本文整理汇总了Python中PyMca5.Object3D.Object3DCTools.draw2DGridQuads方法的典型用法代码示例。如果您正苦于以下问题:Python Object3DCTools.draw2DGridQuads方法的具体用法?Python Object3DCTools.draw2DGridQuads怎么用?Python Object3DCTools.draw2DGridQuads使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PyMca5.Object3D.Object3DCTools
的用法示例。
在下文中一共展示了Object3DCTools.draw2DGridQuads方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _drawMesh
# 需要导入模块: from PyMca5.Object3D import Object3DCTools [as 别名]
# 或者: from PyMca5.Object3D.Object3DCTools import draw2DGridQuads [as 别名]
def _drawMesh(self):
alpha = 1.0 - self._configuration['common']['transparency']
if alpha < 0:
alpha = 0
elif alpha >= 1.0:
alpha = 255
else:
alpha = int(255 * alpha)
self.pixmap[:, 3] = alpha
shape = self._imageData.shape
self._imageData.shape = -1,1
if DRAW_MODES[self._configuration['common']['mode']] == "POINT":
if False:
Object3DCTools.drawXYZPoints(self.vertices,
self.pixmap)
else:
Object3DCTools.draw2DGridPoints(self._xValues,
self._yValues,
self._zValues,
self.pixmap)
elif DRAW_MODES[self._configuration['common']['mode']] == "WIRE":
Object3DCTools.draw2DGridLines(self._xValues,
self._yValues,
self._zValues,
self.pixmap)
elif DRAW_MODES[self._configuration['common']['mode']] == "SURFACE":
Object3DCTools.draw2DGridQuads(self._xValues,
self._yValues,
self._zValues,
self.pixmap)
self._imageData.shape = shape
示例2: drawObject
# 需要导入模块: from PyMca5.Object3D import Object3DCTools [as 别名]
# 或者: from PyMca5.Object3D.Object3DCTools import draw2DGridQuads [as 别名]
def drawObject(self):
if self.values is None:
return
GL.glPushAttrib(GL.GL_ALL_ATTRIB_BITS)
GL.glShadeModel(GL.GL_FLAT)
if DEBUG:
t0=time.time()
if self.drawMode == 'NONE':
pass
elif (GL.glGetIntegerv(GL.GL_RENDER_MODE) == GL.GL_SELECT) or \
self._vertexSelectionMode:
GL.glPointSize(self._configuration['common']['pointsize'])
if self._xyz:
self.buildPointListXYZ(selection=True)
else:
self.buildPointList(selection=True)
elif self.drawMode == 'POINT':
GL.glShadeModel(GL.GL_FLAT)
GL.glPointSize(self._configuration['common']['pointsize'])
if self._xyz:
self.buildPointListXYZ(selection=False)
else:
self.buildPointList(selection=False)
elif self.drawMode == 'POINT_SELECTION':
GL.glShadeModel(GL.GL_FLAT)
GL.glPointSize(self._configuration['common']['pointsize'])
self.buildPointList(selection=True)
elif self.drawMode in ['LINES', 'WIRE']:
GL.glLineWidth(self._configuration['common']['linewidth'])
GL.glShadeModel(GL.GL_SMOOTH)
if self._xyz:
if self.facets is None:
self._getFacets()
Object3DCTools.drawXYZLines(self.vertices,
self.vertexColors,
self.values,
self.facets,
self._configuration['private']['colorfilter'],
self._configuration['private']['useminmax'])
#sys.exit(1)
elif self.__flat:
Object3DCTools.draw3DGridLines(self._x,
self._y,
self._z,
self.vertexColors,
self.values,
self._configuration['private']['colorfilter'],
self._configuration['private']['useminmax'])
else:
Object3DCTools.draw2DGridLines(self._x,
self._y,
self._z,
self.vertexColors,
self.values,
self._configuration['private']['colorfilter'],
self._configuration['private']['useminmax'])
elif self.drawMode == "SURFACE":
GL.glShadeModel(GL.GL_SMOOTH)
if self._xyz:
if self.facets is None:
self._getFacets()
Object3DCTools.drawXYZTriangles(self.vertices,
self.vertexColors,
self.values,
self.facets,
self._configuration['private']['colorfilter'],
self._configuration['private']['useminmax'])
elif self.__flat:
Object3DCTools.draw3DGridQuads(self._x,
self._y,
self._z,
self.vertexColors,
self.values,
self._configuration['private']['colorfilter'],
self._configuration['private']['useminmax'])
else:
Object3DCTools.draw2DGridQuads(self._x,
self._y,
self._z,
self.vertexColors,
self.values,
self._configuration['private']['colorfilter'],
self._configuration['private']['useminmax'])
else:
print("UNSUPPORTED MODE")
GL.glPopAttrib()
if DEBUG:
print("Drawing takes ", time.time() - t0)