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Python QTabManager.addTab方法代码示例

本文整理汇总了Python中QProgEdit.QTabManager.addTab方法的典型用法代码示例。如果您正苦于以下问题:Python QTabManager.addTab方法的具体用法?Python QTabManager.addTab怎么用?Python QTabManager.addTab使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在QProgEdit.QTabManager的用法示例。


在下文中一共展示了QTabManager.addTab方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: add_editor_control

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]
	def add_editor_control(self, var, label, syntax=False):

		"""
		Adds a QProgEdit that is linked to a variable.

		arguments:
			var:		The associated variable.
			label:		The label text.

		keywords:
			syntax:		A boolean indicating whether Python syntax highlighting
						should be activated.

		returns:
			A QProgEdit widget.
		"""

		from QProgEdit import QTabManager
		if syntax:
			lang = u'python'
		else:
			lang = u'text'
		qprogedit = QTabManager(cfg=cfg)
		qprogedit.focusLost.connect(self.apply_edit_changes)
		qprogedit.handlerButtonClicked.connect(self.apply_edit_changes)
		qprogedit.addTab(label).setLang(lang)
		if var is not None:
			self.auto_editor[var] = qprogedit
		self.edit_vbox.addWidget(qprogedit)
		self.set_focus_widget(qprogedit)
		return qprogedit
开发者ID:alisdt,项目名称:OpenSesame,代码行数:33,代码来源:qtplugin.py

示例2: add_editor_control

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]
	def add_editor_control(self, var, label, syntax=False, tooltip=None, \
		default=None):

		"""
		Adds a QProgEdit that is linked to a variable.

		Arguments:
		var			--	Name of the associated variable.
		label 		--	Label text.

		Keyword arguments:
		syntax 		--	A boolean indicating whether Python syntax highlighting
						should be activated. (default=False)
		tooltip		--	A tooltip text. (default=None)
		default		--	DEPRECATED

		Returns:
		A QProgEdit widget.
		"""

		from QProgEdit import QTabManager
		if syntax:
			lang = u'python'
		else:
			lang = u'text'
		qprogedit = QTabManager(cfg=cfg)
		qprogedit.focusLost.connect(self.apply_edit_changes)
		qprogedit.handlerButtonClicked.connect(self.apply_edit_changes)
		qprogedit.addTab(_(label, context=self.name)).setLang(lang)

		if var is not None:
			self.auto_editor[var] = qprogedit
		self.edit_vbox.addWidget(qprogedit)
		self.set_focus_widget(qprogedit)
		return qprogedit
开发者ID:JdenHartog,项目名称:OpenSesame,代码行数:37,代码来源:qtplugin.py

示例3: main

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]
def main():

	"""Runs a simple QProgEdit demonstration."""

	print(u'API: %s' % os.environ[u'QT_API'])
	validate.addPythonBuiltins([u'builtin_var'])
	validate.setPyFlakesFilter(lambda msg: msg.message == u'undefined name %r')
	app = QtWidgets.QApplication(sys.argv)

	treeWidgetItem1 = QtWidgets.QTreeWidgetItem([u'Tab 1'])
	treeWidgetItem3 = QtWidgets.QTreeWidgetItem([u'Tab 3'])
	symbolTree = QtWidgets.QTreeWidget()
	symbolTree.addTopLevelItem(treeWidgetItem1)
	symbolTree.addTopLevelItem(treeWidgetItem3)
	symbolTree.itemActivated.connect(activateSymbolTree)

	tabManager = QTabManager(handlerButtonText=u'apply', runButton=True)
	tabManager.setWindowIcon(QtGui.QIcon.fromTheme(u'accessories-text-editor'))
	tabManager.setWindowTitle(u'QProgEdit')
	tabManager.resize(800, 600)

	tabManager.cursorRowChanged.connect(cursorRowChanged)
	tabManager.focusLost.connect(focusLost)
	tabManager.focusReceived.connect(focusReceived)
	tabManager.handlerButtonClicked.connect(handlerButtonClicked)
	tabManager.execute.connect(runSelectedText)

	tab = tabManager.addTab(u'Tab 1')
	tab.setLang(u'Python')
	tab.setSymbolTree(treeWidgetItem1)
	tab.setText(open(__file__).read())

	tab = tabManager.addTab(u'Tab 2')
	tab.setText(u'Some plain text')

	tab = tabManager.addTab(u'Tab 3')
	tab.setLang(u'Python')
	tab.setSymbolTree(treeWidgetItem3)
	if os.path.exists(u'content.txt'):
		tab.setText(open(u'content.txt').read())

	layout = QtWidgets.QHBoxLayout()
	layout.addWidget(symbolTree)
	layout.addWidget(tabManager)
	container = QtWidgets.QWidget()
	container.setLayout(layout)
	container.show()

	res = app.exec_()
	open(u'content.txt', u'w').write(tab.text())
	sys.exit(res)
开发者ID:dschreij,项目名称:QProgEdit,代码行数:53,代码来源:example.py

示例4: main

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]
def main():
	
	"""Runs a simple QProgEdit demonstration."""

	validate.addPythonBuiltins(['builtin_var'])
	app = QtGui.QApplication(sys.argv)

	treeWidgetItem1 = QtGui.QTreeWidgetItem([u'Tab 1'])
	treeWidgetItem3 = QtGui.QTreeWidgetItem([u'Tab 3'])
	symbolTree = QtGui.QTreeWidget()
	symbolTree.addTopLevelItem(treeWidgetItem1)
	symbolTree.addTopLevelItem(treeWidgetItem3)
	symbolTree.itemActivated.connect(activateSymbolTree)

	tabManager = QTabManager(handlerButtonText=u'apply')
	tabManager.setWindowIcon(QtGui.QIcon.fromTheme(u'accessories-text-editor'))
	tabManager.setWindowTitle(u'QProgEdit')
	tabManager.resize(800, 600)

	tabManager.cursorRowChanged.connect(cursorRowChanged)
	tabManager.focusLost.connect(focusLost)
	tabManager.focusReceived.connect(focusReceived)
	tabManager.handlerButtonClicked.connect(handlerButtonClicked)

	tab = tabManager.addTab(u'Tab 1')
	tab.setLang(u'Python')
	tab.setSymbolTree(treeWidgetItem1)
	tab.setText(open(__file__).read())
	print tab.symbols()

	tab = tabManager.addTab(u'Tab 2')
	tab.setText(u'Some plain text')

	tab = tabManager.addTab(u'Tab 3')
	tab.setLang(u'Python')
	tab.setSymbolTree(treeWidgetItem3)
	if os.path.exists(u'content.txt'):
		tab.setText(open(u'content.txt').read().decode(u'utf-8'))
	print tab.symbols()

	layout = QtGui.QHBoxLayout()
	layout.addWidget(symbolTree)
	layout.addWidget(tabManager)
	container = QtGui.QWidget()
	container.setLayout(layout)
	container.show()

	res = app.exec_()
	open(u'content.txt', u'w').write(tab.text().encode(u'utf-8'))
	sys.exit(res)
开发者ID:eort,项目名称:QProgEdit,代码行数:52,代码来源:example.py

示例5: inline_script

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]
class inline_script(inline_script_runtime, qtplugin):

	"""The inline_script GUI controls"""

	def __init__(self, name, experiment, string=None):

		"""See item."""

		inline_script_runtime.__init__(self, name, experiment, string)
		qtplugin.__init__(self)

	def apply_edit_changes(self):

		"""See qtitem."""

		super(inline_script, self).apply_edit_changes(self)
		sp = self.qprogedit.text(index=0)
		sr = self.qprogedit.text(index=1)
		self.var._prepare = sp
		self.var._run = sr
		self.update_item_icon()

	def set_focus(self):

		"""
		desc:
			Allows the item to focus the most important widget.
		"""

		self.qprogedit.setFocus()

	def item_icon(self):

		"""
		desc:
			Determines the icon, based on whether the scripts are syntactically
			correct.

