本文整理汇总了Python中wx.BITMAP_TYPE_JPEG属性的典型用法代码示例。如果您正苦于以下问题:Python wx.BITMAP_TYPE_JPEG属性的具体用法?Python wx.BITMAP_TYPE_JPEG怎么用?Python wx.BITMAP_TYPE_JPEG使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类wx
的用法示例。
在下文中一共展示了wx.BITMAP_TYPE_JPEG属性的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: saveImage
# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_JPEG [as 别名]
def saveImage(self, bmp, filename, folder, prefix, format='jpg'):
# convert
img = bmp.ConvertToImage()
# save
if format == 'gif':
fileName = os.path.join(folder,"%s%s.gif" % (prefix, filename))
img.SaveFile(fileName, wx.BITMAP_TYPE_GIF)
elif format == 'png':
fileName = os.path.join(folder,"%s%s.png" % (prefix, filename))
img.SaveFile(fileName, wx.BITMAP_TYPE_PNG)
else:
fileName = os.path.join(folder,"%s%s.jpg" % (prefix, filename))
img.SaveFile(fileName, wx.BITMAP_TYPE_JPEG)
示例2: print_jpeg
# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_JPEG [as 别名]
def print_jpeg(self, filename, *args, **kwargs):
return self._print_image(filename, wx.BITMAP_TYPE_JPEG, *args, **kwargs)
示例3: print_jpeg
# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_JPEG [as 别名]
def print_jpeg(self, filename, *args, **kwargs):
return self._print_image(filename, wx.BITMAP_TYPE_JPEG,
*args, **kwargs)
示例4: _print_image
# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_JPEG [as 别名]
def _print_image(self, filename, filetype, *args, **kwargs):
origBitmap = self.bitmap
l,b,width,height = self.figure.bbox.bounds
width = int(math.ceil(width))
height = int(math.ceil(height))
self.bitmap = wx.EmptyBitmap(width, height)
renderer = RendererWx(self.bitmap, self.figure.dpi)
gc = renderer.new_gc()
self.figure.draw(renderer)
# image is the object that we call SaveFile on.
image = self.bitmap
# set the JPEG quality appropriately. Unfortunately, it is only possible
# to set the quality on a wx.Image object. So if we are saving a JPEG,
# convert the wx.Bitmap to a wx.Image, and set the quality.
if filetype == wx.BITMAP_TYPE_JPEG:
jpeg_quality = kwargs.get('quality',rcParams['savefig.jpeg_quality'])
image = self.bitmap.ConvertToImage()
image.SetOption(wx.IMAGE_OPTION_QUALITY,str(jpeg_quality))
# Now that we have rendered into the bitmap, save it
# to the appropriate file type and clean up
if is_string_like(filename):
if not image.SaveFile(filename, filetype):
DEBUG_MSG('print_figure() file save error', 4, self)
raise RuntimeError('Could not save figure to %s\n' % (filename))
elif is_writable_file_like(filename):
if not isinstance(image,wx.Image):
image = image.ConvertToImage()
if not image.SaveStream(filename, filetype):
DEBUG_MSG('print_figure() file save error', 4, self)
raise RuntimeError('Could not save figure to %s\n' % (filename))
# Restore everything to normal
self.bitmap = origBitmap
# Note: draw is required here since bits of state about the
# last renderer are strewn about the artist draw methods. Do
# not remove the draw without first verifying that these have
# been cleaned up. The artist contains() methods will fail
# otherwise.
if self._isDrawn:
self.draw()
self.Refresh()
示例5: _print_image
# 需要导入模块: import wx [as 别名]
# 或者: from wx import BITMAP_TYPE_JPEG [as 别名]
def _print_image(self, filename, filetype, *args, **kwargs):
origBitmap = self.bitmap
l, b, width, height = self.figure.bbox.bounds
width = math.ceil(width)
height = math.ceil(height)
self.bitmap = wx.Bitmap(width, height)
renderer = RendererWx(self.bitmap, self.figure.dpi)
gc = renderer.new_gc()
self.figure.draw(renderer)
# image is the object that we call SaveFile on.
image = self.bitmap
# set the JPEG quality appropriately. Unfortunately, it is only
# possible to set the quality on a wx.Image object. So if we
# are saving a JPEG, convert the wx.Bitmap to a wx.Image,
# and set the quality.
if filetype == wx.BITMAP_TYPE_JPEG:
jpeg_quality = kwargs.get('quality',
rcParams['savefig.jpeg_quality'])
image = self.bitmap.ConvertToImage()
image.SetOption(wx.IMAGE_OPTION_QUALITY, str(jpeg_quality))
# Now that we have rendered into the bitmap, save it to the appropriate
# file type and clean up.
if isinstance(filename, str):
if not image.SaveFile(filename, filetype):
raise RuntimeError(f'Could not save figure to {filename}')
elif cbook.is_writable_file_like(filename):
if not isinstance(image, wx.Image):
image = image.ConvertToImage()
if not image.SaveStream(filename, filetype):
raise RuntimeError(f'Could not save figure to {filename}')
# Restore everything to normal
self.bitmap = origBitmap
# Note: draw is required here since bits of state about the
# last renderer are strewn about the artist draw methods. Do
# not remove the draw without first verifying that these have
# been cleaned up. The artist contains() methods will fail
# otherwise.
if self._isDrawn:
self.draw()
self.Refresh()
########################################################################
#
# The following functions and classes are for pylab compatibility
# mode (matplotlib.pylab) and implement figure managers, etc...
#
########################################################################