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Python EditUtil.getLabel方法代码示例

本文整理汇总了Python中EditUtil.EditUtil.getLabel方法的典型用法代码示例。如果您正苦于以下问题:Python EditUtil.getLabel方法的具体用法?Python EditUtil.getLabel怎么用?Python EditUtil.getLabel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在EditUtil.EditUtil的用法示例。


在下文中一共展示了EditUtil.getLabel方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: create

# 需要导入模块: from EditUtil import EditUtil [as 别名]
# 或者: from EditUtil.EditUtil import getLabel [as 别名]
  def create(self):
    self.frame = qt.QFrame(self.parent)
    self.frame.objectName = 'EditColorFrame'
    self.frame.setLayout(qt.QHBoxLayout())
    self.parent.layout().addWidget(self.frame)

    self.label = qt.QLabel(self.frame)
    self.label.setText("Label: ")
    self.frame.layout().addWidget(self.label)

    self.labelName = qt.QLabel(self.frame)
    self.labelName.setText("")
    self.frame.layout().addWidget(self.labelName)

    self.colorSpin = qt.QSpinBox(self.frame)
    self.colorSpin.objectName = 'ColorSpinBox'
    self.colorSpin.setMaximum( 64000)
    self.colorSpin.setValue( EditUtil.getLabel() )
    self.colorSpin.setToolTip( "Click colored patch at right to bring up color selection pop up window.  Use the 'c' key to bring up color popup menu." )
    self.frame.layout().addWidget(self.colorSpin)

    self.colorPatch = qt.QPushButton(self.frame)
    self.colorPatch.setObjectName('ColorPatchButton')
    self.frame.layout().addWidget(self.colorPatch)

    self.updateParameterNode(slicer.mrmlScene, vtk.vtkCommand.ModifiedEvent)
    self.updateGUIFromMRML(self.parameterNode, vtk.vtkCommand.ModifiedEvent)

    self.frame.connect( 'destroyed()', self.cleanup)
    self.colorSpin.connect( 'valueChanged(int)', self.updateMRMLFromGUI)
    self.colorPatch.connect( 'clicked()', self.showColorBox )

    # TODO: change this to look for specfic events (added, removed...)
    # but this requires being able to access events by number from wrapped code
    self.addObserver(slicer.mrmlScene, vtk.vtkCommand.ModifiedEvent, self.updateParameterNode)
开发者ID:filipemanuel1,项目名称:Slicer,代码行数:37,代码来源:EditColor.py

示例2: create

# 需要导入模块: from EditUtil import EditUtil [as 别名]
# 或者: from EditUtil.EditUtil import getLabel [as 别名]
  def create(self):
    self.frame = qt.QFrame(self.parent)
    self.frame.objectName = 'EditColorFrame'
    self.frame.setLayout(qt.QVBoxLayout())
    self.parent.layout().addWidget(self.frame)

    self.colorFrame = qt.QFrame(self.frame)
    self.colorFrame.setLayout(qt.QHBoxLayout())
    self.frame.layout().addWidget(self.colorFrame)

    self.label = qt.QLabel(self.colorFrame)
    self.label.setText("Label: ")
    self.colorFrame.layout().addWidget(self.label)

    self.labelName = qt.QLabel(self.colorFrame)
    self.labelName.setText("")
    self.colorFrame.layout().addWidget(self.labelName)

    self.colorSpin = qt.QSpinBox(self.colorFrame)
    self.colorSpin.objectName = 'ColorSpinBox'
    self.colorSpin.setMaximum( 64000)
    self.colorSpin.setValue( EditUtil.getLabel() )
    self.colorSpin.setToolTip( "Click colored patch at right to bring up color selection pop up window.  Use the 'c' key to bring up color popup menu." )
    self.colorFrame.layout().addWidget(self.colorSpin)

    self.colorPatch = qt.QPushButton(self.colorFrame)
    self.colorPatch.setObjectName('ColorPatchButton')
    self.colorFrame.layout().addWidget(self.colorPatch)

    # hidden until needed terminology frames:
    self.terminologyCollapsibleButton = slicer.qMRMLCollapsibleButton(self.frame)
    self.terminologyCollapsibleButton.setText('Terminology')
    self.terminologyCollapsibleButton .setLayout(qt.QVBoxLayout())
    self.frame.layout().addWidget(self.terminologyCollapsibleButton)

    # Category section:
    self.terminologyCategoryFrame = qt.QFrame(self.terminologyCollapsibleButton)
    self.terminologyCategoryFrame.setLayout(qt.QFormLayout())
    self.terminologyCollapsibleButton.layout().addWidget(self.terminologyCategoryFrame)

