本文整理汇总了Python中wx.EVT_BUTTON属性的典型用法代码示例。如果您正苦于以下问题:Python wx.EVT_BUTTON属性的具体用法?Python wx.EVT_BUTTON怎么用?Python wx.EVT_BUTTON使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类wx
的用法示例。
在下文中一共展示了wx.EVT_BUTTON属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent, text, title):
wx.Dialog.__init__(self, parent, -1, title,
style = wx.DEFAULT_DIALOG_STYLE | wx.RESIZE_BORDER)
vsizer = wx.BoxSizer(wx.VERTICAL)
tc = wx.TextCtrl(self, -1, size = wx.Size(400, 200),
style = wx.TE_MULTILINE | wx.TE_READONLY | wx.TE_LINEWRAP)
tc.SetValue(text)
vsizer.Add(tc, 1, wx.EXPAND);
vsizer.Add(wx.StaticLine(self, -1), 0, wx.EXPAND | wx.TOP | wx.BOTTOM, 5)
okBtn = gutil.createStockButton(self, "OK")
vsizer.Add(okBtn, 0, wx.ALIGN_CENTER)
util.finishWindow(self, vsizer)
wx.EVT_BUTTON(self, okBtn.GetId(), self.OnOK)
okBtn.SetFocus()
示例2: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent, settings):
self._settings = settings
pre = wx.PreDialog()
self._ui = load_ui('DialogPush.xrc')
self._ui.LoadOnDialog(pre, parent, 'DialogPush')
self.PostCreate(pre)
self._checkEnable = xrc.XRCCTRL(pre, 'checkEnable')
self._editUri = xrc.XRCCTRL(pre, 'editUri')
self._buttonOk = xrc.XRCCTRL(pre, 'wxID_OK')
self._checkEnable.SetValue(settings.get_push_enable())
self._editUri.SetValue(settings.get_push_uri())
self.Bind(wx.EVT_BUTTON, self.__on_ok, self._buttonOk)
示例3: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent, **kwargs):
wx.Panel.__init__(self, parent, **kwargs)
self.SetMinSize((30, 53))
# components
self.cancel_button = None
self.start_button = None
self.progress_bar = None
self.close_button = None
self.stop_button = None
self.restart_button = None
self.buttons = None
self.layouts = {}
self._init_components()
self._do_layout()
for button in self.buttons:
self.Bind(wx.EVT_BUTTON, self.dispatch_click, button)
示例4: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent):
wx.Dialog.__init__(self, parent)
self.SetBackgroundColour('#ffffff')
self.ok_button = wx.Button(self, wx.ID_OK, label='Ok')
self.datepicker = wx.DatePickerCtrl(self, style=wx.DP_DROPDOWN)
vertical_container = wx.BoxSizer(wx.VERTICAL)
vertical_container.AddSpacer(10)
vertical_container.Add(wx_util.h1(self, label='Select a Date'), 0, wx.LEFT | wx.RIGHT, 15)
vertical_container.AddSpacer(10)
vertical_container.Add(self.datepicker, 0, wx.EXPAND | wx.LEFT | wx.RIGHT, 15)
vertical_container.AddSpacer(10)
button_sizer = wx.BoxSizer(wx.HORIZONTAL)
button_sizer.AddStretchSpacer(1)
button_sizer.Add(self.ok_button, 0)
vertical_container.Add(button_sizer, 0, wx.LEFT | wx.RIGHT, 15)
vertical_container.AddSpacer(20)
self.SetSizerAndFit(vertical_container)
self.Bind(wx.EVT_BUTTON, self.OnOkButton, self.ok_button)
示例5: build
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def build(self, parent, data, choices=None):
self.parent = parent
self.widget = wx.TextCtrl(self.parent)
self.widget.AppendText('')
self.widget.SetMinSize((0, -1))
dt = FileDrop(self.widget)
self.widget.SetDropTarget(dt)
self.button = wx.Button(self.parent, label=self.button_text, size=(73, 23))
widget_sizer = wx.BoxSizer(wx.HORIZONTAL)
widget_sizer.Add(self.widget, 1, wx.EXPAND)
widget_sizer.AddSpacer(10)
widget_sizer.Add(self.button, 0, wx.ALIGN_CENTER_VERTICAL)
parent.Bind(wx.EVT_BUTTON, self.on_button, self.button)
return widget_sizer
示例6: createStockButton
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def createStockButton(parent, label):
