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Python gui.GUI属性代码示例

本文整理汇总了Python中gui.GUI属性的典型用法代码示例。如果您正苦于以下问题:Python gui.GUI属性的具体用法?Python gui.GUI怎么用?Python gui.GUI使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在gui的用法示例。


在下文中一共展示了gui.GUI属性的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Single_Point2Point

# 需要导入模块: import gui [as 别名]
# 或者: from gui import GUI [as 别名]
def Single_Point2Point():
    # Set goals to go to
    GOALS = [(1,1,2),(1,-1,4),(-1,-1,2),(-1,1,4)]
    YAWS = [0,3.14,-1.54,1.54]
    # Define the quadcopters
    QUADCOPTER={'q1':{'position':[1,0,4],'orientation':[0,0,0],'L':0.3,'r':0.1,'prop_size':[10,4.5],'weight':1.2}}
    # Controller parameters
    CONTROLLER_PARAMETERS = {'Motor_limits':[4000,9000],
                        'Tilt_limits':[-10,10],
                        'Yaw_Control_Limits':[-900,900],
                        'Z_XY_offset':500,
                        'Linear_PID':{'P':[300,300,7000],'I':[0.04,0.04,4.5],'D':[450,450,5000]},
                        'Linear_To_Angular_Scaler':[1,1,0],
                        'Yaw_Rate_Scaler':0.18,
                        'Angular_PID':{'P':[22000,22000,1500],'I':[0,0,1.2],'D':[12000,12000,0]},
                        }

    # Catch Ctrl+C to stop threads
    signal.signal(signal.SIGINT, signal_handler)
    # Make objects for quadcopter, gui and controller
    quad = quadcopter.Quadcopter(QUADCOPTER)
    gui_object = gui.GUI(quads=QUADCOPTER)
    ctrl = controller.Controller_PID_Point2Point(quad.get_state,quad.get_time,quad.set_motor_speeds,params=CONTROLLER_PARAMETERS,quad_identifier='q1')
    # Start the threads
    quad.start_thread(dt=QUAD_DYNAMICS_UPDATE,time_scaling=TIME_SCALING)
    ctrl.start_thread(update_rate=CONTROLLER_DYNAMICS_UPDATE,time_scaling=TIME_SCALING)
    # Update the GUI while switching between destination poitions
    while(run==True):
        for goal,y in zip(GOALS,YAWS):
            ctrl.update_target(goal)
            ctrl.update_yaw_target(y)
            for i in range(300):
                gui_object.quads['q1']['position'] = quad.get_position('q1')
                gui_object.quads['q1']['orientation'] = quad.get_orientation('q1')
                gui_object.update()
    quad.stop_thread()
    ctrl.stop_thread() 
开发者ID:abhijitmajumdar,项目名称:Quadcopter_simulator,代码行数:39,代码来源:quad_sim.py

示例2: Single_Velocity

# 需要导入模块: import gui [as 别名]
# 或者: from gui import GUI [as 别名]
def Single_Velocity():
    # Set goals to go to
    GOALS = [(0.5,0,2),(0,0.5,2),(-0.5,0,2),(0,-0.5,2)]
    # Define the quadcopters
    QUADCOPTER={'q1':{'position':[0,0,0],'orientation':[0,0,0],'L':0.3,'r':0.1,'prop_size':[10,4.5],'weight':1.2}}
    # Controller parameters
    CONTROLLER_PARAMETERS = {'Motor_limits':[4000,9000],
                        'Tilt_limits':[-10,10],
                        'Yaw_Control_Limits':[-900,900],
                        'Z_XY_offset':500,
                        'Linear_PID':{'P':[2000,2000,7000],'I':[0.25,0.25,4.5],'D':[50,50,5000]},
                        'Linear_To_Angular_Scaler':[1,1,0],
                        'Yaw_Rate_Scaler':0.18,
                        'Angular_PID':{'P':[22000,22000,1500],'I':[0,0,1.2],'D':[12000,12000,0]},
                        }

    # Catch Ctrl+C to stop threads
    signal.signal(signal.SIGINT, signal_handler)
    # Make objects for quadcopter, gui and controller
    quad = quadcopter.Quadcopter(QUADCOPTER)
    gui_object = gui.GUI(quads=QUADCOPTER)
    ctrl = controller.Controller_PID_Velocity(quad.get_state,quad.get_time,quad.set_motor_speeds,params=CONTROLLER_PARAMETERS,quad_identifier='q1')
    # Start the threads
    quad.start_thread(dt=QUAD_DYNAMICS_UPDATE,time_scaling=TIME_SCALING)
    ctrl.start_thread(update_rate=CONTROLLER_DYNAMICS_UPDATE,time_scaling=TIME_SCALING)
    # Update the GUI while switching between destination poitions
    while(run==True):
        for goal in GOALS:
            ctrl.update_target(goal)
            for i in range(150):
                gui_object.quads['q1']['position'] = quad.get_position('q1')
                gui_object.quads['q1']['orientation'] = quad.get_orientation('q1')
                gui_object.update()
    quad.stop_thread()
    ctrl.stop_thread() 
开发者ID:abhijitmajumdar,项目名称:Quadcopter_simulator,代码行数:37,代码来源:quad_sim.py

