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Python socket.SOCK_STREAM属性代码示例

本文整理汇总了Python中socket.SOCK_STREAM属性的典型用法代码示例。如果您正苦于以下问题:Python socket.SOCK_STREAM属性的具体用法?Python socket.SOCK_STREAM怎么用?Python socket.SOCK_STREAM使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在socket的用法示例。


在下文中一共展示了socket.SOCK_STREAM属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: ip_latency_test

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def ip_latency_test(ip, port=443):
    tag = 'IP_Latency_TEST'
    print_with_tag(tag, ['Prepare IP latency test for ip', ip, 'Port', str(port)])
    s_test = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    s_test.settimeout(10)
    s_start = time.time()
    try:
        s_test.connect((ip, port))
        s_test.shutdown(socket.SHUT_RD)
    except Exception as e:
        print_with_tag(tag, ['Error:', e])
        return None
    s_stop = time.time()
    s_runtime = '%.2f' % (1000 * (s_stop - s_start))
    print_with_tag(tag, [ip, 'Latency:', s_runtime])
    return float(s_runtime) 
开发者ID:SuzukiHonoka,项目名称:Starx_Pixiv_Collector,代码行数:18,代码来源:start.py

示例2: __init__

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def __init__(self, eventHandler):
        threading.Thread.__init__(self)
        self.name = 'Server'
        self.daemon = True
        self._eventHandler = eventHandler

        self._client = None
        self._server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
        self._server.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)

        try:
            self._server.bind(('', PORT))
            self._server.listen(5)
        except socket.error:
            event = Event(Events.SCAN_ERROR, msg='Could not start server')
            post_event(eventHandler, event)
            return

        self._cancel = False
        self.start() 
开发者ID:EarToEarOak,项目名称:RF-Monitor,代码行数:22,代码来源:server.py

示例3: connect

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def connect(self):
        if self.is_server:
            log.debug("waiting for client to connect...")
            s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
            s.bind(('', self.port))
            s.settimeout(0.1)
            start_time = time.time()
            s.listen(0)
            while True:
                try:
                    conn, _ = s.accept()
                    self.conn = conn
                    break
                except socket.timeout:
                    pass
                if self.timeout > 0 and time.time() - start_time >= self.timeout:
                    s.close()
                    raise RuntimeError("Timeout exceeded (%ds)" % self.timeout)
            self.conn.setblocking(True)
        else:
            log.debug("connecting to server (%s:%d)...", self.ip, self.port)
            self.conn = socket.create_connection((self.ip, self.port), self.timeout) 
开发者ID:blackberry,项目名称:ALF,代码行数:24,代码来源:SockPuppet.py

示例4: config

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def config(self, **kwargs):
        super(BgpRouter, self).config(**kwargs)

        self.cmd('%s/zebra -d -f %s -z %s -i %s'
                 % (BgpRouter.binDir, self.zebraConfFile, self.socket, self.zebraPidFile))
        while True:
            try:
                s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) # @UndefinedVariable
                s.connect(self.socket)
                #print 'connected - breaking'
                s.close()
                break
            except Exception, e:
                #print' ERROR: ' + repr(e)
                time.sleep(.1)
        #print 'zebra ready' 
开发者ID:sdn-ixp,项目名称:iSDX,代码行数:18,代码来源:sdnip.py

示例5: create_command_listener

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def create_command_listener (baddr, port):
    try:
        if port is None:
            try:
                if os.path.exists(baddr):
                    os.unlink(baddr)
            except OSError:
                print 'could not remove old unix socket ' + baddr
                return
            s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) # @UndefinedVariable
            s.bind(baddr)
        else:
            s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
            s.bind((baddr, int(port)))
    except socket.error , msg:
        print 'Bind failed on command interface ' + baddr + ' port ' + str(port) + ' Error Code : ' + str(msg[0]) + ' Message ' + msg[1] + '\n'
        return 
开发者ID:sdn-ixp,项目名称:iSDX,代码行数:19,代码来源:tnode.py

示例6: connect

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def connect (host, why):    
    # should be either a listener host or a router host (edge-router)
    if host not in bgprouters and host not in hosts and host not in participants:
            log.error('MM:' + host + ' ERROR: ' + why + ': Unknown host: ' + host)
            return None    
    try:
        hostdata = hosts[host]
    except:
        try:
            hostdata = bgprouters[host]
        except:
            hostdata = participants[host]

