本文整理汇总了Python中PyQt4.QtCore.QPropertyAnimation.setStartValue方法的典型用法代码示例。如果您正苦于以下问题:Python QPropertyAnimation.setStartValue方法的具体用法?Python QPropertyAnimation.setStartValue怎么用?Python QPropertyAnimation.setStartValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PyQt4.QtCore.QPropertyAnimation
的用法示例。
在下文中一共展示了QPropertyAnimation.setStartValue方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: BaseDialog
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
class BaseDialog(QDialog):
""" Base para popup dialog en la esquina superior derecha """
def __init__(self, weditor):
super(BaseDialog, self).__init__(weditor)
self._weditor = weditor
self.line = None
# Popup
self.setWindowFlags(Qt.Popup)
# Posición
self.qpoint = weditor.rect().topRight()
self.global_point = weditor.mapToGlobal(self.qpoint)
# Animación
self._animation = QPropertyAnimation(self, "geometry")
self._animation.setDuration(150)
self._animation.setEasingCurve(QEasingCurve.Linear)
key_escape = QShortcut(QKeySequence(Qt.Key_Escape), self)
self.connect(key_escape, SIGNAL("activated()"), self._close)
def showEvent(self, event):
super(BaseDialog, self).showEvent(event)
x, y = self.geometry().x(), self.geometry().y()
self._animation.setStartValue(QRect(x, 0, self.width(), self.height()))
self._animation.setEndValue(QRect(x, y, self.width(), self.height()))
self._animation.start()
self.line.setFocus()
def _close(self):
x, y = self.geometry().x(), self.geometry().y()
self._animation.setStartValue(QRect(x, y, self.width(), self.height()))
self._animation.setEndValue(QRect(x, 0, self.width(), self.height()))
self._animation.start()
self.connect(self._animation, SIGNAL("finished()"), self.close)
示例2: createAnimationFromToFor
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
def createAnimationFromToFor(widget, fromValue, toValue, duration, propName, curve=QEasingCurve.InOutCubic):
anim = QPropertyAnimation(widget, propName)
anim.setDuration(duration)
anim.setStartValue(fromValue)
anim.setEndValue(toValue)
anim.setEasingCurve(curve)
return anim
示例3: slideInWidget
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
def slideInWidget(self, widget, direction=Automatic):
if self.indexOf(widget) == -1 or widget is self.currentWidget():
return
if self._active:
return
self._active = True
prev_widget = self.currentWidget()
next_widget = widget
if direction == self.Automatic:
if self.indexOf(prev_widget) < self.indexOf(next_widget):
direction = self.BottomToTop if self.verticalMode else self.RightToLeft
else:
direction = self.TopToBottom if self.verticalMode else self.LeftToRight
width = self.frameRect().width()
height = self.frameRect().height()
# the following is important, to ensure that the new widget has correct geometry information when sliding in the first time
next_widget.setGeometry(0, 0, width, height)
if direction in (self.TopToBottom, self.BottomToTop):
offset = QPoint(0, height if direction == self.TopToBottom else -height)
elif direction in (self.LeftToRight, self.RightToLeft):
offset = QPoint(width if direction == self.LeftToRight else -width, 0)
# re-position the next widget outside of the display area
prev_widget_position = prev_widget.pos()
next_widget_position = next_widget.pos()
next_widget.move(next_widget_position - offset)
next_widget.show()
next_widget.raise_()
prev_widget_animation = QPropertyAnimation(prev_widget, "pos")
prev_widget_animation.setDuration(self.animationDuration)
prev_widget_animation.setEasingCurve(QEasingCurve(self.animationEasingCurve))
prev_widget_animation.setStartValue(prev_widget_position)
prev_widget_animation.setEndValue(prev_widget_position + offset)
next_widget_animation = QPropertyAnimation(next_widget, "pos")
next_widget_animation.setDuration(self.animationDuration)
next_widget_animation.setEasingCurve(QEasingCurve(self.animationEasingCurve))
next_widget_animation.setStartValue(next_widget_position - offset)
next_widget_animation.setEndValue(next_widget_position)
self._animation_group.clear()
self._animation_group.addAnimation(prev_widget_animation)
self._animation_group.addAnimation(next_widget_animation)
self._animation_group.start()
示例4: CurrentSelection
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
class CurrentSelection(QgsRubberBand):
"""
Position marker for the current location in the viewer.
