本文整理汇总了Python中tkinter.X属性的典型用法代码示例。如果您正苦于以下问题:Python tkinter.X属性的具体用法?Python tkinter.X怎么用?Python tkinter.X使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类tkinter
的用法示例。
在下文中一共展示了tkinter.X属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def __init__(self, master=None, store_name=None, **kwargs):
super(FileBrowse, self).__init__(master=master, **kwargs)
self.label_text = tk.StringVar()
btn = tk.Button(self, text="下载到", command=self.choose_file)
btn.pack(
side=tk.LEFT,
)
tk.Label(self, textvariable=self.label_text).pack(
side=tk.LEFT,
fill=tk.X,
)
self.pack(fill=tk.X)
self._store_name = store_name
if store_name is not None:
self._config = config_store
save_path = self._config.op_read_path(store_name) or get_working_dir()
else:
self._config = None
save_path = get_working_dir()
self.label_text.set(
save_path
)
示例2: __init__
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def __init__(self):
super().__init__()
self.title("Blackjack")
self.geometry("800x640")
self.resizable(False, False)
self.bottom_frame = tk.Frame(self, width=800, height=140, bg="red")
self.bottom_frame.pack_propagate(0)
self.hit_button = tk.Button(self.bottom_frame, text="Hit", width=25, command=self.hit)
self.stick_button = tk.Button(self.bottom_frame, text="Stick", width=25, command=self.stick)
self.next_round_button = tk.Button(self.bottom_frame, text="Next Round", width=25, command=self.next_round)
self.quit_button = tk.Button(self.bottom_frame, text="Quit", width=25, command=self.destroy)
self.new_game_button = tk.Button(self.bottom_frame, text="New Game", width=25, command=self.new_game)
self.bottom_frame.pack(side=tk.BOTTOM, fill=tk.X)
self.game_screen = GameScreen(self, bg="white", width=800, height=500)
self.game_screen.pack(side=tk.LEFT, anchor=tk.N)
self.game_screen.setup_opening_animation()
示例3: load_friends
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def load_friends(self):
all_users = self.requester.get_all_users()
for user in all_users:
if user['username'] != self.username:
friend_frame = ttk.Frame(self.canvas_frame)
profile_photo = tk.PhotoImage(file="images/avatar.png")
profile_photo_label = ttk.Label(friend_frame, image=profile_photo)
profile_photo_label.image = profile_photo
friend_name = ttk.Label(friend_frame, text=user['real_name'], anchor=tk.W)
message_this_friend = partial(self.open_chat_window, username=user["username"], real_name=user["real_name"])
message_button = ttk.Button(friend_frame, text="Chat", command=message_this_friend)
profile_photo_label.pack(side=tk.LEFT)
friend_name.pack(side=tk.LEFT)
message_button.pack(side=tk.RIGHT)
friend_frame.pack(fill=tk.X, expand=1)
示例4: load_friends
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def load_friends(self):
friend_frame = ttk.Frame(self.canvas_frame)
profile_photo = tk.PhotoImage(file="images/avatar.png")
profile_photo_label = ttk.Label(friend_frame, image=profile_photo)
profile_photo_label.image = profile_photo
friend_name = ttk.Label(friend_frame, text="Jaden Corebyn", anchor=tk.W)
message_button = ttk.Button(friend_frame, text="Chat", command=self.open_chat_window)
profile_photo_label.pack(side=tk.LEFT)
friend_name.pack(side=tk.LEFT)
message_button.pack(side=tk.RIGHT)
friend_frame.pack(fill=tk.X, expand=1)
示例5: create_toolbar
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def create_toolbar(self):
self.toolbar = ttk.Frame(self.master)
newButton = ttk.Button(self.toolbar, text=NEW, takefocus=False,
image=self.images[NEW], command=self.board.new_game)
TkUtil.Tooltip.Tooltip(newButton, text="New Game")
zoomLabel = ttk.Label(self.toolbar, text="Zoom:")
self.zoomSpinbox = Spinbox(self.toolbar,
textvariable=self.zoom, from_=Board.MIN_ZOOM,
to=Board.MAX_ZOOM, increment=Board.ZOOM_INC, width=3,
justify=tk.RIGHT, validate="all")
self.zoomSpinbox.config(validatecommand=(
self.zoomSpinbox.register(self.validate_int), "%P"))
TkUtil.Tooltip.Tooltip(self.zoomSpinbox, text="Zoom level (%)")
self.shapeCombobox = ttk.Combobox(self.toolbar, width=8,
textvariable=self.shapeName, state="readonly",
values=sorted(Shapes.ShapeForName.keys()))
TkUtil.Tooltip.Tooltip(self.shapeCombobox, text="Tile Shape")
TkUtil.add_toolbar_buttons(self.toolbar, (newButton, None,
zoomLabel, self.zoomSpinbox, self.shapeCombobox))
self.toolbar.pack(side=tk.TOP, fill=tk.X, before=self.board)
示例6: undock
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def undock(self, dock, x=None, y=None):
"""Warning: On Mac OS X 10.5 undocking works imperfectly.
