本文整理汇总了Python中kazoo.client.KazooState.CONNECTED属性的典型用法代码示例。如果您正苦于以下问题:Python KazooState.CONNECTED属性的具体用法?Python KazooState.CONNECTED怎么用?Python KazooState.CONNECTED使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类kazoo.client.KazooState
的用法示例。
在下文中一共展示了KazooState.CONNECTED属性的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _lock_listener
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def _lock_listener(self, state):
"""
Listener to handle ZK disconnection/reconnection. Since I don't know of safe way to check if a lock is still in
ZK after a reconnect, we simply release the lock and try and re-acquire it.
Args:
state (kazoo.client.KazooState): The state of the ZK connection
Returns:
None
"""
if state in [KazooState.LOST, KazooState.SUSPENDED]:
self._logger.warn(u'Disconnected from Zookeeper, waiting to reconnect lock for {}'.format(str(self)))
self._locked = False
elif state == KazooState.CONNECTED:
self._logger.warn(
u'Reconnected to Zookeeper, trying to release and re-acquire lock for {}'.format(str(self)))
self._context.zookeeper_client.handler.spawn(self._release_and_reacquire)
else:
self._logger.warn(u'Got unknown state "{}" from Zookeeper'.format(state))
示例2: specialized
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def specialized(self, msg):
assert 'request' in msg, 'bogus message received ?'
req = msg['request']
if req == 'state change':
#
# - we got a zk state change
# - when ok is off the scheduling will be interrupted
#
state = msg['state']
self.connected = state == KazooState.CONNECTED
elif req == 'execute':
#
# - request to run some code, append to our FIFO
#
self.pending.append(msg)
else:
super(ZK, self).specialized(msg)
示例3: leave_cluster
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def leave_cluster(self):
self.started_shutdown = True
# cancel any attempts to acquire master lock which could make us hang
self.lock.cancel()
if self.zk.state == KazooState.CONNECTED:
if self.party and self.party.participating:
logger.info('Leaving party')
self.party.leave()
if self.lock and self.lock.is_acquired:
logger.info('Releasing lock')
self.lock.release()
# Make us not the master
self.is_master = False
# Avoid sending metrics that we are still the master when we're not
metrics.set('is_master_sender', 0)
示例4: state_listener
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def state_listener(self, state):
'''
Restarts the session if we get anything besides CONNECTED
'''
if state == KazooState.SUSPENDED:
self.set_valid(False)
self.call_error(self.BAD_CONNECTION)
elif state == KazooState.LOST and not self.do_not_restart:
self.threaded_start()
elif state == KazooState.CONNECTED:
# This is going to throw a SUSPENDED kazoo error
# which will cause the sessions to be wiped and re established.
# Used b/c of massive connection pool issues
self.zoo_client.stop()
示例5: reconnection_listener
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def reconnection_listener(self) -> None:
attempts = 0
while attempts < 5:
if self.client.state == KazooState.CONNECTED:
self.log.warning("Zookeeper connection recovered!")
self.waiting_for_reconnect = False
return
self.log.warning("Waiting for zookeeper connection to recover")
time.sleep(5)
attempts += 1
self.log.error("Connection did not recover, abdicating!")
self._terminate()
示例6: test_connection_listener
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def test_connection_listener(self):
with mock.patch(
"paasta_tools.deployd.leader.PaastaThread", autospec=True
) as mock_paasta_thread:
self.election.connection_listener(KazooState.CONNECTED)
self.election.connection_listener(KazooState.SUSPENDED)
mock_paasta_thread.assert_called_with(
target=self.election.reconnection_listener
)
assert self.election.waiting_for_reconnect
self.election.connection_listener(KazooState.LOST)
self.mock_control.put.assert_called_with("ABORT")
示例7: test_reconnection_listener
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def test_reconnection_listener(self):
self.mock_client.state = KazooState.CONNECTED
self.election.reconnection_listener()
assert not self.election.waiting_for_reconnect
assert not self.mock_control.put.called
self.mock_client.state = KazooState.SUSPENDED
self.election.waiting_for_reconnect = True
with mock.patch("time.sleep", autospec=True):
self.election.reconnection_listener()
assert self.election.waiting_for_reconnect
self.mock_control.put.assert_called_with("ABORT")
示例8: specialized
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def specialized(self, msg):
assert 'request' in msg, 'bogus message received ?'
