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Python win32con.WM_LBUTTONDOWN属性代码示例

本文整理汇总了Python中win32con.WM_LBUTTONDOWN属性的典型用法代码示例。如果您正苦于以下问题:Python win32con.WM_LBUTTONDOWN属性的具体用法?Python win32con.WM_LBUTTONDOWN怎么用?Python win32con.WM_LBUTTONDOWN使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在win32con的用法示例。


在下文中一共展示了win32con.WM_LBUTTONDOWN属性的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: mouse_drag_bg

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def mouse_drag_bg(self, pos1, pos2):
        """
        后台鼠标拖拽
            :param pos1: (x,y) 起点坐标
            :param pos2: (x,y) 终点坐标
        """
        if self.client == 0:
            move_x = np.linspace(pos1[0], pos2[0], num=20, endpoint=True)[0:]
            move_y = np.linspace(pos1[1], pos2[1], num=20, endpoint=True)[0:]
            win32gui.SendMessage(self.hwnd, win32con.WM_LBUTTONDOWN,
                                 0, win32api.MAKELONG(pos1[0], pos1[1]))
            for i in range(20):
                x = int(round(move_x[i]))
                y = int(round(move_y[i]))
                win32gui.SendMessage(
                    self.hwnd, win32con.WM_MOUSEMOVE, 0, win32api.MAKELONG(x, y))
                time.sleep(0.01)
            win32gui.SendMessage(self.hwnd, win32con.WM_LBUTTONUP,
                                 0, win32api.MAKELONG(pos2[0], pos2[1]))
        else:
            command = str(pos1[0])+' ' + str(pos1[1]) + \
                ' '+str(pos2[0])+' '+str(pos2[1])
            os.system('adb shell input swipe '+command) 
开发者ID:AcademicDog,项目名称:onmyoji_bot,代码行数:25,代码来源:game_ctl.py

示例2: click_drag

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def click_drag(x :int, y :int, x2 :int, y2 :int) -> None:
        """Click at pixel xy."""
        x += Window.x
        y += Window.y
        x2 += Window.x
        y2 += Window.y
        lParam = win32api.MAKELONG(x, y)
        lParam2 = win32api.MAKELONG(x2, y2)
        # MOUSEMOVE event is required for game to register clicks correctly
        win32gui.PostMessage(Window.id, wcon.WM_MOUSEMOVE, 0, lParam)
        while (win32api.GetKeyState(wcon.VK_CONTROL) < 0 or
               win32api.GetKeyState(wcon.VK_SHIFT) < 0 or
               win32api.GetKeyState(wcon.VK_MENU) < 0):
            time.sleep(0.005)
        win32gui.PostMessage(Window.id, wcon.WM_LBUTTONDOWN,
                             wcon.MK_LBUTTON, lParam)
        time.sleep(userset.LONG_SLEEP * 2)
        win32gui.PostMessage(Window.id, wcon.WM_MOUSEMOVE, 0, lParam2)
        time.sleep(userset.SHORT_SLEEP)
        win32gui.PostMessage(Window.id, wcon.WM_LBUTTONUP,
                             wcon.MK_LBUTTON, lParam2)
        time.sleep(userset.MEDIUM_SLEEP) 
开发者ID:kujan,项目名称:NGU-scripts,代码行数:24,代码来源:inputs.py

示例3: ctrl_click

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def ctrl_click(x :int, y :int) -> None:
        """Clicks at pixel x, y while simulating the CTRL button to be down."""
        x += Window.x
        y += Window.y
        lParam = win32api.MAKELONG(x, y)
        while (win32api.GetKeyState(wcon.VK_CONTROL) < 0 or
               win32api.GetKeyState(wcon.VK_SHIFT) < 0 or
               win32api.GetKeyState(wcon.VK_MENU) < 0):
            time.sleep(0.005)

        win32gui.PostMessage(Window.id, wcon.WM_KEYDOWN, wcon.VK_CONTROL, 0)
        win32gui.PostMessage(Window.id, wcon.WM_LBUTTONDOWN,
                             wcon.MK_LBUTTON, lParam)
        win32gui.PostMessage(Window.id, wcon.WM_LBUTTONUP,
                             wcon.MK_LBUTTON, lParam)
        win32gui.PostMessage(Window.id, wcon.WM_KEYUP, wcon.VK_CONTROL, 0)
        time.sleep(userset.MEDIUM_SLEEP) 
开发者ID:kujan,项目名称:NGU-scripts,代码行数:19,代码来源:inputs.py

