本文整理汇总了Python中PyQt5.QtNetwork.QLocalSocket.disconnectFromServer方法的典型用法代码示例。如果您正苦于以下问题:Python QLocalSocket.disconnectFromServer方法的具体用法?Python QLocalSocket.disconnectFromServer怎么用?Python QLocalSocket.disconnectFromServer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PyQt5.QtNetwork.QLocalSocket
的用法示例。
在下文中一共展示了QLocalSocket.disconnectFromServer方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: send_to_running_instance
# 需要导入模块: from PyQt5.QtNetwork import QLocalSocket [as 别名]
# 或者: from PyQt5.QtNetwork.QLocalSocket import disconnectFromServer [as 别名]
def send_to_running_instance(socketname, command, target_arg, *,
legacy_name=None, socket=None):
"""Try to send a commandline to a running instance.
Blocks for CONNECT_TIMEOUT ms.
Args:
socketname: The name which should be used for the socket.
command: The command to send to the running instance.
target_arg: --target command line argument
socket: The socket to read data from, or None.
legacy_name: The legacy name to first try to connect to.
Return:
True if connecting was successful, False if no connection was made.
"""
if socket is None:
socket = QLocalSocket()
if (legacy_name is not None and
_has_legacy_server(legacy_name)):
name_to_use = legacy_name
else:
name_to_use = socketname
log.ipc.debug("Connecting to {}".format(name_to_use))
socket.connectToServer(name_to_use)
connected = socket.waitForConnected(CONNECT_TIMEOUT)
if connected:
log.ipc.info("Opening in existing instance")
json_data = {'args': command, 'target_arg': target_arg,
'version': qutebrowser.__version__,
'protocol_version': PROTOCOL_VERSION}
try:
cwd = os.getcwd()
except OSError:
pass
else:
json_data['cwd'] = cwd
line = json.dumps(json_data) + '\n'
data = line.encode('utf-8')
log.ipc.debug("Writing: {}".format(data))
socket.writeData(data)
socket.waitForBytesWritten(WRITE_TIMEOUT)
if socket.error() != QLocalSocket.UnknownSocketError:
raise SocketError("writing to running instance", socket)
else:
socket.disconnectFromServer()
if socket.state() != QLocalSocket.UnconnectedState:
socket.waitForDisconnected(CONNECT_TIMEOUT)
return True
else:
if socket.error() not in (QLocalSocket.ConnectionRefusedError,
QLocalSocket.ServerNotFoundError):
raise SocketError("connecting to running instance", socket)
else:
log.ipc.debug("No existing instance present (error {})".format(
socket.error()))
return False
示例2: _has_legacy_server
# 需要导入模块: from PyQt5.QtNetwork import QLocalSocket [as 别名]
# 或者: from PyQt5.QtNetwork.QLocalSocket import disconnectFromServer [as 别名]
def _has_legacy_server(name):
"""Check if there is a legacy server.
Args:
name: The name to try to connect to.
Return:
True if there is a server with the given name, False otherwise.
"""
socket = QLocalSocket()
log.ipc.debug("Trying to connect to {}".format(name))
socket.connectToServer(name)
err = socket.error()
if err != QLocalSocket.UnknownSocketError:
log.ipc.debug("Socket error: {} ({})".format(socket.errorString(), err))
os_x_fail = (
sys.platform == "darwin" and socket.errorString() == "QLocalSocket::connectToServer: " "Unknown error 38"
)
if err not in [QLocalSocket.ServerNotFoundError, QLocalSocket.ConnectionRefusedError] and not os_x_fail:
return True
socket.disconnectFromServer()
if socket.state() != QLocalSocket.UnconnectedState:
socket.waitForDisconnected(CONNECT_TIMEOUT)
return False
示例3: init
# 需要导入模块: from PyQt5.QtNetwork import QLocalSocket [as 别名]
# 或者: from PyQt5.QtNetwork.QLocalSocket import disconnectFromServer [as 别名]
def init():
"""Start listening to incoming connections."""
