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Python board.TX属性代码示例

本文整理汇总了Python中board.TX属性的典型用法代码示例。如果您正苦于以下问题:Python board.TX属性的具体用法?Python board.TX怎么用?Python board.TX使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在board的用法示例。


在下文中一共展示了board.TX属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: touch_TX

# 需要导入模块: import board [as 别名]
# 或者: from board import TX [as 别名]
def touch_TX(self):  # pylint: disable=invalid-name
        """Detect touch on capacitive touch pad TX (also known as A7 on the Circuit Playground
        Express) Note: can be called as ``touch_A7`` on Circuit Playground Express.

        .. image :: ../docs/_static/capacitive_touch_pad_A7.jpg
          :alt: Capacitive touch pad TX

        To use with the Circuit Playground Express or Bluefruit:

        .. code-block:: python

          from adafruit_circuitplayground import cp

          while True:
              if cp.touch_A7:
                  print('Touched pad A7')
        """
        return self._touch(7) 
开发者ID:adafruit,项目名称:Adafruit_CircuitPython_CircuitPlayground,代码行数:20,代码来源:circuit_playground_base.py

示例2: __init__

# 需要导入模块: import board [as 别名]
# 或者: from board import TX [as 别名]
def __init__(self):
        self._a = digitalio.DigitalInOut(board.BUTTON_A)
        self._a.switch_to_input(pull=digitalio.Pull.DOWN)
        self._b = digitalio.DigitalInOut(board.BUTTON_B)
        self._b.switch_to_input(pull=digitalio.Pull.DOWN)
        self.gamepad = gamepad.GamePad(self._a, self._b)

        # Define switch:
        self._switch = digitalio.DigitalInOut(board.SLIDE_SWITCH)
        self._switch.switch_to_input(pull=digitalio.Pull.UP)

        # Define LEDs:
        self._led = digitalio.DigitalInOut(board.D13)
        self._led.switch_to_output()
        self._pixels = neopixel.NeoPixel(board.NEOPIXEL, 10)

        # Define sensors:
        self._temp = adafruit_thermistor.Thermistor(
            board.TEMPERATURE, 10000, 10000, 25, 3950
        )
        self._light = Photocell(board.LIGHT)

        # Define touch:
        # Initially, self._touches stores the pin used for a particular touch. When that touch is
        # used for the first time, the pin is replaced with the corresponding TouchIn object.
        # This saves a little RAM over using a separate read-only pin tuple.
        # For example, after `cp.touch_A2`, self._touches is equivalent to:
        # [None, board.A1, touchio.TouchIn(board.A2), board.A3, ...]
        # Slot 0 is not used (A0 is not allowed as a touch pin).
        self._touches = [
            None,
            board.A1,
            board.A2,
            board.A3,
            board.A4,
            board.A5,
            board.A6,
            board.TX,
        ]
        self._touch_threshold_adjustment = 0

        # Define acceleration:
        self._i2c = busio.I2C(board.ACCELEROMETER_SCL, board.ACCELEROMETER_SDA)
        self._int1 = digitalio.DigitalInOut(board.ACCELEROMETER_INTERRUPT)
        self._lis3dh = adafruit_lis3dh.LIS3DH_I2C(
            self._i2c, address=0x19, int1=self._int1
        )
        self._lis3dh.range = adafruit_lis3dh.RANGE_8_G

        # Define audio:
        self._speaker_enable = digitalio.DigitalInOut(board.SPEAKER_ENABLE)
        self._speaker_enable.switch_to_output(value=False)
        self._sample = None
        self._sine_wave = None
        self._sine_wave_sample = None

        # Initialise tap:
        self._detect_taps = 1
        self.detect_taps = 1 
开发者ID:adafruit,项目名称:Adafruit_CircuitPython_CircuitPlayground,代码行数:61,代码来源:circuit_playground_base.py


注:本文中的board.TX属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。