本文整理汇总了Python中wx.EVT_ERASE_BACKGROUND属性的典型用法代码示例。如果您正苦于以下问题:Python wx.EVT_ERASE_BACKGROUND属性的具体用法?Python wx.EVT_ERASE_BACKGROUND怎么用?Python wx.EVT_ERASE_BACKGROUND使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类wx
的用法示例。
在下文中一共展示了wx.EVT_ERASE_BACKGROUND属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent, id, title, capture, fps=15):
# initialize screen capture
self.capture = capture
# determine window size and init wx.Frame
frame,_ = freenect.sync_get_depth()
self.imgHeight,self.imgWidth = frame.shape[:2]
buffer = np.zeros((self.imgWidth,self.imgHeight,3),np.uint8)
self.bmp = wx.BitmapFromBuffer(self.imgWidth, self.imgHeight, buffer)
wx.Frame.__init__(self, parent, id, title, size=(self.imgWidth, self.imgHeight))
# set up periodic screen capture
self.timer = wx.Timer(self)
self.timer.Start(1000./fps)
self.Bind(wx.EVT_TIMER, self.NextFrame)
# counteract flicker
def disable_event(*pargs,**kwargs):
pass
self.Bind(wx.EVT_ERASE_BACKGROUND, disable_event)
# create the layout, which draws all buttons and
# connects events to class methods
self.CreateLayout()
示例2: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent, id):
style = wx.WANTS_CHARS | wx.FULL_REPAINT_ON_RESIZE | wx.NO_BORDER
wx.Control.__init__(self, parent, id, style = style)
self.panel = parent
wx.EVT_SIZE(self, self.OnSize)
wx.EVT_PAINT(self, self.OnPaint)
wx.EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
wx.EVT_LEFT_DOWN(self, self.OnLeftDown)
wx.EVT_LEFT_UP(self, self.OnLeftUp)
wx.EVT_LEFT_DCLICK(self, self.OnLeftDown)
wx.EVT_RIGHT_DOWN(self, self.OnRightDown)
wx.EVT_MOTION(self, self.OnMotion)
wx.EVT_MOUSEWHEEL(self, self.OnMouseWheel)
wx.EVT_CHAR(self, self.OnKeyChar)
self.createEmptySp()
self.updateScreen(redraw = False)
示例3: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, *args, **kwds):
kwds["style"] = wx.DEFAULT_FRAME_STYLE
wx.Frame.__init__(self, *args, **kwds)
self.GLinitialized = False
attribList = (glcanvas.WX_GL_RGBA, # RGBA
glcanvas.WX_GL_DOUBLEBUFFER, # Double Buffered
glcanvas.WX_GL_DEPTH_SIZE, 24) # 24 bit
# Create the canvas
self.canvas = glcanvas.GLCanvas(self, attribList=attribList)
# Set the event handlers.
self.canvas.Bind(wx.EVT_ERASE_BACKGROUND, self._doEraseBackground)
self.canvas.Bind(wx.EVT_SIZE, self._doSize)
self.canvas.Bind(wx.EVT_PAINT, self._doPaint)
# Canvas Proxy Methods
示例4: create_widget
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def create_widget(self):
if self.overlapped and self.parent._IS_GRIDBAG: return
style = wx.FULL_REPAINT_ON_RESIZE
if self.parent.CHILDREN in (-1, 1): # e.g. Panel in a Frame
size = self.parent.widget.GetClientSize()
else:
size = (20, 20)
self.widget = wx.Window(self.parent_window.widget, -1, size=size, style=style)
self.widget.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
#self.widget.SetAutoLayout(True)
self.widget.Bind(wx.EVT_PAINT, self.on_paint)
self.widget.Bind(wx.EVT_ERASE_BACKGROUND, self.on_erase_background)
self.widget.Bind(wx.EVT_RIGHT_DOWN, self.popup_menu)
self.widget.Bind(wx.EVT_LEFT_DOWN, self.on_drop_widget)
self.widget.Bind(wx.EVT_MIDDLE_DOWN, misc.exec_after(self.on_select_and_paste))
self.widget.Bind(wx.EVT_ENTER_WINDOW, self.on_enter)
self.widget.Bind(wx.EVT_LEAVE_WINDOW, self.on_leave)
#self.widget.Bind(wx.EVT_CHAR_HOOK, misc.on_key_down_event) # catch cursor keys XXX still required?
