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Python QPolygonF.boundingRect方法代码示例

本文整理汇总了Python中PyQt5.QtGui.QPolygonF.boundingRect方法的典型用法代码示例。如果您正苦于以下问题:Python QPolygonF.boundingRect方法的具体用法?Python QPolygonF.boundingRect怎么用?Python QPolygonF.boundingRect使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PyQt5.QtGui.QPolygonF的用法示例。


在下文中一共展示了QPolygonF.boundingRect方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: _createPreXoverPainterPath

# 需要导入模块: from PyQt5.QtGui import QPolygonF [as 别名]
# 或者: from PyQt5.QtGui.QPolygonF import boundingRect [as 别名]
def _createPreXoverPainterPath( elements: List[List[QPointF]],
                                end_poly: QPolygonF = None,
                                is_fwd: bool = True) -> QPainterPath:
    path = QPainterPath()

    next_pt = None
    for element in elements:
        start_pt = element[0]
        path.moveTo(start_pt)
        for next_pt in element[1:]:
            path.lineTo(next_pt)

    if end_poly is not None:
        h = end_poly.boundingRect().height()/2
        xoffset = -h if is_fwd else h
        w = end_poly.boundingRect().width()
        yoffset = w if is_fwd else -w
        angle = -90 if is_fwd else 90
        T = QTransform()
        T.translate(next_pt.x()+xoffset, next_pt.y()+yoffset)
        T.rotate(angle)
        path.addPolygon(T.map(end_poly))
    return path
开发者ID:cadnano,项目名称:cadnano2.5,代码行数:25,代码来源:pathextras.py

示例2: image

# 需要导入模块: from PyQt5.QtGui import QPolygonF [as 别名]
# 或者: from PyQt5.QtGui.QPolygonF import boundingRect [as 别名]
    def image(cls, **kwargs):
        """
        Returns an image suitable for the palette.
        :rtype: QPixmap
        """
        # INITIALIZATION
        pixmap = QPixmap(kwargs['w'], kwargs['h'])
        pixmap.fill(Qt.transparent)
        painter = QPainter(pixmap)

        polygon = QPolygonF([
            QPointF(+27 - 10, -17),  # 0
            QPointF(-27, -17),       # 1
            QPointF(-27, +17),       # 2
            QPointF(+27, +17),       # 3
            QPointF(+27, -17 + 10),  # 4
            QPointF(+27 - 10, -17),  # 5
        ])
        
        fold = QPolygonF([
            QPointF(polygon[cls.indexTR].x(), polygon[cls.indexTR].y()),
            QPointF(polygon[cls.indexTR].x(), polygon[cls.indexTR].y() + 10),
            QPointF(polygon[cls.indexRT].x(), polygon[cls.indexRT].y()),
            QPointF(polygon[cls.indexTR].x(), polygon[cls.indexTR].y()),
        ])

        # ITEM SHAPE
        painter.setPen(QPen(QColor(0, 0, 0), 1.0, Qt.SolidLine))
        painter.setBrush(QColor(252, 252, 252))
        painter.translate(kwargs['w'] / 2, kwargs['h'] / 2)
        painter.drawPolygon(polygon)
        painter.drawPolygon(fold)
        # TEXT WITHIN THE SHAPE
        painter.setFont(Font('Arial', 10, Font.Light))
        painter.drawText(polygon.boundingRect(), Qt.AlignCenter, 'value\nrestriction')
        return pixmap
开发者ID:gitter-badger,项目名称:eddy,代码行数:38,代码来源:value_restriction.py

示例3: MapObject

# 需要导入模块: from PyQt5.QtGui import QPolygonF [as 别名]
# 或者: from PyQt5.QtGui.QPolygonF import boundingRect [as 别名]

#.........这里部分代码省略.........
    # display as the tile image.
    #
    # \warning The object shape is ignored for tile objects!
    ##
    def setCell(self, cell):
        self.mCell = cell

    ##
    # Returns the tile associated with this object.
    ##
    def cell(self):
        return self.mCell

    ##
    # Returns the object group this object belongs to.
    ##
    def objectGroup(self):
        return self.mObjectGroup

    ##
    # Sets the object group this object belongs to. Should only be called
    # from the ObjectGroup class.
    ##
    def setObjectGroup(self, objectGroup):
        self.mObjectGroup = objectGroup

    ##
    # Returns the rotation of the object in degrees.
    ##
    def rotation(self):
        return self.mRotation

    ##
    # Sets the rotation of the object in degrees.
    ##
    def setRotation(self, rotation):
        self.mRotation = rotation

    ##
    # This is somewhat of a workaround for dealing with the ways different objects
    # align.
    #
    # Traditional rectangle objects have top-left alignment.
    # Tile objects have bottom-left alignment on orthogonal maps, but
    # bottom-center alignment on isometric maps.
    #
    # Eventually, the object alignment should probably be configurable. For
    # backwards compatibility, it will need to be configurable on a per-object
    # level.
    ##
    def alignment(self):
        if (self.mCell.isEmpty()):
            return Alignment.TopLeft
        elif (self.mObjectGroup):
            map = self.mObjectGroup.map()
            if map:
                if (map.orientation() == Map.Orientation.Isometric):
                    return Alignment.Bottom

        return Alignment.BottomLeft

    def isVisible(self):
        return self.mVisible
    
    def setVisible(self, visible):
        self.mVisible = visible

    ##
    # Flip this object in the given \a direction. This doesn't change the size
    # of the object.
    ##
    def flip(self, direction):
        if (not self.mCell.isEmpty()):
            if (direction == FlipDirection.FlipHorizontally):
                self.mCell.flippedHorizontally = not self.mCell.flippedHorizontally
            elif (direction == FlipDirection.FlipVertically):
                self.mCell.flippedVertically = not self.mCell.flippedVertically

        if (not self.mPolygon.isEmpty()):
            center2 = self.mPolygon.boundingRect().center() * 2
            if (direction == FlipDirection.FlipHorizontally):
                for i in range(self.mPolygon.size()):
                    # oh, QPointF mPolygon returned is a copy of internal object
                    self.mPolygon[i] = QPointF(center2.x() - self.mPolygon[i].x(), self.mPolygon[i].y())
            elif (direction == FlipDirection.FlipVertically):
                for i in range(self.mPolygon.size()):
                    self.mPolygon[i] = QPointF(self.mPolygon[i].x(), center2.y() - self.mPolygon[i].y())

    ##
    # Returns a duplicate of this object. The caller is responsible for the
    # ownership of this newly created object.
    ##
    def clone(self):
        o = MapObject(self.mName, self.mType, self.mPos, self.mSize)
        o.setProperties(self.properties())
        o.setPolygon(self.mPolygon)
        o.setShape(self.mShape)
        o.setCell(self.mCell)
        o.setRotation(self.mRotation)
        return o
开发者ID:theall,项目名称:Python-Tiled,代码行数:104,代码来源:mapobject.py

示例4: setRect

# 需要导入模块: from PyQt5.QtGui import QPolygonF [as 别名]
# 或者: from PyQt5.QtGui.QPolygonF import boundingRect [as 别名]
 def setRect(self):
     polygon = QPolygonF(self.points)
     rect = polygon.boundingRect()
     self._rect = rect
     self._boundingRect = rect
开发者ID:UMATracker,项目名称:UMATracker-FilterGenerator,代码行数:7,代码来源:movable_polygon.py


注:本文中的PyQt5.QtGui.QPolygonF.boundingRect方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。