-1>', self.event_start)
        b.grid(row=1, column=3)

        self.buttons['next'] = b = Button(self, text=">>", width=15, state=DISABLED)
        b.bind('<Button-1>', self.event_next_step)
        b.grid(row=2, column=3, pady=4)

        self.buttons['prev'] = b = Button(self, text="<<", width=15, state=DISABLED)
        b.bind('<Button-1>', self.event_prev_step)
        b.grid(row=3, column=3, pady=4)

        b = Checkbutton(self, text="Pouze cykly", command=self.event_change_mode)
        b.grid(row=4, column=3, pady=4)

        self.buttons['reset'] = b = Button(self, text="Reset", width=15)
        b.bind('<Button-1>', self.event_reset)
        b.grid(row=6, column=3)

        menubar = Menu(self.parent)
        self.parent.config(menu=menubar)

        fileMenu = Menu(menubar)
        fileMenu.add_command(label="Načíst", command=self.onLoad)
        fileMenu.add_command(label="Uložit", command=self.onSave)
        fileMenu.add_separator()
        fileMenu.add_command(label="Konec", command=self.onExit)
        menubar.add_cascade(label="Soubor", menu=fileMenu)

        fileMenu = Menu(menubar)
        fileMenu.add_command(label="O aplikaci", command=self.onAbout)
        menubar.add_cascade(label="Nápověda", menu=fileMenu)
开发者ID:castamir,项目名称:GAL-project,代码行数:76,代码来源:gui.py

示例3: Scrollbar

# 需要导入模块: from Tkinter import Checkbutton [as 别名]
# 或者: from Tkinter.Checkbutton import bind [as 别名]
acceptStatesTextVariable=StringVar()
acceptStatestEntry = ttk.Entry(innersampleFrame,width=4,textvariable=acceptStatesTextVariable)
acceptStatestEntry.grid(column=1 , row=1, sticky="e")

listFrame=ttk.LabelFrame(sampleFrame)
listFrame.grid(column=0,row=1,sticky="ewns")
scrollBar = Scrollbar(listFrame)
scrollBar.pack(side=RIGHT, fill=Y)
listBoxTop = Listbox(listFrame, selectmode=SINGLE,width=10,height=5)
listBoxTop.pack(fill=BOTH)
scrollBar.config(command=listBoxTop.yview)
listBoxTop.config(yscrollcommand=scrollBar.set)

sampleInputOption=Checkbutton(listFrame,text='Display Automata',variable=sInputCheck)
sampleInputOption.pack(side=tk.LEFT, fill='x',anchor='w')
sampleInputOption.bind('<ButtonRelease-1>',displaysampleAutomata)

nb.add(master_bar, text="Sample Input")

def generateSampleAutomata():
        try:
            import time
            start_time=time.time()
            if len(samplePad.get())<2:
                tkMessageBox.showerror("Empty trace","Sample trace is empty.Please select a trace log.")
                return
            #try:
            text_FromTextBox(samplePad.get().split(','))
            statsPad.configure(state='normal')
                
            from ktail import kTails
开发者ID:lnerit,项目名称:ktailFSM,代码行数:33,代码来源:gui.py


注:本文中的Tkinter.Checkbutton.bind方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。