"""
class AniObject(QObject):
def __init__(self, band):
super(CurrentSelection.AniObject, self).__init__()
self.color = QColor()
@pyqtProperty(int)
def alpha(self):
return self.color.alpha()
@alpha.setter
def alpha(self, value):
self.color.setAlpha(value)
def __init__(self, canvas):
super(CurrentSelection, self).__init__(canvas)
self.outline = QgsRubberBand(canvas)
self.outline.setBrushStyle(Qt.NoBrush)
self.outline.setWidth(5)
self.outline.setIconSize(30)
self.aniobject = CurrentSelection.AniObject(self)
self.anim = QPropertyAnimation(self.aniobject, "alpha")
self.anim.setDuration(500)
self.anim.setStartValue(50)
self.anim.setEndValue(100)
self.anim.valueChanged.connect(self.value_changed)
def setOutlineColour(self, color):
self.outline.setColor(color)
def setToGeometry(self, geom, layer):
super(CurrentSelection, self).setToGeometry(geom, layer)
self.outline.setToGeometry(geom, layer)
self.anim.stop()
self.anim.start()
def reset(self, geomtype=QGis.Line):
super(CurrentSelection, self).reset(geomtype)
self.outline.reset(geomtype)
self.anim.stop()
def value_changed(self, value):
self.setColor(self.aniobject.color)
self.update()
def setColor(self, color):
self.aniobject.color = color
super(CurrentSelection, self).setColor(color)
示例5: trigger
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
def trigger(self, ui):
"""
Trigger this animation
"""
damage_counter = DamageCounter(damage=str(self.damage),
colour=self.colour,
parent=ui)
ui.view.scene().addItem(damage_counter)
damage_counter.setZValue(zorder_counter)
bounds = damage_counter.boundingRect()
width = bounds.width()
rand = Random()
damage_counter.setPos((self.location[0] * 32
+ 16 - (width / 2)
+ rand.randint(-16, 16)) + self.offset[0],
self.location[1] * 32 + self.offset[1])
animation = QSequentialAnimationGroup()
moving = QPropertyAnimation(damage_counter.adapter,
'y_location')
moving.setDuration(750)
moving.setStartValue(self.location[1] * 32 + self.offset[1])
moving.setEndValue(self.location[1] * 32 - 32 + self.offset[1])
curve = QEasingCurve(QEasingCurve.OutElastic)
moving.setEasingCurve(curve)
animation.addAnimation(moving)
fading = QPropertyAnimation(damage_counter.adapter,
'opacity')
fading.setDuration(750)
fading.setStartValue(1.0)
fading.setEndValue(0.0)
animation.addAnimation(fading)
def clean_up():
animation.stop()
ui.animations.remove(animation)
ui.view.items().remove(damage_counter)
ui.remove_finished_animation()
animation.finished.connect(clean_up)
ui.animations.append(animation)
animation.start()
示例6: test
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
def test():
# 动来动去的按钮
button = QPushButton("Button")
button.show()
# 生成一个动画, 它会修改button的geometry属性
animation = QPropertyAnimation(button, "geometry")
# 动画时间是10秒
animation.setDuration(10000)
# 开始的位置
animation.setStartValue(QRect(0, 0, 100, 30))
# 结束的位置
animation.setEndValue(QRect(250, 250, 100, 30))
# 开始吧
animation.start()
app.exec_()
示例7: HtmlViewerWidget
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
class HtmlViewerWidget(QWidget):
def __init__(self, parent):
super(HtmlViewerWidget, self).__init__(parent)
self.setLayout(QGridLayout())
self.layout().setContentsMargins(0, 0, 0, 0)
self.view = QWebView()
self.view.page().setLinkDelegationPolicy(QWebPage.DelegateAllLinks)
self.frame = QFrame()
self.frame.setLayout(QGridLayout())
self.frame.layout().setContentsMargins(0, 0, 0, 0)
self.toolbar = QToolBar()
self.spacer = QWidget()
self.spacer.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)
self.copyAction = self.toolbar.addAction(QIcon(":/icons/clipboard"), "Copy Text")
