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Python PriorityQueue.getNodes方法代码示例

本文整理汇总了Python中PriorityQueue.PriorityQueue.getNodes方法的典型用法代码示例。如果您正苦于以下问题:Python PriorityQueue.getNodes方法的具体用法?Python PriorityQueue.getNodes怎么用?Python PriorityQueue.getNodes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PriorityQueue.PriorityQueue的用法示例。


在下文中一共展示了PriorityQueue.getNodes方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: PathFinder

# 需要导入模块: from PriorityQueue import PriorityQueue [as 别名]
# 或者: from PriorityQueue.PriorityQueue import getNodes [as 别名]

#.........这里部分代码省略.........
            except:
                print >> sys.stderr, 'Vertex not found in points'
                return

            # find the neighbors of this point
            row = self.visibility_graph[index]
            for i in range(0, len(row)):
                neighbor = self.points[i]
                if row[i] == 1 and neighbor not in self.visited:
                    if self.is_goal(neighbor):
                        # If this child is the goal node, we're done!
                        last_node = BFSNode(neighbor, current_node)
                        self.frontier.append(last_node)
                        self.search_snapshots.append(Snapshot(list(self.visited), list(self.frontier), uses_bfs_nodes=True))
                        self.reconstruct_path_from_last_node(last_node)
                        return
                    else:
                        # Add this child to the end of the queue
                        self.frontier.append(BFSNode(neighbor, current_node))

        # If we get to this point, then the frontier became empty before we found the goal
        print "BFS failed to find the goal"

    def reconstruct_path_from_last_node(self, last_node):
        self.path = []
        node = last_node
        while node:
            self.path.insert(0, node.my_point)
            node = node.parent

    ############################
    ###   A-STAR ALGORITHM   ###
    ############################
    def get_a_star_path(self):
        print "Running A* to Get Path"
        self.a_star_search()
        return self.path

    def a_star_search(self):
        self.clear_history()
        self.frontier = PriorityQueue()
        self.frontier.put(AStarNode(self.points[0], None, 0), 0)
        last_node = None

        # iterate until the frontier is empty
        while not self.frontier.empty():
            snapshot = Snapshot(list(self.visited), self.frontier.getNodes(), uses_a_star_nodes=True)
            self.search_snapshots.append(snapshot)
            current = self.frontier.get()
            if current.my_point in self.visited:
                #  Never mind, we didn't want that snapshot :)
                self.search_snapshots.remove(snapshot)
                continue
            self.visited.append(current.my_point)

            # end immediately if the goal is found
            if self.is_goal(current.my_point):
                last_node = current
                break

            # find out which point we're dealing with
            try:
                index = self.points.index(current.my_point)
            except:
                print >> sys.stderr, 'Vertex not found in points'
                return False

            # prepare qualified new neighbors to be added to frontier
            row = self.visibility_graph[index]
            index = 0
            for item in row:
                neighbor = self.points[index]
                if item == 1 and neighbor not in self.visited:
                    distance = current.cost
                    distance += self.distance(neighbor, current.my_point)   # distance so far
                    est_distance_remaining = distance + self.distance(neighbor, self.points[1])    # est. distance to go
                    self.frontier.put(AStarNode(neighbor, current, distance), est_distance_remaining)
                index += 1

        # unwind path back to start
        while not last_node == None:
            self.path.insert(0, last_node.my_point)
            last_node = last_node.parent


    ################################
    ### SEARCH ALGORITHM HELPERS ###
    ################################

    def clear_history(self):
        self.visited = []
        self.frontier = []
        self.path = []
        self.search_snapshots = []

    def is_goal(self, point):
        return point == self.points[1]  # the goal point is always the second one in our list of points

    def distance(self, point1, point2):
        return math.sqrt((point1[0]-point2[0])**2 + (point1[1] - point2[1]) ** 2)
开发者ID:thyer,项目名称:CS470,代码行数:104,代码来源:PathFinder.py


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