Left and right docking work fine though.
"""
dock.pack_forget()
dock.config(relief=tk.FLAT, borderwidth=0)
dock.tk.call("wm", "manage", dock)
on_close = dock.register(dock.on_close)
dock.tk.call("wm", "protocol", dock, "WM_DELETE_WINDOW", on_close)
title = dock.title if hasattr(dock, "title") else "Dock"
dock.tk.call("wm", "title", dock, title)
minsize = dock.minsize if hasattr(dock, "minsize") else (60, 30)
dock.tk.call("wm", "minsize", dock, *minsize)
dock.tk.call("wm", "resizable", dock, False, False)
if TkUtil.windows():
dock.tk.call("wm", "attributes", dock, "-toolwindow", True)
if x is not None and y is not None:
self.xy_for_dock[dock] = (x, y)
x, y = self.xy_for_dock.get(dock, (None, None))
if x is not None and y is not None:
dock.tk.call("wm", "geometry", dock, "{:+}{:+}".format(x, y))
self.__remove_area(dock)
示例7: _init_toolbar
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def _init_toolbar(self):
xmin, xmax = self.canvas.figure.bbox.intervalx
height, width = 50, xmax-xmin
tk.Frame.__init__(self, master=self.window,
width=int(width), height=int(height),
borderwidth=2)
self.update() # Make axes menu
for text, tooltip_text, image_file, callback in self.toolitems:
if text is None:
# Add a spacer; return value is unused.
self._Spacer()
else:
button = self._Button(text=text, file=image_file,
command=getattr(self, callback))
if tooltip_text is not None:
ToolTip.createToolTip(button, tooltip_text)
self.message = tk.StringVar(master=self)
self._message_label = tk.Label(master=self, textvariable=self.message)
self._message_label.pack(side=tk.RIGHT)
self.pack(side=tk.BOTTOM, fill=tk.X)
示例8: __init__
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def __init__(self, master):
Frame.__init__(self, master)
self.config(border=1)
self.msg = Label(self, bd=1, relief=SUNKEN, anchor=W)
self.msg.pack(side='left', expand=True, fill=X)
self.column = Label(self, bd=1, relief=SUNKEN, anchor=W)
self.column.config(text='Col: 0')
self.column.pack(side='right', fill=X)
self.line = Label(self, bd=1, relief=SUNKEN, anchor=W)
self.line.config(text='Line: 1')
self.line.pack(side='right', fill=X)
self.mode = Label(self, bd=1, relief=SUNKEN, anchor=W)
self.mode.config(text='Mode: 1')
self.mode.pack(side='right', fill=X)
示例9: _init_toolbar
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def _init_toolbar(self):
xmin, xmax = self.canvas.figure.bbox.intervalx
height, width = 50, xmax-xmin
Tk.Frame.__init__(self, master=self.window,
width=int(width), height=int(height),
borderwidth=2)
self.update() # Make axes menu
for text, tooltip_text, image_file, callback in self.toolitems:
if text is None:
# Add a spacer; return value is unused.
self._Spacer()
else:
button = self._Button(text=text, file=image_file,
command=getattr(self, callback))
if tooltip_text is not None:
ToolTip.createToolTip(button, tooltip_text)
self.message = Tk.StringVar(master=self)
self._message_label = Tk.Label(master=self, textvariable=self.message)
self._message_label.pack(side=Tk.RIGHT)
self.pack(side=Tk.BOTTOM, fill=Tk.X)
示例10: create_widgets
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def create_widgets(self):
'''Create the tkinter UI'''
if self.chan_num != -1:
self.results_group = tk.LabelFrame(
self, text="Results", padx=3, pady=3)
self.results_group.pack(
fill=tk.X, anchor=tk.NW, padx=3, pady=3)
self.data_frame = tk.Frame(self.results_group)
self.data_frame.grid()
button_frame = tk.Frame(self)
button_frame.pack(fill=tk.X, side=tk.RIGHT, anchor=tk.SE)
self.start_button = tk.Button(button_frame)
self.start_button["text"] = "Start"
self.start_button["command"] = self.start
self.start_button.grid(row=0, column=0, padx=3, pady=3)
quit_button = tk.Button(button_frame)
quit_button["text"] = "Quit"
quit_button["command"] = self.master.destroy
quit_button.grid(row=0, column=1, padx=3, pady=3)
else:
self.create_unsupported_widgets(self.board_num)
示例11: add_info
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def add_info(self, frame):
""" Plugin information """
gui_style = ttk.Style()
gui_style.configure('White.TFrame', background='#FFFFFF')
gui_style.configure('Header.TLabel',
background='#FFFFFF',
font=get_config().default_font + ("bold", ))
gui_style.configure('Body.TLabel',
background='#FFFFFF')
info_frame = ttk.Frame(frame, style='White.TFrame', relief=tk.SOLID)
info_frame.pack(fill=tk.X, side=tk.TOP, expand=True, padx=10, pady=10)
label_frame = ttk.Frame(info_frame, style='White.TFrame')
label_frame.pack(padx=5, pady=5, fill=tk.X, expand=True)
for idx, line in enumerate(self.header_text.splitlines()):
if not line:
continue
style = "Header.TLabel" if idx == 0 else "Body.TLabel"
info = ttk.Label(label_frame, text=line, style=style, anchor=tk.W)
info.bind("<Configure>", self._adjust_wraplength)
info.pack(fill=tk.X, padx=0, pady=0, expand=True, side=tk.TOP)
示例12: get_group_frame
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def get_group_frame(self, group):
""" Return a new group frame """
group = group.lower()
if self.group_frames.get(group, None) is None:
logger.debug("Creating new group frame for: %s", group)
is_master = group == "_master"
opts_frame = self.optsframe.subframe
if is_master:
group_frame = ttk.Frame(opts_frame, name=group.lower())
else:
group_frame = ttk.LabelFrame(opts_frame,
text="" if is_master else group.title(),
name=group.lower())
group_frame.pack(side=tk.TOP, fill=tk.X, padx=5, pady=5, anchor=tk.NW)
self.group_frames[group] = dict(frame=group_frame,
chkbtns=self.checkbuttons_frame(group_frame))
group_frame = self.group_frames[group]
return group_frame
示例13: __init__
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def __init__(self, master, **kwargs):
super().__init__(**kwargs )
self.geometry('350x100')
self.title('Find and Replace')
self.text_to_find = tk.StringVar()
self.text_to_replace_with = tk.StringVar()
top_frame = tk.Frame(self)
middle_frame = tk.Frame(self)
bottom_frame = tk.Frame(self)
find_entry_label = tk.Label(top_frame, text="Find: ")
self.find_entry = ttk.Entry(top_frame, textvar=self.text_to_find)