global _server
if _server is not None:
return
server = QLocalServer(None)
# find a free socket name to use
for name in ids():
if server.listen(name):
break
else:
# all names failed, try to contact and remove stale file if that fails
socket = QLocalSocket()
for name in ids():
socket.connectToServer(name)
if not socket.waitForConnected(10000):
QLocalServer.removeServer(name)
if server.listen(name):
break
else:
socket.disconnectFromServer()
else:
# no ids left, don't listen
return
app.aboutToQuit.connect(server.close)
server.newConnection.connect(slot_new_connection)
os.environ["FRESCOBALDI_SOCKET"] = name
_server = server
示例4: _send_to_running_instance
# 需要导入模块: from PyQt5.QtNetwork import QLocalSocket [as 别名]
# 或者: from PyQt5.QtNetwork.QLocalSocket import disconnectFromServer [as 别名]
def _send_to_running_instance(self, payload: bytes, pid: int) -> None:
from PyQt5.QtCore import QByteArray
from PyQt5.QtNetwork import QLocalSocket
named_pipe = f"{BUNDLE_IDENTIFIER}.protocol.{pid}"
log.debug(
f"Opening a local socket to the running instance on {named_pipe} "
f"(payload={self.redact_payload(payload)})"
)
client = QLocalSocket()
try:
client.connectToServer(named_pipe)
if not client.waitForConnected():
log.error(f"Unable to open client socket: {client.errorString()}")
return
client.write(QByteArray(payload))
client.waitForBytesWritten()
client.disconnectFromServer()
if client.state() == QLocalSocket.ConnectedState:
client.waitForDisconnected()
finally:
del client
log.debug("Successfully closed client socket")
示例5: send_to_running_instance
# 需要导入模块: from PyQt5.QtNetwork import QLocalSocket [as 别名]
# 或者: from PyQt5.QtNetwork.QLocalSocket import disconnectFromServer [as 别名]
def send_to_running_instance(socketname, command):
"""Try to send a commandline to a running instance.
Blocks for CONNECT_TIMEOUT ms.
Args:
socketname: The name which should be used for the socket.
command: The command to send to the running instance.
Return:
True if connecting was successful, False if no connection was made.
"""
socket = QLocalSocket()
log.ipc.debug("Connecting to {}".format(socketname))
socket.connectToServer(socketname)
connected = socket.waitForConnected(100)
if connected:
log.ipc.info("Opening in existing instance")
json_data = {'args': command}
try:
cwd = os.getcwd()
except OSError:
pass
else:
json_data['cwd'] = cwd
line = json.dumps(json_data) + '\n'
data = line.encode('utf-8')
log.ipc.debug("Writing: {}".format(data))
socket.writeData(data)
socket.waitForBytesWritten(WRITE_TIMEOUT)
if socket.error() != QLocalSocket.UnknownSocketError:
_socket_error("writing to running instance", socket)
else:
socket.disconnectFromServer()
if socket.state() != QLocalSocket.UnconnectedState:
socket.waitForDisconnected(100)
return True
else:
if socket.error() not in (QLocalSocket.ConnectionRefusedError,
QLocalSocket.ServerNotFoundError):
_socket_error("connecting to running instance", socket)
else:
log.ipc.debug("No existing instance present (error {})".format(
socket.error()))
return False
示例6: __init__
# 需要导入模块: from PyQt5.QtNetwork import QLocalSocket [as 别名]
# 或者: from PyQt5.QtNetwork.QLocalSocket import disconnectFromServer [as 别名]
class Client:
def __init__(self):
self.socket = QLocalSocket()
self.socket.setServerName(piony.G_SOCKET_NAME)
self.socket.error.connect(self.displayError)
self.socket.disconnected.connect(self.socket.deleteLater)
def _log_(self, text, *args):
logger.info(self.__class__.__qualname__ + ': ' + text, *args)
def connect(self):
self.socket.abort()
self._log_("connection attempt")
self.socket.connectToServer()
def send(self, argv):
data = QByteArray()
out = QDataStream(data, QIODevice.WriteOnly)
out.setVersion(QDataStream.Qt_5_0)
out.writeQVariant(argv)
self._log_("writes: %s", str(data))
self.socket.write(data)
self.socket.flush()
self.socket.disconnectFromServer()
def displayError(self, err):
msg = {
QLocalSocket.ServerNotFoundError:
"The host was not found. Check the host name and port.",
QLocalSocket.ConnectionRefusedError:
"The connection was refused by the peer. "
"Check server is running, it's host and port.",
QLocalSocket.PeerClosedError:
"Peer was closed", # None,
}.get(err, "Client error: {}.".format(self.socket.errorString()))
self._log_(msg)
示例7: QtSingleApplication
# 需要导入模块: from PyQt5.QtNetwork import QLocalSocket [as 别名]
# 或者: from PyQt5.QtNetwork.QLocalSocket import disconnectFromServer [as 别名]
class QtSingleApplication(QApplication):
"""
This class makes sure that we can only start one Tribler application.
When a user tries to open a second Tribler instance, the current active one will be brought to front.