示例5: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent, id, tabCtrl):
wx.Window.__init__(self, parent, id)
# MyTabCtrl
self.tabCtrl = tabCtrl
self.tabCtrl.add2(self)
wx.EVT_PAINT(self, self.OnPaint)
wx.EVT_SIZE(self, self.OnSize)
wx.EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
示例6: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent, ctrl, cfg):
wx.Window.__init__(self, parent, -1)
self.cfg = cfg
self.ctrl = ctrl
wx.EVT_SIZE(self, self.OnSize)
wx.EVT_ERASE_BACKGROUND(self, self.OnEraseBackground)
wx.EVT_PAINT(self, self.OnPaint)
示例7: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent):
attribs = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24)
glcanvas.GLCanvas.__init__(self, parent, -1, attribList = attribs)
self.context = glcanvas.GLContext(self)
self.parent = parent
#Camera state variables
self.size = self.GetClientSize()
#self.camera = MouseSphericalCamera(self.size.x, self.size.y)
self.camera = MousePolarCamera(self.size.width, self.size.height)
#Main state variables
self.MousePos = [0, 0]
self.bbox = BBox3D()
#Face mesh variables and manipulation variables
self.mesh = None
self.meshCentroid = None
self.displayMeshFaces = True
self.displayMeshEdges = False
self.displayMeshVertices = True
self.displayVertexNormals = False
self.displayFaceNormals = False
self.useLighting = True
self.useTexture = False
self.GLinitialized = False
#GL-related events
wx.EVT_ERASE_BACKGROUND(self, self.processEraseBackgroundEvent)
wx.EVT_SIZE(self, self.processSizeEvent)
wx.EVT_PAINT(self, self.processPaintEvent)
#Mouse Events
wx.EVT_LEFT_DOWN(self, self.MouseDown)
wx.EVT_LEFT_UP(self, self.MouseUp)
wx.EVT_RIGHT_DOWN(self, self.MouseDown)
wx.EVT_RIGHT_UP(self, self.MouseUp)
wx.EVT_MIDDLE_DOWN(self, self.MouseDown)
wx.EVT_MIDDLE_UP(self, self.MouseUp)
wx.EVT_MOTION(self, self.MouseMotion)
示例8: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent):
super(FloorplanPanel, self).__init__(parent)
self.parent = parent
self.img_path = parent.img_path
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_LEFT_UP, self.onClick)
self.Bind(wx.EVT_PAINT, self.on_paint)
self.survey_points = []
self.data_filename = '%s.json' % self.parent.survey_title
if os.path.exists(self.data_filename):
self._load_file(self.data_filename)
self.collector = Collector(self.parent.interface, self.parent.server)
self.parent.SetStatusText("Ready.")
示例9: _bind_events
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def _bind_events(self):
"""
Bind panel and canvas events.
Note that key-down is bound again - this allws hotkeys to work
even if the main Frame, which defines hotkeys in menus, is not
present. wx sents the EVT_KEY_DOWN up the chain and, if the Frame
and hotkeys are present, executes those instead.
At least I think that's how that works...
See http://wxpython.org/Phoenix/docs/html/events_overview.html
for more info.
"""
# Canvas Events
self.canvas.Bind(FloatCanvas.EVT_MOTION, self.on_mouse_move)
self.canvas.Bind(FloatCanvas.EVT_MOUSEWHEEL, self.on_mouse_wheel)
self.canvas.Bind(FloatCanvas.EVT_MIDDLE_DOWN, self.on_mouse_middle_down)
self.canvas.Bind(FloatCanvas.EVT_MIDDLE_UP, self.on_mouse_middle_up)
self.canvas.Bind(wx.EVT_PAINT, self._on_first_paint)
# XXX: Binding the EVT_LEFT_DOWN seems to cause Issue #24.
# What seems to happen is: If I bind EVT_LEFT_DOWN, then the
# parent panel or application can't set focus to this
# panel, which prevents the EVT_MOUSEWHEEL event from firing
# properly.
# self.canvas.Bind(wx.EVT_LEFT_DOWN, self.on_mouse_left_down)
# self.canvas.Bind(wx.EVT_RIGHT_DOWN, self.on_mouse_right_down)
# self.canvas.Bind(wx.EVT_LEFT_UP, self.on_mouse_left_up)
# self.canvas.Bind(wx.EVT_KEY_DOWN, self._on_key_down)
# This is supposed to fix flicker on mouse move, but it doesn't work.
# self.Bind(wx.EVT_ERASE_BACKGROUND, None)
# Panel Events
self.Bind(csel.EVT_COLOURSELECT, self.on_color_change)
示例10: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent):
glcanvas.GLCanvas.__init__(self, parent, -1)
self.init = False
self.context = glcanvas.GLContext(self) # <== this was missing when I wrote the book in 2015...