		returns:
			desc:	An icon name.
			type:	unicode
		"""

		status = max(
			self.experiment.python_workspace.check_syntax(
				self.var.get(u'_prepare', _eval=False)),
			self.experiment.python_workspace.check_syntax(
				self.var.get(u'_run', _eval=False)))
		if status == 2:
			return u'os-inline_script-syntax-error'
		if status == 1:
			return u'os-inline_script-syntax-warning'
		return u'os-inline_script'

	def build_item_tree(self, toplevel=None, items=[], max_depth=-1,
		extra_info=None):

		"""See qtitem."""

		widget = tree_inline_script_item(self, extra_info=extra_info,
			symbols=(max_depth < 0 or max_depth > 1))
		items.append(self.name)
		if toplevel is not None:
			toplevel.addChild(widget)
		return widget

	def init_edit_widget(self):

		"""See qtitem."""

		from QProgEdit import QTabManager
		super(inline_script, self).init_edit_widget(stretch=False)
		self.qprogedit = QTabManager(cfg=cfg, runButton=True)
		self.qprogedit.execute.connect(self.main_window.console.execute)
		self.qprogedit.handlerButtonClicked.connect(self.apply_edit_changes)
		self.qprogedit.focusLost.connect(self.apply_edit_changes)
		self.qprogedit.cursorRowChanged.connect(self.apply_edit_changes)
		self.qprogedit.addTab(u'Prepare').setLang(u'Python')
		self.qprogedit.addTab(u'Run').setLang(u'Python')
		# Switch to the run phase, unless there is only content for the prepare
		# phase.
		if self.var._run == u'' and self.var._prepare != u'':
			self.qprogedit.setCurrentIndex(0)
		else:
			self.qprogedit.setCurrentIndex(1)
		self.edit_vbox.addWidget(self.qprogedit)

	def edit_widget(self):

		"""See qtitem."""

		super(inline_script, self).edit_widget()
		self.qprogedit.tab(0).setText(safe_decode(self.var._prepare))
		self.qprogedit.tab(1).setText(safe_decode(self.var._run))

	def get_ready(self):

		"""See qtitem."""

		if self.qprogedit.isAnyModified():
#.........这里部分代码省略.........
开发者ID:JdenHartog,项目名称:OpenSesame,代码行数:103,代码来源:inline_script.py

示例6: qtitem

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]

#.........这里部分代码省略.........
        self.button_help.setIconSize(QtCore.QSize(16, 16))
        self.button_help.clicked.connect(self.open_help_tab)
        self.header_hbox.addWidget(self.button_help)

        self.header_widget = QtGui.QWidget()
        self.header_widget.setLayout(self.header_hbox)

        # The edit_grid is the layout that contains the actual controls for the
        # items.
        self.edit_grid = QtGui.QGridLayout()
        self.edit_grid.setColumnStretch(2, 2)
        self.edit_grid_widget = QtGui.QWidget()
        self.edit_grid_widget.setLayout(self.edit_grid)

        # The edit_vbox contains the edit_grid and the header widget
        self.edit_vbox = QtGui.QVBoxLayout()
        self.edit_vbox.addWidget(self.user_hint_widget)
        self.edit_vbox.addWidget(self.edit_grid_widget)
        self.edit_vbox.setContentsMargins(0, 0, 0, 0)
        self.edit_vbox.setSpacing(0)
        if stretch:
            self.edit_vbox.addStretch()
        self._edit_widget = QtGui.QWidget()
        self._edit_widget.setWindowIcon(self.theme.qicon(self.item_type))
        self._edit_widget.setLayout(self.edit_vbox)

        # The _script_widget contains the script editor
        from QProgEdit import QTabManager

        self._script_widget = QTabManager(handlerButtonText=_(u"Apply and close"), cfg=cfg)
        self._script_widget.focusLost.connect(self.apply_script_changes)
        self._script_widget.cursorRowChanged.connect(self.apply_script_changes)
        self._script_widget.handlerButtonClicked.connect(self.set_view_controls)
        self._script_widget.addTab(u"Script").setLang(u"OpenSesame")