    # Category
    self.terminologyCategory = qt.QLabel(self.terminologyCategoryFrame)
    self.terminologyCategory.setText("")
    # for now, read only
    # self.terminologyCategory.setReadOnly(1);
    self.terminologyCategoryFrame.layout().addRow("Category:", self.terminologyCategory )

    # Category type:
    self.terminologyCategoryType = qt.QLabel(self.terminologyCategoryFrame)
    self.terminologyCategoryType.setText("")
    # for now, read only
    # self.terminologyCategoryType.setReadOnly(1);
    self.terminologyCategoryFrame.layout().addRow("Type:", self.terminologyCategoryType )

    # Category modifier:
    self.terminologyCategoryModifier = qt.QLabel(self.terminologyCategoryFrame)
    self.terminologyCategoryModifier.setText("")
    # for now, read only
    # self.terminologyCategoryModifier.setReadOnly(1);
    self.terminologyCategoryFrame.layout().addRow("Modifier:", self.terminologyCategoryModifier )

    # Region section
    self.terminologyRegionFrame = qt.QFrame(self.terminologyCollapsibleButton)
    self.terminologyRegionFrame.setLayout(qt.QFormLayout())
    self.terminologyCollapsibleButton.layout().addWidget(self.terminologyRegionFrame)

    # Region:
    self.terminologyRegion = qt.QLabel(self.terminologyRegionFrame)
    self.terminologyRegion.setText("")
    # for now, read only
    # self.terminologyRegion.setReadOnly(1);
    self.terminologyRegionFrame.layout().addRow("Region:", self.terminologyRegion )

    # Region modifier:
    self.terminologyRegionModifier = qt.QLabel(self.terminologyRegionFrame)
    self.terminologyRegionModifier.setText("")
    # for now, read only
    # self.terminologyRegionModifier.setReadOnly(1);
    self.terminologyRegionFrame.layout().addRow("Modifier:", self.terminologyRegionModifier )

    # hide the terminology until a LUT with associated terminology is chosen
    self.hideTerminology(1)

    self.updateParameterNode(slicer.mrmlScene, vtk.vtkCommand.ModifiedEvent)
    self.updateGUIFromMRML(self.parameterNode, vtk.vtkCommand.ModifiedEvent)

    self.frame.connect( 'destroyed()', self.cleanup)
    self.colorSpin.connect( 'valueChanged(int)', self.updateMRMLFromGUI)
    self.colorPatch.connect( 'clicked()', self.showColorBox )

    # TODO: change this to look for specfic events (added, removed...)
    # but this requires being able to access events by number from wrapped code
    self.addObserver(slicer.mrmlScene, vtk.vtkCommand.ModifiedEvent, self.updateParameterNode)
开发者ID:LucasGandel,项目名称:Slicer,代码行数:95,代码来源:EditColor.py

示例3: makeModel

# 需要导入模块: from EditUtil import EditUtil [as 别名]
# 或者: from EditUtil.EditUtil import getLabel [as 别名]
  def makeModel(self,modelName='EditorModel',smooth=True):
    #
    # create a model using the command line module
    # based on the current editor parameters
    #

    volumeNode = EditUtil.getLabelVolume()
    if not volumeNode:
      return

    #
    # set up the model maker node
    #

    parameters = {}
    parameters['Name'] = modelName
    parameters["InputVolume"] = volumeNode.GetID()
    parameters['FilterType'] = "Sinc"

    # build only the currently selected model.
    parameters['Labels'] = EditUtil.getLabel()
    parameters["StartLabel"] = -1
    parameters["EndLabel"] = -1

    parameters['GenerateAll'] = False
    parameters["JointSmoothing"] = False
    parameters["SplitNormals"] = True
    parameters["PointNormals"] = True
    parameters["SkipUnNamed"] = True

    if smooth:
      parameters["Decimate"] = 0.25
      parameters["Smooth"] = 10
    else:
      parameters["Decimate"] = 0
      parameters["Smooth"] = 0

