本文整理汇总了Python中CvScreensInterface.getWorldBuilderScreen方法的典型用法代码示例。如果您正苦于以下问题:Python CvScreensInterface.getWorldBuilderScreen方法的具体用法?Python CvScreensInterface.getWorldBuilderScreen怎么用?Python CvScreensInterface.getWorldBuilderScreen使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CvScreensInterface
的用法示例。
在下文中一共展示了CvScreensInterface.getWorldBuilderScreen方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __eventWBScriptPopupApply
# 需要导入模块: import CvScreensInterface [as 别名]
# 或者: from CvScreensInterface import getWorldBuilderScreen [as 别名]
def __eventWBScriptPopupApply(self, playerID, userData, popupReturn):
if (popupReturn.getEditBoxString(0)):
szScriptName = popupReturn.getEditBoxString(0)
CvScreensInterface.getWorldBuilderScreen().setScriptCB(szScriptName)
示例2: __eventWBStartYearPopupApply
# 需要导入模块: import CvScreensInterface [as 别名]
# 或者: from CvScreensInterface import getWorldBuilderScreen [as 别名]
def __eventWBStartYearPopupApply(self, playerID, userData, popupReturn):
iStartYear = popupReturn.getSpinnerWidgetValue(int(0))
CvScreensInterface.getWorldBuilderScreen().setStartYearCB(iStartYear)
示例3: __eventWBLandmarkPopupApply
# 需要导入模块: import CvScreensInterface [as 别名]
# 或者: from CvScreensInterface import getWorldBuilderScreen [as 别名]
def __eventWBLandmarkPopupApply(self, playerID, userData, popupReturn):
if (popupReturn.getEditBoxString(0)):
szLandmark = popupReturn.getEditBoxString(0)
if (len(szLandmark)):
CvScreensInterface.getWorldBuilderScreen().setLandmarkCB(szLandmark)
return
示例4: __eventWBScriptPopupBegin
# 需要导入模块: import CvScreensInterface [as 别名]
# 或者: from CvScreensInterface import getWorldBuilderScreen [as 别名]
def __eventWBScriptPopupBegin(self, argsList):
popup = CyPopup(CvUtil.EventWBScriptPopup, EventContextTypes.EVENTCONTEXT_ALL, True)
popup.setHeaderString(localText.getText("TXT_KEY_WB_SCRIPT", ()), CvUtil.FONT_CENTER_JUSTIFY)
popup.createEditBox(CvScreensInterface.getWorldBuilderScreen().getCurrentScript(), 0)
popup.launch(true, PopupStates.POPUPSTATE_IMMEDIATE)
示例5: __eventWBLandmarkPopupBegin
# 需要导入模块: import CvScreensInterface [as 别名]
# 或者: from CvScreensInterface import getWorldBuilderScreen [as 别名]
def __eventWBLandmarkPopupBegin(self, argsList):
CvScreensInterface.getWorldBuilderScreen().setLandmarkCB("")
return
示例6: __eventWBAllPlotsPopupApply
# 需要导入模块: import CvScreensInterface [as 别名]
# 或者: from CvScreensInterface import getWorldBuilderScreen [as 别名]
def __eventWBAllPlotsPopupApply(self, playerID, userData, popupReturn):
if (popupReturn.getButtonClicked() >= 0):
CvScreensInterface.getWorldBuilderScreen().handleAllPlotsCB(popupReturn)
return
示例7: __eventWBAllPlotsPopupBegin
# 需要导入模块: import CvScreensInterface [as 别名]
# 或者: from CvScreensInterface import getWorldBuilderScreen [as 别名]
def __eventWBAllPlotsPopupBegin(self, argsList):
CvScreensInterface.getWorldBuilderScreen().allPlotsCB()
return
示例8: __eventWBScriptPopupBegin
# 需要导入模块: import CvScreensInterface [as 别名]
# 或者: from CvScreensInterface import getWorldBuilderScreen [as 别名]
def __eventWBScriptPopupBegin(self, argsList):
popup = PyPopup.PyPopup(CvUtil.EventWBScriptPopup, EventContextTypes.EVENTCONTEXT_ALL)
popup.setHeaderString(localText.getText("TXT_KEY_WB_SCRIPT", ()))
popup.createEditBox(CvScreensInterface.getWorldBuilderScreen().getCurrentScript())
popup.launch()
return