self.label = QLabel()
self.closeAction = self.toolbar.addAction(QIcon(":/icons/cancel"), "Close")
self.spaceraction = self.toolbar.insertWidget(self.closeAction, self.spacer)
self.labelaction = self.toolbar.insertWidget(self.spaceraction, self.label)
self.closeAction.triggered.connect(self.close)
self.copyAction.triggered.connect(self.copy_text)
self.layout().addWidget(self.frame)
self.frame.layout().addWidget(self.toolbar)
self.frame.layout().addWidget(self.view)
self.effect = QGraphicsOpacityEffect()
self.label.setGraphicsEffect(self.effect)
self.anim = QPropertyAnimation(self.effect, "opacity")
self.anim.setDuration(2000)
self.anim.setStartValue(1.0)
self.anim.setEndValue(0.0)
self.anim.setEasingCurve(QEasingCurve.OutQuad )
def copy_text(self):
self.label.setText("Copied to clipboard")
text = self.view.page().mainFrame().toPlainText()
QApplication.clipboard().setText(text)
self.anim.stop()
self.anim.start()
def showHTML(self, template, level, **data):
html = templates.render_tample(template, **data)
self.view.setHtml(html, templates.baseurl)
示例8: LineAnimation
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
class LineAnimation(Animation):
def getPos(self):
return self.__pos
def setPos(self, pos):
self.__pos = pos
pos = pyqtProperty("QPointF", getPos, setPos)
def __init__(self, p1, p2, color, duration, parent = None):
super(LineAnimation, self).__init__(parent)
self.startPoint = QPointF(p1[0], p1[1])
self.endPoint = QPointF(p2[0], p2[1])
self.__pos = self.startPoint
self.color = color
self.anim = QPropertyAnimation(self, "pos", self)
self.anim.setStartValue(self.startPoint)
self.anim.setEndValue(self.endPoint)
self.anim.setDuration(duration)
self.anim.valueChanged.connect(self.updated)
self.anim.finished.connect(self.finished)
def start(self):
self.anim.start()
def stop(self):
self.anim.stop()
def paint(self, painter):
pen = QPen(Qt.black)
pen.setWidthF(2.5)
painter.setPen(pen)
line = QLineF(self.startPoint, self.pos)
painter.drawLine(line)
if self.pos != self.startPoint:
#draw arrowhead
a = line.angle()
l1 = QLineF.fromPolar(25, a - 155)
l1.translate(self.pos)
l2 = QLineF.fromPolar(25, a + 155)
l2.translate(self.pos)
painter.drawLine(l1)
painter.drawLine(l2)
示例9: _start_animation
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
def _start_animation(self, show=True):
if not self.USE_ANIMATIONS:
g = self.child.geometry()
self.child_state = self.STATE_ANIMATING
if show:
g.setHeight(self.preferred_size.height())
else:
g.setHeight(0)
self.child.setGeometry(g)
self.mandated_size.setHeight(g.height())
self.update()
self.child_state = self.STATE_VISIBLE if show else self.STATE_HIDDEN
return
self.update()
a = QPropertyAnimation(self.child, "geometry", self)
g = self.child.geometry()
g.setHeight(0)
a.setStartValue(g)
g.setHeight(self.preferred_size.height())
a.setEndValue(g)
a.setEasingCurve(QEasingCurve.OutQuad)
a.setDuration(self.duration)
def valueChanged(qv):
r = qv.toRect()
self.mandated_size.setHeight(r.height())
self.update()
connect(a, SIGNAL("valueChanged(QVariant)"), valueChanged)
if not show:
a.setDirection(a.Backward)
connect(a, SIGNAL("finished()"), lambda: setattr(self, "child_state", self.STATE_HIDDEN))
else:
a.setDirection(a.Forward)
connect(a, SIGNAL("finished()"), lambda: setattr(self, "child_state", self.STATE_VISIBLE))
self.child_state = self.STATE_ANIMATING
a.start(a.DeleteWhenStopped)
示例10: OutputTab
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
class OutputTab(QTabWidget):
def __init__(self,parent):
QTabWidget.__init__(self,parent)
self.setTabBar(MyTabBar(self))