    #
    # output
    # - make a new hierarchy node if needed
    #
    numNodes = slicer.mrmlScene.GetNumberOfNodesByClass( "vtkMRMLModelHierarchyNode" )
    outHierarchy = None
    for n in xrange(numNodes):
      node = slicer.mrmlScene.GetNthNodeByClass( n, "vtkMRMLModelHierarchyNode" )
      if node.GetName() == "Editor Models":
        outHierarchy = node
        break

    if not outHierarchy:
      outHierarchy = slicer.vtkMRMLModelHierarchyNode()
      outHierarchy.SetScene( slicer.mrmlScene )
      outHierarchy.SetName( "Editor Models" )
      slicer.mrmlScene.AddNode( outHierarchy )

    parameters["ModelSceneFile"] = outHierarchy

    modelMaker = slicer.modules.modelmaker

    #
    # run the task (in the background)
    # - use the GUI to provide progress feedback
    # - use the GUI's Logic to invoke the task
    # - model will show up when the processing is finished
    #
    slicer.cli.run(modelMaker, None, parameters)

    slicer.util.showStatusMessage( "Model Making Started...", 2000 )
开发者ID:LucasGandel,项目名称:Slicer,代码行数:70,代码来源:MakeModelEffect.py

示例4: fastMarching

# 需要导入模块: from EditUtil import EditUtil [as 别名]
# 或者: from EditUtil.EditUtil import getLabel [as 别名]
  def fastMarching(self,percentMax):

    self.fm = None
    # allocate a new filter each time March is hit
    bgImage = EditUtil.getBackgroundImage()
    labelImage = EditUtil.getLabelImage()

    # collect seeds
    if vtk.VTK_MAJOR_VERSION <= 5:
      dim = bgImage.GetWholeExtent()
    else:
      dim = bgImage.GetDimensions()
      print dim
    # initialize the filter
    self.fm = slicer.vtkPichonFastMarching()
    scalarRange = bgImage.GetScalarRange()
    depth = scalarRange[1]-scalarRange[0]

    # this is more or less arbitrary; large depth values will bring the
    # algorithm to the knees
    scaleValue = 0
    shiftValue = 0

    if depth>300:
      scaleValue = 300./depth
    if scalarRange[0] < 0:
      shiftValue = scalarRange[0]*-1

    if scaleValue or shiftValue:
      rescale = vtk.vtkImageShiftScale()
      if vtk.VTK_MAJOR_VERSION <= 5:
        rescale.SetInput(bgImage)
      else:
        rescale.SetInputData(bgImage)
      rescale.SetScale(scaleValue)
      rescale.SetShift(shiftValue)
      rescale.Update()
      bgImage = rescale.GetOutput()
      scalarRange = bgImage.GetScalarRange()
      depth = scalarRange[1]-scalarRange[0]

    print('Input scalar range: '+str(depth))
    if vtk.VTK_MAJOR_VERSION <= 5:
      self.fm.init(dim[1]+1, dim[3]+1, dim[5]+1, depth, 1, 1, 1)
    else:
      self.fm.init(dim[0], dim[1], dim[2], depth, 1, 1, 1)

    caster = vtk.vtkImageCast()
    caster.SetOutputScalarTypeToShort()
    if vtk.VTK_MAJOR_VERSION <= 5:
      caster.SetInput(bgImage)
      caster.Update()
      self.fm.SetInput(caster.GetOutput())
    else:
      caster.SetInputData(bgImage)
      self.fm.SetInputConnection(caster.GetOutputPort())

    # self.fm.SetOutput(labelImage)

    if vtk.VTK_MAJOR_VERSION <= 5:
      npoints = int((dim[1]+1)*(dim[3]+1)*(dim[5]+1)*percentMax/100.)
    else:
      npoints = int(dim[0]*dim[1]*dim[2]*percentMax/100.)

    self.fm.setNPointsEvolution(npoints)
    print('Setting active label to '+str(EditUtil.getLabel()))
    self.fm.setActiveLabel(EditUtil.getLabel())

    nSeeds = self.fm.addSeedsFromImage(labelImage)
    if nSeeds == 0:
      return 0

    self.fm.Modified()
    self.fm.Update()

    # TODO: need to call show() twice for data to be updated
    self.fm.show(1)
    self.fm.Modified()
    self.fm.Update()

    self.fm.show(1)
    self.fm.Modified()
    self.fm.Update()

    self.undoRedo.saveState()

    EditUtil.getLabelImage().DeepCopy(self.fm.GetOutput())
    EditUtil.markVolumeNodeAsModified(self.sliceLogic.GetLabelLayer().GetVolumeNode())
    # print('FastMarching output image: '+str(output))
    print('FastMarching march update completed')

    return npoints
开发者ID:kingofpanda,项目名称:Slicer,代码行数:94,代码来源:FastMarchingEffect.py


注:本文中的EditUtil.EditUtil.getLabel方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。