"""
messageReceived = pyqtSignal(unicode)
def __init__(self, win_id, *argv):
logfunc = logging.info
logfunc(sys._getframe().f_code.co_name + '()')
QApplication.__init__(self, *argv)
self._id = win_id
self._activation_window = None
self._activate_on_message = False
# Is there another instance running?
self._outSocket = QLocalSocket()
self._outSocket.connectToServer(self._id)
self._isRunning = self._outSocket.waitForConnected()
self._outStream = None
self._inSocket = None
self._inStream = None
self._server = None
if self._isRunning:
# Yes, there is.
self._outStream = QTextStream(self._outSocket)
self._outStream.setCodec('UTF-8')
else:
# No, there isn't, at least not properly.
# Cleanup any past, crashed server.
error = self._outSocket.error()
logfunc(LOGVARSTR % ('self._outSocket.error()', error))
if error == QLocalSocket.ConnectionRefusedError:
logfunc('received QLocalSocket.ConnectionRefusedError; ' + \
'removing server.')
self.close()
QLocalServer.removeServer(self._id)
self._outSocket = None
self._server = QLocalServer()
self._server.listen(self._id)
self._server.newConnection.connect(self._on_new_connection)
logfunc(sys._getframe().f_code.co_name + '(): returning')
def close(self):
logfunc = logging.info
logfunc(sys._getframe().f_code.co_name + '()')
if self._inSocket:
self._inSocket.disconnectFromServer()
if self._outSocket:
self._outSocket.disconnectFromServer()
if self._server:
self._server.close()
logfunc(sys._getframe().f_code.co_name + '(): returning')
def is_running(self):
return self._isRunning
def get_id(self):
return self._id
def activation_window(self):
return self._activation_window
def set_activation_window(self, activation_window, activate_on_message=True):
self._activation_window = activation_window
self._activate_on_message = activate_on_message
def activate_window(self):
if not self._activation_window:
return
self._activation_window.setWindowState(
self._activation_window.windowState() & ~Qt.WindowMinimized)
self._activation_window.raise_()
def send_message(self, msg):
if not self._outStream:
return False
self._outStream << msg << '\n'
self._outStream.flush()
return self._outSocket.waitForBytesWritten()
def _on_new_connection(self):
if self._inSocket:
self._inSocket.readyRead.disconnect(self._on_ready_read)
self._inSocket = self._server.nextPendingConnection()
if not self._inSocket:
return
self._inStream = QTextStream(self._inSocket)
self._inStream.setCodec('UTF-8')
self._inSocket.readyRead.connect(self._on_ready_read)
if self._activate_on_message:
self.activate_window()
#.........这里部分代码省略.........
示例8: qlocalsocket
# 需要导入模块: from PyQt5.QtNetwork import QLocalSocket [as 别名]
# 或者: from PyQt5.QtNetwork.QLocalSocket import disconnectFromServer [as 别名]
def qlocalsocket(qapp):
socket = QLocalSocket()
yield socket
socket.disconnectFromServer()
if socket.state() != QLocalSocket.UnconnectedState:
socket.waitForDisconnected(1000)
示例9: SingleApplicationClient
# 需要导入模块: from PyQt5.QtNetwork import QLocalSocket [as 别名]
# 或者: from PyQt5.QtNetwork.QLocalSocket import disconnectFromServer [as 别名]
class SingleApplicationClient(object):
"""
Class implementing the single application client base class.
"""
def __init__(self, name):
"""
Constructor
@param name name of the local server to connect to (string)
"""
self.name = name
self.connected = False
def connect(self):
"""
Public method to connect the single application client to its server.
@return value indicating success or an error number. Value is one of:
<table>
<tr><td>0</td><td>No application is running</td></tr>
<tr><td>1</td><td>Application is already running</td></tr>
</table>
"""
self.sock = QLocalSocket()
self.sock.connectToServer(self.name)
if self.sock.waitForConnected(10000):
self.connected = True
return 1
else:
err = self.sock.error()
if err == QLocalSocket.ServerNotFoundError:
return 0
else:
return -err
def disconnect(self):
"""
Public method to disconnect from the Single Appliocation server.
"""
self.sock.disconnectFromServer()
self.connected = False
def processArgs(self, args):
"""
Public method to process the command line args passed to the UI.
<b>Note</b>: This method must be overridden by subclasses.
@param args command line args (list of strings)
@exception RuntimeError raised to indicate that this method must be
implemented by a subclass
"""
raise RuntimeError("'processArgs' must be overridden")
def sendCommand(self, cmd):
"""
Public method to send the command to the application server.
@param cmd command to be sent (string)
"""
if self.connected:
self.sock.write(cmd)
self.sock.flush()
def errstr(self):
"""
Public method to return a meaningful error string for the last error.
@return error string for the last error (string)
"""
return self.sock.errorString()