self.setMaximumHeight(200)#260
self.anim = QPropertyAnimation(self, "geometry")
self.anim.setDuration(3000)
self.anim.setStartValue(QRect(0,0,100,0))
self.anim.setEndValue(QRect(0,0,100,200))
self.anim.setEasingCurve(QEasingCurve.InOutQuad)
if(config.hide() == 1):
#self.setFixedHeight(200)
self.timer = QTimer(self)
self.timer.timeout.connect(self.close)
#self.connect(self.tabBar(), SIGNAL("tabno"),self.pop_out)
#self.connect(self.tabBar(), SIGNAL("enter"),self.enter_show)
#self.connect(self.tabBar(), SIGNAL("leave"),self.leave_hide)
self.hide()
else:
#self.setFixedHeight(200)
self.hide()
def pop_out(self,no):
#print "Hover Over Output tab: ",no
if(no != 2):
self.setCurrentIndex(no)
def enter_show(self):
self.anim.start()
self.show()
def leave_hide(self):
self.timer.start(2000)
def close(self):
#self.setFixedHeight(30)
self.timer.stop()
示例11: ExplodingAnimation
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
class ExplodingAnimation(Animation):
def __init__(self, center, duration, parent = None):
super(ExplodingAnimation, self).__init__(parent)
self.center = center
self.__radius = 1.0
self.anim = QPropertyAnimation(self, "radius")
self.anim.setStartValue(1.0)
self.anim.setEndValue(100.0)
self.anim.setDuration(duration)
self.anim.setEasingCurve(QEasingCurve.OutExpo)
self.anim.valueChanged.connect(self.updated)
self.anim.finished.connect(self.finished)
def start(self):
self.anim.start()
def stop(self):
self.anim.stop()
def getRadius(self):
return self.__radius
def setRadius(self, r):
self.__radius = r
radius = pyqtProperty("qreal", getRadius, setRadius)
def paint(self, painter):
opacity = 1.0 - float(self.anim.currentTime()) / self.anim.duration()
pen = QPen(QColor(255, 0, 0, opacity * 255))
pen.setWidth(3)
painter.setPen(pen)
painter.setBrush(Qt.transparent)
rect = QRect(0, 0, self.radius * 2, self.radius * 2)
rect.moveCenter(self.center)
painter.drawEllipse(rect)
示例12: OverlayConnectionWidget
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
class OverlayConnectionWidget(ConnectionWidget):
def __init__(self, pos_fn, cb, parent=None):
super(type(self), self).__init__(parent, cb)
self.setAutoFillBackground(True)
if HAS_QPROPERTY_ANIMATION:
self.animation = QPropertyAnimation(self, "size", self)
if HAS_GRAPHICS_EFFECT:
self.effect = ShadowAndAlphaEffect(blur = 15.0, transparency = 0.90, parent = self)
self.setGraphicsEffect(self.effect)
self.pos_fn = pos_fn
saved_size = None
self._parent = parent
def paintEvent(self, event):
if self._parent:
self.setFixedWidth(self._parent.width()-20)
super(type(self), self).paintEvent(event)
painter = QPainter(self)
qDrawShadePanel(painter, self.rect(), QPalette())
if HAS_QPROPERTY_ANIMATION:
def showEvent(self, event):
super(type(self), self).showEvent(event)
if not event.spontaneous():
self.animation.setStartValue(QSize(self.width(), 0))
self.animation.setEndValue(QSize(self.width(), self.visible_height))
self.move(self.pos_fn())
self.animation.start()
def setVisible(self, b):
if not b:
self._animation = QPropertyAnimation(self, "size", self)
self._animation.setEndValue(QSize(self.width(), 0))
signal_connect(self._animation, SIGNAL("finished()"), lambda: super(type(self), self).setVisible(False))
self._animation.start()
else:
super(type(self), self).setVisible(b)
示例13: CImprovedButton
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
#.........这里部分代码省略.........
fadeInterval = QtCore.pyqtProperty("int", getFadeTime, setFadeTime)
def setFadeCoefficient(self, value):
""" Sets fading coefficient. Alpha is increased (or decreased) by this value.
