本文整理汇总了Python中wx.SAVE属性的典型用法代码示例。如果您正苦于以下问题:Python wx.SAVE属性的具体用法?Python wx.SAVE怎么用?Python wx.SAVE使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类wx
的用法示例。
在下文中一共展示了wx.SAVE属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: OnSaveScriptAs
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def OnSaveScriptAs(self):
if self.fileName:
dDir = os.path.dirname(self.fileName)
dFile = os.path.basename(self.fileName)
else:
dDir = misc.scriptDir
dFile = u""
dlg = wx.FileDialog(mainFrame, "Filename to save as",
defaultDir = dDir,
defaultFile = dFile,
wildcard = "Trelby files (*.trelby)|*.trelby|All files|*",
style = wx.SAVE | wx.OVERWRITE_PROMPT)
if dlg.ShowModal() == wx.ID_OK:
self.saveFile(dlg.GetPath())
dlg.Destroy()
示例2: gui_webui_save_download
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def gui_webui_save_download(self, d2save, path):
try:
if sys.platform == 'win32':
from win32com.shell import shell
pidl = shell.SHGetSpecialFolderLocation(0, 5)
defaultpath = shell.SHGetPathFromIDList(pidl)
else:
defaultpath = os.path.expandvars('$HOME')
except:
defaultpath = ''
filename = 'test.mkv'
if globalConfig.get_mode() == 'client_wx':
import wx
dlg = wx.FileDialog(None, message='Save file', defaultDir=defaultpath, defaultFile=filename, wildcard='All files (*.*)|*.*', style=wx.SAVE)
dlg.Raise()
result = dlg.ShowModal()
dlg.Destroy()
if result == wx.ID_OK:
path = dlg.GetPath()
d2save.save_content(path)
示例3: SaveAs
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def SaveAs(self):
filepath = self.Manager.GetCurrentFilePath()
if filepath != "":
directory, filename = os.path.split(filepath)
else:
directory, filename = os.getcwd(), "%s.od"%self.Manager.GetCurrentNodeInfos()[0]
dialog = wx.FileDialog(self, _("Choose a file"), directory, filename, _("OD files (*.od)|*.od|All files|*.*"), wx.SAVE|wx.OVERWRITE_PROMPT|wx.CHANGE_DIR)
if dialog.ShowModal() == wx.ID_OK:
filepath = dialog.GetPath()
if os.path.isdir(os.path.dirname(filepath)):
result = self.Manager.SaveCurrentInFile(filepath)
if not isinstance(result, (StringType, UnicodeType)):
self.RefreshBufferState()
else:
message = wx.MessageDialog(self, result, _("Error"), wx.OK|wx.ICON_ERROR)
message.ShowModal()
message.Destroy()
else:
message = wx.MessageDialog(self, _("%s is not a valid folder!")%os.path.dirname(filepath), _("Error"), wx.OK|wx.ICON_ERROR)
message.ShowModal()
message.Destroy()
dialog.Destroy()
示例4: OnExportEDSMenu
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def OnExportEDSMenu(self, event):
dialog = wx.FileDialog(self, _("Choose a file"), os.getcwd(), self.Manager.GetCurrentNodeInfos()[0], _("EDS files (*.eds)|*.eds|All files|*.*"), wx.SAVE|wx.OVERWRITE_PROMPT|wx.CHANGE_DIR)
if dialog.ShowModal() == wx.ID_OK:
filepath = dialog.GetPath()
if os.path.isdir(os.path.dirname(filepath)):
path, extend = os.path.splitext(filepath)
if extend in ("", "."):
filepath = path + ".eds"
result = self.Manager.ExportCurrentToEDSFile(filepath)
if not result:
message = wx.MessageDialog(self, _("Export successful"), _("Information"), wx.OK|wx.ICON_INFORMATION)
message.ShowModal()
message.Destroy()
else:
message = wx.MessageDialog(self, result, _("Error"), wx.OK|wx.ICON_ERROR)
message.ShowModal()
message.Destroy()
else:
message = wx.MessageDialog(self, _("\"%s\" is not a valid folder!")%os.path.dirname(filepath), _("Error"), wx.OK|wx.ICON_ERROR)
message.ShowModal()
message.Destroy()
dialog.Destroy()
示例5: ReadFromEEPROM
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def ReadFromEEPROM(self, event):
"""
Refresh displayed data based on slave EEPROM and save binary file through dialog
@param event : wx.EVT_BUTTON object
"""