    #print 'MM:' + host + ' INFO: ' + why + ': Connecting to ' + host + ' at ' + hostdata.host + ':' + str(hostdata.port)

    try:
        if hostdata.port is None:
            s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) # @UndefinedVariable
            s.connect(hostdata.host)
        else:
            s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
            s.connect((hostdata.host, int(hostdata.port)))
    except Exception, e:
        log.error('MM:' + host + ' ERROR: ' + why + ': ' + repr(e))
        return None 
开发者ID:sdn-ixp,项目名称:iSDX,代码行数:27,代码来源:tmgr.py

示例7: genericObjNW

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def genericObjNW (host, label, cmd):
    
    if host not in participants:
            log.error('MM:' + host + ' ERROR: ' + label + ': Can only send to a participant: ' + host)
            return None    
    try:
        hostdata = hosts[host]
    except:
        try:
            hostdata = bgprouters[host]
        except:
            hostdata = participants[host]

    #print 'MM:' + host + ' INFO: ' + why + ': Connecting to ' + host + ' at ' + hostdata.host + ':' + str(hostdata.port)

    try:
        if hostdata.port is None:
            s = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) # @UndefinedVariable
            s.connect(hostdata.host)
        else:
            s = Client((hostdata.host, int(hostdata.port)))
    except Exception, e:
        log.error('MM:' + host + ' ERROR: ' + label + ': ' + repr(e))
        return None 
开发者ID:sdn-ixp,项目名称:iSDX,代码行数:26,代码来源:tmgr.py

示例8: fileGet

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def fileGet(name):
    PORT3 = 50009
    ss2 = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    ss2.connect((IP, PORT3))
    message = 'get ' + name
    ss2.send(message.encode())
    fileName = '.\\Client_image_cache\\' + name
    print('Start downloading image!')
    print('Waiting.......')
    with open(fileName, 'wb') as f:
        while True:
            data = ss2.recv(1024)
            if data == 'EOF'.encode():
                print('Download completed!')
                break
            f.write(data)
    time.sleep(0.1)
    ss2.send('quit'.encode())


# 将图片上传到图片服务端的缓存文件夹中 
开发者ID:11ze,项目名称:The-chat-room,代码行数:23,代码来源:client-test2.py

示例9: stop

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def stop(self):
		self._stop = True

		if self.threads:
			for t in self.threads:
				t.stop()
		
		# not so nice solution to get rid of the block of listen()
		# unfortunately close() does not help on the block
		try:
			server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
			serverbind = self.config.get("Global", "serverbind")
			if serverbind == "0.0.0.0":
				# windows does not like to connect to 0.0.0.0
				serverbind = "127.0.0.1"

			server_socket.connect((serverbind, int(self.config.get(self.get_module_configname(), "serverport"))))
		except:
			pass

		return 
开发者ID:earthquake,项目名称:XFLTReaT,代码行数:23,代码来源:TCP_generic.py

示例10: check

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def check(self):
		try:
			common.internal_print("Checking module on server: {0}".format(self.get_module_name()))

			server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
			server_socket.settimeout(3)
			server_socket.connect((self.config.get("Global", "remoteserverip"), int(self.config.get(self.get_module_configname(), "serverport"))))
			client_fake_thread = TCP_generic_thread(0, 0, None, None, server_socket, None, self.authentication, self.encryption_module, self.verbosity, self.config, self.get_module_name())
			client_fake_thread.do_check()
			client_fake_thread.communication(True)

			self.cleanup(server_socket)

		except socket.timeout:
			common.internal_print("Checking failed: {0}".format(self.get_module_name()), -1)
			self.cleanup(server_socket)
		except socket.error as exception:
			if exception.args[0] == 111:
				common.internal_print("Checking failed: {0}".format(self.get_module_name()), -1)
			else:
				common.internal_print("Connection error: {0}".format(self.get_module_name()), -1)
			self.cleanup(server_socket)

		return 
开发者ID:earthquake,项目名称:XFLTReaT,代码行数:26,代码来源:TCP_generic.py

示例11: mac_set_ip_address

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def mac_set_ip_address(self, dev, ip, serverip, netmask):
		ifr = struct.pack('<16sBBHIIIBBHIIIBBHIII',
			self.iface_name,
			16, socket.AF_INET, 0, struct.unpack('<L', socket.inet_pton(socket.AF_INET, ip))[0], 0, 0,
			16, socket.AF_INET, 0, struct.unpack('<L', socket.inet_pton(socket.AF_INET, serverip))[0], 0, 0,
			16, 0, 0, struct.unpack('<L', socket.inet_pton(socket.AF_INET, "255.255.255.255"))[0], 0, 0)
		try:
			sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
			fcntl.ioctl(sock, self.IOCTL_MACOSX_SIOCAIFADDR, ifr)
		except Exception as e:
			common.internal_print("Something went wrong with setting up the interface.", -1)
			print(e)
			sys.exit(-1)

