本文整理汇总了Python中win32con.COLOR_WINDOW属性的典型用法代码示例。如果您正苦于以下问题:Python win32con.COLOR_WINDOW属性的具体用法?Python win32con.COLOR_WINDOW怎么用?Python win32con.COLOR_WINDOW使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类win32con
的用法示例。
在下文中一共展示了win32con.COLOR_WINDOW属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def __init__(self):
msg_TaskbarRestart = win32gui.RegisterWindowMessage("TaskbarCreated");
message_map = {
msg_TaskbarRestart: self.OnRestart,
win32con.WM_DESTROY: self.OnDestroy,
win32con.WM_COMMAND: self.OnCommand,
win32con.WM_USER+20 : self.OnTaskbarNotify,
}
# Register the Window class.
wc = win32gui.WNDCLASS()
hinst = wc.hInstance = win32api.GetModuleHandle(None)
wc.lpszClassName = "PythonTaskbarDemo"
wc.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW;
wc.hCursor = win32api.LoadCursor( 0, win32con.IDC_ARROW )
wc.hbrBackground = win32con.COLOR_WINDOW
wc.lpfnWndProc = message_map # could also specify a wndproc.
# Don't blow up if class already registered to make testing easier
try:
classAtom = win32gui.RegisterClass(wc)
except win32gui.error, err_info:
if err_info.winerror!=winerror.ERROR_CLASS_ALREADY_EXISTS:
raise
# Create the Window.
示例2: TestSetWorldTransform
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def TestSetWorldTransform():
wc = win32gui.WNDCLASS()
wc.lpszClassName = 'test_win32gui_1'
wc.style = win32con.CS_GLOBALCLASS|win32con.CS_VREDRAW | win32con.CS_HREDRAW
wc.hbrBackground = win32con.COLOR_WINDOW+1
wc.lpfnWndProc=wndproc_1
class_atom=win32gui.RegisterClass(wc)
hwnd = win32gui.CreateWindow(wc.lpszClassName,
'Spin the Lobster!',
win32con.WS_CAPTION|win32con.WS_VISIBLE,
100,100,900,900, 0, 0, 0, None)
for x in xrange(500):
win32gui.InvalidateRect(hwnd,None,True)
win32gui.PumpWaitingMessages()
time.sleep(0.01)
win32gui.DestroyWindow(hwnd)
win32gui.UnregisterClass(wc.lpszClassName, None)
示例3: TestGradientFill
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def TestGradientFill():
wc = win32gui.WNDCLASS()
wc.lpszClassName = 'test_win32gui_2'
wc.style = win32con.CS_GLOBALCLASS|win32con.CS_VREDRAW | win32con.CS_HREDRAW
wc.hbrBackground = win32con.COLOR_WINDOW+1
wc.lpfnWndProc=wndproc_2
class_atom=win32gui.RegisterClass(wc)
hwnd = win32gui.CreateWindowEx(0, class_atom,'Kaleidoscope',
win32con.WS_CAPTION|win32con.WS_VISIBLE|win32con.WS_THICKFRAME|win32con.WS_SYSMENU,
100,100,900,900, 0, 0, 0, None)
s=win32gui.GetWindowLong(hwnd,win32con.GWL_EXSTYLE)
win32gui.SetWindowLong(hwnd, win32con.GWL_EXSTYLE, s|win32con.WS_EX_LAYERED)
win32gui.SetLayeredWindowAttributes(hwnd, 0, 175, win32con.LWA_ALPHA)
for x in xrange(30):
win32gui.InvalidateRect(hwnd,None,True)
win32gui.PumpWaitingMessages()
time.sleep(0.3)
win32gui.DestroyWindow(hwnd)
win32gui.UnregisterClass(class_atom,None)
示例4: __init__
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def __init__(self):
message_map = {
win32con.WM_DEVICECHANGE: self.onDeviceChange
}
wc = win32gui.WNDCLASS()
hinst = wc.hInstance = win32api.GetModuleHandle(None)
wc.lpszClassName = "DeviceChangeDemo"
wc.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW
wc.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
wc.hbrBackground = win32con.COLOR_WINDOW
wc.lpfnWndProc = message_map
classAtom = win32gui.RegisterClass(wc)
style = win32con.WS_OVERLAPPED | win32con.WS_SYSMENU
self.hwnd = win32gui.CreateWindow(
classAtom,
"Device Change Demo",
style,
0, 0,
win32con.CW_USEDEFAULT, win32con.CW_USEDEFAULT,
0, 0,
hinst, None
)
示例5: _dialog_register_windowclass
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def _dialog_register_windowclass(cls, instance, name):
if not cls._dialog_registered_windowclass:
wc = win32gui.WNDCLASS()
wc.SetDialogProc()
wc.hInstance = instance
wc.lpszClassName = name
wc.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW
wc.hCursor = win32gui.LoadCursor( 0, win32con.IDC_ARROW )
wc.hbrBackground = win32con.COLOR_WINDOW + 1
wc.lpfnWndProc = {}
# C code: wc.cbWndExtra = DLGWINDOWEXTRA + sizeof(HBRUSH) + (sizeof(COLORREF));
wc.cbWndExtra = win32con.DLGWINDOWEXTRA + struct.calcsize("Pi")
cls._dialog_atom = win32gui.RegisterClass(wc)
cls._dialog_registered_windowclass = True
return cls._dialog_atom
#-----------------------------------------------------------------------
示例6: initialize
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def initialize(klass):
