本文整理汇总了Python中MovieCamera.chooseRewardShot方法的典型用法代码示例。如果您正苦于以下问题:Python MovieCamera.chooseRewardShot方法的具体用法?Python MovieCamera.chooseRewardShot怎么用?Python MovieCamera.chooseRewardShot使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MovieCamera
的用法示例。
在下文中一共展示了MovieCamera.chooseRewardShot方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: doToonVictory
# 需要导入模块: import MovieCamera [as 别名]
# 或者: from MovieCamera import chooseRewardShot [as 别名]
def doToonVictory(localToonActive, toons, rewardDicts, deathList, rpanel):
tracks = []
if localToonActive == 1:
tracks.append(Func(rpanel.show))
tracks.append(Func(NametagGlobals.setOnscreenChatForced, 1))
camTracks = []
endTracks = []
danceSound = globalBattleSoundCache.getSound('ENC_Win.mp3')
for t in toons:
rdict = __findToonReward(rewardDicts, t)
expTrack = rpanel.getExpTrack(t, rdict['origExp'], rdict['earnedExp'], deathList, rdict['items'], rdict['missedItems'], toons)
if expTrack:
tracks.append(expTrack)
camDuration = expTrack.getDuration()
camExpTrack = MovieCamera.chooseRewardShot(t, camDuration)
camTracks.append(MovieCamera.chooseRewardShot(t, camDuration))
if localToonActive == 1:
tracks.append(Func(rpanel.hide))
tracks.append(Func(NametagGlobals.setOnscreenChatForced, 0))
tracks = tracks + endTracks
seq = Sequence(tracks)
seqdur = seq.getDuration()
print 'dance duration: ', seqdur
soundTrack = SoundInterval(danceSound, duration = seqdur, loop = 1)
mtrack = Parallel(Sequence(tracks), soundTrack)
camTrack = Track(camTracks)
return (mtrack, camTrack)
示例2: doToonVictory
# 需要导入模块: import MovieCamera [as 别名]
# 或者: from MovieCamera import chooseRewardShot [as 别名]
def doToonVictory(localToonActive, toons, rewardToonIds, rewardDicts, deathList, rpanel, allowGroupShot = 1, uberList = [], helpfulToonsList = [], noSkip = False):
track = Sequence()
if localToonActive == 1:
track.append(Func(rpanel.show))
track.append(Func(NametagGlobals.setOnscreenChatForced, 1))
camTrack = Sequence()
endTrack = Sequence()
danceSound = globalBattleSoundCache.getSound('ENC_Win.ogg')
toonList = []
countToons = 0
uberListNew = []
for t in toons:
if isinstance(t, types.IntType):
t = base.cr.doId2do.get(t)
if t:
toonList.append(t)
uberListNew.append(uberList[countToons])
countToons += 1
toonId2toon = {}
for toon in toonList:
toonId2toon[toon.doId] = toon
rewardToonList = []
for id in rewardToonIds:
rewardToonList.append(toonId2toon.get(id))
skipper = ToonVictorySkipper(len(toonList), noSkip)
lastListenIndex = 0
track.append(skipper.getSetupFunc(lastListenIndex))
for tIndex in xrange(len(toonList)):
t = toonList[tIndex]
rdict = __findToonReward(rewardDicts, t)
if rdict != None:
expTrack = rpanel.getExpTrack(t, rdict['origExp'], rdict['earnedExp'], deathList, rdict['origQuests'], rdict['items'], rdict['missedItems'], rdict['origMerits'], rdict['merits'], rdict['parts'], rewardToonList, uberListNew[tIndex], helpfulToonsList, noSkip=noSkip)
if expTrack:
skipper.setStartTime(tIndex, track.getDuration())
track.append(skipper.getTeardownFunc(lastListenIndex))
lastListenIndex = tIndex
track.append(skipper.getSetupFunc(lastListenIndex))
track.append(expTrack)
camDuration = expTrack.getDuration()
camExpTrack = MovieCamera.chooseRewardShot(t, camDuration)
camTrack.append(MovieCamera.chooseRewardShot(t, camDuration, allowGroupShot=allowGroupShot))
track.append(skipper.getTeardownFunc(lastListenIndex))
track.append(Func(skipper.destroy))
if localToonActive == 1:
track.append(Func(rpanel.hide))
track.append(Func(NametagGlobals.setOnscreenChatForced, 0))
track.append(endTrack)
trackdur = track.getDuration()
soundTrack = SoundInterval(danceSound, duration=trackdur, loop=1)
mtrack = Parallel(track, soundTrack)
skipper.setIvals((mtrack, camTrack))
return (mtrack, camTrack, skipper)