示例4: click

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def click(hwnd):
    '''
    模拟鼠标左键单击
    :param hwnd: 要单击的控件、窗体句柄
    :return:
    '''
    win32gui.PostMessage(hwnd, win32con.WM_LBUTTONDOWN, None, None)
    time.sleep(.2)
    win32gui.PostMessage(hwnd, win32con.WM_LBUTTONUP, None, None)
    time.sleep(.2) 
开发者ID:bluestinger,项目名称:PyAutoTrading,代码行数:12,代码来源:winguiauto.py

示例5: click

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def click(x :int, y :int, button :str ="left", fast :bool =False) -> None:
        """Click at pixel xy."""
        x += Window.x
        y += Window.y
        lParam = win32api.MAKELONG(x, y)
        # MOUSEMOVE event is required for game to register clicks correctly
        win32gui.PostMessage(Window.id, wcon.WM_MOUSEMOVE, 0, lParam)
        while (win32api.GetKeyState(wcon.VK_CONTROL) < 0 or
               win32api.GetKeyState(wcon.VK_SHIFT) < 0 or
               win32api.GetKeyState(wcon.VK_MENU) < 0):
            time.sleep(0.005)
        if button == "left":
            win32gui.PostMessage(Window.id, wcon.WM_LBUTTONDOWN,
                                 wcon.MK_LBUTTON, lParam)
            win32gui.PostMessage(Window.id, wcon.WM_LBUTTONUP,
                                 wcon.MK_LBUTTON, lParam)
        else:
            win32gui.PostMessage(Window.id, wcon.WM_RBUTTONDOWN,
                                 wcon.MK_RBUTTON, lParam)
            win32gui.PostMessage(Window.id, wcon.WM_RBUTTONUP,
                                 wcon.MK_RBUTTON, lParam)
        # Sleep lower than 0.1 might cause issues when clicking in succession
        if fast:
            time.sleep(userset.FAST_SLEEP)
        else:
            time.sleep(userset.MEDIUM_SLEEP) 
开发者ID:kujan,项目名称:NGU-scripts,代码行数:28,代码来源:inputs.py

示例6: HookMessages

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def HookMessages(self):
		self.HookMessage(self.OnLButtonUp, win32con.WM_LBUTTONUP)
		self.HookMessage(self.OnLButtonDown, win32con.WM_LBUTTONDOWN)
		self.HookMessage(self.OnLButtonDblClk, win32con.WM_LBUTTONDBLCLK)
		self.HookMessage(self.OnNcLButtonDown, win32con.WM_NCLBUTTONDOWN)
		self.HookMessage(self.OnNcLButtonDblClk, win32con.WM_NCLBUTTONDBLCLK)
		self.HookMessage(self.OnMouseMove, win32con.WM_MOUSEMOVE)
		self.HookMessage(self.OnNcPaint, win32con.WM_NCPAINT)
		self.HookMessage(self.OnCaptureChanged, win32con.WM_CAPTURECHANGED)
		self.HookMessage(self.OnWindowPosChanged, win32con.WM_WINDOWPOSCHANGED)
#		self.HookMessage(self.OnSize, win32con.WM_SIZE) 
开发者ID:IronLanguages,项目名称:ironpython2,代码行数:13,代码来源:DockingBar.py

示例7: click

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def click(hwnd):
    '''
    模拟鼠标左键单击
    :param hwnd: 要单击的控件、窗体句柄
    :return:
    '''
    win32gui.PostMessage(hwnd, win32con.WM_LBUTTONDOWN, None, None)
    time.sleep(.2)
    win32gui.PostMessage(hwnd, win32con.WM_LBUTTONUP, None, None) 
开发者ID:ynzheng,项目名称:pyautotrade_tdx,代码行数:11,代码来源:winguiauto.py