WM_RESTART = win32gui.RegisterWindowMessage('TaskbarCreated')
klass.WM_NOTIFY = win32con.WM_USER+1
klass.WNDCLASS = win32gui.WNDCLASS()
klass.WNDCLASS.hInstance = win32gui.GetModuleHandle(None)
klass.WNDCLASS.lpszClassName = 'Py_'+klass.__name__
klass.WNDCLASS.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW;
klass.WNDCLASS.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
klass.WNDCLASS.hIcon = win32gui.LoadIcon(0, win32con.IDI_APPLICATION)
klass.WNDCLASS.hbrBackground = win32con.COLOR_WINDOW
klass.WNDCLASS.lpfnWndProc = {
WM_RESTART: klass._restart,
klass.WM_NOTIFY: klass._notify,
win32con.WM_CLOSE: klass._close,
win32con.WM_DESTROY: klass._destroy,
win32con.WM_COMMAND: klass._command,
}
klass.CLASS_ATOM = win32gui.RegisterClass(klass.WNDCLASS)
klass._instance = {}
return
示例7: _RegisterWndClass
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def _RegisterWndClass(self):
message_map = {}
wc = win32gui.WNDCLASS()
wc.SetDialogProc() # Make it a dialog class.
wc.hInstance = self.hinst
wc.lpszClassName = self.className
wc.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW
wc.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
wc.hbrBackground = win32con.COLOR_WINDOW + 1
wc.lpfnWndProc = message_map # could also specify a wndproc.
wc.cbWndExtra = win32con.DLGWINDOWEXTRA + struct.calcsize("Pi")
try:
self.classAtom = win32gui.RegisterClass(wc)
except win32gui.error, err_info:
if err_info.winerror != winerror.ERROR_CLASS_ALREADY_EXISTS:
raise
示例8: __init__
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def __init__(self):
message_map = {
win32con.WM_DEVICECHANGE : self.onDeviceChange
}
wc = win32gui.WNDCLASS ()
hinst = wc.hInstance = win32api.GetModuleHandle (None)
wc.lpszClassName = "DeviceChangeDemo"
wc.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW;
wc.hCursor = win32gui.LoadCursor (0, win32con.IDC_ARROW)
wc.hbrBackground = win32con.COLOR_WINDOW
wc.lpfnWndProc = message_map
classAtom = win32gui.RegisterClass (wc)
style = win32con.WS_OVERLAPPED | win32con.WS_SYSMENU
self.hwnd = win32gui.CreateWindow (
classAtom,
"Device Change Demo",
style,
0, 0,
win32con.CW_USEDEFAULT, win32con.CW_USEDEFAULT,
0, 0,
hinst, None
)
示例9: __init__
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def __init__(self):
# The window.Wnd ctor creates a Window object, and places it in
# self._obj_. Note the window object exists, but the window itself
# does not!
window.Wnd.__init__(self, win32ui.CreateWnd())
# Now we ask the window object to create the window itself.
self._obj_.CreateWindowEx(win32con.WS_EX_CLIENTEDGE, \
win32ui.RegisterWndClass(0, 0, win32con.COLOR_WINDOW + 1), \
'Hello World!', win32con.WS_OVERLAPPEDWINDOW, \
(100, 100, 400, 300), None, 0, None)
# The application object itself.
示例10: OnPrepareDC
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def OnPrepareDC (self, dc, printinfo):
# Set up the DC for forthcoming OnDraw call
self.SetScrollSizes(win32con.MM_TEXT, (100,100))
dc.SetTextColor (win32api.RGB(0,0,255))
dc.SetBkColor (win32api.GetSysColor (win32con.COLOR_WINDOW))
dc.SelectObject (self.font)
dc.SetTextAlign (win32con.TA_CENTER | win32con.TA_BASELINE)
示例11: Create
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def Create(self, title, style, rect, parent):
classStyle = win32con.CS_HREDRAW | win32con.CS_VREDRAW
className = win32ui.RegisterWndClass(classStyle, 0, win32con.COLOR_WINDOW+1, 0)
self._obj_ = win32ui.CreateWnd()
self._obj_.AttachObject(self)
self._obj_.CreateWindow(className, title, style, rect, parent, win32ui.AFX_IDW_PANE_FIRST)
self.HookMessage (self.OnSize, win32con.WM_SIZE)
self.HookMessage (self.OnPrepareToClose, WM_USER_PREPARE_TO_CLOSE)
self.HookMessage (self.OnDestroy, win32con.WM_DESTROY)
self.timerid = timer.set_timer (100, self.OnTimer)
self.InvalidateRect()
示例12: OnPrepareDC
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def OnPrepareDC (self, dc, printinfo):
# Set up the DC for forthcoming OnDraw call
dc.SetTextColor (win32api.RGB(0,0,255))
dc.SetBkColor (win32api.GetSysColor (win32con.COLOR_WINDOW))
dc.SelectObject (self.font)
dc.SetTextAlign (win32con.TA_CENTER | win32con.TA_BASELINE)
示例13: _ReformatStyle
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def _ReformatStyle(self, style):
assert style.stylenum is not None, "Unregistered style."
