本文整理汇总了Python中ArenaType.getGameplayIDForName方法的典型用法代码示例。如果您正苦于以下问题:Python ArenaType.getGameplayIDForName方法的具体用法?Python ArenaType.getGameplayIDForName怎么用?Python ArenaType.getGameplayIDForName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ArenaType
的用法示例。
在下文中一共展示了ArenaType.getGameplayIDForName方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _migrateTo6
# 需要导入模块: import ArenaType [as 别名]
# 或者: from ArenaType import getGameplayIDForName [as 别名]
def _migrateTo6(core, data, initialized):
from account_helpers.settings_core.ServerSettingsManager import SETTINGS_SECTIONS
storedValue = g_settingsCache.getSectionSettings(SETTINGS_SECTIONS.GAME, 0)
maskOffset = 7168
currentMask = (storedValue & maskOffset) >> 10
import ArenaType
newMask = currentMask | ArenaType.getVisibilityMask(ArenaType.getGameplayIDForName('nations'))
data['gameplayData'][GAME.GAMEPLAY_MASK] = newMask
clear = data['clear']
clear[SETTINGS_SECTIONS.GAME] = clear.get(SETTINGS_SECTIONS.GAME, 0) | maskOffset
示例2: getValue
# 需要导入模块: import ArenaType [as 别名]
# 或者: from ArenaType import getGameplayIDForName [as 别名]
def getValue(name):
return ArenaType.getVisibilityMask(ArenaType.getGameplayIDForName(name))
示例3: __getSettings
# 需要导入模块: import ArenaType [as 别名]
# 或者: from ArenaType import getGameplayIDForName [as 别名]
def __getSettings(self):
settings = [self.graphicsPresets.getGraphicsPresetsData()]
import VOIP
rh = VOIP.getVOIPManager()
g_windowsStoredData.start()
vManager = VibroManager.g_instance
vEffGroups = vManager.getGroupsSettings()
vEffDefGroup = VibroManager.VibroManager.GroupSettings()
vEffDefGroup.enabled = False
vEffDefGroup.gain = 0
markers = {'enemy': g_settingsCore.getSetting('enemy'),
'dead': g_settingsCore.getSetting('dead'),
'ally': g_settingsCore.getSetting('ally')}
config = {'locale': getClientOverride(),
'aspectRatio': {'current': self.resolutions.aspectRatioIndex,
'options': self.resolutions.aspectRatiosList},
'vertSync': self.resolutions.isVideoVSync,
'tripleBuffered': self.resolutions.isTripleBuffered,
'multisampling': {'current': self.resolutions.multisamplingTypeIndex,
'options': self.resolutions.multisamplingTypesList},
'customAA': {'current': self.resolutions.customAAModeIndex,
'options': self.resolutions.customAAModesList},
'gamma': self.resolutions.gamma,
'masterVolume': round(SoundGroups.g_instance.getMasterVolume() * 100),
'musicVolume': round(SoundGroups.g_instance.getVolume('music') * 100),
'voiceVolume': round(SoundGroups.g_instance.getVolume('voice') * 100),
'vehiclesVolume': round(SoundGroups.g_instance.getVolume('vehicles') * 100),
'effectsVolume': round(SoundGroups.g_instance.getVolume('effects') * 100),
'guiVolume': round(SoundGroups.g_instance.getVolume('gui') * 100),
'ambientVolume': round(SoundGroups.g_instance.getVolume('ambient') * 100),
'masterVivoxVolume': round(SoundGroups.g_instance.getVolume('masterVivox') * 100),
'micVivoxVolume': round(SoundGroups.g_instance.getVolume('micVivox') * 100),
'masterFadeVivoxVolume': round(SoundGroups.g_instance.getVolume('masterFadeVivox') * 100),
'captureDevice': self.__getCaptureDeviceSettings(),
'voiceChatNotSupported': rh.vivoxDomain == '' or not VoiceChatInterface.g_instance.ready,
'datetimeIdx': g_settingsCore.serverSettings.getGameSetting('datetimeIdx', 2),
'enableOlFilter': g_settingsCore.getSetting('enableOlFilter'),
'enableSpamFilter': g_settingsCore.getSetting('enableSpamFilter'),
'enableStoreChatMws': g_settingsCore.getSetting('enableStoreMws'),
