当前位置: 首页>>代码示例>>Python>>正文


Python pybullet.ER_TINY_RENDERER属性代码示例

本文整理汇总了Python中pybullet.ER_TINY_RENDERER属性的典型用法代码示例。如果您正苦于以下问题:Python pybullet.ER_TINY_RENDERER属性的具体用法?Python pybullet.ER_TINY_RENDERER怎么用?Python pybullet.ER_TINY_RENDERER使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在pybullet的用法示例。


在下文中一共展示了pybullet.ER_TINY_RENDERER属性的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: render

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import ER_TINY_RENDERER [as 别名]
def render(self):
        if np.all(self._rendered_pos == self.camera_pos) and np.all(self._rendered_rot == self.camera_rot):
            return self._rendered

        target = self.camera_pos + np.dot(self.camera_rot, [0, 0, 1.0, 1.0])[0:3]
        up = np.dot(self.camera_rot, [0, -1.0, 0, 1.0])[0:3]
        vm = pb.computeViewMatrix(self.camera_pos, target, up)

        i_arr = pb.getCameraImage(self.im_width, self.im_height, vm, self.pm,
                                  shadow=0,
                                  renderer=pb.ER_TINY_RENDERER)
                                  # renderer=pb.ER_BULLET_HARDWARE_OPENGL)

        # Record the position of the camera, and don't re-render if it hasn't moved.
        self._rendered = i_arr
        self._rendered_pos = self.camera_pos.copy()
        self._rendered_rot = self.camera_rot.copy()

        return i_arr 
开发者ID:dougsm,项目名称:mvp_grasp,代码行数:21,代码来源:renderer.py

示例2: render_physics

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import ER_TINY_RENDERER [as 别名]
def render_physics(self):
        robot_pos, _ = p.getBasePositionAndOrientation(self.robot_tracking_id)
        
        view_matrix = p.computeViewMatrixFromYawPitchRoll(
            cameraTargetPosition=robot_pos,
            distance=self.tracking_camera["distance"],
            yaw=self.tracking_camera["yaw"],
            pitch=self.tracking_camera["pitch"],
            roll=0,
            upAxisIndex=2)
        proj_matrix = p.computeProjectionMatrixFOV(
            fov=60, aspect=float(self._render_width)/self._render_height,
            nearVal=0.1, farVal=100.0)
        with Profiler("render physics: Get camera image"):
            (_, _, px, _, _) = p.getCameraImage(
            width=self._render_width, height=self._render_height, viewMatrix=view_matrix,
                projectionMatrix=proj_matrix,
                renderer=p.ER_TINY_RENDERER
                )
        rgb_array = np.array(px).reshape((self._render_width, self._render_height, -1))
        rgb_array = rgb_array[:, :, :3]
        return rgb_array 
开发者ID:gkahn13,项目名称:GtS,代码行数:24,代码来源:env_bases.py

示例3: render_physics

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import ER_TINY_RENDERER [as 别名]
def render_physics(self):
        robot_pos, _ = p.getBasePositionAndOrientation(self.robot_tracking_id)
        
        view_matrix = p.computeViewMatrixFromYawPitchRoll(
            cameraTargetPosition=robot_pos,
            distance=self.tracking_camera["distance"],
            yaw=self.tracking_camera["yaw"],
            pitch=self.tracking_camera["pitch"],
            roll=0,
            upAxisIndex=2)
        proj_matrix = p.computeProjectionMatrixFOV(
            fov=60, aspect=float(self._render_width)/self._render_height,
            nearVal=0.1, farVal=100.0)
        with Profiler("render physics: Get camera image"):
            (_, _, px, _, _) = p.getCameraImage(
            width=self._render_width, height=self._render_height, viewMatrix=view_matrix,
                projectionMatrix=proj_matrix,
                renderer=p.ER_TINY_RENDERER
                )
        rgb_array = np.array(px)
        rgb_array = rgb_array[:, :, :3]
        return rgb_array 
开发者ID:alexsax,项目名称:midlevel-reps,代码行数:24,代码来源:env_bases.py

示例4: capture_image

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import ER_TINY_RENDERER [as 别名]
def capture_image(self):
        width, height, im, depth, seg = p.getCameraImage(64, 64, list(
            self.view_matrix), list(self.projection_matrix), renderer=p.ER_TINY_RENDERER)
        self.depth = depth
        im = np.array(im).reshape([height, width, -1])
        return im[:, :, :3] 
开发者ID:StanfordVL,项目名称:NTP-vat-release,代码行数:8,代码来源:bullet_world.py

示例5: get_image

# 需要导入模块: import pybullet [as 别名]
# 或者: from pybullet import ER_TINY_RENDERER [as 别名]
def get_image(cam_pos, cam_orientation):
    """
    Arguments
        cam_pos: camera position
        cam_orientation: camera orientation in quaternion
    """
    width = 160
    height = 120
    fov = 90
    aspect = width / height
    near = 0.001
    far = 5

    if use_maximal_coordinates:
        # cam_orientation has problem when enable bt_rigid_body,
        # looking at 0.0, 0.0, 0.0 instead
        # this does not affect performance
        cam_pos_offset = cam_pos + np.array([0.0, 0.0, 0.3])
        target_pos = np.array([0.0, 0.0, 0.0])
    else:
        # camera pos, look at, camera up direction
        rot_matrix = p.getMatrixFromQuaternion(cam_orientation)
        # offset to base pos
        cam_pos_offset = cam_pos + np.dot(
            np.array(rot_matrix).reshape(3, 3), np.array([0.1, 0.0, 0.3]))
        target_pos = cam_pos_offset + np.dot(
            np.array(rot_matrix).reshape(3, 3), np.array([-1.0, 0.0, 0.0]))
    # compute view matrix
    view_matrix = p.computeViewMatrix(cam_pos_offset, target_pos, [0, 0, 1])
    projection_matrix = p.computeProjectionMatrixFOV(fov, aspect, near, far)

    # Get depth values using the OpenGL renderer
    if enable_open_gl_rendering:
        w, h, rgb, depth, seg = p.getCameraImage(
            width,
            height,
            view_matrix,
            projection_matrix,
            shadow=True,
            renderer=p.ER_BULLET_HARDWARE_OPENGL)
    else:
        w, h, rgb, depth, seg = p.getCameraImage(
            width,
            height,
            view_matrix,
            projection_matrix,
            shadow=True,
            renderer=p.ER_TINY_RENDERER)

    # depth_buffer = np.reshape(images[3], [width, height])
    # depth = far * near / (far - (far - near) * depth_buffer)
    # seg = np.reshape(images[4],[width,height])*1./255.
    return rgb 
开发者ID:HorizonRobotics,项目名称:SocialRobot,代码行数:55,代码来源:turtlebot_pybullet.py


注:本文中的pybullet.ER_TINY_RENDERER属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。