#print "Reformat style", style.name, style.stylenum
scintilla=self.scintilla
stylenum = style.stylenum
# Now we have the style number, indirect for the actual style.
if style.aliased is not None:
style = self.styles[style.aliased]
f=style.format
if style.IsBasedOnDefault():
baseFormat = self.GetDefaultFormat()
else: baseFormat = f
scintilla.SCIStyleSetFore(stylenum, f[4])
scintilla.SCIStyleSetFont(stylenum, baseFormat[7], baseFormat[5])
if f[1] & 1: scintilla.SCIStyleSetBold(stylenum, 1)
else: scintilla.SCIStyleSetBold(stylenum, 0)
if f[1] & 2: scintilla.SCIStyleSetItalic(stylenum, 1)
else: scintilla.SCIStyleSetItalic(stylenum, 0)
scintilla.SCIStyleSetSize(stylenum, int(baseFormat[2]/20))
scintilla.SCIStyleSetEOLFilled(stylenum, 1) # Only needed for unclosed strings.
## Default style background to whitespace background if set,
## otherwise use system window color
bg = style.background
if bg == CLR_INVALID:
bg = self.styles[STYLE_DEFAULT].background
if bg == CLR_INVALID:
bg = win32api.GetSysColor(win32con.COLOR_WINDOW)
scintilla.SCIStyleSetBack(stylenum, bg)
示例14: new_icon
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def new_icon(hdesk,desktop_name):
""" Runs as a thread on each desktop to create a new tray icon and handle its messages """
global id
id=id+1
hdesk.SetThreadDesktop()
## apparently the threads can't use same hinst, so each needs its own window class
windowclassname='PythonDesktopManager'+desktop_name
wc = win32gui.WNDCLASS()
wc.hInstance = win32api.GetModuleHandle(None)
wc.lpszClassName = windowclassname
wc.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW | win32con.CS_GLOBALCLASS
wc.hCursor = win32gui.LoadCursor( 0, win32con.IDC_ARROW )
wc.hbrBackground = win32con.COLOR_WINDOW
wc.lpfnWndProc = icon_wndproc
windowclass = win32gui.RegisterClass(wc)
style = win32con.WS_OVERLAPPED | win32con.WS_SYSMENU
hwnd = win32gui.CreateWindow(windowclass, 'dm_'+desktop_name, win32con.WS_SYSMENU,
0, 0, win32con.CW_USEDEFAULT, win32con.CW_USEDEFAULT,
0, 0, wc.hInstance, None)
win32gui.UpdateWindow(hwnd)
flags = win32gui.NIF_ICON | win32gui.NIF_MESSAGE | win32gui.NIF_TIP
notify_info = (hwnd, id, flags, win32con.WM_USER+20, hicon, 'Desktop Manager (%s)' %desktop_name)
window_info[hwnd]=notify_info
## wait for explorer to initialize system tray for new desktop
tray_found=0
while not tray_found:
try:
tray_found=win32gui.FindWindow("Shell_TrayWnd",None)
except win32gui.error:
traceback.print_exc
time.sleep(.5)
win32gui.Shell_NotifyIcon(win32gui.NIM_ADD, notify_info)
win32gui.PumpMessages()
示例15: _register_wnd_class
# 需要导入模块: import win32con [as 别名]
# 或者: from win32con import COLOR_WINDOW [as 别名]
def _register_wnd_class(self, message_map):
# Register the Window class.
window_class = win32gui.WNDCLASS()
self.hinst = window_class.hInstance = win32gui.GetModuleHandle(None)
window_class.lpszClassName = self.window_class_name
window_class.style = win32con.CS_VREDRAW | win32con.CS_HREDRAW
window_class.hCursor = win32gui.LoadCursor(0, win32con.IDC_ARROW)
window_class.hbrBackground = win32con.COLOR_WINDOW
window_class.lpfnWndProc = message_map # could also specify a wndproc.
return win32gui.RegisterClass(window_class)