本文整理汇总了Python中PyQt5.QtWidgets.QSlider.minimum方法的典型用法代码示例。如果您正苦于以下问题:Python QSlider.minimum方法的具体用法?Python QSlider.minimum怎么用?Python QSlider.minimum使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PyQt5.QtWidgets.QSlider
的用法示例。
在下文中一共展示了QSlider.minimum方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: SimulationGui
# 需要导入模块: from PyQt5.QtWidgets import QSlider [as 别名]
# 或者: from PyQt5.QtWidgets.QSlider import minimum [as 别名]
#.........这里部分代码省略.........
if self.runningBatch:
regime_name = self._regimes[self._current_regime_index]["Name"]
file_name = self._simfile_name(regime_name)
self._save_data(os.path.join(
self._settings.value("path/simulation_results"),
file_name))
self.regimeFinished.emit()
else:
self.actSimulateAll.setDisabled(False)
def _read_results(self):
state = self.currentDataset["results"]["Solver"]
self.interpolator = interp1d(self.currentDataset["results"]["time"],
state,
axis=0,
bounds_error=False,
fill_value=(state[0], state[-1]))
self.currentStepSize = 1.0/self.currentDataset["simulation"][
"measure rate"]
self.currentEndTime = self.currentDataset["simulation"]["end time"]
self.validData = True
def increment_playback_speed(self):
self.speedControl.setValue(self.speedControl.value()
+ self.speedControl.singleStep())
def decrement_playback_speed(self):
self.speedControl.setValue(self.speedControl.value()
- self.speedControl.singleStep())
def reset_playback_speed(self):
self.speedControl.setValue((self.speedControl.maximum()
- self.speedControl.minimum())/2)
def set_slowest_playback_speed(self):
self.speedControl.setValue(self.speedControl.minimum())
def set_fastest_playback_speed(self):
self.speedControl.setValue(self.speedControl.maximum())
def update_playback_speed(self, val):
"""
adjust playback time to slider value
:param val:
"""
maximum = self.speedControl.maximum()
self.playbackGain = 10**(3.0 * (val - maximum / 2) / maximum)
@pyqtSlot()
def increment_playback_time(self):
"""
go one time step forward in playback
"""
if self.playbackTime == self.currentEndTime:
self.pause_animation()
return
increment = self.playbackGain * self.playbackTimeout / 1000
self.playbackTime = min(self.currentEndTime,
self.playbackTime + increment)
pos = int(self.playbackTime / self.currentEndTime
* self.timeSliderRange)
self.timeSlider.blockSignals(True)
self.timeSlider.setValue(pos)