# wxMSW does not really have them: it does not have any icons and it
# inconsistently adds the shortcut key to some buttons, but not to
# all, so it's better not to use them at all on Windows.
if misc.isUnix:
ids = {
"OK" : wx.ID_OK,
"Cancel" : wx.ID_CANCEL,
"Apply" : wx.ID_APPLY,
"Add" : wx.ID_ADD,
"Delete" : wx.ID_DELETE,
"Preview" : wx.ID_PREVIEW
}
return wx.Button(parent, ids[label])
else:
return wx.Button(parent, -1, label)
# wxWidgets has a bug in 2.6 on wxGTK2 where double clicking on a button
# does not send two wx.EVT_BUTTON events, only one. since the wxWidgets
# maintainers do not seem interested in fixing this
# (http://sourceforge.net/tracker/index.php?func=detail&aid=1449838&group_id=9863&atid=109863),
# we work around it ourselves by binding the left mouse button double
# click event to the same callback function on the buggy platforms.
示例7: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent, ctrl):
wx.Dialog.__init__(self, parent, -1, "Character map")
self.ctrl = ctrl
hsizer = wx.BoxSizer(wx.HORIZONTAL)
self.charMap = MyCharMap(self)
hsizer.Add(self.charMap)
self.insertButton = wx.Button(self, -1, " Insert character ")
hsizer.Add(self.insertButton, 0, wx.ALL, 10)
wx.EVT_BUTTON(self, self.insertButton.GetId(), self.OnInsert)
gutil.btnDblClick(self.insertButton, self.OnInsert)
util.finishWindow(self, hsizer, 0)
示例8: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent=None, id=wx.ID_ANY):
super().__init__(parent, id)
sizer = wx.BoxSizer(wx.HORIZONTAL)
# Translators: The label of an edit field in connect dialog to enter name or address of the remote computer.
sizer.Add(wx.StaticText(self, wx.ID_ANY, label=_("&Host:")))
self.host = wx.TextCtrl(self, wx.ID_ANY)
sizer.Add(self.host)
# Translators: Label of the edit field to enter key (password) to secure the remote connection.
sizer.Add(wx.StaticText(self, wx.ID_ANY, label=_("&Key:")))
self.key = wx.TextCtrl(self, wx.ID_ANY)
sizer.Add(self.key)
# Translators: The button used to generate a random key/password.
self.generate_key = wx.Button(parent=self, label=_("&Generate Key"))
self.generate_key.Bind(wx.EVT_BUTTON, self.on_generate_key)
sizer.Add(self.generate_key)
self.SetSizerAndFit(sizer)
示例9: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent, id=-1, colour=wx.BLACK,
pos=wx.DefaultPosition, size=wx.DefaultSize,
style = CLRP_DEFAULT_STYLE,
validator = wx.DefaultValidator,
name = "colourpickerwidget"):
wx.BitmapButton.__init__(self, parent, id, wx.Bitmap(1,1),
pos, size, style, validator, name)
self.SetColour(colour)
self.InvalidateBestSize()
self.SetInitialSize(size)
self.Bind(wx.EVT_BUTTON, self.OnButtonClick)
global _colourData
if _colourData is None:
_colourData = wx.ColourData()
_colourData.SetChooseFull(True)
grey = 0
for i in range(16):
c = wx.Colour(grey, grey, grey)
_colourData.SetCustomColour(i, c)
grey += 16
示例10: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent):
wx.Button.__init__(self, parent, _NTB_AXISMENU_BUTTON, "Axes: ",
style=wx.BU_EXACTFIT)
self._toolbar = parent
self._menu =wx.Menu()
self._axisId = []
# First two menu items never change...
self._allId =wx.NewId()
self._invertId =wx.NewId()
self._menu.Append(self._allId, "All", "Select all axes", False)
self._menu.Append(self._invertId, "Invert", "Invert axes selected", False)
self._menu.AppendSeparator()
bind(self, wx.EVT_BUTTON, self._onMenuButton, id=_NTB_AXISMENU_BUTTON)
bind(self, wx.EVT_MENU, self._handleSelectAllAxes, id=self._allId)
bind(self, wx.EVT_MENU, self._handleInvertAxesSelected, id=self._invertId)
示例11: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent):
wx.Button.__init__(self, parent, wx.ID_ANY, "Axes: ",
style=wx.BU_EXACTFIT)
self._toolbar = parent
self._menu = wx.Menu()
self._axisId = []
