本文整理汇总了Python中Person.Person.addTopic方法的典型用法代码示例。如果您正苦于以下问题:Python Person.addTopic方法的具体用法?Python Person.addTopic怎么用?Python Person.addTopic使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Person.Person
的用法示例。
在下文中一共展示了Person.addTopic方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Room
# 需要导入模块: from Person import Person [as 别名]
# 或者: from Person.Person import addTopic [as 别名]
RestroomToothpaste.actions["use"].target = "bars"
RestroomToothpaste.actions["use"].addTrigger(Trigger("removeObject",["cellar","bars"]))
RestroomToothpaste.actions["use"].addTrigger(Trigger("changeObjectResponse",["cellar","window","look","It has no bars anymore."]))
RestroomToothpaste.actions["use"].addTrigger(Trigger("changeObjectResponse",["cellar","default","look","The cellar is bathing in light coming from the window. With no bars, the [window] on the [south] wall has become an exit. There is also a door to the [east]"]))
RestroomToothpaste.actions["use"].addTrigger(Trigger("setRoomExit",["cellar","south","outside"]))
Restroom.addObject(RestroomToothpaste)
Restroom.exits["west"] = "cellar"
Outside = Room("the Outside")
OutsideDefault = Object("default",[Action("look","You enjoy the sunlight and fresh wind. There is a path to the [west]. There's also an old butler named [Geoffrey] standing here. Ask him about the [weather].")])
Outside.addObject(OutsideDefault)
Outside.exits["north"] = "cellar"
Geoffrey = Person("Geoffrey")
Geoffrey.addTopic(Topic("path","Yeah, that old path leads to the village."))
Geoffrey.addTopic(Topic("toothpaste","Oh? You used the toothpaste to melt the window bars? How ingenious! Where are you going now?"))
Geoffrey.addTopic(Topic("weather","Well, it's a splendid day I'd say! How did you get out of the cellar?"))
Outside.addPerson(Geoffrey)
Game = Game()
Game.inventory = Inventory()
Game.addRoom(Cellar,"cellar");
Game.addRoom(Restroom,"restroom");
Game.addRoom(Outside,"outside");
## Starting Room
StartRoom = "cellar"
if len(sys.argv) > 1 and sys.argv[1] in Game.rooms: