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Python wx.BITMAP_TYPE_PNG属性代码示例

本文整理汇总了Python中wx.BITMAP_TYPE_PNG属性的典型用法代码示例。如果您正苦于以下问题:Python wx.BITMAP_TYPE_PNG属性的具体用法?Python wx.BITMAP_TYPE_PNG怎么用?Python wx.BITMAP_TYPE_PNG使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在wx的用法示例。


在下文中一共展示了wx.BITMAP_TYPE_PNG属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: OnAbout

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def OnAbout(self, evt):
        """About GoSync"""
        if wxgtk4 :
            about = wx.adv.AboutDialogInfo()
        else:
            about = wx.AboutDialogInfo()
        about.SetIcon(wx.Icon(ABOUT_ICON, wx.BITMAP_TYPE_PNG))
        about.SetName(APP_NAME)
        about.SetVersion(APP_VERSION)
        about.SetDescription(APP_DESCRIPTION)
        about.SetCopyright(APP_COPYRIGHT)
        about.SetWebSite(APP_WEBSITE)
        about.SetLicense(APP_LICENSE)
        about.AddDeveloper(APP_DEVELOPER)
        about.AddArtist(ART_DEVELOPER)
        if wxgtk4 :
            wx.adv.AboutBox(about)
        else:
            wx.AboutBox(about) 
开发者ID:hschauhan,项目名称:gosync,代码行数:21,代码来源:GoSyncController.py

示例2: saveImage

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def saveImage(self, bmp, filename, folder, prefix, format='jpg'):
        # convert
        img = bmp.ConvertToImage()

        # save
        if format == 'gif':
            fileName = os.path.join(folder,"%s%s.gif" % (prefix, filename))
            img.SaveFile(fileName, wx.BITMAP_TYPE_GIF)

        elif format == 'png':
            fileName = os.path.join(folder,"%s%s.png" % (prefix, filename))
            img.SaveFile(fileName, wx.BITMAP_TYPE_PNG)

        else:
            fileName = os.path.join(folder,"%s%s.jpg" % (prefix, filename))
            img.SaveFile(fileName, wx.BITMAP_TYPE_JPEG) 
开发者ID:collingreen,项目名称:chronolapse,代码行数:18,代码来源:chronolapse.py

示例3: layoutComponent

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def layoutComponent(self):
        sizer = wx.BoxSizer(wx.VERTICAL)
        sizer.Add(self.header, 0, wx.EXPAND)
        sizer.Add(wx_util.horizontal_rule(self), 0, wx.EXPAND)

        sizer.Add(self.navbar, 1, wx.EXPAND)
        sizer.Add(self.console, 1, wx.EXPAND)
        sizer.Add(wx_util.horizontal_rule(self), 0, wx.EXPAND)
        sizer.Add(self.footer, 0, wx.EXPAND)
        self.SetMinSize((400, 300))
        self.SetSize(self.buildSpec['default_size'])
        self.SetSizer(sizer)
        self.console.Hide()
        self.Layout()
        if self.buildSpec.get('fullscreen', True):
            self.ShowFullScreen(True)
        # Program Icon (Windows)
        icon = wx.Icon(self.buildSpec['images']['programIcon'], wx.BITMAP_TYPE_PNG)
        self.SetIcon(icon)
        if sys.platform != 'win32':
            # OSX needs to have its taskbar icon explicitly set
            # bizarrely, wx requires the TaskBarIcon to be attached to the Frame
            # as instance data (self.). Otherwise, it will not render correctly.
            self.taskbarIcon = TaskBarIcon(iconType=wx.adv.TBI_DOCK)
            self.taskbarIcon.SetIcon(icon) 
开发者ID:chriskiehl,项目名称:Gooey,代码行数:27,代码来源:application.py

示例4: __init__

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def __init__(self, parent, id, evtList, ix, plugin):
        width = 205
        wx.ListCtrl.__init__(self, parent, id, style=wx.LC_REPORT |
            wx.LC_NO_HEADER | wx.LC_SINGLE_SEL, size = (width, -1))
        self.parent = parent
        self.id = id
        self.evtList = evtList
        self.ix = ix
        self.plugin = plugin
        self.sel = -1
        self.il = wx.ImageList(16, 16)
        self.il.Add(wx.BitmapFromImage(wx.Image(join(eg.imagesDir, "event.png"), wx.BITMAP_TYPE_PNG)))
        self.SetImageList(self.il, wx.IMAGE_LIST_SMALL)
        self.InsertColumn(0, '')
        self.SetColumnWidth(0, width - 5 - SYS_VSCROLL_X)
        self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.OnSelect)
        self.Bind(wx.EVT_SET_FOCUS, self.OnChange)
        self.Bind(wx.EVT_LIST_INSERT_ITEM, self.OnChange)
        self.Bind(wx.EVT_LIST_ITEM_DESELECTED, self.OnChange)
        self.Bind(wx.EVT_LIST_ITEM_RIGHT_CLICK, self.OnRightClick)
        self.SetToolTipString(self.plugin.text.toolTip) 
开发者ID:EventGhost,项目名称:EventGhost,代码行数:23,代码来源:__init__.py

