本文整理汇总了Python中ScrolledText.yview_scroll方法的典型用法代码示例。如果您正苦于以下问题:Python ScrolledText.yview_scroll方法的具体用法?Python ScrolledText.yview_scroll怎么用?Python ScrolledText.yview_scroll使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ScrolledText
的用法示例。
在下文中一共展示了ScrolledText.yview_scroll方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: skulltagBotWindow
# 需要导入模块: import ScrolledText [as 别名]
# 或者: from ScrolledText import yview_scroll [as 别名]
#.........这里部分代码省略.........
self.outputText.insert(END, output) #put it in the main window
self.outputText.scan_mark(100000, 1)
self.outputText.scan_dragto(10, 1)
try:
lscbot = stbehaviour.LSCParserBot(output, copy.deepcopy(self.players), *self.flags[:])
chatText = lscbot.get()
if chatText[0]:
self.skulltag.stdin.flush()
self.skulltag.stdin.write("say " + chatText[0] + '\n')
self.flags = chatText[2:]
except:
import traceback
print "%s\n%s" % (sys.exc_info()[0], sys.exc_info()[1])
print traceback.print_tb(sys.exc_info()[2])
self.cquit()
self.outputText.config(state=DISABLED)
self.inQLock.release()
try: #now for output
output = self.outputQueue.get(block=0)
except Queue.Empty:
pass
else:
self.outQLock.acquire()
self.skulltag.stdin.write(output)
self.skulltag.stdin.flush()
self.outQLock.release()
self.after(5, self.rwLoop, (None,))
def readLine(self):
output = ''
scrollAmount = 0
if self.skulltag.poll():
output = '\n\n - Terminated - '
sys.exit()
else:
pollin = self.stdinPoll.poll(1)
while pollin:
pollin = pollin[0]
if pollin[1] == 1:
self.skulltag.stdout.flush()
output += self.skulltag.stdout.readline()
scrollAmount += 1
pollin = self.stdinPoll.poll(1)
if output == 'NETWORK_LaunchPacket: Permission denied\n' or output == 'NETWORK_LaunchPacket: Address 192.168.1.255:15101\n':
output = ''
if output:
self.outputText.yview_scroll(16*((len(output)/80)+1)+(scrollAmount*16), 'pixels')
self.inputQueue.put(output)
def upOneHist(self, deadArg):
if self.historyMarker <= -len(self.history):
return
self.historyMarker -= 1
self.inputText.delete(0, END)
self.inputText.insert(END, self.history[self.historyMarker])
def downOneHist(self, deadArg):
if self.historyMarker >= -1:
self.inputText.delete(0, END)
self.historyMarker = 0
return
self.historyMarker += 1
self.inputText.delete(0, END)
self.inputText.insert(END, self.history[self.historyMarker])
def writeLine(self, deadArg):
self.inputText.insert(END, ' ')
output = self.inputTextText.get()
self.history += [output[:-1]]
self.historyMarker = 0
if output[0] == ':':
output = 'say ' + output[1:]
if output.strip() == 'reset_lscbot':
self.inputText.delete(0, END)
self.skulltag.stdin.write("say Resetting the LSC Bot - should be a second\n")
self.skulltag.stdin.flush()
reload(stbehaviour)
self.skulltag.stdin.write("say or less\n")
self.skulltag.stdin.flush()
else:
self.inputText.delete(0, END)
self.outputQueue.put(output)
def cquit(self):
for i in range(32):
self.skulltag.stdin.write("kick_idx %s \" -- Server quit by host -- \"\n" % (i + 1))
self.skulltag.stdin.flush()
self.skulltag.stdin.write("error_fatal \"-- Server quit by host --\"")
time.sleep(1)
self.skulltag.terminate()
self.quit()