@param value: coefficient (min 0.0 - max 1.0)
@type value: float
"""
self.__opacity_fading_coefficient = value
def getFadeCoefficient(self):
return self.__opacity_fading_coefficient
fadeCoefficient = QtCore.pyqtProperty("double", getFadeCoefficient, setFadeCoefficient)
def __on_fading_timer(self):
if self.__selected_fade_type == self.__FADE_TYPE.OUT:
if self.__opacity > 0:
self.__opacity -= self.__opacity_fading_coefficient
self.__opacity_effect.setOpacity(self.__opacity)
self.setGraphicsEffect(self.__opacity_effect)
else:
self.__fading_timer.stop()
if self.__selected_fade_type == self.__FADE_TYPE.IN:
if self.__opacity <= 1.0:
self.__opacity += self.__opacity_fading_coefficient
self.__opacity_effect.setOpacity(self.__opacity)
self.setGraphicsEffect(self.__opacity_effect)
else:
self.__fading_timer.stop()
# FUNZIONI PER GROW\SHRINK
def __on_growed(self):
self.__animationShrink.setStartValue(QSize(self.iconSize().width(), self.iconSize().height()))
self.__animationShrink.setEndValue(
QSize(self.iconSize().width() - self.__iconGrowsBy, self.iconSize().height() - self.__iconGrowsBy))
self.__animationShrink.start()
def __on_shrinked(self):
self.__animationGrow.setStartValue(QSize(self.iconSize().width(), self.iconSize().height()))
self.__animationGrow.setEndValue(
QSize(self.iconSize().width() + self.__iconGrowsBy, self.iconSize().height() + self.__iconGrowsBy))
self.__animationGrow.start()
def startGrow(self):
"""
Button ICON starts to grow and shrink to standard value when maximum size (configured) is reached
"""
if self.__growing:
return
self.__animationGrow.setStartValue(QSize(self.iconSize().width(), self.iconSize().height()))
self.__animationGrow.setEndValue(
QSize(self.iconSize().width() + self.__iconGrowsBy, self.iconSize().height() + self.__iconGrowsBy))
self.__animationGrow.start()
self.__growing = True
def stopGrow(self):
if self.__animationGrow.startValue().toSize() != QSize(0,
0) and self.__animationShrink.startValue().toSize() != QPoint(
0, 0):
self.__animationGrow.stop()
self.__animationShrink.stop()
self.setIconSize(QSize(self.__defaultIconDimension, self.__defaultIconDimension))
self.__growing = False
#FUNZIONI PER BOUNCE
示例14: MiniMap
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
class MiniMap(QPlainTextEdit):
def __init__(self, parent):
super(MiniMap, self).__init__(parent)
self.setWordWrapMode(QTextOption.NoWrap)
self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
self.setReadOnly(True)
self.setCenterOnScroll(True)
self.setMouseTracking(True)
self.setTextInteractionFlags(Qt.NoTextInteraction)
self._parent = parent
self.highlighter = None
styles.set_style(self, 'minimap')
self.max_line = 0
self.goe = QGraphicsOpacityEffect()
self.setGraphicsEffect(self.goe)
self.goe.setOpacity(settings.MINIMAP_MIN_OPACITY)
self.animation = QPropertyAnimation(self.goe, "opacity")
def __calculate_max(self):
first_line = self._parent.firstVisibleBlock().blockNumber()
last_line = self._parent._sidebarWidget.highest_line
self.max_line = last_line - first_line
self.update_visible_area()
def set_code(self, source):
self.setPlainText(source)
self.__calculate_max()
def adjust_to_parent(self):
self.setFixedHeight(self._parent.height())
self.setFixedWidth(self._parent.width() * settings.SIZE_PROPORTION)
x = self._parent.width() - self.width()
self.move(x, 0)
fontsize = int(self.width() / settings.MARGIN_LINE)
if fontsize < 1:
fontsize = 1
font = self.document().defaultFont()
font.setPointSize(fontsize)
self.setFont(font)
self.__calculate_max()
def update_visible_area(self):
block = self._parent.firstVisibleBlock()
first_line = block.blockNumber()
max_count = self.blockCount()
parent_cursor = self._parent.textCursor()
parent_cursor.setPosition(block.position())
self.setTextCursor(parent_cursor)
lines_count = self.max_line
if (first_line + self.max_line) > max_count:
lines_count = max_count - first_line
extraSelections = []
for i in xrange(lines_count):
selection = QTextEdit.ExtraSelection()
lineColor = QColor(resources.CUSTOM_SCHEME.get('current-line',
resources.COLOR_SCHEME['current-line']))
lineColor.setAlpha(100)
selection.format.setBackground(lineColor)
selection.format.setProperty(QTextFormat.FullWidthSelection, True)
cursor = self.textCursor()
cursor.setPosition(block.position())
selection.cursor = cursor
selection.cursor.clearSelection()
extraSelections.append(selection)
block = block.next()
self.setExtraSelections(extraSelections)
def enterEvent(self, event):
self.animation.setDuration(300)
self.animation.setStartValue(settings.MINIMAP_MIN_OPACITY)
self.animation.setEndValue(settings.MINIMAP_MAX_OPACITY)
self.animation.start()
def leaveEvent(self, event):
self.animation.setDuration(300)
self.animation.setStartValue(settings.MINIMAP_MAX_OPACITY)
self.animation.setEndValue(settings.MINIMAP_MIN_OPACITY)
self.animation.start()
def mousePressEvent(self, event):
super(MiniMap, self).mousePressEvent(event)
cursor = self.cursorForPosition(event.pos())
self._parent.jump_to_line(cursor.blockNumber())
示例15: NodeBodyItem
# 需要导入模块: from PyQt4.QtCore import QPropertyAnimation [as 别名]
# 或者: from PyQt4.QtCore.QPropertyAnimation import setStartValue [as 别名]
#.........这里部分代码省略.........
def hoverLeaveEvent(self, event):
self.__hover = False
self.__updateShadowState()
return GraphicsPathObject.hoverLeaveEvent(self, event)
def paint(self, painter, option, widget):
"""
Paint the shape and a progress meter.
"""
# Let the default implementation draw the shape
if option.state & QStyle.State_Selected:
# Prevent the default bounding rect selection indicator.
option.state = option.state ^ QStyle.State_Selected
GraphicsPathObject.paint(self, painter, option, widget)
if self.__progress >= 0:
# Draw the progress meter over the shape.
# Set the clip to shape so the meter does not overflow the shape.
painter.setClipPath(self.shape(), Qt.ReplaceClip)
color = self.palette.color(QPalette.ButtonText)
pen = QPen(color, 5)
painter.save()
painter.setPen(pen)
painter.setRenderHints(QPainter.Antialiasing)
span = int(self.__progress * 57.60)
painter.drawArc(self.__shapeRect, 90 * 16, -span)
painter.restore()
def __updateShadowState(self):
if self.__hasFocus:
color = QColor(FOCUS_OUTLINE_COLOR)
self.setPen(QPen(color, 1.5))
else:
self.setPen(QPen(Qt.NoPen))
radius = 3
enabled = False
if self.__isSelected:
enabled = True
radius = 7
if self.__hover:
radius = 17
enabled = True
if enabled and not self.shadow.isEnabled():
self.shadow.setEnabled(enabled)
if self.__animationEnabled:
if self.__blurAnimation.state() == QPropertyAnimation.Running:
self.__blurAnimation.pause()
self.__blurAnimation.setStartValue(self.shadow.blurRadius())
self.__blurAnimation.setEndValue(radius)
self.__blurAnimation.start()
else:
self.shadow.setBlurRadius(radius)
def __updateBrush(self):
palette = self.palette
if self.__isSelected:
cg = QPalette.Active
else:
cg = QPalette.Inactive
palette.setCurrentColorGroup(cg)
c1 = palette.color(QPalette.Light)
c2 = palette.color(QPalette.Button)
grad = radial_gradient(c2, c1)
self.setBrush(QBrush(grad))
# TODO: The selected and focus states should be set using the
# QStyle flags (State_Selected. State_HasFocus)
def setSelected(self, selected):
"""
Set the `selected` state.
.. note:: The item does not have `QGraphicsItem.ItemIsSelectable` flag.
This property is instead controlled by the parent NodeItem.
"""
self.__isSelected = selected
self.__updateBrush()
def setHasFocus(self, focus):
"""
Set the `has focus` state.
.. note:: The item does not have `QGraphicsItem.ItemIsFocusable` flag.
This property is instead controlled by the parent NodeItem.
"""
self.__hasFocus = focus
self.__updateShadowState()
def __on_finished(self):
if self.shadow.blurRadius() == 0:
self.shadow.setEnabled(False)