# Check whether beremiz connected or not.
check_connect_flag = self.Controler.CommonMethod.CheckConnect(False)
if check_connect_flag:
self.SiiBinary = self.Controler.CommonMethod.LoadData()
self.SetEEPROMData()
dialog = wx.FileDialog(self, _("Save as..."), os.getcwd(),
"slave0.bin", _("bin files (*.bin)|*.bin|All files|*.*"),
wx.SAVE | wx.OVERWRITE_PROMPT)
if dialog.ShowModal() == wx.ID_OK:
filepath = dialog.GetPath()
binfile = open(filepath, "wb")
binfile.write(self.SiiBinary)
binfile.close()
dialog.Destroy()
示例6: OnButtonWriteToBinFile
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def OnButtonWriteToBinFile(self, event):
"""
Save current EEPROM data to binary file through FileDialog
Binded to 'Write to File' button.
@param event : wx.EVT_BUTTON object
"""
dialog = wx.FileDialog(self, _("Save as..."), os.getcwd(), "slave0.bin",
_("bin files (*.bin)|*.bin|All files|*.*"), wx.SAVE | wx.OVERWRITE_PROMPT)
if dialog.ShowModal() == wx.ID_OK:
filepath = dialog.GetPath()
binfile = open(filepath, "wb")
binfile.write(self.SiiBinary)
binfile.close()
dialog.Destroy()
示例7: _generateOpenPLC
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def _generateOpenPLC(self):
self._Clean()
if (self._Build() is True):
f = open(self._getIECgeneratedcodepath(), "r")
program = f.read()
f.close()
dlg = wx.FileDialog(self.AppFrame, "Save to file:", "", "", "OpenPLC Program(*.st)|*.st", wx.SAVE|wx.OVERWRITE_PROMPT)
if dlg.ShowModal() == wx.ID_OK:
try:
f = open(dlg.GetPath(), "w")
f.write(program)
f.close()
#wx.MessageBox('OpenPLC program generated successfully', 'Info', wx.OK | wx.ICON_INFORMATION)
self.logger.write("OpenPLC program generated successfully\n")
except:
self.logger.write_error('It was not possible to save the generated program\n')
示例8: SaveProjectAs
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def SaveProjectAs(self):
filepath = self.Controler.GetFilePath()
if filepath != "":
directory, filename = os.path.split(filepath)
else:
directory, filename = os.getcwd(), "%(projectName)s.xml" % self.Controler.GetProjectProperties()
dialog = wx.FileDialog(self, _("Choose a file"), directory, filename, _("PLCOpen files (*.xml)|*.xml|All files|*.*"), wx.SAVE | wx.OVERWRITE_PROMPT)
if dialog.ShowModal() == wx.ID_OK:
filepath = dialog.GetPath()
if os.path.isdir(os.path.dirname(filepath)):
result = self.Controler.SaveXMLFile(filepath)
if not result:
self.ShowErrorMessage(_("Can't save project to file %s!") % filepath)
else:
self.ShowErrorMessage(_("\"%s\" is not a valid folder!") % os.path.dirname(filepath))
self._Refresh(TITLE, FILEMENU, PAGETITLES)
dialog.Destroy()
示例9: OnSave
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def OnSave(self, event):
dlg = wx.FileDialog(self, "Filename to save as",
wildcard = "HTML files (*.html)|*.html|All files|*",
style = wx.SAVE | wx.OVERWRITE_PROMPT)
if dlg.ShowModal() == wx.ID_OK:
util.writeToFile(dlg.GetPath(), self.html, self)
dlg.Destroy()
示例10: OnSaveSettingsAs
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def OnSaveSettingsAs(self, event = None):
