本文整理汇总了Python中PySide2.QtCore.qRound方法的典型用法代码示例。如果您正苦于以下问题:Python QtCore.qRound方法的具体用法?Python QtCore.qRound怎么用?Python QtCore.qRound使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PySide2.QtCore
的用法示例。
在下文中一共展示了QtCore.qRound方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: paint
# 需要导入模块: from PySide2 import QtCore [as 别名]
# 或者: from PySide2.QtCore import qRound [as 别名]
def paint(self, painter, option=None, widget=None):
if self.validateImage():
wasSmoothPixmapTransform = painter.testRenderHint(QtGui.QPainter.SmoothPixmapTransform)
painter.setRenderHint(QtGui.QPainter.SmoothPixmapTransform)
if Colors.noRescale:
# Let the painter scale the image for us. This may degrade
# both quality and performance.
if self.sharedImage.image is not None:
painter.drawImage(self.pos(), self.sharedImage.image)
else:
painter.drawPixmap(self.pos(), self.sharedImage.pixmap)
else:
m = painter.worldMatrix()
painter.setWorldMatrix(QtGui.QMatrix())
x = m.dx()
y = m.dy()
if self.noSubPixeling:
x = QtCore.qRound(x)
y = QtCore.qRound(y)
if self.sharedImage.image is not None:
painter.drawImage(QtCore.QPointF(x, y),
self.sharedImage.image)
else:
painter.drawPixmap(QtCore.QPointF(x, y),
self.sharedImage.pixmap)
if not wasSmoothPixmapTransform:
painter.setRenderHint(QtGui.QPainter.SmoothPixmapTransform,
False)
示例2: drawBackgroundToPixmap
# 需要导入模块: from PySide2 import QtCore [as 别名]
# 或者: from PySide2.QtCore import qRound [as 别名]
def drawBackgroundToPixmap(self):
r = self.scene.sceneRect()
self.background = QtGui.QPixmap(QtCore.qRound(r.width()),
QtCore.qRound(r.height()))
self.background.fill(QtCore.Qt.black)
painter = QtGui.QPainter(self.background)
bg = QtGui.QImage(':/images/demobg.png')
painter.drawImage(0, 0, bg)
示例3: shotRect
# 需要导入模块: from PySide2 import QtCore [as 别名]
# 或者: from PySide2.QtCore import qRound [as 别名]
def shotRect(self):
gravity = 4.0
time = self.timerCount / 40.0
velocity = self.shootForce
radians = self.shootAngle * 3.14159265 / 180
velx = velocity * math.cos(radians)
vely = velocity * math.sin(radians)
x0 = (CannonField.barrelRect.right() + 5) * math.cos(radians)
y0 = (CannonField.barrelRect.right() + 5) * math.sin(radians)
x = x0 + velx * time
y = y0 + vely * time - 0.5 * gravity * time * time
result = QtCore.QRect(0, 0, 6, 6)
result.moveCenter(QtCore.QPoint(QtCore.qRound(x), self.height() - 1 - QtCore.qRound(y)))
return result
示例4: mouseMoveEvent
# 需要导入模块: from PySide2 import QtCore [as 别名]
# 或者: from PySide2.QtCore import qRound [as 别名]
def mouseMoveEvent(self, event):
if not self.barrelPressed:
return
pos = event.pos()
if pos.x() <= 0:
pos.setX(1)
if pos.y() >= self.height():
pos.setY(self.height() - 1)
rad = math.atan((float(self.rect().bottom()) - pos.y()) / pos.x())
self.setAngle(QtCore.qRound(rad * 180 / 3.14159265))