本文整理汇总了Python中PartyUtils类的典型用法代码示例。如果您正苦于以下问题:Python PartyUtils类的具体用法?Python PartyUtils怎么用?Python PartyUtils使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了PartyUtils类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: generate
def generate(self):
DistributedObjectAI.generate(self)
actId2Class = {
ActivityIds.PartyJukebox: DistributedPartyJukeboxActivityAI,
ActivityIds.PartyTrampoline: DistributedPartyTrampolineActivityAI,
ActivityIds.PartyVictoryTrampoline: DistributedPartyVictoryTrampolineActivityAI,
ActivityIds.PartyCatch: DistributedPartyCatchActivityAI,
ActivityIds.PartyDance: DistributedPartyDanceActivityAI,
ActivityIds.PartyTugOfWar: DistributedPartyTugOfWarActivityAI,
ActivityIds.PartyFireworks: DistributedPartyFireworksActivityAI,
ActivityIds.PartyJukebox40: DistributedPartyJukebox40ActivityAI,
ActivityIds.PartyDance20: DistributedPartyDance20ActivityAI,
ActivityIds.PartyCog: DistributedPartyCogActivityAI,
}
for activity in self.info['activities']:
actId = activity[0]
if actId in actId2Class:
act = actId2Class[actId](self.air, self.doId, activity)
act.generateWithRequired(self.zoneId)
self.activities.append(act)
elif actId == ActivityIds.PartyCannon:
if not self.cannonActivity:
self.cannonActivity = DistributedPartyCannonActivityAI(self.air, self.doId, activity)
self.cannonActivity.generateWithRequired(self.zoneId)
act = DistributedPartyCannonAI(self.air)
act.setActivityDoId(self.cannonActivity.doId)
x, y, h = activity[1:]
x = PartyUtils.convertDistanceFromPartyGrid(x, 0)
y = PartyUtils.convertDistanceFromPartyGrid(y, 1)
h *= PartyGridHeadingConverter
act.setPosHpr(x,y,0,h,0,0)
act.generateWithRequired(self.zoneId)
self.activities.append(act)
示例2: announceGenerate
def announceGenerate(self):
# TODO - for some reason this is getting called hundreds of times when there are multiple districts
DistributedObject.DistributedObject.announceGenerate(self)
self.sendUpdate("enteredParty", [])
globalClock.syncFrameTime()
self.startPartyClock()
base.localAvatar.chatMgr.chatInputSpeedChat.addInsidePartiesMenu()
self.spawnTitleText()
messenger.send(self.generatedEvent)
if config.GetBool("show-debug-party-grid", 0):
self.testGrid = NodePath("test_grid")
self.testGrid.reparentTo(base.cr.playGame.hood.loader.geom)
for i in xrange(len(self.grid)):
for j in xrange(len(self.grid[i])):
cm = CardMaker("gridsquare")
np = NodePath(cm.generate())
np.setScale(12)
np.setP(-90.0)
np.setPos(
PartyUtils.convertDistanceFromPartyGrid(j, 0) - 6.0,
PartyUtils.convertDistanceFromPartyGrid(i, 1) - 6.0,
0.1,
)
np.reparentTo(self.testGrid)
if self.grid[i][j]:
np.setColorScale(0.0, 1.0, 0.0, 1.0)
else:
np.setColorScale(1.0, 0.0, 0.0, 1.0)
示例3: getClearSquarePositions
def getClearSquarePositions(self):
clearPositions = []
for y in range(len(self.grid)):
for x in range(len(self.grid[0])):
if self.grid[y][x]:
pos = (PartyUtils.convertDistanceFromPartyGrid(x, 0), PartyUtils.convertDistanceFromPartyGrid(y, 1), 0.1)
clearPositions.append(pos)
return clearPositions
示例4: loadDecorations
def loadDecorations(self):
self.decorationsList = []
for decorBase in self.partyInfo.decors:
self.decorationsList.append(
Decoration(
PartyGlobals.DecorationIds.getString(decorBase.decorId),
PartyUtils.convertDistanceFromPartyGrid(decorBase.x, 0),
PartyUtils.convertDistanceFromPartyGrid(decorBase.y, 1),
PartyUtils.convertDegreesFromPartyGrid(decorBase.h),
)
)
示例5: handleToonExited
def handleToonExited(self, toonId):
DistributedPartyTeamActivity.handleToonExited(self, toonId)
if toonId == base.localAvatar.doId:
self.cameraMoveIval.pause()
if toonId not in self.fallenToons:
if toonId in self.toonIdsToAnimIntervals and self.toonIdsToAnimIntervals[toonId] is not None:
self.toonIdsToAnimIntervals[toonId].finish()
toon = self.getAvatar(toonId)
targetH = fitDestAngle2Src(toon.getH(self.root), 180.0)
targetPos = self.hopOffPositions[self.getTeam(toonId)][self.getIndex(toonId, self.getTeam(toonId))]
hopOffAnim = Sequence(
Func(toon.startPosHprBroadcast, 0.1),
toon.hprInterval(0.2, VBase3(targetH, 0.0, 0.0), other=self.root),
Func(toon.b_setAnimState, "jump", 1.0),
Wait(0.4),
PartyUtils.arcPosInterval(0.75, toon, targetPos, 5.0, self.root),
Func(toon.stopPosHprBroadcast),
Func(toon.sendCurrentPosition),
Func(self.hopOffFinished, toonId),
)
self.toonIdsToAnimIntervals[toonId] = hopOffAnim
self._hopOffFinishedSV.set(False)
self.toonIdsToAnimIntervals[toonId].start()
else:
self._hopOffFinishedSV.set(True)
del self.toonIdsToAnimIntervals[toonId]
return
示例6: announceGenerate
def announceGenerate(self):
DistributedObject.DistributedObject.announceGenerate(self)
self.sendUpdate('enteredParty', [])
globalClock.syncFrameTime()
self.startPartyClock()
base.localAvatar.chatMgr.chatInputSpeedChat.addInsidePartiesMenu()
self.spawnTitleText()
messenger.send(self.generatedEvent)
if config.GetBool('show-debug-party-grid', 0):
self.testGrid = NodePath('test_grid')
self.testGrid.reparentTo(base.cr.playGame.hood.loader.geom)
for i in range(len(self.grid)):
for j in range(len(self.grid[i])):
cm = CardMaker('gridsquare')
np = NodePath(cm.generate())
np.setScale(12)
np.setP(-90.0)
np.setPos(PartyUtils.convertDistanceFromPartyGrid(j, 0) - 6.0, PartyUtils.convertDistanceFromPartyGrid(i, 1) - 6.0, 0.1)
np.reparentTo(self.testGrid)
if self.grid[i][j]:
np.setColorScale(0.0, 1.0, 0.0, 1.0)
else:
np.setColorScale(1.0, 0.0, 0.0, 1.0)
示例7: setPartyClockInfo
def setPartyClockInfo(self, x, y, h):
x = PartyUtils.convertDistanceFromPartyGrid(x, 0)
y = PartyUtils.convertDistanceFromPartyGrid(y, 1)
h = PartyUtils.convertDegreesFromPartyGrid(h)
self.partyClockInfo = (x, y, h)
self.loadPartyCountdownTimer()