replace_entry_label = tk.Label(middle_frame, text="Replace: ")
self.replace_entry = ttk.Entry(middle_frame, textvar=self.text_to_replace_with)
self.find_button = ttk.Button(bottom_frame, text="Find", command=self.on_find)
self.replace = ttk.Button(bottom_frame, text="Replace", command=self.on_replace)
self.cancel_button = ttk.Button(bottom_frame, text="Cancel", command=self.destroy)
find_entry_label.pack(side=tk.LEFT, padx=(20, 0))
self.find_entry.pack(side=tk.LEFT, fill=tk.X, expand=1)
replace_entry_label.pack(side=tk.LEFT)
self.replace_entry.pack(side=tk.LEFT, fill=tk.X, expand=1)
self.find_button.pack(side=tk.LEFT, padx=(85, 0))
self.cancel_button.pack(side=tk.RIGHT, padx=(0, 30))
top_frame.pack(side=tk.TOP, expand=1, fill=tk.X, padx=30)
middle_frame.pack(side=tk.TOP, expand=1, fill=tk.X, padx=30)
bottom_frame.pack(side=tk.TOP, expand=1, fill=tk.X)
示例14: load_friends
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def load_friends(self):
my_friends = self.requester.get_friends(self.username)
for user in my_friends["friends"]:
if user['username'] != self.username:
friend_frame = ttk.Frame(self.canvas_frame)
friend_avatar_path = os.path.join(friend_avatars_dir, f"{user['username']}.png")
if user["avatar"]:
with open(friend_avatar_path, 'wb') as friend_avatar:
img = base64.urlsafe_b64decode(user['avatar'])
friend_avatar.write(img)
else:
friend_avatar_path = default_avatar_path
profile_photo = tk.PhotoImage(file=friend_avatar_path)
profile_photo_label = ttk.Label(friend_frame, image=profile_photo)
profile_photo_label.image = profile_photo
friend_name = ttk.Label(friend_frame, text=user['real_name'], anchor=tk.W)
message_this_friend = partial(self.open_chat_window, username=user["username"], real_name=user["real_name"], avatar=friend_avatar_path)
block_this_friend = partial(self.block_friend, username=user["username"])
message_button = ttk.Button(friend_frame, text="Chat", command=message_this_friend)
block_button = ttk.Button(friend_frame, text="Block", command=block_this_friend)
profile_photo_label.pack(side=tk.LEFT)
friend_name.pack(side=tk.LEFT)
message_button.pack(side=tk.RIGHT)
block_button.pack(side=tk.RIGHT, padx=(0, 30))
friend_frame.pack(fill=tk.X, expand=1)
示例15: __init__
# 需要导入模块: import tkinter [as 别名]
# 或者: from tkinter import X [as 别名]
def __init__(self):
super().__init__()
self.title("Blackjack")
self.geometry("800x640")
self.resizable(False, False)
self.CARD_ORIGINAL_POSITION = 100
self.CARD_WIDTH_OFFSET = 100
self.PLAYER_CARD_HEIGHT = 300
self.DEALER_CARD_HEIGHT = 100
self.PLAYER_SCORE_TEXT_COORDS = (400, 450)
self.WINNER_TEXT_COORDS = (400, 250)
self.game_state = GameState()
self.game_screen = tk.Canvas(self, bg="white", width=800, height=500)
self.bottom_frame = tk.Frame(self, width=800, height=140, bg="red")
self.bottom_frame.pack_propagate(0)
self.hit_button = tk.Button(self.bottom_frame, text="Hit", width=25, command=self.hit)
self.stick_button = tk.Button(self.bottom_frame, text="Stick", width=25, command=self.stick)
self.play_again_button = tk.Button(self.bottom_frame, text="Play Again", width=25, command=self.play_again)
self.quit_button = tk.Button(self.bottom_frame, text="Quit", width=25, command=self.destroy)
self.hit_button.pack(side=tk.LEFT, padx=(100, 200))
self.stick_button.pack(side=tk.LEFT)
self.bottom_frame.pack(side=tk.BOTTOM, fill=tk.X)
self.game_screen.pack(side=tk.LEFT, anchor=tk.N)
self.display_table()