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Python QButtonGroup.id方法代码示例

本文整理汇总了Python中PyQt4.QtGui.QButtonGroup.id方法的典型用法代码示例。如果您正苦于以下问题:Python QButtonGroup.id方法的具体用法?Python QButtonGroup.id怎么用?Python QButtonGroup.id使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PyQt4.QtGui.QButtonGroup的用法示例。


在下文中一共展示了QButtonGroup.id方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: CategoryButtons

# 需要导入模块: from PyQt4.QtGui import QButtonGroup [as 别名]
# 或者: from PyQt4.QtGui.QButtonGroup import id [as 别名]
class CategoryButtons(QWidget):
    def __init__(self, parent=None):
        QWidget.__init__(self, parent)
        Layout = QHBoxLayout(self)
        self.group = QButtonGroup(self)
        for i, (k, color) in enumerate(ORDERED):
            button = QPushButton(k)
            palette = QPalette(button.palette())
            palette.setColor(QPalette.Button, color)
            button.setPalette(palette)
            self.group.addButton(button)
            self.group.setId(button, i)
            Layout.addWidget(button)
        QObject.connect(self.group,
                        SIGNAL('buttonClicked(QAbstractButton *)'),
                        self.clicked)

    def clicked(self, button):
        category = ORDERED[self.group.id(button)][0]
        self.emit(SIGNAL('selected(QString &)'), category)
开发者ID:RikVerschueren,项目名称:AccordionMega,代码行数:22,代码来源:categories.py

示例2: create_rows

# 需要导入模块: from PyQt4.QtGui import QButtonGroup [as 别名]
# 或者: from PyQt4.QtGui.QButtonGroup import id [as 别名]
 def create_rows(self, layout):
     play_button_group = QButtonGroup(self)
     old_play_button_group = QButtonGroup(self)
     for num, (source, dest, text, dl_fname, dl_hash, extras, icon)\
             in enumerate(self.list, 3):
         tt_text = self.build_text_help_label(text, source, extras)
         ico_label = QLabel('', self)
         ico_label.setToolTip(tt_text)
         if icon:
             ico_label.setPixmap(QPixmap.fromImage(icon))
         layout.addWidget(ico_label, num, 0)
         tt_label = QLabel(text, self)
         tt_label.setToolTip(tt_text)
         layout.addWidget(tt_label, num, 1)
         if self.hide_text:
             tt_label.hide()
         # Play button.
         t_play_button = QPushButton(self)
         play_button_group.addButton(t_play_button, num - 3)
         t_play_button.setToolTip(self.play_help)
         t_play_button.setIcon(QIcon(os.path.join(icons_dir, 'play.png')))
         layout.addWidget(t_play_button, num, self.play_column)
         if self.note[dest]:
             t_play_old_button = QPushButton(self)
             old_play_button_group.addButton(t_play_old_button, num - 3)
             t_play_old_button.setIcon(
                 QIcon(os.path.join(icons_dir, 'play.png')))
             if not self.hide_text:
                 t_play_old_button.setToolTip(self.note[dest])
             else:
                 t_play_old_button.setToolTip(self.play_old_help_short)
             layout.addWidget(t_play_old_button, num, self.play_old_column)
         else:
             dummy_label = QLabel('', self)
             dummy_label.setToolTip(self.play_old_empty_line_help)
             layout.addWidget(dummy_label, num, self.play_old_column)
         # The group where we later look what to do:
         t_button_group = QButtonGroup(self)
         t_button_group.setExclusive(True)
         # Now the four buttons
         t_add_button = QPushButton(self)
         t_add_button.setCheckable(True)
         t_add_button.setChecked(True)
         t_add_button.setFlat(True)
         t_add_button.setToolTip(self.add_help_text_short)
         t_add_button.setIcon(QIcon(os.path.join(icons_dir, 'add.png')))
         layout.addWidget(t_add_button, num, self.add_column)
         t_button_group.addButton(t_add_button, action['add'])
         t_keep_button = QPushButton(self)
         t_keep_button.setCheckable(True)
         t_keep_button.setFlat(True)
         t_keep_button.setToolTip(self.keep_help_text_short)
         t_keep_button.setIcon(QIcon(os.path.join(icons_dir, 'keep.png')))
         layout.addWidget(t_keep_button, num, self.keep_column)
         t_button_group.addButton(t_keep_button,  action['keep'])
         t_delete_button = QPushButton(self)
         t_delete_button.setCheckable(True)
         t_delete_button.setFlat(True)
         t_delete_button.setToolTip(self.delete_help_text_short)
         t_delete_button.setIcon(QIcon(os.path.join(icons_dir,
                                                    'delete.png')))
         layout.addWidget(t_delete_button, num, self.delete_column)
         t_button_group.addButton(t_delete_button,  action['delete'])
         t_blacklist_button = QPushButton(self)
         t_blacklist_button.setCheckable(True)
         t_blacklist_button.setFlat(True)
         t_blacklist_button.setToolTip(self.blacklist_help_text_short)
         t_blacklist_button.setIcon(QIcon(os.path.join(icons_dir,
                                                       'blacklist.png')))
         if self.show_skull_and_bones:
             layout.addWidget(
                 t_blacklist_button, num, self.blacklist_column)
         else:
             t_blacklist_button.hide()
         t_button_group.addButton(t_blacklist_button,  action['blacklist'])
         self.buttons_groups.append(t_button_group)
     play_button_group.buttonClicked.connect(
         lambda button: play(self.list[play_button_group.id(button)][3]))
     old_play_button_group.buttonClicked.connect(
         lambda button: playFromText(
             self.note[self.list[old_play_button_group.id(button)][1]]))
开发者ID:JeffDonovan,项目名称:anki-addons,代码行数:83,代码来源:review_gui.py

