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Python GUISkin.GUISkin类代码示例

本文整理汇总了Python中Components.GUISkin.GUISkin的典型用法代码示例。如果您正苦于以下问题:Python GUISkin类的具体用法?Python GUISkin怎么用?Python GUISkin使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了GUISkin类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

	def __init__(self, session, parent = None):
		dict.__init__(self)
		self.skinName = self.__class__.__name__
		self.session = session
		self.parent = parent
		self.onClose = [ ]
		self.onFirstExecBegin = [ ]
		self.onExecBegin = [ ]
		self.onExecEnd = [ ]
		self.onShown = [ ]
		self.onShow = [ ]
		self.onHide = [ ]
		self.execing = False
		self.shown = True

		# already shown is false until the screen is really shown (after creation)
		self.already_shown = False
		self.renderer = [ ]

		# in order to support screens *without* a help,
		# we need the list in every screen. how ironic.
		self.helpList = [ ]
		self.close_on_next_exec = None

		# stand alone screens (for example web screens)
		# don't care about having or not having focus.
		self.stand_alone = False
		self.keyboardMode = None
		GUISkin.__init__(self)
开发者ID:openmips,项目名称:stbgui,代码行数:29,代码来源:Screen.py

示例2: doClose

	def doClose(self):
		self.hide()
		for x in self.onClose:
			x()

		# fixup circular references
		del self.helpList
		GUISkin.close(self)

		# first disconnect all render from their sources.
		# we might split this out into a "unskin"-call,
		# but currently we destroy the screen afterwards
		# anyway.
		for val in self.renderer:
			val.disconnectAll()  # disconnected converter/sources and probably destroy them. Sources will not be destroyed.

		del self.session
		for (name, val) in self.items():
			val.destroy()
			del self[name]

		self.renderer = [ ]

		# really delete all elements now
		self.__dict__.clear()
开发者ID:openmips,项目名称:stbgui,代码行数:25,代码来源:Screen.py

示例3: doClose

	def doClose(self):
		self.hide()
		for x in self.onClose:
			x()
		
		# fixup circular references
		del self.helpList
		GUISkin.close(self)

		# first disconnect all render from their sources.
		# we might split this out into a "unskin"-call,
		# but currently we destroy the screen afterwards
		# anyway.
		for val in self.renderer:
			val.disconnectAll()  # disconnected converter/sources and probably destroy them. Sources will not be destroyed.

		del self.session

		# we can have multiple dict entries with different names but same Element
		# but we dont can call destroy multiple times
		for name in self.keys():
			val = self[name]
			del self[name] # remove from dict
			if val is not None: # is not a duplicate...
				val.destroy()
				for (n, v) in self.items():
					if v == val: # check if it is the same Element
						self[n] = None # mark as duplicate

		self.renderer = [ ]

		# really delete all elements now
		self.__dict__.clear()
开发者ID:st7TEAM,项目名称:dreambox,代码行数:33,代码来源:Screen.py

示例4: doClose

    def doClose(self):
        self.hide()
        for x in self.onClose:
            x()

        del self.helpList
        GUISkin.close(self)
        for val in self.renderer:
            val.disconnectAll()

        del self.session
        for name, val in self.items():
            val.destroy()
            del self[name]

        self.renderer = []
        self.__dict__.clear()
开发者ID:kingvuplus,项目名称:eg-e2,代码行数:17,代码来源:Screen.py

示例5: __init__

 def __init__(self, session, parent = None):
     dict.__init__(self)
     self.skinName = self.__class__.__name__
     self.session = session
     self.parent = parent
     GUISkin.__init__(self)
     self.onClose = []
     self.onFirstExecBegin = []
     self.onExecBegin = []
     self.onExecEnd = []
     self.onShown = []
     self.onShow = []
     self.onHide = []
     self.execing = False
     self.shown = True
     self.already_shown = False
     self.renderer = []
     self.helpList = []
     self.close_on_next_exec = None
     self.stand_alone = False
     self.keyboardMode = None
开发者ID:sodo13,项目名称:EG-gui,代码行数:21,代码来源:Screen.py


注:本文中的Components.GUISkin.GUISkin类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。