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Python SCTerminal.SCTerminal类代码示例

本文整理汇总了Python中SCTerminal.SCTerminal的典型用法代码示例。如果您正苦于以下问题:Python SCTerminal类的具体用法?Python SCTerminal怎么用?Python SCTerminal使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了SCTerminal类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

 def __init__(self, emoteId):
     SCTerminal.__init__(self)
     self.emoteId = emoteId
     if not self.__ltHasAccess():
         self.text = '?'
     else:
         self.text = EmoteList[self.emoteId]
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:7,代码来源:SCEmoteTerminal.py

示例2: handleSelect

 def handleSelect(self):
     if not self._SCEmoteTerminal__ltHasAccess():
         messenger.send(self.getEventName(SCEmoteNoAccessEvent))
     elif self._SCEmoteTerminal__emoteEnabled():
         SCTerminal.handleSelect(self)
         messenger.send(self.getEventName(SCEmoteMsgEvent), [
             self.emoteId])
开发者ID:OldToontown,项目名称:OldToontown,代码行数:7,代码来源:SCEmoteTerminal.py

示例3: enterVisible

 def enterVisible(self):
     SCTerminal.enterVisible(self)
     if self.__ltHasAccess():
         if hasattr(self, 'lastEmoteEnableState'):
             if self.lastEmoteEnableState != self.__emoteEnabled():
                 self.invalidate()
         if not self.isWhispering():
             self.accept(Emote.globalEmote.EmoteEnableStateChanged, self.__emoteEnableStateChanged)
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:8,代码来源:SCEmoteTerminal.py

示例4: finalize

 def finalize(self, dbArgs = {}):
     if not self.isDirty():
         return
     args = {}
     if not self.__ltHasAccess() or not self.__emoteEnabled():
         args.update({'rolloverColor': (0, 0, 0, 0),
          'pressedColor': (0, 0, 0, 0),
          'rolloverSound': None,
          'text_fg': self.getColorScheme().getTextDisabledColor() + (1,)})
     if not self.__ltHasAccess():
         args.update({'text_align': TextNode.ACenter})
     elif not self.__emoteEnabled():
         args.update({'clickSound': None})
     self.lastEmoteEnableState = self.__emoteEnabled()
     args.update(dbArgs)
     SCTerminal.finalize(self, dbArgs=args)
     return
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:17,代码来源:SCEmoteTerminal.py

示例5: exitVisible

 def exitVisible(self):
     SCTerminal.exitVisible(self)
     self.ignore(Emote.globalEmote.EmoteEnableStateChanged)
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:3,代码来源:SCEmoteTerminal.py

示例6: __init__

 def __init__(self, textId):
     SCTerminal.__init__(self)
     gmHandler = SpeedChatGMHandler.SpeedChatGMHandler()
     self.textId = textId
     self.text = gmHandler.getPhrase(textId)
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:5,代码来源:SCGMTextTerminal.py

示例7: handleSelect

 def handleSelect(self):
     SCTerminal.handleSelect(self)
     messenger.send(self.getEventName(SCGMTextMsgEvent), [self.textId])
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:3,代码来源:SCGMTextTerminal.py

示例8: __init__

 def __init__(self, textId):
     SCTerminal.__init__(self)
     self.textId = textId
     self.text = CustomSCStrings[self.textId]
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:4,代码来源:SCCustomTerminal.py

示例9: __init__

 def __init__(self, textId):
     SCTerminal.__init__(self)
     self.textId = textId
     self.text = SpeedChatStaticText[self.textId]
开发者ID:AdrianF98,项目名称:Toontown-Rewritten,代码行数:4,代码来源:SCStaticTextTerminal.py


注:本文中的SCTerminal.SCTerminal类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。