本文整理汇总了Python中curses.COLOR_MAGENTA属性的典型用法代码示例。如果您正苦于以下问题:Python curses.COLOR_MAGENTA属性的具体用法?Python curses.COLOR_MAGENTA怎么用?Python curses.COLOR_MAGENTA使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类curses
的用法示例。
在下文中一共展示了curses.COLOR_MAGENTA属性的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: init_curses
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def init_curses():
window = curses.initscr()
curses.noecho() # prevents user input from being echoed
curses.curs_set(0) # make cursor invisible
curses.start_color()
curses.init_pair(1, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(2, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(5, curses.COLOR_YELLOW, curses.COLOR_BLACK)
window.timeout(50)
window.keypad(1) # interpret arrow keys, etc
return window
示例2: _initialize_colors
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def _initialize_colors(self):
"""Function for initialzing curses colors. Called when CUI is first created.
"""
# Start colors in curses
curses.start_color()
curses.init_pair(WHITE_ON_BLACK, curses.COLOR_WHITE, curses.COLOR_BLACK)
curses.init_pair(BLACK_ON_GREEN, curses.COLOR_BLACK, curses.COLOR_GREEN)
curses.init_pair(BLACK_ON_WHITE, curses.COLOR_BLACK, curses.COLOR_WHITE)
curses.init_pair(WHITE_ON_RED, curses.COLOR_WHITE, curses.COLOR_RED)
curses.init_pair(YELLOW_ON_BLACK, curses.COLOR_YELLOW, curses.COLOR_BLACK)
curses.init_pair(RED_ON_BLACK, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(CYAN_ON_BLACK, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(MAGENTA_ON_BLACK, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(GREEN_ON_BLACK, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(BLUE_ON_BLACK, curses.COLOR_BLUE, curses.COLOR_BLACK)
示例3: setup_palette
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def setup_palette(class_):
curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLACK)
curses.init_pair(2, curses.COLOR_BLUE, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_YELLOW, curses.COLOR_BLACK)
curses.init_pair(5, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(6, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(7, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(8, curses.COLOR_WHITE, curses.COLOR_BLUE)
curses.init_pair(9, curses.COLOR_WHITE, curses.COLOR_RED)
class_.WHITE = curses.color_pair(1)
class_.BLUE = curses.color_pair(2)
class_.GREEN = curses.color_pair(3)
class_.YELLOW = curses.color_pair(4)
class_.RED = curses.color_pair(5)
class_.CYAN = curses.color_pair(6)
class_.MAGENTA = curses.color_pair(7)
class_.WHITE_ON_BLUE = curses.color_pair(8)
class_.WHITE_ON_RED = curses.color_pair(9)
class_.HASHTAG = class_.BLUE | curses.A_BOLD
示例4: setup
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def setup(self, stdscr):
fm_log(logger, 'init baidufm fm cli')
self.stdscr = stdscr
# init color
curses.init_pair(1, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(2, curses.COLOR_BLUE, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_YELLOW, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(5, curses.COLOR_WHITE, curses.COLOR_BLACK)
curses.init_pair(6, curses.COLOR_BLACK, curses.COLOR_MAGENTA)
curses.init_pair(7, curses.COLOR_BLACK, curses.COLOR_GREEN)
curses.init_pair(8, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(9, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(10, curses.COLOR_RED, curses.COLOR_BLACK)
curses.start_color()
for i in range(0, curses.COLORS):
if i < 10:
continue
curses.init_pair(i + 1, curses.COLOR_BLACK, i)
self.player = choose_player()(self.footer, self.event)
self.stdscr.nodelay(0)
self.setup_and_draw_screen()
self.run()
示例5: run
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def run(self):
"""
"""
self.setup()
# Clear screen
self.screen.clear()
#
curses.start_color()
curses.init_pair(1, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(2, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_YELLOW, curses.COLOR_BLACK)
curses.init_pair(5, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(6, curses.COLOR_WHITE, curses.COLOR_BLACK)
while True:
#
session.expire_all()
# TODO: Add some standard header to the top? (like interval time etc)
#
self.render()
#
self.increment.reset()
#
self.screen.refresh()
#
time.sleep(self.interval)
self.running += self.interval
return
示例6: __init__
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def __init__(self):
"""
Setup the main screen, progress bars and logging box
"""
self.screen = curses.initscr()
curses.curs_set(0)
curses.start_color()
curses.init_pair(1, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(2, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(5, curses.COLOR_BLUE, curses.COLOR_BLACK)
curses.init_pair(6, curses.COLOR_YELLOW, curses.COLOR_BLACK)
self.height, self.width = self.screen.getmaxyx()
self.screen.border()
self.preptotal()
self.prepcurrent()
self.preplog()
self.banner()
self.sig()
self.drives = len(glob.glob("/dev/sd?1"))
self.donedrives = 0
self.prevprogress = 0
self.loglines = []
self.idx = 1
示例7: setup_screen
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def setup_screen(screen):
"""Sets up screen
"""
# Set screen to getch() is non-blocking
screen.nodelay(1)
# Define some colors
curses.init_pair(1, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(2, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(5, curses.COLOR_YELLOW, curses.COLOR_BLACK)
# Add border
screen.border(0)
示例8: __init__
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def __init__(self, map_name='world', map_conf=None, window=None, encoding=None):
if map_conf is None:
map_conf = MAPS[map_name]
self.map = map_conf['data']
self.coords = map_conf['coords']
self.corners = map_conf['corners']
if window is None:
window = curses.newwin(0, 0)
self.window = window
self.data = []
self.data_timestamp = None
# JSON contents _should_ be UTF8 (so, python internal unicode here...)
if encoding is None:
encoding = locale.getpreferredencoding()
self.encoding = encoding
# check if we can use transparent background or not
if curses.can_change_color():
curses.use_default_colors()
background = -1
else:
background = curses.COLOR_BLACK
tmp_colors = [
('red', curses.COLOR_RED, background),
('blue', curses.COLOR_BLUE, background),
('pink', curses.COLOR_MAGENTA, background)
]
self.colors = {}
if curses.has_colors():
for i, (name, fgcolor, bgcolor) in enumerate(tmp_colors, 1):
curses.init_pair(i, fgcolor, bgcolor)
self.colors[name] = i
示例9: define_colors
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def define_colors(self):
# TODO: implement colors
# set curses color pairs manually
curses.init_pair(1, curses.COLOR_BLACK, curses.COLOR_WHITE)
curses.init_pair(2, curses.COLOR_WHITE, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_GREEN, curses.COLOR_BLACK)
curses.init_pair(4, curses.COLOR_BLUE, curses.COLOR_BLACK)
curses.init_pair(5, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(6, curses.COLOR_YELLOW, curses.COLOR_BLACK)
curses.init_pair(7, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(8, curses.COLOR_CYAN, curses.COLOR_BLACK)
示例10: _screen_display_output
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def _screen_display_output(self, output):
"""Actually render text output on the screen.
Wraps the lines according to screen width. Pad lines below according to
screen height so that the user can scroll the output to a state where
the last non-empty line is on the top of the screen. Then renders the
lines on the screen.
Args:
output: (RichTextLines) text lines to display on the screen. These lines
may have widths exceeding the screen width. This method will take care
of the wrapping.
Returns:
(List of int) A list of line indices, in the wrapped output, where there
are regex matches.
"""
# Wrap the output lines according to screen width.
self._curr_wrapped_output, wrapped_line_indices = (
debugger_cli_common.wrap_rich_text_lines(output, self._max_x - 2))
# Append lines to curr_wrapped_output so that the user can scroll to a
# state where the last text line is on the top of the output area.
self._curr_wrapped_output.lines.extend([""] * (self._output_num_rows - 1))
# Limit number of lines displayed to avoid curses overflow problems.
if self._curr_wrapped_output.num_lines() > self.max_output_lines:
self._curr_wrapped_output = self._curr_wrapped_output.slice(
0, self.max_output_lines)
self._curr_wrapped_output.lines.append("Output cut off at %d lines!" %
self.max_output_lines)
self._curr_wrapped_output.font_attr_segs[self.max_output_lines] = [
(0, len(output.lines[-1]), cli_shared.COLOR_MAGENTA)
]
self._display_nav_bar()
self._display_main_menu(self._curr_wrapped_output)
(self._output_pad, self._output_pad_height,
self._output_pad_width) = self._display_lines(self._curr_wrapped_output,
self._output_num_rows)