# initial mouse position
self.lastx = self.x = 30
self.lasty = self.y = 30
self.size = None
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseDown)
self.Bind(wx.EVT_LEFT_UP, self.OnMouseUp)
self.Bind(wx.EVT_MOTION, self.OnMouseMotion)
开发者ID:PacktPublishing,项目名称:Python-GUI-Programming-Cookbook-Second-Edition,代码行数:17,代码来源:import_OpenGL_cube_and_cone.py
示例11: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent, id=wx.ID_ANY, label="", pos=wx.DefaultPosition,
size=wx.DefaultSize, style=wx.NO_BORDER, validator=wx.DefaultValidator,
name="roundbutton"):
"""
Default class constructor.
:param `parent`: the L{RoundButton} parent;
:param `id`: window identifier. A value of -1 indicates a default value;
:param `label`: the button text label;
:param `pos`: the control position. A value of (-1, -1) indicates a default position,
chosen by either the windowing system or wxPython, depending on platform;
:param `size`: the control size. A value of (-1, -1) indicates a default size,
chosen by either the windowing system or wxPython, depending on platform;
:param `style`: the button style (unused);
:param `validator`: the validator associated to the button;
:param `name`: the button name.
"""
wx.PyControl.__init__(self, parent, id, pos, size, style, validator, name)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_ERASE_BACKGROUND, lambda event: None)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
self.Bind(wx.EVT_LEAVE_WINDOW, self.OnMouseLeave)
self.Bind(wx.EVT_ENTER_WINDOW, self.OnMouseEnter)
self.Bind(wx.EVT_SET_FOCUS, self.OnGainFocus)
self.Bind(wx.EVT_KILL_FOCUS, self.OnLoseFocus)
self.Bind(wx.EVT_KEY_DOWN, self.OnKeyDown)
self.Bind(wx.EVT_KEY_UP, self.OnKeyUp)
self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDown)
self._mouseAction = None
self._hasFocus = False
self._buttonRadius = 0
self.SetLabel(label)
self.InheritAttributes()
self.SetInitialSize(size)
示例12: bind_events
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def bind_events(self):
self.Bind(wx.EVT_ERASE_BACKGROUND, lambda e : None)
self.Bind(wx.EVT_SIZE, self.OnSize)
self.Bind(wx.EVT_PAINT, self.OnPaint)
示例13: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent):
wx.ListCtrl.__init__(self, parent, wx.ID_ANY, style=wx.LC_REPORT)
ContextMenuMixin.__init__(self)
self.il = wx.ImageList(self.icon_size, self.icon_size)
# TODO: use a real icon
self.il.Add(self.draw_blank())
self.il.Add(self.draw_sort_arrow('up'))
self.il.Add(self.draw_sort_arrow('down'))
self.SetImageList(self.il, wx.IMAGE_LIST_SMALL)
self.update_enabled_columns()
for i, name in enumerate(self.enabled_columns):
column = self.columns[name]
column.SetColumn(i)
self.InsertColumnItem(i, column)
self.itemData_to_row = {}
self.index_to_itemData = {}
self.selected_column = None
self.SelectColumn(self.enabled_columns[0])
cmenu = wx.Menu()
for name in self.column_order:
column = self.columns[name]
id = wx.NewId()
cmenu.AppendCheckItem(id, column.GetText())
cmenu.Check(id, column.enabled)
self.Bind(wx.EVT_MENU,
lambda e, c=column, id=id: self.toggle_column(c, id, e),
id=id)
self.SetColumnContextMenu(cmenu)
ColumnSorterMixin.__init__(self, len(self.enabled_columns))
self._last_scrollpos = 0
if sys.platform != "darwin":
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.default_rect = wx.Rect(0,0)
示例14: create_widget
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def create_widget(self):
self.widget = wx.Window(self.parent_window.widget , self.id, style=wx.BORDER_SUNKEN | wx.FULL_REPAINT_ON_RESIZE)
self.widget.Bind(wx.EVT_PAINT, self.on_paint)
self.widget.Bind(wx.EVT_ERASE_BACKGROUND, lambda event:None)
示例15: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_ERASE_BACKGROUND [as 别名]
def __init__(self, parent, size):
wx.Panel.__init__(self, parent, size=size)
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
self.Bind(wx.EVT_MOTION, self.OnMotion)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_SIZE, self.OnResize)
self.ThumbPosition = 0. # -1 <= ThumbPosition <= 1
self.ThumbScrollingStartPos = None