当前位置: 首页>>代码示例>>Python>>正文


Python wintypes.RECT属性代码示例

本文整理汇总了Python中ctypes.wintypes.RECT属性的典型用法代码示例。如果您正苦于以下问题:Python wintypes.RECT属性的具体用法?Python wintypes.RECT怎么用?Python wintypes.RECT使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在ctypes.wintypes的用法示例。


在下文中一共展示了wintypes.RECT属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: _set_argtypes

# 需要导入模块: from ctypes import wintypes [as 别名]
# 或者: from ctypes.wintypes import RECT [as 别名]
def _set_argtypes(self):
        ''' Functions arguments. '''

        self.MONITORENUMPROC = WINFUNCTYPE(INT, DWORD, DWORD, POINTER(RECT),
                                           DOUBLE)
        windll.user32.GetSystemMetrics.argtypes = [INT]
        windll.user32.EnumDisplayMonitors.argtypes = [HDC, c_void_p,
                                                      self.MONITORENUMPROC,
                                                      LPARAM]
        windll.user32.GetWindowDC.argtypes = [HWND]
        windll.gdi32.CreateCompatibleDC.argtypes = [HDC]
        windll.gdi32.CreateCompatibleBitmap.argtypes = [HDC, INT, INT]
        windll.gdi32.SelectObject.argtypes = [HDC, HGDIOBJ]
        windll.gdi32.BitBlt.argtypes = [HDC, INT, INT, INT, INT, HDC, INT, INT,
                                        DWORD]
        windll.gdi32.DeleteObject.argtypes = [HGDIOBJ]
        windll.gdi32.GetDIBits.argtypes = [HDC, HBITMAP, UINT, UINT, c_void_p,
                                           POINTER(BITMAPINFO), UINT] 
开发者ID:maldevel,项目名称:gdog,代码行数:20,代码来源:client.py

示例2: enum_display_monitors

# 需要导入模块: from ctypes import wintypes [as 别名]
# 或者: from ctypes.wintypes import RECT [as 别名]
def enum_display_monitors(self, screen=-1):
        ''' Get positions of one or more monitors.
            Returns a dict with minimal requirements.
        '''

        if screen == -1:
            SM_XVIRTUALSCREEN, SM_YVIRTUALSCREEN = 76, 77
            SM_CXVIRTUALSCREEN, SM_CYVIRTUALSCREEN = 78, 79
            left = windll.user32.GetSystemMetrics(SM_XVIRTUALSCREEN)
            right = windll.user32.GetSystemMetrics(SM_CXVIRTUALSCREEN)
            top = windll.user32.GetSystemMetrics(SM_YVIRTUALSCREEN)
            bottom = windll.user32.GetSystemMetrics(SM_CYVIRTUALSCREEN)
            yield ({
                b'left': int(left),
                b'top': int(top),
                b'width': int(right - left),
                b'height': int(bottom - top)
            })
        else:

            def _callback(monitor, dc, rect, data):
                ''' Callback for MONITORENUMPROC() function, it will return
                    a RECT with appropriate values.
                '''
                rct = rect.contents
                monitors.append({
                    b'left': int(rct.left),
                    b'top': int(rct.top),
                    b'width': int(rct.right - rct.left),
                    b'height': int(rct.bottom - rct.top)
                })
                return 1

            monitors = []
            callback = self.MONITORENUMPROC(_callback)
            windll.user32.EnumDisplayMonitors(0, 0, callback, 0)
            for mon in monitors:
                yield mon 
开发者ID:maldevel,项目名称:gdog,代码行数:40,代码来源:client.py

示例3: __init__

# 需要导入模块: from ctypes import wintypes [as 别名]
# 或者: from ctypes.wintypes import RECT [as 别名]
def __init__(self):
        """Initialize our object"""
        # Find the start x,y pos of the main pygame *screen* (the screen in the
        # window):
        sdlpos = os.getenv("SDL_VIDEO_WINDOW_POS")
        if sdlpos is None:
            raise Exception("Must have previously setup a Pygame window starting position via the 'SDL_VIDEO_WINDOW_POS' evn var.")
        self.initPygameScreenPos = [int(i) for i in sdlpos.split(",")]

        # Run our ctypes code to query window position:
        try:
            # It's said that not all systems support this dictionary key.  I'm
            # not sure what systmes those are, but might as well put a check in.
            self.hwnd = pygame.display.get_wm_info()["window"]
        except KeyError:
            raise Exception("Your system isn't accepting the code: 'pygame.display.get_wm_info()[\"window\"]', must not be supported :-(")
        self.prototype = WINFUNCTYPE(BOOL, HWND, POINTER(RECT))
        self.paramflags = (1, "hwnd"), (2, "lprect")
        self.GetWindowRect = self.prototype(("GetWindowRect", windll.user32), self.paramflags)

        # Find the initial *window* position:
        rect = self.GetWindowRect(self.hwnd)
        # Calculate the thickness of the *window* border to the *screen* object inside:
        self.borderThickness = int(self.initPygameScreenPos[0]) - rect.left
        self.titleThickness = int(self.initPygameScreenPos[1]) - rect.top
        # borderThickness is the left, right, and bottom window edges.  titleThickness
        # is th thickness of the top title-bar of the window. 
开发者ID:Hyphen-ated,项目名称:RebirthItemTracker,代码行数:29,代码来源:pygameWindowInfo.py


注:本文中的ctypes.wintypes.RECT属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。