        # The container_widget is the top-level widget that is actually inserted
        # into the tab widget.
        self.splitter = qtitem_splitter(self)
        if self.initial_view == u"controls":
            self.set_view_controls()
        elif self.initial_view == u"script":
            self.set_view_script()
        elif self.initial_view == u"split":
            self.set_view_split()
        else:
            debug.msg(u"Invalid initial_view: %s" % self.initial_view, reason=u"warning")
            self.set_view_controls()
        self.splitter.splitterMoved.connect(self.splitter_moved)
        self.container_vbox = QtGui.QVBoxLayout()
        self.container_vbox.setContentsMargins(4, 0, 4, 4)
        self.container_vbox.addWidget(self.header_widget)
        self.container_vbox.addWidget(self.splitter)
        self.container_widget = QtGui.QWidget()
        self.container_widget.setLayout(self.container_vbox)
        self.container_widget.on_activate = self.show_tab
        self.container_widget.__item__ = self.name

    def splitter_moved(self, pos, index):

        """
		desc:
			Is called when the splitter handle is manually moved.

		arguments:
			pos:
				desc:	The splitter-handle position.
开发者ID:JdenHartog,项目名称:OpenSesame,代码行数:70,代码来源:qtitem.py

示例7: inline_script

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]
class inline_script(libopensesame.inline_script.inline_script, qtitem.qtitem):

	"""The inline_script GUI controls"""

	def __init__(self, name, experiment, string=None):

		"""
		Constructor.

		Arguments:
		name 		--	The item name.
		experiment	--	The experiment object.

		Keywords arguments:
		string		--	A definition string. (default=None)
		"""

		libopensesame.inline_script.inline_script.__init__(self, name, \
			experiment, string)
		qtitem.qtitem.__init__(self)
		self.lock = False
		self._var_info = None

	def apply_edit_changes(self, **args):

		"""
		Applies the controls.

		Keywords arguments:
		args	--	A dictionary to accept unused keyword arguments.
		"""

		qtitem.qtitem.apply_edit_changes(self, False)
		sp = self.qprogedit.text(index=0)
		sr = self.qprogedit.text(index=1)
		self.set(u'_prepare', sp)
		self.set(u'_run', sr)
		self.lock = True
		self._var_info = None
		self.experiment.main_window.refresh(self.name)
		self.lock = False

	def init_edit_widget(self):

		"""Constructs the GUI controls."""
		
		from QProgEdit import QTabManager
		qtitem.qtitem.init_edit_widget(self, False)
		self.qprogedit = QTabManager(handler=self.apply_edit_changes, \
			defaultLang=u'Python', cfg=cfg)
		self.qprogedit.addTab(u'Prepare')
		self.qprogedit.addTab(u'Run')
		# Switch to the run phase, unless there is only content for the prepare
		# phase.
		if self._run == u'' and self._prepare != u'':
			self.qprogedit.setCurrentIndex(0)
		else:
			self.qprogedit.setCurrentIndex(1)
		self.edit_vbox.addWidget(self.qprogedit)

	def edit_widget(self):

		"""
		Updates the GUI controls.

		Returns:
		The control QWidget.
		"""

		qtitem.qtitem.edit_widget(self, False)
		if not self.lock:
			self.qprogedit.setText(self._prepare, index=0)
			self.qprogedit.setText(self._run, index=1)
		return self._edit_widget

	def get_ready(self):

		"""Applies pending script changes."""

		if self.qprogedit.isModified():
			debug.msg(u'applying pending script changes')
			self.apply_edit_changes(catch=False)
			return True
		return qtitem.qtitem.get_ready(self)
开发者ID:EoinTravers,项目名称:OpenSesame,代码行数:86,代码来源:inline_script.py

示例8: qtitem

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]

#.........这里部分代码省略.........
		debug.msg(u"%s (#%s)" % (self.name, hash(self)))

		# Switch to edit mode and close the script tab if it was open
		self.edit_mode = u"edit"
		for i in range(self.experiment.ui.tabwidget.count()):
			w = self.experiment.ui.tabwidget.widget(i)
			if hasattr(w, u"__script_item__") and w.__script_item__ == \
				self.name:
				self.experiment.ui.tabwidget.removeTab(i)
				if index == None:
					index = i
				break