# First two menu items never change...
self._allId = wx.NewId()
self._invertId = wx.NewId()
self._menu.Append(self._allId, "All", "Select all axes", False)
self._menu.Append(self._invertId, "Invert", "Invert axes selected",
False)
self._menu.AppendSeparator()
self.Bind(wx.EVT_BUTTON, self._onMenuButton, id=self.GetId())
self.Bind(wx.EVT_MENU, self._handleSelectAllAxes, id=self._allId)
self.Bind(wx.EVT_MENU, self._handleInvertAxesSelected,
id=self._invertId)
示例12: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent):
wx.Panel.__init__(self, parent, -1)
box = wx.BoxSizer(wx.VERTICAL)
box.Add((20, 30))
keys = buttonDefs.keys()
for k in keys:
text = buttonDefs[k][1]
btn = wx.Button(self, k, text)
box.Add(btn, 0, wx.ALIGN_CENTER|wx.ALL, 15)
self.Bind(wx.EVT_BUTTON, self.OnButton, btn)
# put a GLCanvas on the wx.Panel
c = CubeCanvas(self)
c.SetMinSize((200, 200))
box.Add(c, 0, wx.ALIGN_CENTER|wx.ALL, 15)
c = ConeCanvas(self)
c.SetMinSize((200, 200))
box.Add(c, 0, wx.ALIGN_CENTER|wx.ALL, 15)
self.SetAutoLayout(True)
self.SetSizer(box)
开发者ID:PacktPublishing,项目名称:Python-GUI-Programming-Cookbook-Second-Edition,代码行数:27,代码来源:import_OpenGL_cube_and_cone.py
示例13: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent):
wx.Panel.__init__(self, parent)
imageFile = 'Tile.bmp'
self.bmp = wx.Bitmap(imageFile)
# react to a resize event and redraw image
parent.Bind(wx.EVT_SIZE, self.canvasCallback)
menu = wx.Menu()
menu.Append(wx.ID_ABOUT, "About", "wxPython GUI")
menu.AppendSeparator()
menu.Append(wx.ID_EXIT, "Exit", " Exit the GUI")
menuBar = wx.MenuBar()
menuBar.Append(menu, "File")
parent.SetMenuBar(menuBar)
self.textWidget = wx.TextCtrl(self, size=(280, 80), style=wx.TE_MULTILINE)
button = wx.Button(self, label="Create OpenGL 3D Cube", pos=(60, 100))
self.Bind(wx.EVT_BUTTON, self.buttonCallback, button)
parent.CreateStatusBar()
开发者ID:PacktPublishing,项目名称:Python-GUI-Programming-Cookbook-Second-Edition,代码行数:24,代码来源:wxPython_Wallpaper.py
示例14: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent):
wx.Panel.__init__(self, parent)
menu = wx.Menu()
menu.Append(wx.ID_ABOUT, "About", "wxPython GUI")
menu.AppendSeparator()
menu.Append(wx.ID_EXIT, "Exit", " Exit the GUI")
menuBar = wx.MenuBar()
menuBar.Append(menu, "File")
parent.SetMenuBar(menuBar)
self.textWidget = wx.TextCtrl(self, size=(280, 80), style=wx.TE_MULTILINE)
button = wx.Button(self, label="Create OpenGL 3D Cube", pos=(60, 100))
self.Bind(wx.EVT_BUTTON, self.buttonCallback, button)
parent.CreateStatusBar()
开发者ID:PacktPublishing,项目名称:Python-GUI-Programming-Cookbook-Second-Edition,代码行数:19,代码来源:wxPython_OpenGL_GUI.py
示例15: __init__
# 需要导入模块: import wx [as 别名]
# 或者: from wx import EVT_BUTTON [as 别名]
def __init__(self, parent):
wx.Button.__init__(self, parent, _NTB_AXISMENU_BUTTON, "Axes: ",
style=wx.BU_EXACTFIT)
self._toolbar = parent
self._menu = wx.Menu()
self._axisId = []
# First two menu items never change...
self._allId = wx.NewId()
self._invertId = wx.NewId()
self._menu.Append(self._allId, "All", "Select all axes", False)
self._menu.Append(self._invertId, "Invert", "Invert axes selected",
False)
self._menu.AppendSeparator()
self.Bind(wx.EVT_BUTTON, self._onMenuButton, id=_NTB_AXISMENU_BUTTON)
self.Bind(wx.EVT_MENU, self._handleSelectAllAxes, id=self._allId)
self.Bind(wx.EVT_MENU, self._handleInvertAxesSelected,
id=self._invertId)