示例3: main

# 需要导入模块: import gui [as 别名]
# 或者: from gui import GUI [as 别名]
def main():
    root = Tk()

    if os.path.isdir(sys.argv[1]):
    	ec = read_eventfile(os.path.join(sys.argv[1], 'events.txt'))
    	ec.generate_evtime(float(sys.argv[2]), sys.argv[1]) #10ms 

    # app = GUI(master=root, event_cloud=ec)
    # root.mainloop()
    # root.destroy() 
开发者ID:prgumd,项目名称:EVDodgeNet,代码行数:12,代码来源:main.py

示例4: Multi_Point2Point

# 需要导入模块: import gui [as 别名]
# 或者: from gui import GUI [as 别名]
def Multi_Point2Point():
    # Set goals to go to
    GOALS_1 = [(-1,-1,4),(1,1,2)]
    GOALS_2 = [(1,-1,2),(-1,1,4)]
    # Define the quadcopters
    QUADCOPTERS={'q1':{'position':[1,0,4],'orientation':[0,0,0],'L':0.3,'r':0.1,'prop_size':[10,4.5],'weight':1.2},
        'q2':{'position':[-1,0,4],'orientation':[0,0,0],'L':0.15,'r':0.05,'prop_size':[6,4.5],'weight':0.7}}
    # Controller parameters
    CONTROLLER_1_PARAMETERS = {'Motor_limits':[4000,9000],
                        'Tilt_limits':[-10,10],
                        'Yaw_Control_Limits':[-900,900],
                        'Z_XY_offset':500,
                        'Linear_PID':{'P':[300,300,7000],'I':[0.04,0.04,4.5],'D':[450,450,5000]},
                        'Linear_To_Angular_Scaler':[1,1,0],
                        'Yaw_Rate_Scaler':0.18,
                        'Angular_PID':{'P':[22000,22000,1500],'I':[0,0,1.2],'D':[12000,12000,0]},
                        }
    CONTROLLER_2_PARAMETERS = {'Motor_limits':[4000,9000],
                        'Tilt_limits':[-10,10],
                        'Yaw_Control_Limits':[-900,900],
                        'Z_XY_offset':500,
                        'Linear_PID':{'P':[300,300,7000],'I':[0.04,0.04,4.5],'D':[450,450,5000]},
                        'Linear_To_Angular_Scaler':[1,1,0],
                        'Yaw_Rate_Scaler':0.18,
                        'Angular_PID':{'P':[22000,22000,1500],'I':[0,0,1.2],'D':[12000,12000,0]},
                        }

    # Catch Ctrl+C to stop threads
    signal.signal(signal.SIGINT, signal_handler)
    # Make objects for quadcopter, gui and controllers
    gui_object = gui.GUI(quads=QUADCOPTERS)
    quad = quadcopter.Quadcopter(quads=QUADCOPTERS)
    ctrl1 = controller.Controller_PID_Point2Point(quad.get_state,quad.get_time,quad.set_motor_speeds,params=CONTROLLER_1_PARAMETERS,quad_identifier='q1')
    ctrl2 = controller.Controller_PID_Point2Point(quad.get_state,quad.get_time,quad.set_motor_speeds,params=CONTROLLER_2_PARAMETERS,quad_identifier='q2')
    # Start the threads
    quad.start_thread(dt=QUAD_DYNAMICS_UPDATE,time_scaling=TIME_SCALING)
    ctrl1.start_thread(update_rate=CONTROLLER_DYNAMICS_UPDATE,time_scaling=TIME_SCALING)
    ctrl2.start_thread(update_rate=CONTROLLER_DYNAMICS_UPDATE,time_scaling=TIME_SCALING)
    # Update the GUI while switching between destination poitions
    while(run==True):
        for goal1,goal2 in zip(GOALS_1,GOALS_2):
            ctrl1.update_target(goal1)
            ctrl2.update_target(goal2)
            for i in range(150):
                for key in QUADCOPTERS:
                    gui_object.quads[key]['position'] = quad.get_position(key)
                    gui_object.quads[key]['orientation'] = quad.get_orientation(key)
                gui_object.update()
    quad.stop_thread()
    ctrl1.stop_thread()
    ctrl2.stop_thread() 
开发者ID:abhijitmajumdar,项目名称:Quadcopter_simulator,代码行数:53,代码来源:quad_sim.py


注:本文中的gui.GUI属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。