示例5: load_bitmap

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def load_bitmap(resource, size=None):
    bitmap = wx.Bitmap(get_resource(resource), wx.BITMAP_TYPE_PNG)
    if size is not None:
        image = wx.ImageFromBitmap(bitmap)
        image.Rescale(size.GetWidth(), size.GetHeight(),
                      wx.IMAGE_QUALITY_HIGH)
        bitmap = image.ConvertToBitmap()

    return bitmap 
开发者ID:EarToEarOak,项目名称:RF-Monitor,代码行数:11,代码来源:utils_ui.py

示例6: saveImageGL

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def saveImageGL(mvcanvas, filename):
    view = glGetIntegerv(GL_VIEWPORT)
    img = wx.EmptyImage(view[2], view[3] )
    pixels = glReadPixels(0, 0, view[2], view[3], GL_RGB,
                     GL_UNSIGNED_BYTE)
    img.SetData( pixels )
    img = img.Mirror(False)
    img.SaveFile(filename, wx.BITMAP_TYPE_PNG) 
开发者ID:bmershon,项目名称:laplacian-meshes,代码行数:10,代码来源:MeshCanvas.py

示例7: saveImage

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def saveImage(canvas, filename):
    s = wx.ScreenDC()
    w, h = canvas.size.Get()
    b = wx.EmptyBitmap(w, h)
    m = wx.MemoryDCFromDC(s)
    m.SelectObject(b)
    m.Blit(0, 0, w, h, s, 70, 0)
    m.SelectObject(wx.NullBitmap)
    b.SaveFile(filename, wx.BITMAP_TYPE_PNG) 
开发者ID:bmershon,项目名称:laplacian-meshes,代码行数:11,代码来源:MeshCanvas.py

示例8: About

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def About(self, e):
            dialog = wx.AboutDialogInfo()
            #dialog.SetIcon (wx.Icon('icon.ico', wx.BITMAP_TYPE_PNG))
            dialog.SetIcon(self.icon)
            dialog.SetName(self.application.title+': '+self.application.long_title)
            dialog.SetVersion(self.application.version)
            dialog.SetCopyright(self.application.c)
            dialog.SetDescription('\n'.join(map(lambda x: x[4:], self.application.about.split('\n')[1:][:-1])))

            dialog.SetWebSite(self.application.url)
            dialog.SetLicence(self.application.license)
            wx.AboutBox(dialog) 
开发者ID:hvqzao,项目名称:report-ng,代码行数:14,代码来源:gui.py

示例9: About

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def About(self, e):
        dialog = wx.AboutDialogInfo()
        #dialog.SetIcon (wx.Icon('icon.ico', wx.BITMAP_TYPE_PNG))
        dialog.SetIcon(self.icon)
        #dialog.SetName(self.application.long_title+' - '+self.application.title)
        dialog.SetName('Yaml Editor - Yamled')
        dialog.SetVersion(self.application.version)
        dialog.SetCopyright(self.application.c)
        #dialog.SetDescription('\n'.join(map(lambda x: x[4:], self.application.about.split('\n')[1:][:-1])))
        dialog.SetDescription('\n'.join([
            '',
            'This editor is developed as part of report-ng project.',
            '',
            'It supports only basic functionality.',
            'This include:',
            '- Opening (drag & drop is supported), saving and closing yaml file',
            '- Tree view of yaml structure',
            '- Editing values',
            '- Adding new child node or structure (limited capability)',
            '- Deleting node or subtree',
            '',
            'In other words - the tool is intended to simplify work with yaml files, ',
            'not to allow designing them from scratch.']))
        #dialog.SetWebSite(self.application.url)
        #dialog.SetLicence(self.application.license)
        wx.AboutBox(dialog) 
开发者ID:hvqzao,项目名称:report-ng,代码行数:28,代码来源:yamled.py

示例10: print_png

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def print_png(self, filename, *args, **kwargs):
        return self._print_image(filename, wx.BITMAP_TYPE_PNG, *args, **kwargs) 
开发者ID:ktraunmueller,项目名称:Computable,代码行数:4,代码来源:backend_wx.py