示例8: mouse_click_bg

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def mouse_click_bg(self, pos, pos_end=None):
        """
        后台鼠标单击
            :param pos: (x,y) 鼠标单击的坐标
            :param pos_end=None: (x,y) 若pos_end不为空,则鼠标单击以pos为左上角坐标pos_end为右下角坐标的区域内的随机位置
        """
        if self.debug_enable:
            img = self.window_full_shot()
            self.img = cv2.rectangle(img, pos, pos_end, (0, 255, 0), 3)

        if pos_end == None:
            pos_rand = pos
        else:
            pos_rand = (random.randint(
                pos[0], pos_end[0]), random.randint(pos[1], pos_end[1]))
        if self.client == 0:
            win32gui.SendMessage(self.hwnd, win32con.WM_MOUSEMOVE,
                                 0, win32api.MAKELONG(pos_rand[0], pos_rand[1]))
            win32gui.SendMessage(self.hwnd, win32con.WM_LBUTTONDOWN,
                                 0, win32api.MAKELONG(pos_rand[0], pos_rand[1]))
            time.sleep(random.randint(20, 80)/1000)
            win32gui.SendMessage(self.hwnd, win32con.WM_LBUTTONUP,
                                 0, win32api.MAKELONG(pos_rand[0], pos_rand[1]))
        else:
            command = str(pos_rand[0]) + ' ' + str(pos_rand[1])
            os.system('adb shell input tap ' + command) 
开发者ID:AcademicDog,项目名称:onmyoji_bot,代码行数:28,代码来源:game_ctl.py

示例9: click

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def click(hwnd):
    """
    模拟鼠标左键单击
    :param hwnd: 要单击的控件、窗体句柄
    :return:
    """
    win32gui.PostMessage(hwnd, win32con.WM_LBUTTONDOWN, None, None)
    time.sleep(0.2)
    win32gui.PostMessage(hwnd, win32con.WM_LBUTTONUP, None, None)
    time.sleep(0.2) 
开发者ID:drongh,项目名称:pyAutoTrading,代码行数:12,代码来源:winguiauto.py

示例10: icon_wndproc

# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import WM_LBUTTONDOWN [as 别名]
def icon_wndproc(hwnd, msg, wp, lp):
    """ Window proc for the tray icons """
    if lp==win32con.WM_LBUTTONDOWN:
        ## popup menu won't disappear if you don't do this
        win32gui.SetForegroundWindow(hwnd)

        curr_desktop=win32service.OpenInputDesktop(0,True,win32con.MAXIMUM_ALLOWED)
        curr_desktop_name=win32service.GetUserObjectInformation(curr_desktop,win32con.UOI_NAME)
        winsta=win32service.GetProcessWindowStation()
        desktops=winsta.EnumDesktops()
        m=win32gui.CreatePopupMenu()
        desktop_cnt=len(desktops)
        ## *don't* create an item 0
        for d in range(1, desktop_cnt+1):
            mf_flags=win32con.MF_STRING
             ## if you switch to winlogon yourself, there's nothing there and you're stuck
            if desktops[d-1].lower() in ('winlogon','disconnect'):
                mf_flags=mf_flags|win32con.MF_GRAYED|win32con.MF_DISABLED
            if desktops[d-1]==curr_desktop_name:
                mf_flags=mf_flags|win32con.MF_CHECKED
            win32gui.AppendMenu(m, mf_flags, d, desktops[d-1])
        win32gui.AppendMenu(m, win32con.MF_STRING, desktop_cnt+1, 'Create new ...')
        win32gui.AppendMenu(m, win32con.MF_STRING, desktop_cnt+2, 'Exit')
            
        x,y=win32gui.GetCursorPos()
        d=win32gui.TrackPopupMenu(m,win32con.TPM_LEFTBUTTON|win32con.TPM_RETURNCMD|win32con.TPM_NONOTIFY,
            x,y, 0, hwnd, None)
        win32gui.PumpWaitingMessages()
        win32gui.DestroyMenu(m)
        if d==desktop_cnt+1:      ## Create new
            get_new_desktop_name(hwnd)
        elif d==desktop_cnt+2:    ## Exit
            win32gui.PostQuitMessage(0)
            win32gui.Shell_NotifyIcon(win32gui.NIM_DELETE, window_info[hwnd])
            del window_info[hwnd]
            origin_desktop.SwitchDesktop()
        elif d>0:
            hdesk=win32service.OpenDesktop(desktops[d-1],0,0,win32con.MAXIMUM_ALLOWED)
            hdesk.SwitchDesktop()
        return 0
    else:
        return win32gui.DefWindowProc(hwnd, msg, wp, lp) 
开发者ID:IronLanguages,项目名称:ironpython2,代码行数:44,代码来源:desktopmanager.py


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