本文整理汇总了Python中OSC.OSCServer.close方法的典型用法代码示例。如果您正苦于以下问题:Python OSCServer.close方法的具体用法?Python OSCServer.close怎么用?Python OSCServer.close使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OSC.OSCServer
的用法示例。
在下文中一共展示了OSCServer.close方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: main
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
def main():
print("Waiting for boot signal")
print(s.read())
print("Writing sway command")
s.write("".join(map(chr, [0x55, 0x0, 0x3, 0, 2, 72]))) # equivalent to .join['U', '\x00', '\x03', '\x00', '\x02', 'H']
# between every elements in the list, put ""
# that will convert it as one string ''Ux00x03x00x02H''
print(s.read())
# print("Reading motor encoders")
# s.write("".join(map(chr, [0x55, 0x1, 0x12])))
# print(["0x%.02x " % ord(x) for x in s.read(12)])
server = OSCServer( ("192.168.123.75", 10000) )
server.timeout = 0
# funny python's way to add a method to an instance of a class
import types
server.handle_timeout = types.MethodType(handle_timeout, server)
server.addMsgHandler( "/rotate", rotate_callback )
server.addMsgHandler( "/bf", bf_callback )
try:
while 1:
server.handle_request()
except KeyboardInterrupt:
pass
server.close()
示例2: main
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
def main():
print("Waiting for boot signal")
print(s.read())
print("Writing sway command")
s.write("".join(map(chr, [0x55, 0x0, 0x3, 0, 2, 72])))
print(s.read())
# print("Reading motor encoders")
# s.write("".join(map(chr, [0x55, 0x1, 0x12])))
# print(["0x%.02x " % ord(x) for x in s.read(12)])
server = OSCServer( ("192.168.123.75", 10000) )
server.timeout = 0
# funny python's way to add a method to an instance of a class
import types
server.handle_timeout = types.MethodType(handle_timeout, server)
server.addMsgHandler( "/rotate", rotate_callback )
server.addMsgHandler( "/bf", bf_callback )
try:
while 1:
server.handle_request()
except KeyboardInterrupt:
pass
server.close()
示例3: handle_request
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
class ColorsIn:
# this method of reporting timeouts only works by convention
# that before calling handle_request() field .timed_out is
# set to False
def set_colors(self,path, tags, args, source):
# which user will be determined by path:
# we just throw away all slashes and join together what's left
#print "Here's what we got : path:%s tags:%s args:%s source:%s"%(str(path),str(tags),str(args),str(source))
pixels = []
for i in range(0,len(args)/3):
pixel = (clamp(args[i*3]), clamp(args[i*3+1]), clamp(args[i*3+2]))
pixels.append( pixel )
#print "Pixels: %s"%str(pixels)
#print "Time: "+str((time.time()*1000) % 10000)
octoapi.write(pixels)
self.lastwrite=time.time()
self.server.lastpixels = pixels
def diff_colors(self, path, tags, args, source):
# which user will be determined by path:
# we just throw away all slashes and join together what's left
#print "Here's what we got : path:%s tags:%s args:%s source:%s"%(str(path),str(tags),str(args),str(source))
pixels = server.lastpixels
for i in range(0,len(args)/3):
pp = (args[i*3],args[i*3+1],args[i*3+2])
p = pixels[i]
pixels[i] = (clamp(p[0]+pp[0]), clamp(p[1]+pp[1]), clamp(p[2]+pp[2]))
#print "Pixels: %s"%str(pixels)
#print "Time: "+str((time.time()*1000) % 10000)
octoapi.write(pixels)
self.lastwrite=time.time()
self.server.lastpixels = pixels
def each_frame(self):
self.server.timed_out = False
while not self.server.timed_out:
if time.time() - self.lastwrite > CLEAR_TIME:
self.lastwrite = time.time()
octoapi.write([(0,0,0)]*24)
print "Clearing"
self.server.handle_request()
def start(self):
#server = OSCServer( ("128.174.251.39", 11661) )
self.server = OSCServer( ("localhost", 11661) )
self.server.timeout = 0
self.lastwrite = time.time()
self.server.handle_timeout = types.MethodType(handle_timeout, self.server)
self.server.lastpixels = [(0,0,0)]*24
self.server.addMsgHandler( "/setcolors", self.set_colors)
self.server.addMsgHandler( "/diffcolors", self.diff_colors)
while True:
self.each_frame()
self.server.close()
示例4: OscServerThread
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