示例11: on_about

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def on_about(self, event):
        """Opens About dialog."""
        # Credit for AboutDiaglog example to Jan Bodnar of
        # http://zetcode.com/wxpython/dialogs/
        description = (
            "Superpaper is an advanced multi monitor wallpaper\n"
            +"manager for Unix and Windows operating systems.\n"
            +"Features include setting a single or multiple image\n"
            +"wallpaper, pixel per inch and bezel corrections,\n"
            +"manual pixel offsets for tuning, slideshow with\n"
            +"configurable file order, multiple path support and more."
            )
        licence = (
            "Superpaper is free software; you can redistribute\n"
            +"it and/or modify it under the terms of the MIT"
            +" License.\n\n"
            +"Superpaper is distributed in the hope that it will"
            +" be useful,\n"
            +"but WITHOUT ANY WARRANTY; without even the implied"
            +" warranty of\n"
            +"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.\n"
            +"See the MIT License for more details."
            )
        artists = "Icons kindly provided by Icons8 https://icons8.com"

        info = wx.adv.AboutDialogInfo()
        info.SetIcon(wx.Icon(TRAY_ICON, wx.BITMAP_TYPE_PNG))
        info.SetName('Superpaper')
        info.SetVersion(__version__)
        info.SetDescription(description)
        info.SetCopyright('(C) 2020 Henri Hänninen')
        info.SetWebSite('https://github.com/hhannine/Superpaper/')
        info.SetLicence(licence)
        info.AddDeveloper('Henri Hänninen')
        info.AddArtist(artists)
        # info.AddDocWriter('Doc Writer')
        # info.AddTranslator('Tran Slator')
        wx.adv.AboutBox(info) 
开发者ID:hhannine,项目名称:superpaper,代码行数:40,代码来源:tray.py

示例12: __init__

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def __init__(self, parent=None):
        wx.Frame.__init__(self, parent=parent, title="Superpaper Help")
        self.frame_sizer = wx.BoxSizer(wx.VERTICAL)
        help_panel = HelpPanel(self)
        self.frame_sizer.Add(help_panel, 1, wx.EXPAND)
        self.SetAutoLayout(True)
        self.SetSizer(self.frame_sizer)
        self.SetIcon(wx.Icon(TRAY_ICON, wx.BITMAP_TYPE_PNG))
        self.Fit()
        self.Layout()
        self.Center()
        self.Show() 
开发者ID:hhannine,项目名称:superpaper,代码行数:14,代码来源:configuration_dialogs.py

示例13: __init__

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def __init__(self, parent_tray_obj):
        wx.Frame.__init__(self, parent=None, title="Superpaper Wallpaper Configuration")
        self.frame_sizer = wx.BoxSizer(wx.VERTICAL)
        config_panel = WallpaperSettingsPanel(self, parent_tray_obj)
        self.frame_sizer.Add(config_panel, 1, wx.EXPAND)
        self.SetAutoLayout(True)
        self.SetSizer(self.frame_sizer)
        self.SetMinSize((600,600))
        self.SetIcon(wx.Icon(TRAY_ICON, wx.BITMAP_TYPE_PNG))
        self.Fit()
        self.Layout()
        self.Center()
        self.Show() 
开发者ID:hhannine,项目名称:superpaper,代码行数:15,代码来源:gui.py

示例14: check_for_bom_button

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def check_for_bom_button():
    # From Miles McCoo's blog
    # https://kicad.mmccoo.com/2017/03/05/adding-your-own-command-buttons-to-the-pcbnew-gui/
    def find_pcbnew_window():
        windows = wx.GetTopLevelWindows()
        pcbneww = [w for w in windows if "pcbnew" in w.GetTitle().lower()]
        if len(pcbneww) != 1:
            return None
        return pcbneww[0]

    def callback(_):
        plugin.Run()

    path = os.path.dirname(__file__)
    while not wx.GetApp():
        time.sleep(1)
    bm = wx.Bitmap(path + '/icon.png', wx.BITMAP_TYPE_PNG)
    button_wx_item_id = 0

    from pcbnew import ID_H_TOOLBAR
    while True:
        time.sleep(1)
        pcbnew_window = find_pcbnew_window()
        if not pcbnew_window:
            continue

        top_tb = pcbnew_window.FindWindowById(ID_H_TOOLBAR)
        if button_wx_item_id == 0 or not top_tb.FindTool(button_wx_item_id):
            top_tb.AddSeparator()
            button_wx_item_id = wx.NewId()
            top_tb.AddTool(button_wx_item_id, "iBOM", bm,
                           "Generate interactive BOM", wx.ITEM_NORMAL)
            top_tb.Bind(wx.EVT_TOOL, callback, id=button_wx_item_id)
            top_tb.Realize() 
开发者ID:openscopeproject,项目名称:InteractiveHtmlBom,代码行数:36,代码来源:__init__.py

示例15: create_bitmap

# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_PNG [as 别名]
def create_bitmap(path, max_width, max_height, edges):
    app = wx.App(None)
    nodes = layout.layout(edges)
    bitmap = render.render(max_width, max_height, edges, nodes)
    bitmap.SaveFile(path, wx.BITMAP_TYPE_PNG) 
开发者ID:fogleman,项目名称:GraphLayout,代码行数:7,代码来源:main.py


注:本文中的wx.BITMAP_TYPE_PNG属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。