本文整理汇总了Python中CvAdvisorUtils.resetNoLiberateCities方法的典型用法代码示例。如果您正苦于以下问题:Python CvAdvisorUtils.resetNoLiberateCities方法的具体用法?Python CvAdvisorUtils.resetNoLiberateCities怎么用?Python CvAdvisorUtils.resetNoLiberateCities使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CvAdvisorUtils
的用法示例。
在下文中一共展示了CvAdvisorUtils.resetNoLiberateCities方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: onGameStart
# 需要导入模块: import CvAdvisorUtils [as 别名]
# 或者: from CvAdvisorUtils import resetNoLiberateCities [as 别名]
def onGameStart(self, argsList):
'Called at the start of the game'
#Rhye - dawn of map must appear in late starts too
#if (gc.getGame().getGameTurnYear() == gc.getDefineINT("START_YEAR") and not gc.getGame().isOption(GameOptionTypes.GAMEOPTION_ADVANCED_START)):
if (gc.getGame().getStartEra() == gc.getDefineINT("STANDARD_ERA") or gc.getGame().isOption(GameOptionTypes.GAMEOPTION_ADVANCED_START)):
for iPlayer in range(gc.getMAX_PLAYERS()):
player = gc.getPlayer(iPlayer)
if (player.isAlive() and player.isHuman()):
popupInfo = CyPopupInfo()
popupInfo.setButtonPopupType(ButtonPopupTypes.BUTTONPOPUP_PYTHON_SCREEN)
popupInfo.setText(u"showDawnOfMan")
popupInfo.addPopup(iPlayer)
else:
CyInterface().setSoundSelectionReady(true)
if gc.getGame().isPbem():
for iPlayer in range(gc.getMAX_PLAYERS()):
player = gc.getPlayer(iPlayer)
if (player.isAlive() and player.isHuman()):
popupInfo = CyPopupInfo()
popupInfo.setButtonPopupType(ButtonPopupTypes.BUTTONPOPUP_DETAILS)
popupInfo.setOption1(true)
popupInfo.addPopup(iPlayer)
CvAdvisorUtils.resetNoLiberateCities()
示例2: onLoadGame
# 需要导入模块: import CvAdvisorUtils [as 别名]
# 或者: from CvAdvisorUtils import resetNoLiberateCities [as 别名]
def onLoadGame(self, argsList):
CvAdvisorUtils.resetNoLiberateCities()
return 0