		# Focus the edit tab, instead of reopening, if it was already open
		for i in range(self.experiment.ui.tabwidget.count()):
			w = self.experiment.ui.tabwidget.widget(i)
			if hasattr(w, u"__edit_item__") and w.__edit_item__ == self.name:
				index = i

		# Refresh the controls on the tab. In debug mode don't catch any errors
		if debug.enabled:
			widget = self.edit_widget()
		else:
			try:
				widget = self.edit_widget()
			except Exception as e:
				self.experiment.notify(_(u"%s (Edit the script to fix this)") \
					% e)
				self.open_script_tab()
				return

		# Open the tab or focus the tab if it was already open
		if index == None:
			self.edit_tab_index = self.experiment.ui.tabwidget.addTab(widget, \
				self.experiment.icon(self.item_type), u"%s" % self.name)
		else:
			self.experiment.ui.tabwidget.insertTab(index, widget, \
				self.experiment.icon(self.item_type), u"%s" % self.name)
			self.edit_tab_index = index
		if focus:
			self.experiment.ui.tabwidget.setCurrentIndex(self.edit_tab_index)

	def apply_script_and_close(self):

		"""Applies script changes and opens the edit tab"""

		self.apply_script_changes()
		self.experiment.main_window.select_item(self.name)

	def apply_script_changes(self, rebuild=True, catch=True):

		"""
		Apply changes to the script, by regenerating the item from the script

		Keywords arguments:
		rebuild -- specifies whether the overview area (item list) should be
				   rebuild (default=True)
		catch -- indicates if exceptions should be caught and shown in a
				 notification dialog (True) or not be caught (False)
				 (default=True)
		"""

		debug.msg(self.name)
		script = self.script_qprogedit.text()
		# Create a new item and make it a clone of the current item
		item = self.experiment.main_window.add_item(self.item_type, False, \
开发者ID:EoinTravers,项目名称:OpenSesame,代码行数:70,代码来源:qtitem.py

示例9: qtitem

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]

#.........这里部分代码省略.........
			_(u"Tell me more about the %s item") % self.item_type)
		self.button_help.setIconSize(QtCore.QSize(16, 16))
		self.button_help.clicked.connect(self.open_help_tab)
		self.header_hbox.addWidget(self.button_help)

		self.header_widget = QtGui.QWidget()
		self.header_widget.setLayout(self.header_hbox)

		# The edit_grid is the layout that contains the actual controls for the
		# items.
		self.edit_grid = QtGui.QGridLayout()
		self.edit_grid.setColumnStretch(2, 2)
		self.edit_grid_widget = QtGui.QWidget()
		self.edit_grid.setMargin(0)
		self.edit_grid_widget.setLayout(self.edit_grid)

		# The edit_vbox contains the edit_grid and the header widget
		self.edit_vbox = QtGui.QVBoxLayout()
		self.edit_vbox.setMargin(5)
		self.edit_vbox.addWidget(self.user_hint_widget)
		self.edit_vbox.addWidget(self.edit_grid_widget)
		if stretch:
			self.edit_vbox.addStretch()
		self._edit_widget = QtGui.QWidget()
		self._edit_widget.setWindowIcon(self.experiment.icon(self.item_type))
		self._edit_widget.setLayout(self.edit_vbox)

		# The _script_widget contains the script editor
		from QProgEdit import QTabManager
		self._script_widget = QTabManager(
			handlerButtonText=_(u'Apply and close'), cfg=cfg)
		self._script_widget.focusLost.connect(self.apply_script_changes)
		self._script_widget.handlerButtonClicked.connect(self.set_view_controls)
		self._script_widget.addTab(u'Script').setLang(u'OpenSesame')