'enableStoreChatCws': g_settingsCore.getSetting('enableStoreCws'),
'invitesFromFriendsOnly': g_settingsCore.getSetting('invitesFromFriendsOnly'),
'storeReceiverInBattle': g_settingsCore.getSetting('storeReceiverInBattle'),
'dynamicCamera': g_settingsCore.getSetting('dynamicCamera'),
'horStabilizationSnp': g_settingsCore.getSetting('horStabilizationSnp'),
'enableVoIP': VOIP.getVOIPManager().channelsMgr.enabled,
'enablePostMortemEffect': g_settingsCore.getSetting('enablePostMortemEffect'),
'nationalVoices': AccountSettings.getSettings('nationalVoices'),
'isColorBlind': AccountSettings.getSettings('isColorBlind'),
'useServerAim': g_settingsCore.getSetting('useServerAim'),
'showVehiclesCounter': g_settingsCore.getSetting('showVehiclesCounter'),
'minimapAlpha': g_settingsCore.getSetting('minimapAlpha'),
'vibroIsConnected': vManager.connect(),
'vibroGain': vManager.getGain() * 100,
'vibroEngine': vEffGroups.get('engine', vEffDefGroup).gain * 100,
'vibroAcceleration': vEffGroups.get('acceleration', vEffDefGroup).gain * 100,
'vibroShots': vEffGroups.get('shots', vEffDefGroup).gain * 100,
'vibroHits': vEffGroups.get('hits', vEffDefGroup).gain * 100,
'vibroCollisions': vEffGroups.get('collisions', vEffDefGroup).gain * 100,
'vibroDamage': vEffGroups.get('damage', vEffDefGroup).gain * 100,
'vibroGUI': vEffGroups.get('gui', vEffDefGroup).gain * 100,
'ppShowLevels': g_settingsCore.getSetting('ppShowLevels'),
'ppShowTypes': AccountSettings.getSettings('players_panel')['showTypes'],
'replayEnabled': g_settingsCore.getSetting('replayEnabled'),
'fpsPerfomancer': g_settingsCore.getSetting('fpsPerfomancer'),
'arcade': {'values': g_settingsCore.options.getSetting('arcade').toAccountSettings(),
'options': SettingsInterface.CURSOR_VALUES},
'sniper': {'values': g_settingsCore.options.getSetting('sniper').toAccountSettings(),
'options': SettingsInterface.SNIPER_VALUES},
'markers': {'values': markers,
'options': SettingsInterface.MARKER_VALUES,
'types': SettingsInterface.MARKER_TYPES}}
if self.__altVoiceSetting.isOptionEnabled():
altVoices = []
for idx, desc in enumerate(self.__altVoiceSetting.getOptions()):
altVoices.append({'data': idx,
'label': desc})
config['alternativeVoices'] = {'current': self.__altVoiceSetting.get(),
'options': altVoices}
gameplayMask = gameplay_ctx.getMask()
for name in ArenaType.g_gameplayNames:
key = self.GAMEPLAY_KEY_FORMAT.format(name)
bit = ArenaType.getVisibilityMask(ArenaType.getGameplayIDForName(name))
config[key] = gameplayMask & bit > 0
settings.append(config)
if not LogitechMonitor.isPresentColor():
if self.KEYBOARD_MAPPING_BLOCKS.has_key('logitech_keyboard'):
del self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard']
else:
self.KEYBOARD_MAPPING_BLOCKS['logitech_keyboard'] = ('switch_view',)
cmdMap = CommandMapping.g_instance
defaults = cmdMap.getDefaults()
keyboard = []
for group_name in self.KEYBOARD_MAPPING_BLOCKS_ORDER:
if group_name in self.KEYBOARD_MAPPING_BLOCKS.keys():
group = {'id': group_name,
'commands': []}
keyboard.append(group)
for key_setting in self.KEYBOARD_MAPPING_BLOCKS[group_name]:
#.........这里部分代码省略.........
示例4: __init__
# 需要导入模块: import ArenaType [as 别名]
# 或者: from ArenaType import getGameplayIDForName [as 别名]
def __init__(self, settingName, gameplayName, storage):
super(GameplaySetting, self).__init__(settingName, storage)
self.gameplayName = gameplayName
self.bit = ArenaType.getVisibilityMask(ArenaType.getGameplayIDForName(self.gameplayName))