class OscServerThread(Thread):
def __init__(self, host, stopEvent):
Thread.__init__(self)
self.server = OSCServer(host)
self.stopEvent = stopEvent
def setCallBacks(self, callBacks):
for callBack in callBacks:
self.server.addMsgHandler(callBack[0], callBack[1])
def run(self):
while not self.stopEvent.is_set():
self.server.handle_request()
self.server.close()
示例5: main
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
def main(hostname="localhost",port="8000"):
server = OSCServer((hostname, int(port)))
server.timeout = 0
run = True
global message_count
message_count = 0
# this method of reporting timeouts only works by convention
# that before calling handle_request() field .timed_out is
# set to False
def handle_timeout(self):
self.timed_out = True
# funny python's way to add a method to an instance of a class
import types
server.handle_timeout = types.MethodType(handle_timeout, server)
def user_callback(path, tags, args, source):
log("%s %s\n" % (path, args))
global message_count
message_count += 1
def quit_callback(path, tags, args, source):
#global run
run = False
server.addMsgHandler( "default", user_callback )
server.addMsgHandler( "/quit", quit_callback )
# user script that's called by the game engine every frame
def each_frame():
log("Messages received: %s\n" % message_count)
# clear timed_out flag
server.timed_out = False
# handle all pending requests then return
while not server.timed_out:
server.handle_request()
# simulate a "game engine"
print "Server running at %s:%s" % (hostname, port)
while run:
# do the game stuff:
sleep(1)
# call user script
each_frame()
server.close()
示例6: __init__
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
class OscServer:
def __init__(self, port, cbks = None):
self.server = OSCServer( ("localhost", port) )
self.server.addDefaultHandlers()
self.thread = threading.Thread(target = self.server.serve_forever)
if cbks is not None:
for path, cbk in cbks:
self.on_msg(path, cbk)
def on_msg(self, path, f):
def go_zero(path, tags, args, source):
f()
def go_args(path, tags, args, source):
f(*args)
if f.func_code.co_argcount == 0:
go = go_zero
else:
go = go_args
self.server.addMsgHandler(path, go)
def start(self):
self.thread.start()
try :
while 1 :
time.sleep(10)
except KeyboardInterrupt :
print "\nClosing OSCServer."
self.server.close()
print "Waiting for Server-thread to finish"
self.thread.join()
print "Done"
def close(self):
self.server.close()
try:
self.thread.join()
except:
pass
print "Done"
示例7: OSCForwarder
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
class OSCForwarder(threading.Thread):
def __init__(self, from_ip, from_port, to_ip, to_port):
super(OSCForwarder, self).__init__()
# create the server to listen to messages arriving at from_ip
self.server = OSCServer( (from_ip, from_port) )
self.server.addMsgHandler( 'default', self.callback )
# create the clieent to forward those message to to_ip
self.client = OSCClient()
self.client.connect( (to_ip, to_port) )
print '%s:%d --> %s:%d' % (from_ip, from_port, to_ip, to_port)
self.done_running = False
# start the server listening for messages
self.start()
# close must be called before app termination or the app might hang
def close(self):
# this is a workaround of a bug in the OSC server
# we have to stop the thread first, make sure it is done,
# and only then call server.close()
self.server.running = False
while not self.done_running:
time.sleep(.01)
self.server.close()
def run(self):
#print "Worker thread entry point"
self.server.serve_forever()
self.done_running = True
def callback(self, path, tags, args, source):
#print 'got:', path, args, 'from:', source
self.client.send( OSCMessage(path, args ) )
示例8: main
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
def main():
#incoming(HOST,PORT)
server = OSCServer(('127.0.0.1',42003))
client = OSC.OSCClient()
client.connect(('127.0.0.1',42002))
server.addDefaultHandlers()
server.addMsgHandler("/exo/hand/gesture",handler_func)
st = threading.Thread( target = server.serve_forever )
st.start()
try :
while 1 :
time.sleep(10)
except KeyboardInterrupt :
print "\nClosing OSCServer."
s.close()
print "Waiting for Server-thread to finish"
st.join()
print "Done"
server.close()
示例9: int
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
# self.send_response(301)
# self.end_headers()
# upfilecontent = query.get('upfile')
# print "filecontent", upfilecontent[0]
# self.wfile.write("<HTML>POST OK.<BR><BR>");
# self.wfile.write(upfilecontent[0]);
# except :
# pass
if __name__ == "__main__":
# will get better args
if sys.argv[1:]:
http_port = int(sys.argv[1])
else:
http_port = 8000
osc_host = "127.0.0.1"
osc_port = 12000
try:
sc = OSCServer((osc_host, osc_port))
client = OSCClient(sc)
server = HTTPServer(("", http_port), JSONHandler)
print "started http to OSC bridge..."
server.serve_forever()
except KeyboardInterrupt:
print "^C received, shutting down server"
server.socket.close()
sc.close()
示例10: OscReceiver
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
#.........这里部分代码省略.........
print "adding "+ip+":"+str(port)+" to "+addrTokens[3].lower()+" receivers"
self.allReceivers[addrTokens[3].lower()].addSubscriber((ip,port))
## if adding osc listener need to setup osc master
if((addrTokens[3].lower().startswith('osc'))
and (not self.oscMasterIp is None)
and (not self.oscMasterPort is None)):
print ("adding osc master")
try:
oscSubscribeMessage = OSCMessage()
oscSubscribeMessage.setAddress("/LocalNet/Add/"+addrTokens[2]+"/Osc")
oscSubscribeMessage.append(str(self.oscServerPort).encode('utf-8'), 'b')
self.oscClient.connect((self.oscMasterIp, int(self.oscMasterPort)))
self.oscClient.sendto(oscSubscribeMessage, (self.oscMasterIp, int(self.oscMasterPort)))
self.oscClient.connect((self.oscMasterIp, int(self.oscMasterPort)))
except OSCClientError:
print ("no connection to "+self.oscMasterIp+":"+str(self.oscMasterPort))
elif ((addrTokens[0].lower() == "localnet")
and (addrTokens[1].lower() == "remove")):
ip = getUrlStr(source).split(":")[0]
port = int(stuff[0])
if (addrTokens[2].lower() in self.allReceivers):
print "removing "+ip+":"+str(port)+" from "+addrTokens[2].lower()+" receivers"
self.allReceivers[addrTokens[2].lower()].removeSubscriber((ip,port))
## only remove from list of prototypes when not in any receiver...
inSomeSubscriber = False
for k in self.allReceivers:
inSomeSubscriber |= self.allReceivers[k].hasSubscriber((ip,port))
if ((not inSomeSubscriber) and ((ip,port) in self.allPrototypes)):
print("removing "+self.allPrototypes[(ip,port)]+" @ "+ip+":"+str(port)
+" from list of prototypes")
del self.allPrototypes[(ip,port)]
## /LocalNet/ListReceivers -> port-number
elif ((addrTokens[0].lower() == "localnet")
and (addrTokens[1].lower().startswith("listreceiver"))):
ip = getUrlStr(source).split(":")[0]
port = int(stuff[0])
## send list of receivers to client
msg = OSCMessage()
msg.setAddress("/LocalNet/Receivers")
msg.append(",".join(self.allReceivers.keys()))
try:
self.oscClient.connect((ip, port))
self.oscClient.sendto(msg, (ip, port))
self.oscClient.connect((ip, port))
except OSCClientError:
print ("no connection to "+ip+":"+str(port)
+", can't send list of receivers")
## /LocalNet/ListReceivers -> port-number
elif ((addrTokens[0].lower() == "localnet")
and (addrTokens[1].lower().startswith("listprototype"))):
ip = getUrlStr(source).split(":")[0]
port = int(stuff[0])
## send list of prototypes to client
msg = OSCMessage()
msg.setAddress("/LocalNet/Prototypes")
msg.append(",".join(self.allPrototypes.values()))
try:
self.oscClient.connect((ip, port))
self.oscClient.sendto(msg, (ip, port))
self.oscClient.connect((ip, port))
except OSCClientError:
print ("no connection to "+ip+":"+str(port)
+", can't send list of prototypes")
## /AEffectLab/{local}/{type} -> msg
elif (addrTokens[0].lower() == "aeffectlab"):
oscTxt = stuff[0].decode('utf-8')
print "forwarding "+addr+" : "+oscTxt+" to my osc subscribers"
## send to all subscribers
addr = "/AEffectLab/"+addrTokens[1]+"/"+addrTokens[2]
self.sendToAllSubscribers(oscTxt, addr)
## setup osc server
def setup(self, db, osc, loc):
self.database = db
self.oscClient = osc
self.location = loc
self.name = "osc"
self.oscServer = OSCServer((self.oscServerIp,self.oscServerPort))
## handler
self.oscServer.addMsgHandler('default', self._oscHandler)
## start server
self.oscThread = Thread( target = self.oscServer.serve_forever )
self.oscThread.start()
## return
return True
## setup master ip,port
def setupMaster(self,ip,port):
self.oscMasterIp = ip
self.oscMasterPort = int(port)
## update osc server
def update(self):
pass
## end oscReceiver
def stop(self):
self.oscServer.close()
self.oscThread.join()
示例11: OscInput
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
#.........这里部分代码省略.........
# we'll handle in a single iteration, otherwise we might
# get stuck in processing an endless stream of data
limit = 50
count = 0
# clear timed_out flag
self.osc_server.timed_out = False
# handle all pending requests then return
# NOTE; if you get weird bugs because self.osc_server is None,
# one of handled OSC messages probably triggered the destruction
# of this component. This should not happen until after this update
# loop is finished, so destructive operations should be queued for later
while self.osc_server.timed_out == False and count < limit:
try:
self.osc_server.handle_request()
count += 1
except Exception as exc:
self.logger.error("Something went wrong while handling incoming OSC messages:")
self.logger.error(exc)
def port(self):
return self.getOption('port', DEFAULT_PORT)
def host(self):
return self.getOption('ip', DEFAULT_IP)
def _connect(self):
if self.connected:
self.logger.warning('already connected')
return False
try:
self.osc_server = OSCServer((self.host(), self.port()))
except Exception as err:
# something went wrong, cleanup
self.connected = False
self.osc_server = None
# notify
self.logger.error("{0}\n\tOSC Server could not start @ {1}:{2}".format(err, self.host(), str(self.port())))
# abort
return False
# register time out callback
self.osc_server.handle_timeout = self._onTimeout
self.osc_server.addMsgHandler('default', self._onOscMsg)
# set internal connected flag
self.connected = True
# notify
self.connectEvent(self)
self.logger.info("OSC Server running @ {0}:{1}".format(self.host(), str(self.port())))
if self.threaded:
self._threadStopFlag = False
self.thread = threading.Thread(target=self._threadMethod, args=())
self.thread.start()
self.logger.info("started separate OSC-listener thread")
return True
def _disconnect(self):
if self.threaded:
self._threadStopFlag = True
self.logger.info("stopping separate OSC-listener thread...")
while self.thread and self.thread.isAlive():
pass
self.logger.info('done')
self.thread = None
if self.osc_server:
self.osc_server.close()
self.connected = False
self.osc_server = None
self.disconnectEvent(self)
self.logger.info('OSC Server ({0}:{1}) stopped'.format(self.host(), str(self.port())))
def _onTimeout(self):
if self.osc_server:
self.osc_server.timed_out = True
def _onOscMsg(self, addr, tags=[], data=[], client_address=''):
# skip touch osc touch-up events
# if len(data) == 1 and data[0] == 0.0:
# return
self.logger.debug('osc-in {0}:{1} {2} [{3}] from {4}'.format(self.host(), self.port(), addr, ", ".join(map(lambda x: str(x), data)), client_address))
if self.messageEvent:
self.messageEvent(addr, tags, data, client_address)
# trigger events based on incoming messages if configured
if addr in self.msgEventMapping:
self.logger.debug('triggering output event: {0}'.format(self.msgEventMapping[addr]))
self.event_manager.fire(self.msgEventMapping[addr])
elif self.autoAddrToEvent:
self.logger.debug('triggering auto-output event: {0}'.format(addr))
self.event_manager.fire(addr)
def _threadMethod(self):
while not self._threadStopFlag:
self._processIncomingMessages()
示例12: verwenden
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
# RPi.GPIO Layout verwenden (wie Pin-Nummern)
GPIO.setmode(GPIO.BOARD)
for _button in button_map:
GPIO.setup(_button, GPIO.IN, pull_up_down=GPIO.PUD_DOWN) # PUD_DOWN, because we use a pull down resistor, use RISING in next line then!
GPIO.add_event_detect(_button, GPIO.RISING, callback=button_press, bouncetime=args.bouncetime)
client.connect( (args.ip, args.port) )
notifications.addMsgHandler( "/stopped", remote_stopped_callback )
notifications.addMsgHandler( "/playing", remote_started_callback )
notifications.addMsgHandler( "/files", remote_files_callback )
print "StaalPiPlayer Button Client ready!"
print "\tListening for player with:",notifications
print "\tSending commands to player with:",client
while True:
try:
notifications.serve_forever()
except Exception, e:
time.sleep(5)
pass
except Exception, e:
pass
finally:
GPIO.cleanup()
client.send( OSCMessage("/stop" ) )
notifications.close()
pass
示例13: retrieve
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
class Kinect:
"""Manages connection to Kinect, and saves and processes coordinates"""
@staticmethod
def retrieve(joints=None, max_port=5555):
""" Retrieves a singleton Kinect instance, and creates it if it doesn't exist. """
global kinect_instance
if kinect_instance is None:
kinect_instance = Kinect(joints, max_port)
return kinect_instance
def __init__(self, joints=None, max_port=5555):
if joints is None:
self.joints = ['righthand', 'lefthand', 'rightfoot', 'leftfoot', 'head', 'torso']
else:
self.joints = joints
self.coords = {k:(0.,0.,0.) for k in self.joints}
self.prev_coords = {k:(0.,0.,0.) for k in self.joints}
self.joint_speed = {k:False for k in self.joints}
self.speed_piano = {'lefthand':{X:0, Y:0}, 'righthand':{X:0, Y:0}}
self.kinect_client = OSCClient()
self.max_client = OSCClient()
self.server = OSCServer(('127.0.0.1', 12345))
self.kinect_client.connect(('127.0.0.1', 12346))
self.max_client.connect(('127.0.0.1', max_port))
self.server.addMsgHandler('default', self.process_message)
self.flipped = False
self.speed = 0.
self.speed_ramp = 0.
sprout(self.server.serve_forever)
sprout(self._remind_synapse)
#sprout(self._calc_speed)
def __enter__(self):
return self
def __exit__(self, _type, value, traceback):
self.server.close()
self.kinect_client.close()
self.max_client.close()
def process_message(self, addr, tags, data, source):
"""process data coming in from Synapse, happens about every 0.03 seconds"""
if addr[-9:] == '_pos_body':
if self.flipped:
if addr[:5] == '/left':
addr = '/right' + addr[5:]
data[X] = -data[X]
elif addr[:6] == '/right':
addr = '/left'+addr[6:]
data[X] = -data[X]
self.coords[addr[1:-9]] = data
def _remind_synapse(self):
"""Send Synapse an OSC message to ask it to continue polling the required joints"""
while True:
for track in self.joints:
self.sendToKinect('/'+track+'_trackjointpos', 1)
time.sleep(1)
def calc_speed(self):
"""Calculate speed of movement, at 0.06 second intervals"""
self.calculating_speed = True
while self.calculating_speed:
total_speed = 0.
for joint, v in self.coords.items():
magnitude = Magnitude(v)
prev_magnitude = Magnitude(self.prev_coords[joint])
speed = abs(magnitude - prev_magnitude)
if joint in ('lefthand', 'righthand'):
speed_x = Distance(SubVector(self.prev_coords[joint], X),
SubVector(self.coords[joint], X))
speed_y = Distance(SubVector(self.prev_coords[joint], Y),
SubVector(self.coords[joint], Y))
self.speed_piano[joint][X] += (speed_x - self.speed_piano[joint][X]) * 0.5
self.speed_piano[joint][Y] += (speed_y - self.speed_piano[joint][Y]) * 0.5
total_speed += speed
total_speed /= len(self.coords)
self.speed = total_speed
self.speed_ramp = self.speed_ramp + (self.speed - self.speed_ramp) * 0.125
self.prev_coords = copy.copy(self.coords)
time.sleep(0.06)
@property
def area(self):
return Area( self.coords['head'],
self.coords['lefthand'],
self.coords['leftfoot'],
self.coords['rightfoot'],
self.coords['righthand'] ) / 1000000.
@property
def facing(self):
return self.coords['rightfoot'][X] >= self.coords['leftfoot'][X]
def hand_down(self, hand):
#.........这里部分代码省略.........
示例14: Kinect
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
class Kinect(threading.Thread):
def __init__(self, remote_ip = None):
super(Kinect, self).__init__()
core.register_terminate_func(self.close)
# Synapse is running on a remote machine:
if remote_ip:
listen_ip = socket.gethostbyname(socket.gethostname())
listen_port = 12345
send_ip = remote_ip
send_port = 12321
# Synapse is running locally on this machine, using localhost
else:
listen_ip = 'localhost'
listen_port = 12345
send_ip = 'localhost'
send_port = 12346
self.server = OSCServer( (listen_ip, listen_port) )
self.server.addMsgHandler( '/tracking_skeleton', self.callback_tracking_skeleton )
self.server.addMsgHandler( 'default', self.callback_ignore )
# create the client, which sends control messages to Synapse
self.client = OSCClient()
self.client.connect( (send_ip, send_port) )
# member vars
self.active_joints = {}
self.last_heartbeat_time = 0
self.done_running = False
# start the server listening for messages
self.start()
# close must be called before app termination or the app might hang
def close(self):
# this is a workaround of a bug in the OSC server
# we have to stop the thread first, make sure it is done,
# and only then class server.close()
self.server.running = False
while not self.done_running:
time.sleep(.01)
self.server.close()
def run(self):
print "Worker thread entry point"
self.server.serve_forever()
self.done_running = True
def add_joint(self, joint):
self.server.addMsgHandler(joint + '_pos_body', self.callback)
self.active_joints[joint] = np.array([0.0, 0.0, 0.0])
def remove_joint(self, joint):
self.server.delMsgHandler(joint + '_pos_body')
del self.active_joints[joint]
def on_update(self):
now = time.time()
send_heartbeat = now - self.last_heartbeat_time > 3.0
if send_heartbeat:
self.last_heartbeat_time = now
try:
for j in self.active_joints:
if send_heartbeat:
#print 'heartbeat:', j
self.client.send( OSCMessage(j + "_trackjointpos", 1) )
except Exception as x:
print x, 'sending to', self.client.client_address
def get_joint(self, joint) :
return np.copy(self.active_joints[joint])
def callback_ignore(self, path, tags, args, source):
pass
def callback(self, path, tags, args, source):
#print path, args
joint_name = path.replace("_pos_body", "")
self.active_joints[joint_name] = np.array(args)
def callback_tracking_skeleton(self, path, tags, args, source):
pass
示例15: step_impl
# 需要导入模块: from OSC import OSCServer [as 别名]
# 或者: from OSC.OSCServer import close [as 别名]
def step_impl(context, message):
listen = OSCServer(("127.0.0.1", 4589))
listen.timeout = 0 #infinite timeout
listen.addMsgHandler("/err", listen_handler)
listen.close()