示例3: create_rows

# 需要导入模块: from PyQt4.QtGui import QButtonGroup [as 别名]
# 或者: from PyQt4.QtGui.QButtonGroup import id [as 别名]
 def create_rows(self, layout, sarea):
     u"""Build the rows of the dialog box"""
     play_button_group = QButtonGroup(sarea)
     old_play_button_group = QButtonGroup(sarea)
     for num, entry in enumerate(self.entries_list, 2):
         tt_text = self.build_text_help_label(entry)
         ico_label = QLabel('', sarea)
         ico_label.setToolTip(tt_text)
         if entry.icon:
             ico_label.setPixmap(QPixmap.fromImage(entry.icon))
         layout.addWidget(ico_label, num, 0)
         tt_label = QLabel(entry.display_word, sarea)
         tt_label.setToolTip(tt_text)
         layout.addWidget(tt_label, num, 1)
         if self.hide_text:
             tt_label.hide()
         # Play button.
         t_play_button = QPushButton(sarea)
         play_button_group.addButton(t_play_button, num-2)
         t_play_button.setToolTip(self.play_help)
         t_play_button.setIcon(QIcon(os.path.join(icons_dir, 'play.png')))
         layout.addWidget(t_play_button, num, self.play_column)
         if self.note[entry.audio_field_name]:
             t_play_old_button = QPushButton(sarea)
             old_play_button_group.addButton(t_play_old_button, num-2)
             t_play_old_button.setIcon(
                 QIcon(os.path.join(icons_dir, 'play.png')))
             if not self.hide_text:
                 t_play_old_button.setToolTip(
                     self.note[entry.audio_field_name])
             else:
                 t_play_old_button.setToolTip(self.play_old_help_short)
             layout.addWidget(t_play_old_button, num, self.play_old_column)
         else:
             dummy_label = QLabel('', sarea)
             dummy_label.setToolTip(self.play_old_empty_line_help)
             layout.addWidget(dummy_label, num, self.play_old_column)
         # The group where we later look what to do:
         t_button_group = QButtonGroup(sarea)
         t_button_group.setExclusive(True)
         # Now the four buttons
         t_add_button = QPushButton(sarea)
         t_add_button.setCheckable(True)
         t_add_button.setFlat(True)
         t_add_button.setToolTip(self.add_help_text_short)
         t_add_button.setIcon(QIcon(os.path.join(icons_dir, 'add.png')))
         layout.addWidget(t_add_button, num, self.add_column)
         t_button_group.addButton(t_add_button, Action.Add)
         t_keep_button = QPushButton(sarea)
         t_keep_button.setCheckable(True)
         t_keep_button.setFlat(True)
         t_keep_button.setToolTip(self.keep_help_text_short)
         t_keep_button.setIcon(QIcon(os.path.join(icons_dir, 'keep.png')))
         layout.addWidget(t_keep_button, num, self.keep_column)
         t_button_group.addButton(t_keep_button, Action.Keep)
         t_delete_button = QPushButton(sarea)
         t_delete_button.setCheckable(True)
         t_delete_button.setFlat(True)
         t_delete_button.setToolTip(self.delete_help_text_short)
         t_delete_button.setIcon(
             QIcon(os.path.join(icons_dir, 'delete.png')))
         layout.addWidget(t_delete_button, num, self.delete_column)
         t_button_group.addButton(t_delete_button,  Action.Delete)
         t_blacklist_button = QPushButton(sarea)
         t_blacklist_button.setCheckable(True)
         t_blacklist_button.setFlat(True)
         t_blacklist_button.setToolTip(self.blacklist_help_text_short)
         t_blacklist_button.setIcon(
             QIcon(os.path.join(icons_dir, 'blacklist.png')))
         if entry.entry_hash:
             layout.addWidget(
                 t_blacklist_button, num, self.blacklist_column)
         else:
             t_blacklist_button.hide()
             dummy_label_bl = QLabel('', sarea)
             dummy_label_bl.setToolTip(self.blacklist_empty_line_help)
             layout.addWidget(dummy_label_bl, num, self.blacklist_column)
         t_button_group.button(entry.action).setChecked(True)
         # New: check a button based on how good the downloader is.
         t_button_group.addButton(t_blacklist_button, Action.Blacklist)
         self.buttons_groups.append(t_button_group)
     play_button_group.buttonClicked.connect(
         lambda button: play(
             self.entries_list[play_button_group.id(button)].file_path))
     # N.B.: anki.sound.play() plays files from anywhere, not just
     # from the colection.media folder. We should be good,
     # here. (This behaviour may be a security risk, idk.)
     old_play_button_group.buttonClicked.connect(
         lambda button: playFromText(
             self.note[
                 self.entries_list[
                     old_play_button_group.id(button)].audio_field_name]))
开发者ID:AleksueiR,项目名称:anki-addons,代码行数:94,代码来源:review_gui.py

示例4: PeriodicTableWidget

# 需要导入模块: from PyQt4.QtGui import QButtonGroup [as 别名]
# 或者: from PyQt4.QtGui.QButtonGroup import id [as 别名]
class PeriodicTableWidget(QWidget):
    selectionChanged = pyqtSignal()
    def __init__(self, parent=None):
        QWidget.__init__(self, parent)
        # Widgets, layouts and signals
        self._group = QButtonGroup()
        layout = QGridLayout()
        layout.setSpacing(0)
        ## Element
        for z, position in _ELEMENT_POSITIONS.items():
            widget = ElementPushButton(z)
            widget.setStyle(QStyleFactory.create("windows"))
            widget.setCheckable(True)
            layout.addWidget(widget, *position)
            self._group.addButton(widget, z)
        ## Labels
        layout.addWidget(QLabel(''), 7, 0) # Dummy
        layout.addWidget(QLabel('*'), 5, 2, Qt.AlignRight)
        layout.addWidget(QLabel('*'), 8, 2, Qt.AlignRight)
        layout.addWidget(QLabel('**'), 6, 2, Qt.AlignRight)
        layout.addWidget(QLabel('**'), 9, 2, Qt.AlignRight)

        for row in [0, 1, 2, 3, 4, 5, 6, 8, 9]:
            layout.setRowStretch(row, 1)

        self.setLayout(layout)

        # Signals
        self._group.buttonClicked.connect(self.selectionChanged)

        # Default
        self.setColorFunction(_category_color_function)

    def setColorFunction(self, func):
        if not callable(func):
            raise ValueError('Not a function')
        self._color_function = func

        # Redraw
        for widget in self._group.buttons():
            z = self._group.id(widget)
            bcolor = func(z)
            fcolor = 'white' if _calculate_brightness(bcolor) < 128 else 'black'
            sheet = 'background-color: %s; color: %s' % (bcolor.name(), fcolor)
            widget.setStyleSheet(sheet)

    def colorFunction(self):
        return self._color_function

    def setSelection(self, selection):
        self.selectionChanged.emit()
#
    def selection(self):
        selection = None
        for widget in self._group.buttons():
            if widget.isChecked():
                selection = self._group.id(widget)
        if selection != None:
            return [selection, get_symbol(selection)]
        else:
            return None
开发者ID:shrx,项目名称:moldy,代码行数:63,代码来源:widgets.py


注:本文中的PyQt4.QtGui.QButtonGroup.id方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。