dlg = wx.FileDialog(self, "Filename to save as",
defaultDir = os.path.dirname(gd.confFilename),
defaultFile = os.path.basename(gd.confFilename),
wildcard = "Setting files (*.conf)|*.conf|All files|*",
style = wx.SAVE | wx.OVERWRITE_PROMPT)
if dlg.ShowModal() == wx.ID_OK:
if util.writeToFile(dlg.GetPath(), cfgGl.save(), self):
gd.confFilename = dlg.GetPath()
dlg.Destroy()
示例11: OnSaveScriptSettingsAs
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def OnSaveScriptSettingsAs(self, event = None):
dlg = wx.FileDialog(self, "Filename to save as",
defaultDir = gd.scriptSettingsPath,
wildcard = "Script setting files (*.sconf)|*.sconf|All files|*",
style = wx.SAVE | wx.OVERWRITE_PROMPT)
if dlg.ShowModal() == wx.ID_OK:
if util.writeToFile(dlg.GetPath(), self.panel.ctrl.sp.saveCfg(), self):
gd.scriptSettingsPath = os.path.dirname(dlg.GetPath())
dlg.Destroy()
示例12: OnSaveMesh
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def OnSaveMesh(self, evt):
dlg = wx.FileDialog(self, "Choose a file", ".", "", "*", wx.SAVE)
if dlg.ShowModal() == wx.ID_OK:
filename = dlg.GetFilename()
dirname = dlg.GetDirectory()
filepath = os.path.join(dirname, filename)
self.glcanvas.mesh.saveFile(filepath, True)
self.glcanvas.Refresh()
dlg.Destroy()
return
示例13: OnSaveScreenshot
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def OnSaveScreenshot(self, evt):
dlg = wx.FileDialog(self, "Choose a file", ".", "", "*", wx.SAVE)
if dlg.ShowModal() == wx.ID_OK:
filename = dlg.GetFilename()
dirname = dlg.GetDirectory()
filepath = os.path.join(dirname, filename)
saveImageGL(self.glcanvas, filepath)
dlg.Destroy()
return
示例14: save_figure
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def save_figure(self, *args):
# Fetch the required filename and file type.
filetypes, exts, filter_index = self.canvas._get_imagesave_wildcards()
default_file = self.canvas.get_default_filename()
dlg = wx.FileDialog(self._parent, "Save to file", "", default_file,
filetypes,
wx.SAVE|wx.OVERWRITE_PROMPT)
dlg.SetFilterIndex(filter_index)
if dlg.ShowModal() == wx.ID_OK:
dirname = dlg.GetDirectory()
filename = dlg.GetFilename()
DEBUG_MSG('Save file dir:%s name:%s' % (dirname, filename), 3, self)
format = exts[dlg.GetFilterIndex()]
basename, ext = os.path.splitext(filename)
if ext.startswith('.'):
ext = ext[1:]
if ext in ('svg', 'pdf', 'ps', 'eps', 'png') and format!=ext:
#looks like they forgot to set the image type drop
#down, going with the extension.
warnings.warn('extension %s did not match the selected image type %s; going with %s'%(ext, format, ext), stacklevel=0)
format = ext
try:
self.canvas.print_figure(
os.path.join(dirname, filename), format=format)
except Exception as e:
error_msg_wx(str(e))
示例15: OnSaveImage
# 需要导入模块: import wx [as 别名]
# 或者: from wx import SAVE [as 别名]
def OnSaveImage(self, event):
dlg = wx.FileDialog(self, 'Save a PNG file', ".", '', '*.png', wx.SAVE)
if dlg.ShowModal() == wx.ID_OK:
filename = dlg.GetPath()
self.save_image(filename)
dlg.Destroy()