req = msg['request']
if req == 'state change':
#
# - we got a zk state change
# - we only use the switch to CONNECTED to go from wait_for_cnx() to spin()
# - ZK disconnects (LOST or SUSPENDED) are simply flagged when exceptions are raised
#
state = msg['state']
current = 'connected' if self.connected else 'disconnected'
logger.debug('%s : zk state change -> "%s" (%s)' % (self.path, str(state), current))
if self.connected and state != KazooState.CONNECTED:
logger.warning('%s : lost connection (%s) / forcing a reset' % (self.path, str(state)))
self.force_reset = 1
self.connected = 0
elif state == KazooState.CONNECTED:
self.connected = 1
elif req == 'reset':
#
# - we got a request to explicitly force a reset
# - this is typically invoked from the CLI
#
self.force_reset = 1
else:
super(ZK, self).specialized(msg)
示例9: update_status
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def update_status(self):
if self.started_shutdown:
return
if self.zk.state == KazooState.CONNECTED:
if self.lock.is_acquired:
self.is_master = True
else:
try:
self.is_master = self.lock.acquire(blocking=False, timeout=2)
# This one is expected when we're recovering from ZK being down
except kazoo.exceptions.CancelledError:
self.is_master = False
except kazoo.exceptions.LockTimeout:
self.is_master = False
logger.exception('Failed trying to acquire lock (shouldn\'t happen as we\'re using nonblocking locks)')
except kazoo.exceptions.KazooException:
self.is_master = False
logger.exception('ZK problem while Failed trying to acquire lock')
else:
logger.error('ZK connection is in %s state', self.zk.state)
self.is_master = False
if self.zk.state == KazooState.CONNECTED:
if self.is_master:
slaves = [self.address_to_tuple(host) for host in self.party if host != self.me]
self.slave_count = len(slaves)
self.slaves = cycle(slaves)
else:
self.slaves = cycle([])
self.slave_count = 0
# Keep us as part of the party, so the current master sees us as a slave
if not self.party.participating:
try:
self.party.join()
except kazoo.exceptions.KazooException:
logger.exception('ZK problem while trying to join party')
else:
self.slaves = cycle([])
self.slave_count = 0
示例10: wait_for_cnx
# 需要导入模块: from kazoo.client import KazooState [as 别名]
# 或者: from kazoo.client.KazooState import CONNECTED [as 别名]
def wait_for_cnx(self, data):
if self.force_reset or self.terminate:
raise Aborted('resetting')
#
# - loop back if we haven't received a CONNECTED event from the driver
#
if not self.connected:
return 'wait_for_cnx', data, SAMPLING
#
# - the /pods node holds all our ephemeral per-container data (one container == one child node)
# - the /hash node stores the last recorded md5 hash (local pods + dependencies), which we use to
# flag any change amongst the pods or their dependencies
#
data.zk.ensure_path('%s/pods' % self.prefix)
data.zk.ensure_path('%s/hash' % self.prefix)
try:
#
# - register ourselves by creating an ephemeral
# - this is where we can store arbitrary information (e.g our breadcrumbs)
# - we ask for a sequence counter as well which we then keep (e.g in case of connection loss or reset
# we guarantee the pod won't get assigned a new index)
# - this is *critical* for some use-cases (e.g Kafka where the broker index must remain the same)
#
path = data.zk.create('%s/pods/%s.' % (self.prefix, self.id), ephemeral=True, sequence=True)
tokens = path.split('.')
if self.seq is None:
self.seq = int(tokens[-1])
self.breadcrumbs['seq'] = self.seq
js = json.dumps(self.breadcrumbs)
data.zk.set(path, js)
except NodeExistsError:
#
# - if the node is already there we just recovered from a zookeeper connection loss
# and /snapshot has not been phased out yet .. this is not an issue, simply pause a bit
# to re-attempt later
#
logger.debug('%s : pod %s is already there (probably a zk reconnect)' % (self.path, self.id))
return 'wait_for_cnx', data, 5.0 * SAMPLING
logger.debug('%s : registered as %s (#%d)' % (self.path, self.id, self.seq))
data.connected_at = time.time()
return 'spin', data, 0