# The indices of lines with regex matches (if any) need to be mapped to
# indices of wrapped lines.
return [
wrapped_line_indices[line]
for line in self._unwrapped_regex_match_lines
]
示例11: _init_curses
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def _init_curses(self):
# Colors and attributes
colors_empty = 1
colors_obstacle = 2
colors_bot1 = 3
colors_bot2 = 4
# Selected
colors_empty_s = 5
colors_obstacle_s = 6
colors_bot1_s = 7
colors_bot2_s = 8
# Other
colors_text = 9
# (Color pair, Foreground, Background)
cs.init_pair(colors_empty, cs.COLOR_WHITE, cs.COLOR_BLACK)
cs.init_pair(colors_obstacle, cs.COLOR_BLACK, cs.COLOR_WHITE)
cs.init_pair(colors_bot1, cs.COLOR_WHITE, cs.COLOR_RED)
cs.init_pair(colors_bot2, cs.COLOR_WHITE, cs.COLOR_BLUE)
cs.init_pair(colors_empty_s, cs.COLOR_WHITE, cs.COLOR_YELLOW)
cs.init_pair(colors_obstacle_s, cs.COLOR_BLACK, cs.COLOR_YELLOW)
cs.init_pair(colors_bot1_s, cs.COLOR_WHITE, cs.COLOR_MAGENTA)
cs.init_pair(colors_bot2_s, cs.COLOR_WHITE, cs.COLOR_CYAN)
cs.init_pair(colors_text, cs.COLOR_WHITE, cs.COLOR_BLACK)
# Attributes
attr_empty = cs.A_NORMAL
attr_obstacle = cs.A_NORMAL
attr_bot1 = cs.A_BOLD
attr_bot2 = cs.A_BOLD
attr_empty_s = cs.A_NORMAL
attr_obstacle_s = cs.A_NORMAL
attr_bot1_s = cs.A_BOLD
attr_bot2_s = cs.A_BOLD
attr_text = cs.A_NORMAL
# **** Do not edit settings below this line ***
cs.curs_set(0)
self._attr_empty = cs.color_pair(colors_empty) | attr_empty
self._attr_obstacle = cs.color_pair(colors_obstacle) | attr_obstacle
self._attr_bot1 = cs.color_pair(colors_bot1) | attr_bot1
self._attr_bot2 = cs.color_pair(colors_bot2) | attr_bot2
self._attr_empty_s = cs.color_pair(colors_empty_s) | attr_empty_s
self._attr_obstacle_s = cs.color_pair(colors_obstacle_s) \
| attr_obstacle_s
self._attr_bot1_s = cs.color_pair(colors_bot1_s) | attr_bot1_s
self._attr_bot2_s = cs.color_pair(colors_bot2_s) | attr_bot2_s
self._attr_text = cs.color_pair(colors_text) | attr_text
示例12: main
# 需要导入模块: import curses [as 别名]
# 或者: from curses import COLOR_MAGENTA [as 别名]
def main(self, stdscr):
self.screen = stdscr
curses.use_default_colors()
curses.init_pair(1, curses.COLOR_RED, -1)
curses.init_pair(2, curses.COLOR_MAGENTA, -1)
curses.init_pair(3, curses.COLOR_YELLOW, -1)
curses.init_pair(4, curses.COLOR_BLUE, -1)
curses.init_pair(5, curses.COLOR_CYAN, -1)
curses.init_pair(6, curses.COLOR_GREEN, -1)
curses.init_pair(7, curses.COLOR_WHITE, curses.COLOR_BLACK)
COLOR_RED = curses.color_pair(1)
COLOR_MAGENTA = curses.color_pair(2)
COLOR_YELLOW = curses.color_pair(3)
COLOR_BLUE = curses.color_pair(4)
COLOR_CYAN = curses.color_pair(5)
COLOR_GREEN = curses.color_pair(6)
COLOR_BLACK = curses.color_pair(7)
self.SEVERITY_MAP = {
'security': ['Sec', COLOR_BLACK],
'critical': ['Crit', COLOR_RED],
'major': ['Majr', COLOR_MAGENTA],
'minor': ['Minr', COLOR_YELLOW],
'warning': ['Warn', COLOR_BLUE],
'indeterminate': ['Ind ', COLOR_CYAN],
'cleared': ['Clr', COLOR_GREEN],
'normal': ['Norm', COLOR_GREEN],
'ok': ['Ok', COLOR_GREEN],
'informational': ['Info', COLOR_GREEN],
'debug': ['Dbug', COLOR_BLACK],
'trace': ['Trce', COLOR_BLACK],
'unknown': ['Unkn', COLOR_BLACK]
}
self.screen.keypad(1)
self.screen.nodelay(1)
while True:
self.update()
event = self.screen.getch()
if 0 < event < 256:
self._key_press(chr(event))
else:
if event == curses.KEY_RESIZE:
self.update()
time.sleep(2)