		# adding new route for forwarding packets properly.
		integer_ip = struct.unpack(">I", socket.inet_pton(socket.AF_INET, serverip))[0]
		rangeip = socket.inet_ntop(socket.AF_INET, struct.pack(">I", integer_ip & ((2**int(netmask))-1)<<32-int(netmask)))
		ps = subprocess.Popen(["route", "add", "-net", rangeip+"/"+netmask, serverip], stdout=subprocess.PIPE, stderr=subprocess.PIPE)
		(stdout, stderr) = ps.communicate()
		if stderr:
			if not "File exists" in stderr:
				common.internal_print("Error: adding client route: {0}".format(stderr), -1)
				sys.exit(-1)

		return 
开发者ID:earthquake,项目名称:XFLTReaT,代码行数:27,代码来源:interface.py

示例12: freebsd_tun_alloc

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def freebsd_tun_alloc(self, dev, flags):
		try:
			sockfd = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
			ifr = struct.pack('<16si', 'tun', 0)
			self.iface_name = fcntl.ioctl(sockfd, self.IOCTL_FREEBSD_SIOCIFCREATE2, ifr)
			self.iface_name = self.iface_name.rstrip("\x00")

			buff = array.array('c', dev+"\x00")
			caddr_t, _ = buff.buffer_info()
			ifr = struct.pack('16sP', self.iface_name, caddr_t);

			fcntl.ioctl(sockfd, self.IOCTL_FREEBSD_SIOCSIFNAME, ifr)
			tun = os.open("/dev/"+self.iface_name, os.O_RDWR | os.O_NONBLOCK)
			self.iface_name = dev

		except IOError as e:
			print e
			common.internal_print("Error: Cannot create tunnel. Is {0} in use?".format(dev), -1)
			sys.exit(-1)

		return tun 
开发者ID:earthquake,项目名称:XFLTReaT,代码行数:23,代码来源:interface.py

示例13: acceptThread

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def acceptThread(parameters):
    acceptor = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    acceptor.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
    acceptor.bind(('', int(parameters['listenPort'])))
    acceptor.listen(5)
    cur_thread = threading.current_thread()
    logger.info("Listening to connections on port " + str(parameters['listenPort']) + '\n')

    while True:
        (clientSock, clientAddr) = acceptor.accept()
        print "==== Output Request ====="
        msg = "Connected to " + str(clientAddr[0]) + ":" + str(clientAddr[1])
        logger.info(msg)
        thread3 = threading.Thread(target=sendFile, args=(clientSock, parameters))
        thread3.daemon = True
        thread3.start()
    acceptor.close()
    return 
开发者ID:insightfinder,项目名称:InsightAgent,代码行数:20,代码来源:script_runner.py

示例14: acceptThread

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def acceptThread():       
    acceptor = socket.socket(socket.AF_INET, socket.SOCK_STREAM)        
    acceptor.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
    acceptor.bind(('', int(uploadPort)))
    acceptor.listen(5)
        
    cur_thread=threading.current_thread()
    while True:            
        (clientSock,clientAddr)=acceptor.accept()
        print "====Output Request:"
        msg = "Connected to " + str(clientAddr[0]) + ":" + str(clientAddr[1])
        print msg
        thread3=threading.Thread(target=sendFile(clientSock))
        thread3.daemon=True
        thread3.start()
        #thread3.join()            
    acceptor.close()
    return 
开发者ID:insightfinder,项目名称:InsightAgent,代码行数:20,代码来源:reporting_send.py

示例15: __init__

# 需要导入模块: import socket [as 别名]
# 或者: from socket import SOCK_STREAM [as 别名]
def __init__(self, addr: Union[str, tuple, socket.socket]):
        """
        Args:
            addr: can be /var/run/usbmuxd or (localhost, 27015)
        """
        self._sock = None
        if isinstance(addr, socket.socket):
            self._sock = addr
            return
        if isinstance(addr, str):
            if not os.path.exists(addr):
                raise MuxError("socket unix:{} unable to connect".format(addr))
            family = socket.AF_UNIX
        else:
            family = socket.AF_INET

        self._sock = socket.socket(family, socket.SOCK_STREAM)
        self._sock.connect(addr) 
开发者ID:openatx,项目名称:facebook-wda,代码行数:20,代码来源:usbmux.py


注:本文中的socket.SOCK_STREAM属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。