		# The container_widget is the top-level widget that is actually inserted
		# into the tab widget.
		self.splitter = qtitem_splitter(self)
		if self.initial_view == u'controls':
			self.set_view_controls()
		elif self.initial_view == u'script':
			self.set_view_script()
		elif self.initial_view == u'split':
			self.set_view_split()
		else:
			debug.msg(u'Invalid initial_view: %s' % self.initial_view,
				reason=u'warning')
			self.set_view_controls()
		self.splitter.splitterMoved.connect(self.splitter_moved)
		self.container_vbox = QtGui.QVBoxLayout()
		self.container_vbox.addWidget(self.header_widget)
		self.container_vbox.addWidget(self.splitter)
		self.container_widget = QtGui.QWidget()
		self.container_widget.setLayout(self.container_vbox)
		self.container_widget.on_activate = self.show_tab
		self.container_widget.__item__ = self.name

	def splitter_moved(self, pos, index):

		"""
		desc:
			Is called when the splitter handle is manually moved.

		arguments:
			pos:
				desc:	The splitter-handle position.
开发者ID:bwarna,项目名称:OpenSesame,代码行数:70,代码来源:qtitem.py

示例10: qtitem

# 需要导入模块: from QProgEdit import QTabManager [as 别名]
# 或者: from QProgEdit.QTabManager import addTab [as 别名]

#.........这里部分代码省略.........

		# The edit_grid is the layout that contains the actual controls for the
		# items.
		self.edit_grid = QtWidgets.QFormLayout()
		if self.label_align == u'right':
			self.edit_grid.setLabelAlignment(QtCore.Qt.AlignRight)
		self.edit_grid.setFieldGrowthPolicy(
			QtWidgets.QFormLayout.FieldsStayAtSizeHint)
		self.edit_grid.setContentsMargins(0, 0, 0, 0)
		self.edit_grid.setVerticalSpacing(6)
		self.edit_grid.setHorizontalSpacing(12)
		self.edit_grid_widget = QtWidgets.QWidget()
		self.edit_grid_widget.setLayout(self.edit_grid)

		# The edit_vbox contains the edit_grid and the header widget
		self.edit_vbox = QtWidgets.QVBoxLayout()
		self.edit_vbox.addWidget(self.edit_grid_widget)
		self.edit_vbox.setContentsMargins(0, 0, 0, 0)
		self.edit_vbox.setSpacing(12)
		if stretch:
			self.edit_vbox.addStretch()
		self._edit_widget = QtWidgets.QWidget()
		self._edit_widget.setWindowIcon(self.theme.qicon(self.item_type))
		self._edit_widget.setLayout(self.edit_vbox)

		# The _script_widget contains the script editor
		from QProgEdit import QTabManager
		self._script_widget = QTabManager(
			handlerButtonText=_(u'Apply and close'), cfg=cfg)
		self._script_widget.focusLost.connect(self.apply_script_changes)
		self._script_widget.cursorRowChanged.connect(self.apply_script_changes)
		self._script_widget.handlerButtonClicked.connect(
			self.apply_script_changes_and_switch_view)
		self._script_widget.addTab(u'Script').setLang(u'OpenSesame')

		# The container_widget is the top-level widget that is actually inserted
		# into the tab widget.
		self.splitter = qtitem_splitter(self)
		if self.initial_view == u'controls':
			self.set_view_controls()
		elif self.initial_view == u'script':
			self.set_view_script()
		elif self.initial_view == u'split':
			self.set_view_split()
		else:
			debug.msg(u'Invalid initial_view: %s' % self.initial_view,
				reason=u'warning')
			self.set_view_controls()
		self.splitter.splitterMoved.connect(self.splitter_moved)
		self.container_vbox = QtWidgets.QVBoxLayout()
		self.container_vbox.setContentsMargins(12, 12, 12, 12)
		self.container_vbox.setSpacing(18)
		self.container_vbox.addWidget(self.header_widget)
		self.container_vbox.addWidget(self.splitter)
		self.container_widget = QtWidgets.QWidget()
		self.container_widget.setLayout(self.container_vbox)
		self.container_widget.on_activate = self.show_tab
		self.container_widget.__item__ = self.name

	def splitter_moved(self, pos, index):

		"""
		desc:
			Is called when the splitter handle is manually moved.

		arguments:
开发者ID:dev-jam,项目名称:OpenSesame,代码行数:70,代码来源:qtitem.py


注:本文中的QProgEdit.QTabManager.addTab方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。